User blog comment:Vorknkx/Rogue Mission Packs endings are so similar./@comment-3547390-20120215195409/@comment-3547390-20120218215504

Sounds really odd compared to normal fps from the nineties. It almost sounds like an RPG mix; the multi ending thing is in a lot of RPGs and especially the updating weapon feature for doing quests. I am planning on playing every FPS after the wolfenstien engine (I hate the games on that engine, Wolfenstien was terrible and Blake Stone/Noahs ark look the same, I will probably still try Rise of the Triad). Right now I am reading some alien vs predator novels as I wanted to understand the series that is one of the biggest influences on Doom. Lately I have played a lot more Doom, and that is another reason for my inactivity. Besides working on this wikia, I don't play Quake much anymore (at least until I reach it chronologically, then I will come harder then ever). I still will be a lot more active then before, but not to the point that this is the only thing I am doing (I have a life and other hobbies). I have experience with some nineties fps, especially my favorites of Unreal and Thief (Making 1998 the best video game year ever).

Do you use a sourceport for Doom and Quake, or the official game? For Doom I have shifted between Chocolate for fairness in the original games and GZDoom for the features, graphics, and extra enemies. Probably my favorite thing about any game is the enemies (Actually the original, original reason I came on this wiki; not much I could do on the enemy pages as I don't do good with statistics and I don't have tips for defeating them, making it only suited to short descriptions that were mostly written. So I ended up doing walkthroughs to explain where the enemies were introduced; plus the fact that before I came on board the level pages had been seriously neglected; you probably saw it in that state though. Before this wiki I found nothing I could do to contribute, and every other interest has so much built up I have nothing to add). Well, that is a little history lesson for you; I don't know if I went that specific with even Raadec before. Its good to know who you are working with, so hopefully that clears up some mysteries on my character XD.