User talk:Raadec

Welcome
Hi, welcome to QuakeWiki! Thanks for your edit to the Jorg page.

Please leave a message on my talk page if I can help with anything! -- CatherineMunro (Talk) 11:54, March 11, 2010

Mainpage cont'd (response)
I don't really see how they copied us in any way. (Also, in the future, try to provide a helpful link.)

As for appropriations - I'm not going to "steal" anything from them; Sure, I could rip their entire layout and plaster onto our main page, but all we'd have is some redlinks, templates that we don't have, and information about Killzone!

But I think I know what you mean - something more along the lines of replicating their general design to fit our purposes - and I'm sure it's both possible and plausible. To take a stab at some of what I see: So - What specifically do you like? And, have you asked TeriffiedToxic on his opinion? Auguststorm1945 19:26, January 3, 2011 (UTC)
 * a section specifically with the games
 * a section containing the mainstay of the wiki, i.e. characters, history, vehicles, walkthroughs, weapons, and other such materials
 * a slide show
 * a featured article
 * a bloglist
 * a right-column about section


 * Given the way that TeriffiedToxic reacted the last time he felt "excluded", pursuing his input would likely be appropriate and even advantageous.


 * As for utilizing their layout to our needs, that may take awhile. I've got quite a bit going on at the moment. I'll see what I can do, though. Auguststorm1945 20:46, January 3, 2011 (UTC)

Maianpahge (response)
Raadec -

I'm not dismissing your input, or implying that I value TeriffiedToxic's opinion over yours. Similarly, I'm not asking that all administrators be involved in all activities.

TeriffiedToxic was rather hostile the last time any serious changes to the main page were made without his inclusion, so I thought it best to suggest asking for his input.

Also, I would recommend that you play around with it for a while - just the sandbox. Auguststorm1945 22:00, January 3, 2011 (UTC)

Main Page Changes
Looks fine. Auguststorm1945 03:20, January 12, 2011 (UTC)

RE:1000 Edits
Thats great man, I almost there as it is. Also I might make more badges for the wiki you know like one image uploaded ect.

I'l just need to figure out how to thats all.

Good luck with 1000 edits

TeriffiedToxic Sanctifying all I hate 08:46, January 31, 2011 (UTC)

Response: Vandal
Evidenced here and here. As for warning the IP instead of instant-banning; just a standard practice I subscribe to. Providing a warning and, if a block is necessary, an explanation gives legitimacy. Auguststorm1945 23:13, February 10, 2011 (UTC)


 * There is nothing to make me see. I am simply practicing what I preach, as it were. Auguststorm1945 23:49, February 10, 2011 (UTC)

Hello
Hi, I'm a big fan of the Quake series, specially of the Stroggos story. I was cheking this page and would like to contribute with some images. For example, the image of the Carrier boss is wrong (that's a Hornet) and I have some correct screenshots of that boss. Also I have one for the Tank Boss. How can I help?

Subpages
Raadec, your talk page from last year is currently listed as an article. Mind if I namespace that for you? Auguststorm1945 17:59, February 11, 2011 (UTC)


 * Done; it is now located here. If you have any additional questions, don't hesitate to ask! Auguststorm1945 01:20, February 12, 2011 (UTC)

Badges
Hey, check out the new badges, You can now unlock acheivments and gain points. There's even a leader board. Check them out and give a note to August for me.

Thanks

TeriffiedToxic Sanctifying all I hate 10:42, March 10, 2011 (UTC)

Portals
Hey, just popped by to say I have done the things you asked and have started somthing new. Some time ago you talked to me about Portals and I just thought about it and I think it's a really good idea. I've already started a portal for Q1 and it's up and running, so I would like to ask if you could please edit and clean up the page while I get the others sorted out.

Currently I shall do all excpet QL and I cannot do Quake Wars as there is not enough information for me to use. So if you could do that i'l get them done as soon as I can.

Thanks

TeriffiedToxic Learning to quickscope 13:24, March 17, 2011 (UTC)

Main Banner
Hey, sure it's Template:Main Banner to edit pages like that.

Main Banner

Thanks

TeriffiedToxic Learning to quickscope 09:49, April 15, 2011 (UTC)

Hello
Hi, I was wondering is there anything you need me to upload, I am trying to get the maps for the campaign of Quake 4, but anything else?

. 00:34, April 18, 2011 (UTC)

Anything else
Um, I'm searching for more Quake IV stuff, um I'll have more to upload by the end of today.

. 14:54, April 18, 2011 (UTC)

Re: Re: Zombie (Q1)
Thanks for unlocking the Zombie page, and I will make sure to notify you of any others. Also I shall make sure in the future to paste these on your talk page. Thanks again Deathstalker666 16:37, May 1, 2011 (UTC)

Is this glitch fixable?
Lately I have seen a glitch appear very commonly when I copy/paste. I have tried different browsers, and different computers, so I believe it to be coming from the wiki itself. When I copy/paste, it has a possibility that the font will change, and anything that is not a link will dissapear. Even if the text is after, it will still not reappear.

I shall use an example

I shall use an example, but note that the link for the second Ogre is not the last word. You can highlight the text to see what is said, but it does not show itself like these words do. Also, note that it is not just links. Above I have posted a copied version of the first few words of the second sentence, but they come out the same as the sentence used in the example.Say I wanted to say kill the Ogre. I also hit preview, and it does not fix the problem. Sorry I wrote so much, I just wanted to explain this glitch in detail so it can be identified easier. The sentence starts on the next line

There is another

Ogre around the corner.

Zombie (Q1)
The reason the page was locked was to stop vandalism to the page. Sorry I never got rund to unlocking it.

Thanks

TeriffiedToxic Learning to quickscope 09:43, May 3, 2011 (UTC)

RE: Spiked Sphere?
How about Teleportable Sphere, due to the fact of its property? I looked it up in the files, and it is known as Teleporttrain. Not much help from that source. Deathstalker666 19:42, May 4, 2011 (UTC)

The Quake 1 Page
I noticed that you deleted the links to the weapons. Is it because you going to create buttons like you did with the monsters? Deathstalker666 17:48, May 8, 2011 (UTC)

Re: Re: Quake 1 Page
How about these? It also has the other Quakes', but this is a test for 1.


