Thread:Deathstalker666/@comment-1496755-20151224121621/@comment-1496755-20160212071153

(writing this again - it disappeared mysteriously the first time)

Heeeey, Death, how have you been? Everything is fine, I hope.

Better late than never, as they say. It's been pretty quiet around here, mostly minor edits. I hope to have a little editing spree soon, there are things that I've planned to do. How's your reading marathon going, by the way? :P

I've been looking into the UQE family of source ports these days (ports for Quake, Quake 2 and Hexen 2) and I like what I see - better compatibility while also preserving the games' original look and feel. I found an annoying bug, though - actually a bug inherited from vanilla Quake 2, that was overlooked. So I found this guy (the UQE author) on facebook and I messaged him about it. He is a very nice guy and we actually spent some time chatting. It turns out he is a fan of oldschool 1990's shooters just like me, so we surely had a lot of stuff to talk about. I even gave him a few suggestions for improvements in his ports.