Thread:Deathstalker666/@comment-1496755-20171111143841/@comment-1496755-20180316221235

Oh, I've already used a Glide wrapper for several things - most notably Jedi Knight and MotS (which you're familiar with), Descent 3, and even Diablo II (which was optimized to run best in this mode to begin with, and there is a wrapper specifically designed for it, it's very nice). In an emulated system, you don't need a wrapper, though, you simply emulate the Voodoo GPU itself. And it works since it's an alternative to the problematic D3D.

Aaaah, I am so absent-minded today! Yes, I know about custom obituaries - they are possible. I have definitely seen some in Abyss of Pandemonium and probably some in Q!Zone as well. So yes, I believe they are possible.

AoP has a few custom enemies and it's hard for me to say if they are heavily modified original enemies or completely new entities. Some of them are very unique, though, so they would undoubtedly be considered new enemies and not just reskins. And I'm talking some really big modifications... hopefully you'll see them for yourself some day.

I have some doubts about the official mission packs because they came with an updated quake.exe - 1.07 for Armagon and 1.08 for Dissolution. Makes me wonder if they added some (possibly hardcoded) changes in there, specifically to accommodate some of the new features in the mission packs.