Thread:Deathstalker666/@comment-1496755-20180827202615/@comment-1496755-20181213210142

This is a benefit of mappacks withouit a clear structure or a plot - they cna be played infinitely, as an eternally looping pocket universe that one cannot leave. Sounds like the dream life, eh?

Sure, I generally don't have gripes... except about replaying Episode 2. Not that I hate it, it's just kind of slow and exhausting. Which is why I always feel happy when I reach E2M6, knowing that I am close to getting that Rune and leaving.

Most people get crazy when they're drunk. I am kind of the opposite - I start becoming normal when drunk. Strange, huh?

Well, the Quake expansion packs were sold (and still are) as official id Software products, so I think they are at least partially canon. It's hard to say, since Quake never really got a real sequel. Quake 2 got a sequel and it also seems to disregard its expansions. Especially the ending of the second one. And then we have Heretic and Hexen - their proper sequels also seem to disregard expansions, even though they were made by the same team and are fully expected to be canon. (sigh) FPS mission packs were a strange animal back in those days. Even worse, sometimes a game could have a CD version with extra levels (e.g. Corridor 7) - does that count as an expansion? Are the CD version levels canon as well? Arena's CD version didn't have new levels, but it changed the ending cinematic, so is General Warhaft a canon character or not? What a mess :P