Thread:Deathstalker666/@comment-1915529-20140121210201/@comment-1915529-20140214222357

I noticed a couple of years ago that the Stormtroopers say 'After her'. I never did make a point of hearing it during the first 4 levels where you play as Kyle. I guess now you've heard that there's no harm in telling you that from level 5 and onwards, you play as Mara Jade.

Those things you mention don't feel like a challenge. They feel more like an annoyance. Defeating Colonel Radec in Killzone 2 (my namesake) felt like a challenge because he and his troops were very difficult. But finding a tiny red button behind a tree is not challenging. It takes as much effort but it is not a challenge.

Finding a door above you in a dark, confusingly laid out map like Haunted Cathedral just feels like a low blow. Of course you expect the final few levels of a game to be harder but Thief, not being combat centred, has to find other ways to increase the difficulty. Thus TRB and objectives that make no sense.