WARNING

WARNING is a Single Player level in Q2. This level has the same geometry as Hide & Seek, though placement of Ammo and Weapons is entirely different.

Walkthrough
Turn right and collect the Super Nailgun. Go through the doorway and turn left to kill the 3 Grunts. Proceed down the corridor and turn left at the end. Kill the 2 Grunts and collect the two 25 Health in the corridor. Before continuing straight ahead, turn right to kill an Ogre and collect 2 Nails in an alcove. Turn right at the end of the corridor and kill the Grunt. Proceed down the corridor and kill the Scrag at the end, then turn left. Go down the corridor and kill the Scrag. Ignore the doorway to the right and instead continue down the corridor. Proceed to the end of the corridor to collect the Red Armor, then turn left. Kill the Fiend, then turn right and proceed down the corridor. Before turning left to continue down the corridor, turn right to collect the Thunderbolt and Cells. Kill the Rottweiler, then proceed down the corridor into the next room. Kill the Shambler, then return to the previously ignored doorway and go through it. Kill the 2 Knights and proceed down the corridor to the next room. Kill the 3 Rottweilers, then go through the doorway straight ahead. Kill the 2 Grunts, then proceed down the corridor. Ignore the corridor to the left and instead go down the corridor to the right. Kill the Grunt and collect the Rocket Launcher, then turn left. Move forward and kill the Ogre. Turn right to continue down the corridor. Kill the 2 Zombies and turn left at the end of the corridor. Proceed down the corridor and kill the Knight at the end, then turn left. Enter the room straight ahead to kill the Enforcer and collect the three 25 Health. Return to the previously ignored corridor and go down it. Kill the 2 Grunts, then turn right at the end of the corridor. Move forward to kill the Grunt, then turn left. Before going down the corridor to the right, collect the 3 Rockets in the alcove to the left. Kill the Death Knight in the room at the end of the corridor.