Thread:Deathstalker666/@comment-1915529-20120712125232/@comment-1496755-20120916192533

I suppose creativity was stronger in the past because technology was very limited. So, you had to be REALLY good in order to create a quality game in such conditions.

Lower resolutions also meant that artists had to be more skillful, in order to make a bunch of pixels look as good as possible. And, of course, the players' imagination had to participate in the process ;)