Thread:Raadec/@comment-3547390-20130307195655/@comment-3547390-20130817094637

0_0. Never even heard of Dishonoured before. Now I want to try this game, if it is supposed to be a modern Thief! The remake of Thief sounds disappointing (different voice actor makes it so it cannot be the same game, how do you replace a theatre performer that created Garrett for someone with more movement abilities). I wish I could easily point you that way but do know it is a very different style (don't know if Dishonored is a lot like it or not). It ain't a run and gunner, it is more slow paced and stealth. But stealth in a steampunk/medieval world while fighting zombies and other supernatural beasts. There is an interesting amount of politics also going on.

How far have you made it in Doom 3?

These headphones seem quite similar. They are the first to make noises like they are coming from one side or the other, behind you, ect. It would be awesome to replay Thief myself. Your tempting me :p.

That sounds more what I am looking for in a game. I hate jump out at you, not really that much of a scare tactic when everybody does it. Plus you ask yourself why some monster was just hiding in a closet, how long, did they have any spare food...

I have only heard good things of Silent Hill and wanted to play it at one point. The copy I got was broken or something though, lagged to the point that I didn't succeed in following the little girl more than 3-4 steps.

Thief on the Unreal Engine with super powers? Then again, super powers kinda bug me. The remake has some weird abilities I cannot stand the sound of. The first game doesn't even have super powers (for the player) and the second only has a throwable eye (but that is all part of the story apparently).

Apparently the remake of Thief is looking a lot like Dishonored. The game was also a homage to the original, though it sounds like some things are off. It is more violent than Thief, on higher difficulties you don't really kill humans but knock them out. On a lower you can go Rambo on them though :P.

Another very interesting thing of Thief was an alignment for every creature. Certain types would be friendly to each other, but there were many that would attack another on sight. Throw a Zombie and a Hammerite in the same room, they will fight each other until one dies/blows up.