Thread:Deathstalker666/@comment-1915529-20150523192506/@comment-1496755-20150531120722

Designer: "I will make an impossibly difficult level where all monsters have ot be avoided." Deathstalker: "Meh, I will get 100% kills anyway!" :P

Oh, another Entryway-inspired level. This is something relatively new - when a Doom level gets recreated in another game, it's usually E1M1 from the first Doom. I've definitely seen its first rooms recreated in a Duke Nukem level.

Funny thing, the key to my attic is yellow and the key to the dungeon/basement is white. They remind me of the gold and silver key from Quake. I will show you a photo soon ;)