Thread:Deathstalker666/@comment-26005008-20160407215658/@comment-3547390-20160420183331

Heh, it is a pretty nice day over here.

That definitely is a step in the right direction, though it goes back to reminding me of cyberspace from System Shock without the constant motion forward. Yeah, I do not handle that well at all, I just bump into a bunch of walls and get lost where I am going. I just couldn't say cyberspace is immersive, nor could I say Hovertank 3d was any better. I find it scary though, that HUD looks identical to System Shock's cyberspace. Furthermore, you can look up and down in that game without it distorting perspective, pretty much the problem of all sprite games beyond it.

I have had some bad luck then... I have managed to be killed by chaingunners halfway across the map when I would start with full health. I couldn't hit them, but they could hit me fine.