Thread:Vorknkx/@comment-3547390-20120217172929/@comment-3547390-20120218213925

Nice job on the new pictures, your pictures look impressive and I actually wonder how your images would have come out for the original game compared to mine. They just look amazing!

I see for each episode you wrote new enemies for each episode, while I meant it for the entire game. I wonder if your method is perhaps better or not, but it is an inconsistency that we will need to figure which direction the walkthroughs should go in. I don't know if you noticed, so I ask for your idea on the direction, and why.

Thanks again for assisting on the level pages, I needed new ideas to improve the design, and you are indirectly making me question the setup of the wikia.

Just making sure, all your pictures are taken in GLQuake or Winquake, correct? I tried to make images and videos to be as pure to the official game as possible, by making it the official game. I don't know if you use sourceports, but I am redoing the videos for Quake for similar reasons and just want to make sure such artistic photos don't go to waste due to inconsistency.

Sorry if it looks like I am strict on the walkthroughs, but you mentioned inconsistencies before me so I hope you understand why it must be strict. You will get the hang of the rules rather fast, it looks like a lot but it really isn't.

The walkthroughs are rather easy besides making sure to link and bold anything you can and capitializing them. Always mention if you need to turn, what items to collect in a room, and what enemies you need to fight. As you see I put numbers in the headers so I can easily determine if I have the right amount listed; if there is an inconsistency I search and search until I figure out the flaw.

Also, if you see anything needing improvement in the walkthroughs, make sure to contact me. I tried to create the best setup I could, but it could definitely do with more than one person's opinions on the matters.