Thread:Deathstalker666/@comment-1915529-20140221183807/@comment-3547390-20140222134542

Hey Vork! Glad you made it here :).

Thief 1 is the glitchiest I can think of. You are required to use a certain tool to progress, though the tool has many different circumstances where it will fail. Certain other bugs can also kill you instantly (don't ever lean in a door). I can't imagine what the original release was like, but it is the reason why I say Thief 2 is basically the game while Thief 1 is more of a beta version.

No crashes there for JK. Actually, I don't remember too many problems with JK in comparison to this expansion.

Distance fog doesn't work on modern OS due to a change in DirectDraw. Same thing happens for Thief 2.

I agree, Quake is probably the most stable I can think of. Unreal even had problems with bot mode after an hour or so.

XD, Raadec. How was I to know that was the year? So Feb 14 is different from Feb 14th over there?

I noticed the spelling mistakes Raadec :P. I noticed all 7 (tried tricking me by saying there were only 6!). Sometimes you wish not to see the mistakes though, it really kills some of these FMs.

Child phase 3? Where did you get a phase 2 child? Maybe we will have a boss fight eventually. Still, Thief's bosses seem to be TRBs. They are quite evil and take longer than a real boss fight ever would. Plus people would complain as the "combat system is clunky".