Thread:Vorknkx/@comment-3547390-20161116194210/@comment-1496755-20161219112519

You know, Death, I was thinking about last night and I remembered that I have been in your situation too - going on wild goose chases. The most notable example is probably one level in a first-person shooter (won't specify which one to avoid potential spoilers) which had this odd thing thing - hidden, interactable, yet without a meaningful effect (there is an effect but it makes no sense). So I was strongly suspicious there was some super secret to be found and spent quite a few time hunting for it, just like you did. The situation was only made worse by a very specific texture that appeared near the concealed thing, but also in some other places in the level (seemingly for no reason), intensifying my suspicions. Well, I never found any secret and no one online knew anything about it - they said the concealed thing was just a subtle easter egg or a developer inside joke. To this day, I still don't know exactly what it is...

Sometimes an odd thing in a level turns out to be an egg or an inside joke indeed, but a few things remain a mystery to this very day. And I keep wondering.

I don't want to sound discouraging, so I'll tell you that sometimes (just sometimes) some games do have super secrets. There is at least one in my collection that has them and explicitly refers to them by this name when discovered. Yet these "super secrets" are so hard to find that pretty much only the hardcore fans of the game know they even exist (they aren't mentioned in any official manual, help file, or hint sheet). Even tally screens don't count them.

P.S. If the above didn't sound silly enough - during my earliest days of Doom I thought there was a hidden way to leave the level boundaries and explore the "outside". Nowadays, I know this is just a skybox, but then I believed it was playable terrain, just accessed through "secret" means :D