The High Rise v1.0

The High Rise v1.0 or High Rise v1.0 is a Multiplayer level. This level is relatively small, being essentially one tall room separated into four different floors.

The player navigates from floor to floor by using Water pillars in the corners of each floor. The middle also holds a large pool of Water to allow for a quick descent.

Spawn Locations

 * Light overlooking Top Floor.
 * Top Floor, above Water pillar.
 * Top Floor, middle of room, drops to Water pool on Lowest Floor.
 * Light overlooking Top Floor.
 * Top Floor, above Water pillar.
 * Light overlooking Top Floor.
 * Light overlooking 3rd Floor.
 * Top Floor, above Water pillar.
 * Light overlooking 2nd Floor.
 * Light overlooking 3rd Floor.
 * Light overlooking 2nd Floor.
 * Light overlooking 2nd Floor.
 * Top Floor, above Water pillar.
 * Light overlooking 3rd Floor.
 * Light overlooking Top Floor.
 * Light overlooking 2nd Floor.
 * Light overlooking 3rd Floor.

Weapons

 * Double-Barrelled Shotgun - Middle of side of 2nd Floor, edge overlooking Lowest Floor.
 * Double-Barrelled Shotgun - Middle of side of 2nd Floor, edge overlooking Lowest Floor.
 * Double-Barrelled Shotgun - Middle of side of 2nd Floor, edge overlooking Lowest Floor.
 * Double-Barrelled Shotgun - Middle of side of 2nd Floor, edge overlooking Lowest Floor.
 * Double-Barrelled Shotgun - Middle of side of 3rd Floor, edge overlooking Lowest Floor.
 * Double-Barrelled Shotgun - Middle of side of 3rd Floor, edge overlooking Lowest Floor.
 * Double-Barrelled Shotgun - Middle of side of 3rd Floor, edge overlooking Lowest Floor.
 * Double-Barrelled Shotgun - Middle of side of 3rd Floor, edge overlooking Lowest Floor.
 * Double-Barrelled Shotgun - Middle of side of Top Floor, edge overlooking Lowest Floor.
 * Double-Barrelled Shotgun - Middle of side of Top Floor, edge overlooking Lowest Floor.
 * Double-Barrelled Shotgun - Middle of side of Top Floor, edge overlooking Lowest Floor.
 * Double-Barrelled Shotgun - Middle of side of Top Floor, edge overlooking Lowest Floor.
 * Nailgun - Lowest Floor, beside inner wall.
 * Nailgun - Lowest Floor, beside inner wall.
 * Nailgun - Lowest Floor, beside inner wall.
 * Nailgun - Lowest Floor, beside inner wall.
 * Super Nailgun - 2nd Floor, extreme corner.
 * Super Nailgun - 2nd Floor, extreme corner.
 * Super Nailgun - 2nd Floor, extreme corner.
 * Super Nailgun - 2nd Floor, extreme corner.
 * Super Nailgun - 3rd Floor, extreme corner.
 * Super Nailgun - 3rd Floor, extreme corner.
 * Super Nailgun - 3rd Floor, extreme corner.
 * Super Nailgun - 3rd Floor, extreme corner.
 * Super Nailgun - Top Floor, extreme corner.
 * Super Nailgun - Top Floor, extreme corner.
 * Super Nailgun - Top Floor, extreme corner.
 * Super Nailgun - Top Floor, extreme corner.
 * Grenade Launcher - Lowest Floor, extreme corner of the room.
 * Grenade Launcher - Lowest Floor, extreme corner of the room.
 * Grenade Launcher - Lowest Floor, extreme corner of the room.
 * Grenade Launcher - Lowest Floor, extreme corner of the room.
 * Rocket Launcher - Lowest Floor, corner of the central Water pool.
 * Rocket Launcher - Lowest Floor, corner of the central Water pool.
 * Rocket Launcher - Lowest Floor, corner of the central Water pool.
 * Rocket Launcher - Lowest Floor, corner of the central Water pool.

Lowest Floor

 * 4 Nailguns, 1 beside each inner wall.
 * 4 Grenade Launchers, 1 in each extreme corner of the room.
 * 4 Rocket Launchers, 1 in each corner of the central Water pool.
 * 4 Rockets, 1 in the middle of each outer wall.
 * Pool of Water in middle of area.
 * Water pillars in each corner allow access to Top Floor.

2nd Floor

 * 4 Double-Barrelled Shotguns, 1 at the middle of each side, edge overlooking Lowest Floor.
 * 4 Super Nailguns, 1 in each extreme corner.
 * 8 Shells, 2 in the middle of each side, beside back wall.
 * 8 Nails, 2 on each side, 1 on each opposite side of the Double-Barrelled Shotgun.
 * 4 Rockets, 1 in the middle of each side, beside back wall.
 * Four 25 Health, one on each side near one of the Nails, inverted on sides to make diagonals.

3rd Floor

 * 4 Double-Barrelled Shotguns, 1 at the middle of each side, edge overlooking Lowest Floor.
 * 4 Super Nailguns, 1 in each extreme corner.
 * 8 Shells, 2 in the middle of each side, beside back wall.
 * 8 Nails, 2 on each side, 1 on each opposite side of the Double-Barrelled Shotgun.
 * 4 Rockets, 1 in the middle of each side, beside back wall.
 * Four 25 Health, one on each side near one of the Nails, inverted on sides to make diagonals.

Top Floor

 * 4 Double-Barrelled Shotguns, 1 at the middle of each side, edge overlooking Lowest Floor.
 * 4 Super Nailguns, 1 in each extreme corner.
 * 8 Shells, 2 in the middle of each side, beside back wall.
 * 8 Nails, 2 on each side, 1 on each opposite side of the Double-Barrelled Shotgun.
 * 4 Rockets, 1 in the middle of each side, beside back wall.
 * Four 25 Health, one on each side near one of the Nails, inverted on sides to make diagonals.