 * http://images.wiki.wegame.com/i/Ofoisrxy.jpg


 * http://images.wiki.wegame.com/i/zVIb74SN.jpg


 * http://images.wiki.wegame.com/i/sEJLcNhT.jpg


 * http://images.wiki.wegame.com/i/Dzr4QNC8.jpg


 * http://images.wiki.wegame.com/i/bkCIgRuE.jpg


 * http://images.wiki.wegame.com/i/vtVZCc9E.jpg


 * http://images.wiki.wegame.com/i/0w1VbwXB.jpg


 * http://images.wiki.wegame.com/i/AiaUQ5vR.jpg

Re: Re: Quake 1 Page
Yes, they do have the other games. Here is the entire website with the Quake 1, Quake 2, Quake 3, and Quake 4 weapons

http://www.wegame.com/games/quake_2/quake-weapons/

RE:Games
Hey, I like it. We needed one of them for a while and it's nice to be able to go to every game their is. Also i've finished the 1500 Edits banner so you now have somthing to aim for! =D

Happy Editing

TeriffiedToxic Learning to quickscope 12:56, May 9, 2011 (UTC)

1500 Edits
What it is, is that local list users is updated every month or so, so don't look at that. If you get 1500 edits i'l put the banner on your page.

Quake 2Ar
Okay, to explain to you why I haven't played Quake 2, it is because I am very new to the fps community. I love it, but haven't been around that long to play a large amount of games.

My first fps game had to be Shark: Hunting the Great White. It was a simple fps, pretty obscure now actually, and involved a few missions of shooting sharks. It was quick, and as I had some certain skill with fps, I found it rather easy. In general, singleplayer fps seems to be easy for me, even on the hardest difficulty. But though I found it easy, I also loved it more than my other games. I felt much more involved when I "was" the character. Around this time period, 2002-5 area, I also got Thief 2: The Metal Age. The cutscenes didn't work, it would be a few years before I would learn how to fix them and get into video games enough that I played with consoles, editors, and mods. But though there were no cutscenes, just the gameplay immersed me. I loved it even more than Shark, and to this day it is my favorite series, because unlike all others that I have played, it wasn't just shoot-shoot-kill everything that you see. No, it had strategy and intelligence, the atmosphere was amazing, nothing was flawed. I think I spent every day just replaying the missions over and over, loving it every time. It never got old, but I still didn't know what FPS were. I had never heard of Doom, or Quake, or anything of the sort.

Flashforwarding to 2006 or 2007, I got into the game that started my addiction to FPS. Doom 3 it was called. I originally bought it to play with some friends, and when they started migrating to Half Life 2, I stayed around to play more and more. I think Doom 3 was the game I was best in multiplayer at, as I practiced for a couple of years. Lately I haven't been on though, as I have turned my full attention to Quake. But before I got there, I had Star Wars Republic Commando, which I played a few times, but was so into Doom 3 I couldn't interchange and thus stopped playing. Then I had Thief: The Dark Project, which I loved like the second thief, except this one I could modify and play mods for. By this time in Doom 3 I had started level designing, and getting more and more interested in the job field. I still wish to become a video game designer, as well as control other parts of the job. Doom 3 was the game that sparked my whole interest in video games really.

Of course I would play the original Doom. I started out liking it, but the more I played, the more stressed I got as it seemed boring to me. I could not figure it out at this time. I played Wolfenstien 3d, which like Doom I quit a bunch as I got too annoyed only to go back to try again. Eventually I beat both, as well as Hovertank 3d and the Catacomb 3d series. Thus I have followed Id Software's Fps series until Quake at this point. But I hated all the games I played, and picking up Duke 3d, which I was recommended, I was still annoyed. It was because it wasn't in 3d. I cannot play a fps game not in 3d without getting annoyed.

I was interested in video games heavily at this point now though, so I wanted to play the start of 3d games. I started trying to find where it started. I saw Quake, but they referred to Doom as "3d", thus when I saw the video on wikipedia I thought it looked rather 2d like. I also tried Jdoom, a mod to make Doom 3d, but was annoyed as the models appears childish to me, and unrealistic. Speaking of Unreal, that is the game I settled with. I loved Unreal almost as much as Quake, the atmosphere was just amazing. I played both the original and expansion, and was on bot matches when I found out about Quake being in 3d. I immediately tried it, and I put down Unreal for a bit to learn Quake. When I got good I tried Unreal again, only to fail as the games were slighly different. I liked Quake though, and decided to continue to get better. Especially since this is where the pros must be, as it is old enough for people to practice. I tried modern games like COD, and they don't thrill me as they appear too easy and noobish. I feel at home with Quake. That was in August of last year. Since then I have beaten the expansions and original, and touched a couple of mods. In fact, I was just starting to do so when I bumped across this wiki. I had seen it before, but never edited. I had edited on Unreal wiki, and that was pretty built up. This one was the best looking Quake wiki, but had a weak number of Quake 1 information. I only know of 2 quake "wikis", and this is the true wiki. The other one has some weird style, and not everyone can edit it, and it seems more a place for downloads than reference. I wanted a place with information. As none existed, I created one. I am lucky to have tried out Fitzquake, as if it wasn't for that I would have a glich where my resolution would mess up. I edit most things via fist hand resources, I go into the game and travel room to room while writing my walkthroughs and such. But I have 2 computers with Quake. One is where I commonly am editing, but it is a laptop. I love fps' on home computers, so the other one is where I can actually play without constant deaths. I am recording the levels on that one, but as I am usually on my laptop I cannot record them as fast as I would like to.

Well, this was a long explaination for a simple question, but maybe this explains a lot more about me as well than just what is on my page. I may pick up Quake 2 one day, but for now there is work to be done on the Quake one pages, and I happen to be ready with the tools at hand.

Shub-Niggurath seems to be a medieval level
I have tried analyzing Shub-Niggurath's pit. I have found it to be mostly mediaval with inspection. You mentioned a cave theme, do you mean like E1M4: The Grisly Grotto? The map is contained in a cave, yet is still a medieval level. That is proven with the Knights, and the Key. But the styles were never really on the shape of a level as far as I know. The textures at the start of the level, before the teleporter, are a brown stone texture that is very common in Medieval levels. Look at my picture of E2M7: The Underearth for proof. That level is proven the same way as E1M4. Now, what was confusing me for a bit was the texture used in the area with Shub-Niggurath, the wood texture. I have found the same exact texture at the start of E2M3: The Crypt of Decay, proven by the use of the key and wizard theme, which is a subset of medieval. With these three levels, it seems that this level is medieval.

However, according to the rules of all other levels Lava is only found in Runic levels. That means that this level could be runic, but due to the textures it seems unlikely. It seems more likely that this level is an exception to the rule with lava, just as E1M2: Castle of the Damned was an exception with Grunts. If a level could have Grunts, but still be medieval, why could a level not have lava and still be considered medieval?

Try these levels out, and maybe you will notice the similarities to this level to those four. Each level has a unique shape, but it is the textures and what is contained within the level that matters. Unless there is other themes that are based on shape which I have not noticed.

