Thread:Vorknkx/@comment-3547390-20150204202730/@comment-1496755-20150223201705

Uuhhh yeah, I remember DeepSea's peculiarities. One messed up line could ruin the entire level. And even if you somehow managed to delete that bugged line, its ghost would still haunt you (in the form of bleeding surfaces or some other visual glitch).

I made a few final touches to my level and it's ready for its official debut. It's weird - usually I don't have the time and patience to make detailed levels, but this time I had some kind of inspiration... and I worked on this thing for more than 4 hours without even feeling the passage of time, or even the slightest hint of fatigue. Have you had similar experiences?

Here is an idea - how about a Wiki-themed level pack for Quake? It would have episodes based on us, on our personalities. I have a strong feeling my episode would have the Elder World theme, and yours - Runic.