Thread:Deathstalker666/@comment-26005008-20160407215658/@comment-3547390-20160623184342

Indeed, that is some interesting stuff. Even if digging around has resulted in me finding most of that stuff, it is nice to see a complete collection in one area.

Heh, when it came out I wasn't touching games, I wouldn't be doing that until 2000 or 2001.

I remember when I first thought Quake was a sprite-based game and was hesitant to touch it, instead focusing on the first 3d-based FPS game Unreal, until I actually bothered to look at screenshots of Quake instead of just a small Wikipedia demo video. I remember when I actually played Armagon and Dissolution, as well as some mods, that convinced me to start writing about the content. I remember checking out some of the competitions for mapping and hunting down various sources for files by various authors. Back then I was using FitzQuake, I also remember there being something that could spawn monsters in Deathmatch, which meant I could play them even though I had nobody to play with. I remember loading up nQuake or whatever the new QuakeWorld thing is, I remember getting my butt handed to me on Shub's Pit against two other players or so. I remember wanting to practice against bots, only for them to fail after one or two games and never successfully getting them working again. Back then I was on my laptop, I remember working on the Wikia when I would come home from school. The summer I was especially active, to the point where I was hospitalized for losing fluids since I prioritized the computer over drinking. I remember recording my original videos and putting them through Windows Movie Maker through a low quality output, believing them to look good since I had a small resolution.

I definitely can't wait until I return to Quake, I need to write up some more articles. Right now, I just need to get through Elder Scrolls Arena, I am so close to being done!

Seth, the link isn't working for me for whatever reason. I assume they mentioned us?