Thread:Deathstalker666/@comment-1915529-20140221183807/@comment-1496755-20140629202216

This is the reason why I am so selective about custom WADs - I know that most of them are horrible and will only spoil my appreciation of the game. Some people think that overwhelming the player with absurd amounts of monsters is fun, but I think it's quite stupid. Also, a sign of poor imagination.

I think the "Unholy Trinity" will be right up yout alley - MM has great variety in terms of level themes, you've got hi-tech facilities, demonic temples, even an old mansion. MM2 has a more coherent overall theme and something like a storyline (plus lots of new textures). Requiem is simply amazing - the map designers used every possible Doom engine trick to create some truly breathtaking environments. The "Town of the Dead" level almost made me cry when I played it for the first time - it was so beautiful... pure poetry.

Alien Vendetta has a ton of new texture artwork (including textures borrowed from Heretic and Hexen), and magnificent level design.