RE:Quake 2Ar & Shub-Niggurath seems to be a medieval level
Interesting background as well with fps' I see. You probably got a few years on me because I believe I am younger than you. I forgot to mention Dark Forces, but I never played the sequel. Well, I did play one when I played Thief, it was the first level of it and I couldn't do anything as I was new to a fps. I probably now could do well in it, but I forget which one it was. Jedi Academy sounds familiar, but the graphics were worse if I remember. Did Dark Forces 2 or Jedi Outcast start in a room that was outside, and you could enter the building to the right to kill a Stormtrooper? That was literally all I ever did there. Dark Forces 1 I played somewhat in DOSbox. However, it is like Doom to me, except worse. I felt bored with the first level, and by the time of the sewers I could not stand it any longer. I didn't beat the first level of that game until about 2 years ago when I decided to give it another shot, only to get bored by the sewer level, which I still beat, but was bored.

Unreal? Now that is my idea of the best fps. Thief is technically not an fps, due to the player not having guns, but when generalized it falls under there. I love Thief, but when talking about an fps that you can shoot with, Unreal is just amazing. The atmosphere, the music, everything. I was in awe with Unreal ever since I stepped off the ship.

Medal of Honor seems to me just as noobish as COD, but at least doesn't have regen. I hate regenerating health, as it feels skilless to hide behind a corner and reheal. Black Ops fixed it, and thus it is like Medal of Honor. I tried Frontlines and Rising Sun, and I feel that every army game is the same thing over and over. It is sad we are so addicted to war games now that we don't create games like Quake, Thief, Unreal, and Deus Ex to name a few.

Also sorry about not adding my signature. I always forget that button as I think for some reason it automatically will show everything.

Thanks for sharing your story, and thanks for editing this Wiki. Deathstalker666 14:30, May 15, 2011 (UTC)

RE: Request
I would be happy to help, but I am not that sure on what an admin does. Also I thought that Shaleblade was an admin as well. I also don't know if you would consider me the best one for the job. As you know, I only play Quake 1, thus making it hard to manage any of the other Quakes. I am not putting down the chance to be an admin, I wouldn't mind at all, I am on here every day anyway, so it wouldn't be much of a burden. It just is that I am not sure if I can be beneficial as an admin, even a temporary. But it is up to you to make me a temporary admin, if this issue don't matter to you or if it does. Same with if you all wanted to make me permanent, you need to think if the issue I have mentioned above matter in the long run. Sorry I can't give a definite yes or no, I want you to be sure you know my capabilities as well before making a final decision. I don't know how much knowing ALL the Quakes is to being an admin. But I worry an issue with spam, how would I know if it was slanderous information or true? I know if it sounds completely silly, like the old Lava was, it shall be fine, but what if it is something better hidden that I could not tell? Could I be a benefit to this wiki with such little knowledge on the series? Deathstalker666 23:28, May 20, 2011 (UTC)

Status and houskeeping
I've got a lot going on at the moment, but I'm not disappearing on Wikia. What sort of Housekeeping is needed? So, to clarify, I'm not done here. I've just been rather busy. Auguststorm1945 01:04, May 21, 2011 (UTC)


 * Ah, you're looking at making another Administrator. Perhaps we should have an RfA process? Auguststorm1945 01:12, May 21, 2011 (UTC)

Re Re :Request
I am not sure I follow what is going on with the admin thing. I see you edit all the time even though you are an admin. So admins can continue to edit. So I don't follow why it would take away from the work, especially with such a small group. Is August away? He seemed to be back yesterday, it appears he comes in from time to time. But I wouldn't mind becoming admin if you would like assistance. I just would need to know what you mean by taking away from the work, and if it would be productive when I only would be able to properly administrate one fifth of the wiki. As far as I understand, I believe admins need to have a great understanding on a wiki, especially when one is so small, correct? I have no real decision, it is up to you whether you think it would be good or bad for this wiki to become temporary admin. It is up to you, I don't mind either way. Sorry we keep going back and forth with this choice, it just is that I am not sure if I have the best judgement on being an admin. Many would probably jump at the oppurtunity, but I worry which stance is better for the wikia. I don't want you to have any regrets on this by making me or not making me admin. I also am not upset if I don't become permanent if I do become admin at all. The most important thing to deal with is this wiki, and the best people should be appointed from the job. If you believe by making me admin that I will be able to be of assistance, than make me admin. If on the other hand there is nothing you believe I could do besides get in the way, than don't. The choice is yours. Deathstalker666 17:08, May 21, 2011 (UTC)

RfA and miscellaneous
Requests for Adminship = RfA. See Halo Fanon Wiki's RfA page for more details. Admittedly, they've got a far large community and numerous experienced administrators, as well as an establish network of sorts. Similarly, their requirements are likely to be greater than ours (and different, given that it is a fanon site). No worries about not knowing the acronym - it's no big deal.

I appreciate you asking for my input; my suggestion is granting him rollback at the moment (if he is interested in that, of course). My guess is that Deathstalker666 will be a good administrator in the future, but it would be best to wait for our community to grow. Just an opinion on that, of course. Auguststorm1945 19:37, May 21, 2011 (UTC)

Categories
I'm currently working offsite (as usual) on streamlining categories. It's rather drastic, but will greatly improve our situation. Let's just say I'm being rather thorough. Are you working on something similar at the moment? Auguststorm1945 20:41, May 21, 2011 (UTC)


 * At the moment, it's a bit...complicated and somewhat difficult to navigate (it's not a criticism); I'm doing some standardization. Is DOE acceptable as an abbreviation for Dissolution of Eternity? And SOA similarly for Scourge of Armagon? (TR for the Reckoning, GZ for Ground Zero, etc.)
 * It involves changing numerous categories, something that I will complete when ready (in other words, I won't change the categories and then leave it up to other users to add articles appropriately). Additionally, it will likely integrate the quite nice looking QuakeEnemy-styled templates. Auguststorm1945 20:52, May 21, 2011 (UTC)


 * Ironically, you seem to have saved me a great deal of time - thanks, Raadec. So, no abbreviations, no problem.
 * Some of these categories may end up with only one or two articles in them, ultimately, but I'm including them for consistencies' sake. I've a few things to clarify, but I'll get back to you on them shortly. Auguststorm1945 21:09, May 21, 2011 (UTC)


 * How do they look? Auguststorm1945 20:51, May 23, 2011 (UTC)


 * Given that the Strogg, much like Humanity, are spread across the games (as well as being story important in their own right), a category for them makes sense.
 * It's a ways off, but the possibility of central nav templates for weapons, powerups, and enemies is out there.
 * I haven't quite figured Quake Wars and Quake Live - is the latter an expansion of Quake III Arena? Auguststorm1945 22:09, May 23, 2011 (UTC)

Characters
Characters in a video game I consider important to the story, thus making Shub-Niggurath a character as Shub is the main reason of the Quake invasion. Same with Armagon. I did not make the category though. It was made by August during the standardization, and Ranger was put in Quake 1 Characters. There was no point I believe for August other than standardization. I just included other characters if we are to have a character category. The three are important in the little "story" of Quake. While pointless, if we are to have a category of such, we must include all that is involved. Who knows, maybe now it is an easier navigation from Ranger to Armagon or Shub. But other than that I agree it is pointless. But, like I said before, standardization makes it a category, and a category must be filled with what is considered part of the category. Deathstalker666 21:53, May 24, 2011 (UTC)

