Doomfiend's Second

Doomfiend's Second is a Multiplayer level. This level includes every Weapon in Quake except the Nailgun, which was forgotten to be included. Not much isolated Ammo is included since the level designer felt it would just make him more powerful.

Spawn Locations

 * Middle floor of wooden platform, base of ramp to upper floor.
 * Central platform of middle floor.
 * Across from ramp on lowest floor.
 * Dead end of lowest floor corridor underneath middle floor platform.

Weapons

 * Double-Barrelled Shotgun - Lowest floor, corner opposite doorway side.
 * Super Nailgun - Platform overlooking three 25 Health.
 * Grenade Launcher - Central platform of middle floor.
 * Rocket Launcher - Middle floor platform, Double-Barrelled Shotgun side.
 * Thunderbolt - Water room.

Powerups

 * Quad Damage - Platform overlooking rest of map.
 * Ring of Shadows - Darkened side corridor of lowest floor corridor underneath middle floor platform.
 * Yellow Armor - Far diagonal corner of wooden platform from Rocket Launcher.

Room

 * Quad Damage on platform overlooking rest of map.
 * Ring of Shadows in darkened side corridor of lowest floor corridor underneath middle floor platform.
 * Yellow Armor at far diagonal corner of wooden platform from Rocket Launcher.
 * Double-Barrelled Shotgun on lowest floor, corner opposite doorway side.
 * Super Nailgun on platform overlooking three 25 Health.
 * Grenade Launcher in central platform of middle floor.
 * Rocket Launcher on middle floor platform, Double-Barrelled Shotgun side.
 * Thunderbolt in Water room.
 * Shells at base of ramp on lowest floor.
 * Nails on Super Nailgun platform.
 * 2 Rockets under ramp on Double-Barrelled Shotgun side.
 * Rockets in central platform of middle floor.
 * 2 Cells in Water room.
 * Three 25 Health at dead end of lowest floor corridor underneath middle floor platform.
 * 25 Health on Super Nailgun platform.
 * Teleporter on upper wooden floor platform leads to Super Nailgun platform.
 * Side room submerged in Water, has square raised section that is an invisible Teleporter leading to the Quad Damage platform.