XSOLDIER

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XSOLDIER is a modification for Quake made by SHYFT. This makes Grunts able to randomly throw a grenade. Each map load will also choose certain Grunts and replace their Shotgun with a Double-Barrelled Shotgun, making them more lethal. They also, randomly, can use a Flamethrower or Nailgun instead of their Double-Barrelled Shotgun.

Depending on the type, Grunts will have different types of Ammo in the Backpacks they drop. A Double-Barrelled Shotgun Grunt still drops 5 Shells, but a Nailgun Grunt drops 10 Nails.

A Flamethrower Grunt behaves a little differently in regards to dropping Ammo, it has the potential to drop up to 50 Shells, but each shot depletes from its reserve; this means it is ideal to kill a Flamethrower Grunt as soon as possible. Note that there is no limit at 0, meaning a player that leaves ones of these Grunts alive to shoot for too long will get Backpacks with negative Shells, meaning they end up losing a certain number.

If the player has MultiSkin, they can make a duplicate for Solider.MDL, whereupon they will use the custom skins. There appears to be a glitch when this is done, however, as it also makes them continually flop on the ground. This does not occur when the custom skin is not found.

v2 - October 8, 1996

 * Removed the credits section at the top of the Grunt, meaning this will no longer cause the compiler to fail.
 * Added the Flamethrower, but it is inaccessible to the player. Grunts can now, uncommonly, be holding this Weapon.
 * Shotgun based Grunts no longer appear, they now default to a Double-Barrelled Shotgun.
 * Grunts now drop different Ammo based on the type they are, as opposed to all dropping 5 Shells.

v1 - August 7, 1996

 * Official release