Cheats
As you may have noticed, the page http://quake.wikia.com/wiki/Cheats_and_Console_Commands is uncategorized, and also is obscure I believe, when instead we could place the cheats on each page. I have only done Quake for an example of what it would look like, but I was just curious as it seems that it originally was Quake 4 cheats, and was changed for the entire series by you last year. Deathstalker666 23:44, May 31, 2011 (UTC)

I did the hyperlinks already. I am surprised that you have never found reason to learn it earlier, must not be used as commonly as I assumed. No matter, all you have to do is add (the normal page name you have in a link)#(whatever the name of the section is). Speaking of which, I should hyperlink some other pages in the walkthroughs. Deathstalker666 19:07, June 1, 2011 (UTC)

Update
Thanks for the compliment, you would be right that I am having no problems with this wikia. I had noticed you had left, but take all the time off you like. This wikia seems pretty quiet, and any errors I find I shall try to correct to the best of my ability. Expect the rest of the walkthroughs for episode 3 tomorrow, the levels are getting rather large and I prefer to do them when I have plenty of time to write them up. I have noticed some glitches, but they are one, easy enough to try to avoid, two probably a problem with every wikia and thus can only be solved by the central wikia, if there is one. Wikipedia? But they are probably unfixable. If they are, than it is the comment glitch I mentioned on August, and an Italic/Bold glitch that happens when I try to unbold things at times only to get the entire paragraph unbolded and in Italics. The second one would be great if fixable, but as it is probably not I do not mind a little retyping of an article. Thanks again for noticing my progress.Deathstalker666 00:17, June 10, 2011 (UTC)

I looked it up, and you were right, it is id, not Id. My mistake, I could have sworn it was capitalized with the first letter, but the official site and the box label say different. Don't worry about the page, it has already been reverted. Deathstalker666 23:31, June 14, 2011 (UTC)

if i play quake 3 revolution again, i will add pages of that game, to make the wiki grow :)

as i remember, in that port every skin has a bot, and all the five characters change the skin during the campaign to match with the rank (ex: slave, freeman, warlord, lord of battle etc...) so i will fix my ps2 and play it Genome Therory 02:05, June 22, 2011 (UTC)

im not from USA or England so my orthography cant be good as yours, if you see any error in my edits, tell me to edit them

Reasoning behind Quake 3 Arena vs Quake III Arena
Why is the page called Quake 3 Arena, when in bold it is Quake III Arena? Isn't it more appropriate to change Quake 3 Arena's name to Quake III Arena, like was done for the categories? Deathstalker666 15:55, June 24, 2011 (UTC)

If it was because of searching, why not just have a redirect? Quake III Arena could be the main page, and Quake 3 Arena be the redirect. Deathstalker666 16:02, June 24, 2011 (UTC)

No need be sorry. I am sorry for messing up the Quake 3 Arena page. This thing is a pain to revert now. Deathstalker666 16:13, June 24, 2011 (UTC)

I guess this is what happens when I try to assist in the upper quake pages, when I have only played Quake. So sorry about this whole mess! Deathstalker666 16:16, June 24, 2011 (UTC)

Q3 Ports
Thanks for complimenting me. As you may have noticed, I was one step ahead of you and did the changes to Revolution. Feel free to delete the ports. Deathstalker666 20:37, June 24, 2011 (UTC)

The Main Page
First, I wanted to take responsibility for most of the main page changes, as I attempted to merge the about section with the main page.

I see what you mean about the Doom wikia however. I just copied it from the original about. But after thinking about it more, are we premoting this wikia or Doom wikia in the opening statement? We should talk about ours, yet we talk about Doom wikia.

Shaleblade's part wasn't my creation, but maybe it is good. Imagine the work he did when he was around. Should we just ignore his contributions? Should all that he did disappear due to the fact he is done now? This wikia was originally adopted by him, we maybe should have some mention of him. A commemoration of his work.

August, I didn't know how he felt about being asked about new features. I thought he wouldn't mind, but I didn't want him upset because I spoke for him. Plus he isn't as active, and may get annoyed if a ton of new editors start asking him questions without him saying he was fine with it first. Thus I kept you both, as you were already there, and added me as I wouldn't mind answering questions as well.

I will wait for TerrifiedToxic to reply, as the main page should probably have more opinions voiced besides mine and yours. If August was around, he would be good to ask about this to, but as he is not we will have to do this without. Anything done can be edited in the future. Deathstalker666 22:05, July 9, 2011 (UTC)

Walkthroughs
I do not know if Toxic ever saw my message, as it was part of a section written previously when I didn't know he was away. As you are active again, maybe you can help with this question.

On most gaming wikias they have updated to a newer format favoring those who just wish to get to the exit by making it short and simple, and talking about enemies and items later. It is a layered formula, but the straight forward walkthroughs favor the 100% people. My question is, which should we favor? You and Toxic have experience on other gaming wikias, maybe you both would understand the favoring more than me. I wish to finish the walkthroughs, but that seems to be the least of my worries if we must renovate every walkthrough. I need to know which way to go, so this walkthrough can finally be finished. It just is a question of sooner or later, depending on which style the walkthroughs should be written in. Deathstalker666 22:14, July 9, 2011 (UTC)


 * As for Shaleblade, it depends on how much he once did. If you left and had nothing to do with this wikia, I believe we should still honor you for your amount of work. If shaleblade did nothing really though, then it is a different story. You would know more than me how much he did. The number at the top is non important, it matters the quality of their work. So if he didn't do much in quality and didn't contribute than I can understand eliminating him. I just don't want to put words in August's mouth, like I said I think he would have been fine if he had known about it. As for the Walkthrough idea, I agree. As I actually wrote this, I started thinking it possible to do what you just said. It could be easily by cutting out the enemies and items, and creating a spoiler free, while not ruining the walkthroughs that work great for 100% players. In essence, it works for both. I just wanted to see if you would think something similar, or if you would consider it clutter. But since you thought of it too, it must be a good workaround. I like the changes to the main page, thanks for noticing. Deathstalker666 23:07, July 9, 2011 (UTC)


