Thread:Deathstalker666/@comment-1915529-20160623203125/@comment-1915529-20160625201324

If you read one of the glowing reviews for Doom (2016), everything it says is true. We have been blinded by modern FPS games. We have been tricked into thinking the formula of modern FPS games is the absolute pinnacle. Of course being fans of the old 90s’ classics like the original Doom, Quake and Unreal, we know that there is much more joy to be found in the old school. But the new Doom proves that actually the joy we find in the old school can be combined with modern tech is reach a whole new level of greatness.

I understand your urge to play through all the greats. But of course ensure you keep a balance that continues to make it fun and not a chore. I fear that the way you’re looking at it is much like your D&D reading. I wouldn’t mind reading something like that and at first this brand new world would be interesting. But I might get bored within a certain amount of time. That is the time I would stop but in your case you seem to be forcing yourself to keep on reading as if you have a gun pointed to your head.

If I am wrong then that is ok, if you enjoy it then no one is here to judge you and tell you to stop. But if even a small part of what I said is true, then maybe it is worth stepping back and looking at the bigger picture. Even if it means that you are stopping only temporarily. Also I know we have talked about this subject before. Regardless of the situation, I don’t want you thinking we are forcing you to play certain games (like Hexen). It should be done at your leisure and I am sure Vork agrees with me.

I think Homefront is a good example of how modern games have become basiacly a single corridor with fancy graphics to make it appear more than it really is. In some places there is just an invisible wall to stop you from leaving the corridor with no visual object to say no way through.

There is something about the old sprite FPSs’ like Doom and Dark Forces that just hits a spot that not even Quake and Unreal could ever achieve. Quake was a turning point in gaming history, the introduction to 3D graphics. But when you think of very old games, as such seen in the 70s’ and 80s’, you can include Doom. Doom is another turning point in gaming history. It marked a new era using old tech whilst Quake marked a new era using new tech.