Thread:Deathstalker666/@comment-1496755-20151224121621/@comment-1496755-20160407045925

Hah, that would be fun. Easily getting lost in a level + time limit = raving Deathstalker :P

Indeed, the premise of each Hovertank level is that nukes are incoming and you have to rescue everyone and be gone until the time runs out. And then they just add some "background story" for each level - you are saving scientists, or philantropists, or priests, or even children taken hostage. The engine is so primitive at this point that walls don't have textures yet.

Yeah, this thread was a Christmas greeting mostly, then we just kept using it for our highly intellectual debates :D