 * I am surprised you did the walkthrough, as I thought I was expected to do the shortened walkthroughs. Good to know I have some assistance. Anyway, about the Walkthrough itself. I don't know if we should call it spoiler free. It tells you how to get to the exit. The only way not to spoil something in a walkthrough is to not read one. But the name might be misleading in that aspect. Perhaps Quick Completion would be a better title, as it explains what it is about?
 * I like the idea of having it on the top however. That way those who wish to just exit can see the small without scrolling, and the 100%ers only have to scroll down a little bit more than they did before. Also I like your minimalist approach of not using any links. Links serve as expansion, which the player does not care about if they just want to exit. Thus it is better with no links. And the bullet idea is good, and I like the idea of no limit on bullets. Just the title bugs me. Deathstalker666 17:22, July 10, 2011 (UTC)

im bussy now, i cant make any pago of q3 revolution, i will be back soonGenome Therory 20:51, July 10, 2011 (UTC)

Thanks for the suggestion. Quick is a synonym, and does not cause any confusion unlike Easy. Deathstalker666 16:58, July 11, 2011 (UTC)

Darkplaces Walkthrough
Actually, I don't know much about Darkplaces. I have never touched it. Thus I don't know how new the gameplay is. If it is like Fitzquake, and only changes the effects, then it is rather useless. But I thought Darkplaces was a game created on a new engine. Like I said, I have never gone too far into it as I am busy with vanilla walkthroughs. Speaking of the walkthroughs, I am still trying to find the last enemy on Normal of E4M5.

Also, this gets me wondering about something else. Mods and other game content. How strict should this wikia be on mods? Should we have every mod? Only important mods, like the Doom wikia (even though even they admit important is subjective). Or should it be only vanilla content, thus making Darkplaces not even added? It may sound simple, but I have seen each gaming wikia have varying levels of what they add about mods, and I don't know where this wikia stands. I prefer having every mod. It wouldn't get in the way, as it would be in subcategories. And it would be nice to be able to have a database for Quake's mods, which is almost as important as the original game, as the mods are what prolonged the gameplay by over ten years. It is up to you though, I wouldn't want to bombard this wikia with junk. Also I would wait until I finished the vanilla content before starting on the mods. I just would like to know for the future after that is done.

Deathstalker666 18:41, July 19, 2011 (UTC)

Focusing on vanilla games has slowed me from doing mods. Right now I am still attempting to find that last enemy of the level mentioned, create some models in 3d model software, and play through the Ultimate Doom. That is what I have been doing lately, and am still doing. I am focusing on beating Plutonia after quitting the last game and trying out Doom's early wads. As such, Quake is for now on hold with mods.

I only touched a few to begin with. I played DMSP2, the only time I played the multiplayer maps besides a very small time on EZquake. I also played Return to Fodrian, but stopped halfway to start editing on this wikia, and never went back. The only other stuff I played were small levels made by Aardappel. I also played Dark Hour and the X-men mod, but both I stopped early as I hated both. The final thing I played was Empires, a terrible 3d mod in my opinion. I played Panquake early on when I first started playing DMSP2, and Fitzquake recently just before I started this wikia, and in fact didn't touch it until I started doing walkthroughs. I only saw the newer unofficial versions of GLquake once, and only played with the transparent waters in GLquake once. As you can see, I touched very little on the surface, and most of what I played is considered so terrible it is not even mentioned. Return to Fodrian was my favorite, and the one that out of my list deserved the most mention for being part of Quoth. But even that pales compared to the "important mods". Thus I cannot be of assistance with important mods at this time, as I haven't even played one. Deathstalker666 03:39, July 20, 2011 (UTC)

I see the earlier vandalism, as well as the vandalism that just happened. It appears he is attacking the Quake 1 page on different ips. I blocked the one he just used. I assume you blocked his previous, but I am not sure. I wasn't sure how to block, but it was easy to learn. I just hope I chose the right options at the end. Deathstalker666 23:53, July 20, 2011 (UTC)

Anytime. The spam was the reason I am admin. And the News had to be done, it just took devotion. This should be a lot better then what we had before, as we can look back at our old news much easier than I did. Hopefully it is used, unlike the Forums. I still never got the Forums, as we have talk pages and user pages. Thus probably explaining why it wasn't used much. I now have seen Quake Wikia's story, and it is interesting. It seems like we have emphasized on the Main Page for so long, yet ignore plans we set. Then again, last years design was a nightmare for me. I remember seeing it around June of 2010. I remember the Orange Quake bordered logo. The setup back then was horrible, and I think that is why I didn't join earlier. I was interested originally, but when I started seeing that logo, and the tables which I never liked due to the hate of such contrast, it threw me away. I came back hoping to ignore the main page, only to find the main page is good now. It is also weird to see how you all would overwrite each other due to glitches, and work that had been made in a certain direction would be taken back. That happened 3 times in december during the switch. It is odd to think how many people use wikia, but it is still glitchy. Speaking of which, I have discovered a new one, I believe existing only in this recent editor. When you copy and paste, there is some Security Option setup that causes me to have to type it manually. But it only happens in visual mode. Perhaps it is my computer, but I never experienced this before with the old editor, and thus believe it to be the thing that changed. Also it is still a pain not being able to see my last line of text on a page. Anyway, maybe I should stop plaguing your talk with pet peeves I don't believe you would have any idea how to fix, or anyone who isn't part of the core team. Deathstalker666 09:20, July 21, 2011 (UTC)

Arguing and Banning
I didn't realize it was a conflict that kept changing the main pages! I just assumed it was some odd glitch, as I thought conflicts would be debated before changed.

I believe it is good to ban the people for one year, as they have shown they have no interest in doing anything but hostile attacks. But you are also right that we have certain rules to follow as admins, as even mentioned on the Main Wikia page. One of our main rules is to be fair to everyone, and to take things more gradually like you suggested. 1) seems to be best at that position however, as it doesn't sound like a hostile attempt meant on the wikia, but someone just not understanding what is allowed to upload, and should learn to ask. 2) Personally I would say we should ban them as I mentioned earlier, as these are the biggest offenders and can cause the biggest problems. But like also said, we have to stick to guidelines with these people, so I guess a Final Warning will have to do. 3) I haven't encountered something like this, and don't think I understand what you mean. Do you mean a page advertising a website, or just a simple link? What seperates those from External Links? As far as it sounds, Automatic Long Ban seems kinda harsh when these people are just uploading a link, compared to the Vandalizer who bombards the page with trash that is obvious vandalism. Or do you mean just random links in the middle of an article with text before like - Hey, check out my page to see my new pictures of Kirby. I would consider that a vandalizer, and thus shouldn't we follow rule 2?

Maybe if I had experience with 3) I would know, but at this point I have only seen the first 2. Genome Theroy was a good example of 1, he was uploading what he thought was good information, but his grammar was poor English and thus he had trouble writing a good article that was understandable without work. He shouldn't be banned as he was trying to help the wiki. However, a warning is good as it tells him he needs to improve, and you gave him a suggestion to try improving, in the way an Admin should. 2) is like the recent attack, or the attacks found on numerous pages in the past. Look at the damage they can do, and we have to thus be on constant watch hoping he doesn't get devoted to spamming us, but we have to take the steps. But can you explain 3) better to me? Deathstalker666 13:35, July 21, 2011 (UTC)

So 3) is a vandal, and you have already done what I suggested. I didn't check out the history of the template pages, never would have thought they would be spammed.

