Welcome to dogget

welcome to dogget is a Multiplayer level.

This level was later updated to become welcome to dogget 1.1. Changes include an improved starting location for Single Player, blocks of Lava and a room with the Quake logo, and some more Hazards.

Spawn Locations

 * Button alcove of Star Room.
 * Super Nailgun alcove of Central Platform.
 * Corridor of Brown Brick Room leading to Central Platform.
 * Middle of Brown Brick Room.
 * Bend of  Lavaball Corridor.
 * Near middle of Star Room.
 * Central Platform, near doorway to Star Room.
 * Central Platform, near Rockets columns.

Weapons

 * Double-Barrelled Shotgun - Brown Brick Room, doorway leading to Central Platform.
 * Super Nailgun - Alcove of Central Platform across from doorway to Star Room.
 * Grenade Launcher - Archway Room, near middle of room.
 * Rocket Launcher - Central Platform, Platform is temporarily lowered by pressing Button in Star Room.
 * Thunderbolt - Brown Brick Room, corner opposite doorway to  Lavaball Corridor.

Powerups

 * Quad Damage - Corner of upper star of Star Room overlooking Button alcove.
 * Ring of Shadows - Corner of upper star of Star Room pointing towards Central Platform.
 * Yellow Armor - Beside back wall of Archway Room, far side from Door.

Glitches

 * The Single Player spawn location is too close to the ground, resulting in the player spawning inside the floor. They are unable to move from this spot without cheats or switching to Deathmatch.

Brown Brick Room

 * Double-Barrelled Shotgun in doorway leading to Central Platform.
 * Thunderbolt in corner opposite doorway to  Lavaball Corridor.
 * Shells in far dark corner diagonally across from Thunderbolt.

Lavaball Corridor

 * 25 Health at bend of corridor.
 * 25 Health near doorway leading to Star Room.
 * 3 Lavaballs rise and lower in corridor.

Star Room

 * Quad Damage on corner of upper star overlooking Button alcove.
 * Ring of Shadows on corner of upper star pointing towards Central Platform.
 * Two 25 Health, 1 on each side of star.
 * 25 Health near doorway to  Lavaball Corridor.
 * Button in small room opposite Central Platform. Hitting it causes the Central Platform to be temporarily lowered.
 * Door near Button leads to Archway Room.
 * Shooting the Star on the wall across from the doorway to the  Lavaball Corridor causes an Elevator to temporarily rise in the middle of the room to allow the player access to the star above.

Central Platform

 * Super Nailgun in alcove across from doorway to Star Room.
 * Rocket Launcher on central platform. Platform is temporarily lowered by pressing Button in Star Room.
 * 2 Nails in alcove across from doorway to Star Room.
 * 2 Rockets, 1 between each of the gaps between the three circular columns.

Archway Room

 * Yellow Armor beside back wall, far side from Door.
 * Grenade Launcher near middle of room.
 * Shells near Door leading to Star Room.
 * Cells between Grenade Launcher and Yellow Armor, side looking towards Star Room.