Thread:Deathstalker666/@comment-1915529-20140702204420/@comment-3547390-20140916135850

Heh, based on that logic I am a nineties kid. If so, great! That means I am the era of Quake and Thief, not the era of COD and Battlefield.

Yeah... I don't like NPC teams. Baldur's Gate becomes a lot simpler when I focus on my main character and use the rest as human meat shields. I think I am familiar with the death sounds of each character more than actually playing the game.

I dislike that trope of starting out as a nobody and becoming godlike. It is just overused, plus it becomes boring to be the most powerful thing. I don't want to see the evolution of my character, I want my skills to be better to prove it myself.

Yeah, of course you forget that is why Karras was made into such a challenge. But, still, the challenge was sneaking through the game and beating the boss. I just... I feel Thief still had functioning mechanics while System Shock 2 had terrible context. Hacking is the worst thing in the game as it is a button pressing minigame based entirely on luck. You at least have to use skill to beat Thief's boss, running straight out there will result in your death. System Shock 2's requires you to press buttons and hope for a good dice roll.

Heh, completing the game was fun. I also figured out how to not get frozen at the end screen. All these games have taught be how to be a much more efficient server admin (hopefully :P).

You call me stupid? Me will crush your face, crush it to goo.

I got good in hacking in System Shock 2 as well. I still had to reload fifty times just to open one chest. I wish the game was more like how it started, hitting a monkey that can shoot balls of lightning at you with a wrench. Of course, I enjoyed fighting Rumblers with a wrench as well. Basically, I spent most of the game hitting things with a wrench (besides robots of course, Autorifle near the end was great for the mobs of them).

So I am apparently used to hardcore. Separate stashes, perma-death, yep I definitely prefer hardcore.

Sure, that probably is for the best. Unless Raadec lucks out to get no lag, it might be risky to play a deathmatch game. Of course, if no lag exists and anyone wishes to do so, I believe I can do it without stopping the server.

Stupid people like COD, not Quake :P.