It is okay you are using my talk page for drafts, it keeps me informed on the standards. And as my primary job is banning spammers, I need to know this information more than anybody. Your last post wasn't actually messy, it just was hard to understand what you specifically meant for 3). It looks fine now, unless Toxic or August has anything they would like to add. I also like the renames you have done, the titles sound much better in my opinion to what they do. Deathstalker666 20:16, July 21, 2011 (UTC)

Doom 3 Comparisons and Other topics
I have seen the guy comparing everything to Doom 3. I wouldn't mind certain comparisons, like a Vore to a Vagaray, which has often been said before. Yet even that comparison bugs me at times. Comparisons can be made between almost any two enemies. Perhaps the Devil and Chthon, both live in lava? Perhaps the Dragon and Barney the Dinosaur as they are both reptiles? There is no limit on comparisons, and thus it becomes useless to have. I know he means well, but there needs to be a fine line. They are not thick now, unlike what you said, but they may become thick. Hopefully he continues so we won't have to take that path. I asked as I was trying to explain the endless limit of comparisons. However, as he doesn't watch pages, he would have to notice it in recent activity. However, if I was to send him a message, would he recieve it? He isn't a user, and according to wikia, he is anonymous besides an ip adress. If he doesn't have a page, how can he have a talk? And will he still be notified just by coming to the wikia? I am not sure how an unregistered editor works, as I believe in registering. I registered when I started editing the wikia, only being unregistered by accident at times early in my history. Or I would be unregistered for being "idle".

This paragraph is made of a lot of information off topic of the comparisons, but as they are all small, I didn't want to seperate it or post it under a new heading. Plus it was made as a paragraph changing topic as it was developed, and the sentences wouldn't make sence in new paragraphs. - Don't worry about taking over another Wikia. A wiki shouldn't limit what you are able to do outside the wikia. This is supposed to be a hobby, not a prison. However, I am sorry to say I do not have much detailed information on the Titanic. I am mostly a video game player and horror movie watcher, and have only seen the Titanic movie once, and never its sequel. I know the basics of the story, but nothing that should be missing even after day one. Of course, with 2 movies and a ship, I can't imagine it being too large. It probably could be about the same size as the Catacombs 3d wikia, if it existed. All my favorite games are stable wikias, this is probably the smallest. I love Thief, and that wikia is great in my opinion. So great, I don't think I have anything to add about my favorite game. That wikia has even expanded into mods, in fact it is the only wikia I can think of that is doing every mod they can find. It was that wikia that made me wonder ours, as that is every, Doom is only the important, and Unreal is only the official games. Mods would be where I could expand, as I probably have some of the more obscure. I have a record of playing obscure mods for some reason. The Unreal community just never talked with me, and it was very quiet. Who knows, if it wasn't for the community, I might have left here a while back. Doom wikia is also very stable, anything I could add would be mods, but due to the fact it is only important, I have nothing to add unless I bump across one of the more important. I can imagine the important mods here being Open Arena, any commercial expansion pack (Such as Shrak and Malice), Quoth (Kell's series is very popular as far as I have heard, and it has enough good information to add), and any other total conversions. I know what you mean about not adding joker mods, but do they exist? I have only heard and seen them in doom. Every mod I have played for Quake is great quality, and highly addictive. The most useless information I could think of would be those obscure speedmaps I was playing, they were hard to find, had nothing to add really, and were too quick. When I mean mods, I prefer additions to the actual game, such as custom content or amazing scripts. And only ones that are professional looking, like in Quoth. The enemies look like they could have come from the original game. While some look the same as the original, but slighly modified, the Voreling and the Drole are completely new. I wouldn't choose things such as the black knight from doom, that looked like it was drawn in under two seconds in paint, or a Jokewad. Sorry if some of my examples are doom related, I just can't find anything terrible about Quake mods.

Deathstalker666 18:06, July 24, 2011 (UTC)

The Titanic was the 1997 movie, then there was the recent one. I was thinking the James Cameron series. I didn't even know there were other movies, whenever anyone says Titanic they usually mean the Cameron movie which was considered the best movie by many critics until Avatar.

I would like to know which mods are considered important, as Toxic said. I listed what I believe is important, but I am not sure. So get back to me when you both get a better idea of what to include.

As you can see though, it isn't just Doom 3. That seems to be the majority, but he also made a comparison between a Scrag and a Ghost. I think that is just rediculous as I wrote, but I must have signed off for being idle. I remember seeing Toxic's post asking for all users to sign up because it is hard to keep track of edits, probably for the same reason we are experiencing now. You tried convincing them by explaining that signing up shows their devotion to the wikia they are editing, but it seems some didn't listen. I tried cleaning up anything I saw, originally I didn't mind but now I am starting to change my ideas after seeing how far he has taken it. I will fix up the first few he did. You also mentioned grammer in the message to him, yet the real issue was the irrelevant posts of comparisons, which also needed a Formal Warning as said in your rules. So hopefully if he sees it, he understands it is comparisons and not his spelling he needs to change. Deathstalker666 20:58, July 24, 2011 (UTC)

Any spammers will be banned. Also, sorry I don't follow, but I assume your toast to mean yourself? If so I will see when I come to that bridge, as I think I get the idea of important mods. If something looks useless, you can always remove it. Just don't ban me, lol, as I am asking now to make sure it isn't a problem later. I don't want a debate over something so simple as user created mods. Deathstalker666 00:37, July 25, 2011 (UTC)

Protection
It is a hard call for me, so be prepared for a long and boring explaination. If you just want an answer, hopefully just reading the final paragraph is enough to say my answer. - On one hand, most people who haven't signed up on this wikia but have edited are spammers, which it would be great to block them, as it would allow for more controllability. If a situation goes down, we know who is who. Ip Adresses change all the time, I have a crazy amount of them on this wikia from one or two times of forgetting to sign in on each one. I switch computers a lot, allowing me to be near the wikia though when I reach another computer, but changing the ip. We could never tell if it was one spammer or a group. While they could still log in and do it, most people wouldn't bother to go through the hassle of signing up just to hack. But on the other hand, we also loose people who might have edited on the wikia but were nervous about revealing anything about themselves. I do not know why they wouldn't wish to sign up, but sometimes people have their reasons. And we would be hurting them as well as the spammers. But if we don't do this, the wikia will continue to be hurt by spammers, and we may have to worry one may manage to be good enough to override sysop and destroy the entire website, like Toxic once worried about with August. August was harmless, and is a great admin, but what if another person who was similar in contributions but different in intentions, got access? And though it is granted to users, I assume it must be a simple website script, the building blocks of anything. Thus it is possible to be hacked, without even having an account. Those people would however also be able to override our protection, thus making me question if it really harms spammers. But what we are dealing with are simple spammers. Anyone can go on and edit a page, it isn't difficult, as it is not supposed to be for user friendliness. But it means that an unintelligent person who wishes to hack could hack, but would be stopped by our protection. In the same aspect, they are easily reversable, and only require checking of our pages and pressing a reverse button. None have luckily been hostile to continue. Should we force people to sign up even if they just wished to edit a page, and it would be exclusive to this wikia, just so it is easier on the admins?

