Thread:SirPatticus/@comment-1496755-20121205140609/@comment-1496755-20121214115206

But of course. I remember that this was my dream as a kid. While everyone else wanted to become an astronaut, policeman or doctor, the little geek (me) wanted to be a game designer. Preferably at id Soft :)

Together with a friend of mine, we often talked about what we wanted Doom 3 to look like. Our idea was very different from the actual game that came many years later - we aimed for demonic cities, numerous outdoor areas, dark temples, hellish production facilities and more.

We even developed our own little game that we played when we were bored - it is very similar to Monopoly, except that it takes place in the world of Doom, and the various places you visit (and buy) are slaughterhouses, crypts, UAC facilities, demonic buildings, etc. We had tons of fun with this (though it also earned us the reputation of "weirdos").

Those were good times.

I wonder if I can think of a "Quake Monopoly" game... it could be split in two halves - dark gothic Q1 universe and the Stroggs' Q2 universe, and some of the game rules will be different, depending on which half you are currently located in ;)