Thread:Deathstalker666/@comment-1915529-20140221183807/@comment-3547390-20140608072903

XD, that is making something last.

Just saying it would have been an interesting twist if the Nali were playing you just to kill off the Skaarj. I love the game and enjoy it greatly how it is.

Actually, I completely disagree with you there. Doom is just an improvement on Wolfenstein with some extra graphics. Heretic is an expansion of Doom that rethinks level design in a better way (Scourge of Armagon). Dark Forces is Doom under a Star Wars label. But Quake is not Doom. Make the enemies into sprites and you still don't have Quake.

Doom is shooty shooty. It is giving you an army of enemies and making you wage a war against them. Doom throws hoards of enemies and expects you to survive it. Doom feels like a game and has that arcady feel. The music can work outside of the game, the world feels like a place just to have challenges, and you will spend your time smiling whilst playing Doom.

Quake is a demented trip that makes Doom's hell seem like a kiddy ride. Enemies are freakish, distorted beasts from dimmensions of insanity and hatred. You fight back not in a war, but as a defense to hold off the forces of evil that are leaking into mankind. Hunter of the shadows is rising. Ia! Ia! We get tight corridors of fewer enemies as we delve into the depths of unforgivable, heineous beasts with no right to live. Demons are creatures seen as evil, but have a purpose as a contrast to Christianity. These things just are, yet should not exist. There is no arcady feel, it is a hellhole where you must fight to bring carnage to these freaks, older than mankind and having more right to our Earth. Quake has no defined evil except the collective body of evil to humanity. You start to feel for the beasts and realize exactly why humanity is not fit to harvest this plane of existance any longer. Nine Inch Nails creates an ambient soundtrack of screams and torture that doesn't work outside the game, the world is a place of pain and hatred designed by otherworldly beings and constructed by architects of insanity, and you spend your time gritting your teeth in anger but compassion. You go from worlds of technology and progress to medieval castles of knights and mystert to primeval ruins of hatred and archaic rituals that make them enemies of humanity, even to Satanists. Forget Doom, Quake is where it is at.