File:HighDive (Aftershock)

Description
This level features a pool of Water in the middle of the map which is interconnected with some tunnels that lead to an upper section of the map. Beyond what I mentioned, the only remaining portion of the level is a staircase.

This level is very bland, being somewhat symmetrical (it could be cut in half if the staircase is the top of the map and the pools of Water are near the bottom).

This level features combat with a Shotgun and Nailgun. If you recall, DM1 was pretty unpopular due to its limitations on Weapons, meaning this is pretty boring as well. There are four pickups in the level; 2 being Shells, 1 being a Nailgun, and 1 being Nails.

I assume the level is called HighDive due to having somewhat of a similar resemblance to a pool. Of course, usually pools are bigger and not thin tunnels. A level called HighDive possibly would have been better had it had a diving board, but that does not exist either. Potshot your opponents in tunnels of Water, staircases, and a multi-leveled room.

Overall, this level is very uninteresting. There is very little to this level to begin with, plus the weaker weaponry would make it pretty unpopular even if it was known. There is some degree of nonlinearity, but generally this level tends to follow a linear circular path. Definitely not a level that would become a hit in anybody's server.