Thread:Deathstalker666/@comment-1915529-20140121210201/@comment-1915529-20140126002323

They were green and the other things had long arms.

I've had a thought. Modern games are all about playing it safe. Call of Duty has proved this by releasing the same recycled shit over and over again and each time it is a commercial success. If re-re-releasing puke makes money then developers and publishers are going to re-re-release puke (thus the Call of the Duty series). However watching that cut scene where Constantine transforms into a monster and even taking into account half the game so far has been fighting the un-dead, I was thinking that this game has taken a massive step away from what it has been for the past 10+ levels. That is the kind of risk modern games avoid now. From what I heard even Thief 2 panders to the lowest common denominator by focusing on human levels so Thief 4 will truly suck, right?

One of the good things about DF2 is some of the audio is recycled (in a good way) so although DF1and2 look different, it’s the finer details that make you realise you’re playing the same story.