Thread:Deathstalker666/@comment-1496755-20170225142933/@comment-3547390-20170305164439

Heh, sad when a plant doesn't know how to take care of itself. You have to save suicidal plants!

Yeah, honestly art and design means nothing for me if the gameplay is bad. Honestly I am not a big fan of sprite based artworks as well, there is no real immersion factor to be found in Hexen as I still feel it has the old-school design we saw pre-Quake. We do have relatively similar interests, though I feel we really only overlap with Quake, and that I tend to prefer late 90s games while you prefer early 90s and DOS. Raadec did indeed like it, I can see why honestly. I don't really want to say too much, but there are PLENTY of similarities between this and Unreal. The problem is that I found Unreal to be Hexen done right, while this just feels like Unreal done wrong. Hexen basically is a game where someone came in and gouged up a game I found absolutely amazing and replaced it with old-school mechanics I find absolutely horrible. I should mention that when I talk about Unreal's hubs, I am referring to the betas. It kills the immersion factor, it kills the brilliant AI, and it replaces everything with weird button hunts.

I figure as much. I guess the hard part with me is I can be hypocritical and I admit it is a flaw about my character. It pretty much is my experience as a whole that defines how I enjoy or dislike something, so it is hard to sometimes blanket term something without me questioning if there are cases where it is not appropriate. That might also cause your confusion with how you compare this to Quake. I just don't recommend games in general, I just play what I like and let you do whatever you like doing. Honestly I have no idea what you would find frustrating or enjoyable. If you hate luck and respawning enemies, I would say avoid System Shock 2 at all costs, that pretty much sums up the game and why I cannot praise it like I do the Thief series. Other than that, I have no idea what you would like. You might like Unreal, but I am not sure what you really dislike.

Hey, I consider it better to try and dislike something than never to have tried it at all. It was my decision to try it and I at least now know what the game is about. It is better than having you ramble about the game and have zero idea what you are talking about and consider it spoiling some absolutely amazing game. That is kinda why I get paranoid about spoilers, I worry that if I kill the immersion factor early by knowing everything to expect that I will no longer find the game as enjoyable as I otherwise would have. Pretty much when I hear a spoiler it isn't just finding out a part of the game, but potentially killing the game from ever being enjoyable by me, which is why I try to avoid them so much.

Heh, I ramble as I like to know the WHY of my problem. I hate this level. Sure, but why? What is it about Hexen that I really hate? That is something I try to figure out myself as I go along. It is easy to know I am having a bad time, but I like to take a step back and examine why I have a bad time and what might be a gameplay mechanic in general I dislike.

Trust me, I have noticed that. I am wondering if it will take a bit of time to find WAST now. It seems like we got close on a lot, then they switched WADs on us. In case you didn't notice, e2gc is 2 maps :P

Indeed, it will take a while to process and upload. Even when it is uploaded, it will take a bit for decent qualities to appear. This is also a bit of a test, I haven't uploaded a video this long to Youtube in a while and had problems before, but wanted to see if I could pull it off if I left it for a bit of time. It is a 4 hour video by the way, so definitely grab the popcorn.

Heh, since today is kinda crazy I think it will be a slower one for new recordings. I didn't exactly expect one Doom WAD to take most of my morning to record and upload. So this is mostly a day of going back through old PWADs and seeing if I can finally dig up some missing Secrets, I found all 3 previously believed to be non-existent secrets in K9. Glad I documented them. I learned secret doors may not trigger a secret if it is in the down position, so you need to raise it and see if it does anything. Still doesn't seem to be foolproof, I have no idea where that 6th secret on GRRFY can be.

I should also mention I have changed my mind on the way music WADs will be shown (there is a new one next on my list). It has become a bit sickening playing through the entire game over and over to listen to every track when I am barely going to give commentary as the goal is just to hear the music. It is a pain to have to listen to music that you don't know when it will end and may be 5 minute long music tracks, lengthened by twice as long if it loops perfectly and I don't know when it ends. The last one took ages in Episode 1 and really only started speeding up when I started cutting each song short at about 2 minutes. As such, I think I will just save the effort and upload the music here.