Thread:Deathstalker666/@comment-1915529-20140121210201/@comment-3547390-20140126193904

I prefer DF1. It felt more fun and less of a blur effect speed chase. Thermal detonators actually were easier to judge distance. The acting was ten times better and I understood the story a lot more. Why is Kyle going to Sulon? His father is dead, yet he wants to visit the house?

Ke? Oh, you have got to be kidding me. Not another Ke! But wait, it is weak this time?

Eh, I can still be in the right frame of mind in SS2. The controls are similar (same engine) and the mechanics can be made the same (it is based on an "upgrade system" similar to an RPG, I just upgrade to make it more like Thief. I can't be without overhead strikes and fast movement. Garrett never had to deal with automated machine guns and things that run torwards you and explode (and little ammo to deal with them all).

This game feels like Quake, but more blurry and odd. When I move I almost zoom in. The stormtrooper rifle was slowed down to the point that it is no longer fun. I hate not having a quickload button as it means dying or going to the tiny menu. I also still dislike Kyle's whole Jedi thing, it seems tacky. He never mentioned any of this once in Dark Forces! He was a hardened mercenary, now suddenly he is trying to become a jedi because of a previously unmentioned father?

Sorry to complain so much on your favorite game. I am trying so hard to enjoy it, the game just seems to not be of the same quality of the first game (I miss Dark Troopers).