Thread:Deathstalker666/@comment-1915529-20150523192506/@comment-1496755-20150711103337

I just think this is the logical next step, that's all.

Last night I had a weird idea about a way to make our walkthroughs even more detailed - imagine assigning a unique ID number to every single object in the game. For example, the first box of shells, found in the first secret area of E1M1, will be numbered SH00001, and it will be the only one to have this number. And then we'll make a huge reference table with the numbers and descriptions of every single item in the game - every box of ammo, medikit, Grunt, radiactive container, etc.

That would be crazy! And then when someone asks "Why do I always run out of rockets in E4M5?", we'll respond "Did you forget to pick up box of rockets RCK04891 - it is right behind Zombie ZOMB00391 and Fiend FND003918."