Orbb

"The chicks really dig big eyes."

- Orbb, upon attraction

Orbb is a playable character and an enemy warrior in Quake III Arena. It was designed by the makers of the arena to record the battles, but instead, it joined the battle, surprising the creators and the other contestants. Oddly, it appears first with Mynx; maybe Vadrigar wanted to have a peek on the hot stuff, or thought she would seek attention of the Arena Elders?

Orbb is a large eyeball, attached to a metal body, with organic legs. It has a large antennae on its body, as well as a spot to hold a weapon on its back (which is strange because its was designed to record battles, not fight them). It is the only character in Quake III Arena that does not have a general humanoid shape, less so than even Klesk or Uriel. Playing as Orbb does not restrict movement, despite its obvious handicap. Orbb makes various squeaking and squealing noises when in pain and jumping.

Despite Orbb being a low tier warrior, it's pretty accurate with a large selection of weapons. Its reaction time is rather slow at low difficulties but its turning is swift. Orbb's movement pattern is a rather rare one as it prefers crouching more than jumping. As difficulty rises, you'll find its reaction time becomes quite fast, and its accuracy is pretty point on.

Even though it is known as a Tier 1 warrior, it also makes appearances in Tier 2. Perhaps the Vadrigar wanted the robotic eyeball to move up, or they just wanted it to get battle footage for higher tiers. Orbb's other names in chat lines are; "Eyeball", "Cyberclops", "Ol' One Eye" and "One-eyed Freak". Wherever you encounter this wicked eyeball, it fills the role of distracting the player away from its monotonous restocking route and stands as a formidable and unpredictable opponent.

Quake III bio
The eerily bipedal eyeball, Orbb first entered the battleground between worlds as an uninvolved observer, constructed by the Arena Masters to watch and record the battles. Soon, it surprised its masters (and other combatants) by taking up a weapon and joining the fray. What goes on in the mind behind that glassy lens remains a mystery. The trail of carnage it leaves behind is not.