Then again, how many people edit the pages? I think us four admins are the only ones to stick around for a long period of time. How much would the wikia be loosing by forcing the users to sign up?

This post is long and confusing, so let me get right to the point of my concluding paragraph. I believe it can be a blessing and a curse for the wikia. We loose small time editors who were just passing through, but we also loose small time hackers. Everything is small time, which has never led to great contributions as far as I am aware. Maybe Toxic could know more, but I have never heard of a great contribution made by a non-registered member. Usually they leave the wikia a few days after posting, much like our registered members. But at least our registered members have done something, and maybe they would be convinced to stay more if they joined. If I had to choose, as I chose during the vote, I decide it would be better to eliminate the hackers to move forward. While it is easy to remove, it can be a distraction, and it has more than once interrupted my train of thought. I can't imagine I am alone, and thus believe it would be good to be rid of these small times. I just worry about the big times, but I doubt they would wish to attack a wikia that is extremely quiet. Then again, the small times found their way here. Deathstalker666 03:27, July 27, 2011 (UTC)

I can see why it is ill advised, as wiki is supposed to the the place where ANYONE can edit. We change that if we make it only people who can register. But that ANYONE also causes Wikipedia to become very untrustworthy to a lot of people, as a hacker could say anything, and it is harder to monitor. As we are small, it would be easier, and we can verify information if each of us has played a game. I can only verify Quake 1 however, but Quake I know most information. Anything I don't know I can look in the files.

About the more dangerous hacker issue, that is me getting very technical. If you have no knowledge of websites, and just use them, you might not know what I mean. No offense if you do or don't, I just don't know your experience. I have played around a little with html code, and thus I start to see that everything comes back to simple commands. This website was written with commands, but probably has a long code (I could look, but I know it does, a demo website I created had about 100 lines and only had one page, and another with 2 had 600 lines. Both were basic, it would take a long time to learn how to create a wikia from scratch.) Any command can be removed if the users can edit the code. If they somehow manage to obtain the code and are able to edit the website by knowing server information, such a hack is possible on any website. Youtube, Facebook, all the big websites have been hacked to contain viruses on the main page. The creator has to go in and fix it. The problem with us is, I don't know if anyone has the code. The original creator, Wolf2Hexen is gone, as well as the adopter Shaleblade. Maybe it is code only created via the main wikia, and it is made for anyone to create a wikia. I don't know about that, I don't know how to create a wiki like I said before. I just know that at some point it is editable, and if on this wikia specifically, we may be in danger as we cannot change code back. To understand somewhat what I am talking about, check out source mode instead of visual. It gives the source of a page of the website, much what you see when you create one. If a hacker can edit that code to contain a virus, or can manage to delete such things that are not editable, that would end the wiki, like what happened to Toxic. I am not sure exactly how it would work, I have never been a hacker and would never wish to be. But I believe it can be done, and this is the best idea I have of how.

MSN? Wasn't that upgraded to Windows Live Messenger? I have WLM with a MSN subsection, but not the old MSN program. Why? Deathstalker666 21:35, July 27, 2011 (UTC)

I will add you later on today, as I don't have access to it right now. Just curious though, why didn't you just tell me your current account? Deathstalker666 14:28, July 28, 2011 (UTC)

Okay, I got you added to my contacts. Nice to have you on MSN. First contact, lol. I rarely use my MSN, as I never had anyone. Don't worry, with you as a contact I will be sure to use it. Just understand I am a noob to this. However, I was a noob at Wikias as well. I learn fast, but if I take a minute to figure something out, please understand.

Also, I forgot about the hackers. I understand why you wouldn't want them to see.

Deathstalker666 23:36, July 28, 2011 (UTC)

Levels
I continued with the Quick Level Completion, but I am curious which way is better for E1M4. I wrote it leading to E1M5, but it also leads to E1M9. Should we include both ways, or ignore secret levels?

Also I am trying to create the video for E4M5, so don't worry about me abandoning the levels. I just am trying to shorten the video, as it is 28 minutes long. I believe 19 of those minutes were me attempting to do Secret 4, which I stink at doing. I am not sure your gaming skills, but you have any ideas or tricks to perfecting those jumps? My biggest problem is the last one, the one where you have to jump to the left. Any ideas? Deathstalker666 00:40, July 29, 2011 (UTC)

E4M5
No, it isn't the access to the secret level. I can do that perfect every time, and if I did that in the walkthrough wrongly I would die, making me restart. What I am referring to is the arches in the brownish corridors near the end with a massive amount of Fiends, the corridors before the windows with the silver key. It isn't killing the enemies though, it is one of the secrets. To get to it you open the windows and shoot the wall inside to the right. You go up the elevator to reach the upper floor of the window room, and to the left is another secret underneath the slime. You then jump on the ledges to the end to some cells, and while coming back you have a corridor to the left that counts as another secret. Going through that corridor, you will reach a window overlooking the arches, and you can reach the first arch by jumping up and collecting the medikits, and the rest you must jump across to reach some Cells. It is secret 4 in my walkthrough, I tried to sum it up quicker and easier though.

The jumping to reach the Cells is my trouble, I always fall on one of the arches.

Also, I did request you. My username is very similar to my one here, it begins as deathstalker. Deathstalker666 20:53, July 29, 2011 (UTC)

I did it in 4 minutes! Too bad I forgot to turn on my recorder, and when I retried I kept failing once more. I tried to edit contact or view your profile but both do not work. However, I have checked your username and it looks correct. I believe I copied and pasted your username. - bugatti89@hotmail.co.uk, correct? I also retried by copying and pasting your username into my contacts as a new contact, and resending you a confirmation. Hopefully by now you find something, or it had been fixed. Deathstalker666 23:06, July 29, 2011 (UTC)

Continuation of previous topics due to new events.
What is the verdict on Quake Generations? It is a mod for Quake 3 Arena, but I have never heard of it. However, it looks like a mod professionally made. This is a prime example of my question on mods. This idea is similar to my mod idea, except with more in depth info on the levels and enemies of a mod (linked by a common category). However, it is unimportant or unpopular in Quake 3's history, as I have heard about the popular mods. Even if it is a good mod, it isn't popular to be mentioned to the extent that Team Fortress was. If this mod is accepted, then it appears Quoth and other TCs would work, otherwise it would not. Originally I would have let the question rest for a while, but with this new mod article being created, it appears we need to settle this idea once and for all.

