Thread:Deathstalker666/@comment-24111404-20140311025757/@comment-3547390-20140312011119

Well, first of all, the walkthroughs will need to follow a lot of standards set up on the wikia. They can be easy to pick up, just sometimes minor things that you can forget. The standards are more like a syntax, you pick it up as you go and basically learn the rules of what should be said versus what should not.

Quake 1 already has walkthroughs. If you have a way to improve them, sure. I am not sure if a redundant walkthrough would be helpful though. I believe Quake 1 is the only game with a full walkthrough (it is also the one for all current walkthrough standards). If you can meet standards, you could still do the expansions which I have neglected to do for some time (I planned eventually on doing them, with a great emphasis on eventually as I do not currently have Quake installed). I would definately watch them and tell you how they are turning out, the main thing beyond the syntax is to be very accurate (I recommend playing the game whilst writing the walkthrough).