Thread:Vorknkx/@comment-1915529-20120328180647/@comment-3547390-20120406141417

Or rather, take a picture of the same Strogg in the two different renderers for image comparison. Also, don't be so quick to consistency with one renderer. Look at Quake's problem, we stayed with WinQuake, but then the Eel picture came out horrible. Maybe both do a better job with different enemies in Quake 2 as well.