Thread:Deathstalker666/@comment-5557418-20131202044007/@comment-3547390-20140110120135

No kidding, especially since the evil control scheme will work against me. I still am unable to play this game like I would play any other FPS, meaning aiming up and down is an extremely difficult challenge.

Less enemies? That might explain why it feels like hoards are constantly guarding these places. For some reason it feels proper, as they are supposed to be heavily guarded. The only thing about the Dark Trooper is that it is fast. I think I end up injuring myself more with thermal detonators than anything though, I have never been touched by one yet. I should probably use something less explosive if I am expecting a larger number.

Well, I guess on to level 6. Based on your earlier mentioning, this might be my downfall.

EDIT: Already I lost a lot of lives due to those blasted mines, yet even trying to complete the level seems to be an impossiblity. I wandered around trying to blow up any wall I thought could be taken down (all the cells especially) and kept shooting in that hole on the second level (the one I need to find my friend on). Tried blowing up vents, looking for hidden switches, and racing down the elevator to the forcefield on level 4 after hitting the switch on level 3. I'm missing something, yet I feel I have exhausted all logical ideas.

Also, what happened to stealth? There has been no place in this level where stealth has even appeared to be an option!

By the way, this level is more frustrating in my opinion than level 3. At least level 3 you knew you had to find switches. At least in level 3 you

were never totally lost on what to do. At least in level 3 you didn't have walls that blow up, meaning that you might be hunting for that one wall that blows up to reveal a switch behind it.

This stupid main elevator also misses 2 floors.

EDITEDIT: Found the wall. Seems when I threw a grenade at it before it somehow didn't break. No idea why or how. But that glitch just sent me on a wild goose chase when the answer was obvious.

EDITEDITEDIT: Arrrgh!!!!! It was just a secret with an extra life! So ignore everything I just said, still on a wild goose chase.

One of the walls could be destroyed on level 1 and it looked like it had a switch. Only problem is that it is not pressable!

Also, my batteries just went dead. On a replay I guess I will know where a bunch of stuff can be found. I just don't know how to get forward.

EDITEDITEDITEDIT: Okay. I figured out when the force field is blinking, you cannot pass. When it is solid, it is down. I accidentially got through the forcefield and examined how I managed to do so. So I guess the AI wasn't cheating when they kept shooting me through the forcefield, they just did it in the split second that it went down.

EDITx5: Yeah, this is becoming annoying. Got the red key, open door, find out it is the same location I blew up with the switch that does

n't work. I hear a noise, but I can't even leave the room before it switches back. (never mind, found it is just a door not closing properly).

So, I think the game is broken. No message about needing a key. No sound, no light change, no changes to the map. Why have a switch behind a door if the switch doesn't even function?



I think I am going to stop for now and find out if the game is broken or not from you. I have spent enough time wandering around with no direction and with 0 lives I think a restart would be in order anyway.

Wasting time on Thief, I managed to get the self-appointed title of crazy wall jumper after successfully getting to this area of the training level. It is to the left of the red door at the end. Yeah, I learned more than the Keepers were trying to teach me about running and jumping :P. Also, my health shields exist in-game and apparently don't save over with the actual image.