Thread:Deathstalker666/@comment-1496755-20171111143841/@comment-3547390-20180425004843

Exactly! I mean, what is the point of playing a game if you just can get the same stuff everyone else can? I mean, anyone who touched Quake has seen the same stuff, so that is pretty worthless. It isn't like there is a .000000000001% chance of a dancing Shambler appearing. That of course would also unlock the Dancing Shambler achievement, no way is the experience alone enough of an achievement.

Exactly. I need to let my desires guide me forward, trying to go towards things people wish me to go to just ends in disaster for the most part.

Heh, sounds just like my father speaking there, and you are quite right. Benefits include getting away from the cousins, getting a nice quiet area where I plan on expanding and getting even better gear for recording (sort of a mini-studio, though nothing too professional as I wish to have a casual style), insanely faster internet (upload speeds will be much faster, making things all that much quicker to get up), removal of my father's gear (less background noise)... basically, this move will have tremendous advances. I will be the admin of the router again, so I can set up ports and use my computer to host servers, it really should be ideal. The light is definitely there, it just is the work of getting there. Once the house is gotten, I can start working on fixing up my gear, which because I plan on making it a secondary computer means I should experience no interruptions or limitations. I plan on getting a Win 98 SE computer to tinker around with the stuff we can't already play with.

Basically, after this bump, things should be really going perfect or as close to perfect as can be hoped. It just is dealing with this bit.

A player that likes solo action... that is definitely me most of the time. You won't see me trying out some new level with someone else, I really like a controlled environment for that where I can do things at my own pacing. You remember my streams, so you remember how much I hate rushing. That is pretty much my biggest issue with multiplayer; people are flying through things and if you aren't quick enough, you won't see things yourself. It becomes very stressful and hectic for me. The exception is if I am replaying something I am highly familiar with, which is why Quake works. If I already know the experience, I am not really missing out and instead getting a different view on things. This usually means I can't join multiplayer servers, since they play maps I haven't checked out, and I need to "experience" the map before I can feel comfortable rushing through it. So don't expect me to be willing to try out a bunch of new content, but I gladly will do things I have already done, and progress means I am always adding something new to that list.

Plus, you are right, we could always just use it to chat. I feel VERY lonely most of the time. It is a weird irony, I am a confused ambivert, so I never really can get a good balance and generally want what I don't have. I feel miserable a lot of the time as I don't have people around to consistently talk to; everyone I know is an introvert and so only bothers with me on occasion. Yet I can't stand most people because they talk about things I can't relate to or have any interest in. I just want to play a bunch of Quake with people from the Wikia. I guess the best way of describing it is that I have the people needs of an extrovert, but the need for a deeper connection found generally with introverts.

Exactly why you are fitted to the role. I tend to be decent, at least that is what I have been told, but I often find myself getting tripped up and debating very minor details. You are very right, it is nice that each of us has a role to serve here, and can thus be beneficial to each other. I sure do enjoy being the Lewis and Clark of our team; going where few men would dare to sights unimaginable. Speaking of which, I have a new video I should be uploading tomorrow. Somehow things have gotten even more insane (hint, it is actually so crazy, GLQuake can't even handle it, it only works in DOSQuake and possibly software renderers like WinQuake); I am beginning to wonder if the Quake modding scene is just buried with obscure insanity... totally my type of adventure :P.