Also I haven't heard from you about the Windows Live Messenger. I have been checking it constantly for you to come online, but I don't know if it would show since you haven't accepted me yet. You would have a better idea about that messenger than me. Also, I am beginning to find it odd that no one is on wikia at the same time. Every time I am on, no one else has had any activity, but I look away and someone edits. It is strange, and prevents a simple chat that could work out the problem. I don't know how much you enjoy me filling up your talk page about these subjects. Sorry if there has been too many messages, it has just been quiet and I am not a person who likes to leave things unworking, such as what WLM is like right now. I understand you have buisness besides this website, as do I, and thus apologize if it appears I am pressuring you too much. Deathstalker666 02:11, July 31, 2011 (UTC)


 * Mods to official sites? You mean this mod is on Id's webpage? I never saw it. Or do you mean mods with pages of their own. If so you and I have been thinking the same for a while. All the mods I can think of that would be good to add are mods from sites dedicated to them. The simpsons mod didn't have a website? I have only seen mods that have websites. And what is not on an official website then? Ones of an archive I would assume, and I never saw a Quake archive like I saw for Doom, though I think I have heard of one. I am assuming that is the stuff you don't wish to add?


 * Like I said, at least you know the older version. Which version do you have? Mine is 15.4.3538, the newest version. But until today I had 15.4.3508. Knowing the version can help me to figure out the problem. Also, I retried sending the message in the newest version, making sure it wasn't a glitch that was fixed.


 * I do live in the States, and your profile does say England. However, I edit around 5:00ish here, but I check this website from then to 2:00-4:00 in the morning. When doing the news, to 7:00. I am a late nighter, and sleep during my early morning hours (10:00 to 2:00 area) to avoid the sun reflecting off the computer screen. Unless I have somewhere to be, I try to avoid the hours of the sun. However, I often wake up by midday, as I am right now. So if I was up at normal hours I could talk to you in the morning I believe. I have contacts in Australia, and talk to them all the time during their afternoons. So timezones isn't the problem, you edited my page at 10:00, your 2:00, in the morning today. It is now 2:00, your 6:00. I guess you are busy during nights? And that would explain the problem, I gotta be up around 6:00 in the morning.


 * I am glad you are not bothered by all these messages with long text. Many people I would talk to get upset when I write long paragraphs, or more then one message at once. That is why there is Too Long to Read posted on many things people say on forums, and they get upset when they double post. I think I tripled, which would have equaled a ban on a forum. Glad you understand my intentions are not to troll or bombard your talk, but to get these issues solved.


 * QuakeWiki chat is exactly what I was talking about. It would be nice to be able to solve this messenger problem just by a chat, and not have to bombard your page with what others could find useless to QuakeWiki. Many times I go on and sit for hours, but no one else comes on chat. Then again, not many registered people stay long to really be of assistance, and August is rarely on. That leaves you and Toxic, which you and me are never on the same time, and Toxic hasn't been on, or if he is, he has been silently monitoring (I remember you asking him similar things, only to find he was watching the entire time). So the chat function is useless at this time on my end at this point, plus doesn't Toxic live in england? It sounds like he and you are both on at the same times, so I assume you both come from the same place. Deathstalker666 18:10, July 31, 2011 (UTC)


 * 3 to 7 isn't a problem, as I said it is when I normally go on, and like I said would make this solution a lot smoother and quicker. You are used to the old version, where it came up automatically, I believe. If so, try and check out the bottom of the messenger for an area for invitations. If you have, we will move to the next thing. Deathstalker666 15:16, August 3, 2011 (UTC)


 * While it is a good idea to try to show every game, if mods are to be included, from every game, the number can clog up the main page. I believe we should create another page, like we did with games, for mods. For now it is okay as we only have one, but if others are to be added I would advise the change. Deathstalker666 20:25, August 3, 2011 (UTC)

Hey, just a tiny thing, on the quake 2 black hole generator. The image caption is mis-spelled, I tried to edit it in the spirit of wikiness but found I need an account to modify images so I thought I'd leave you a heads up here.

Good work on the wiki it's taking me on a trip down memory lane.

Changing the logo
Hi, I tried to change the logo (add a little transparency to the background), and the wiki refuses. I must be sysop to do this? ducon 19:38, August 27, 2011 (UTC)

OK, in fact I don’t know if the 75% transparency is really seen. Changing it to 50% or less is easy (five minutes) in The Gimp. ducon 16:59, August 29, 2011 (UTC)

Locked pages
Thanks for the help with the templates. I have started looking for locked pages. I have found the Strogg page so far. If I find any more I will post them here. Supramarine 12:15, November 4, 2011 (UTC)

HeLlo

Navigation templates
I'm working on the Wolfenstein wiki's templates and I just can't figure out how to make navigation templates collapsible (something like this). Thanks in advance. Supramarine 18:58, November 10, 2011 (UTC)

MSN
Ugh, I missed you! Tomorrow I will see if you are on MSN and we can try to talk. Because of Thanksgiving I am free for the rest of the week. My message system is also not working, I had to look at past days to even know I got a new message. That may be part of the reason I never saw this, plus the fact that I usually had to shut off the exact moment I stopped editing and thus would not see something a minute later even. Like I said, I will check tomorrow around my noon. We haven't talked in a while and it would be nice to catch up!

I just posted the above on my page, ugh I have to get back into the groove of editing again. As you see I have made a comeback, not as big as the summer, but something to get this wikia out of the snail pace the last 3 months have been. I realized that my last video was made 3 months ago, meaning I haven't edited my walkthrough since then as that is the last thing I do on a level. Speaking of the video, that may take a little time as I am changing gear around. I have recently recieved a new computer with better quality specs, so I have to reinstall my old software. The computer I had my walkthrough save game on had a harddrive failure, and thus I will have to go through the levels and get back to the area I was at. So once things settle and everything is fixed up on my new computer, I should be able to continue the walkthrough series with more efficiency. The Dopefish Lives! 03:50, November 25, 2011 (UTC)

Hey Raadec, there is a Chain Gun (Q2) page which contains much info, but a page titled chaingun (Q2) was added today that is one sentence long with a photo and many spelling mistakes. Does the wiki really need this new page?174.49.12.178 16:25, December 3, 2011 (UTC)NEURONSDECAY

Hi Raadec! Sorry if I made problems,my intention was just to show picture so that people can see what I offer...I would be thankful if you could put my advert on main page! This is my advert on E-bay.....http://www.ebay.com/itm/270877468808?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649

THANKS SO MUTCH!!!!!!!!

Yes,I did it all by myself...It seems expensive but it is made of quality material,and size of rocket gives senese of reality...it is very cool!!!!

Thanks very much my friend!