Thread:Vorknkx/@comment-3547390-20170901233307/@comment-3547390-20171002185104

Are you all there? You don't know the year Star Wars started? Why would I have started in the middle of it? I started in 1976 with the From The Adventures from Luke Skywalker novel. It is sad, I probably have more experience with Star Wars than most out there, especially up to 1991. Then again, I forget a lot of the insignificant details like the names of the random aliens, so perhaps not. I can't name an Ithorian not named Mawmaw Nadon, even if I know about their Mother Tree :P

The biggest problem has to be an issue of numbers. There are just a ridiculous number of worlds in Star Wars, numerous factions over the years, and hundreds of species and fauna. Of course, at least 90% is stuff that doesn't exist anywhere else in Star Wars, so it becomes worlds that you will blink and miss. It doesn't help when we start adding all these different desert planets, wood planets, and other planets to the point that it feels like a flintstones episode. The big reason the original planets are memorable is because each has a distinct environment. By the time you get to the 12th water planet, it stops holding so much merit. Needless to say, don't ask me to amaze you with some insane Star Wars trivia about some random oddball planet. I might remember some of the major ones like Iskalon or Aduba III or Abra. But when the Star Wars roleplaying game starts adding all these sectors that might not even have a fully fleshed out campaign on them, you tend to forget about them. I remember some details of Tramp Freighters, Galaxy Guide 6, but the names of the planets isn't one of them.

"Guys, we need to add something to keep these movies fresh or nobody would have the incentive to buy them anymore. I know, they are pretty much perfect, but we need to cram in something that will make people think they got a new version." "George, that is insane. You will end up causing backlash, nothing more." "Hey, who is the guy who made a multi-million dollar franchise? I can fire you on the drop of a hat, so keep up that talk. Now, I was thinking long and hard about this, I had to take a several month vacation where I stared at nothing but grains of sand under a microscope. But I got it. Luke should say "You're lucky to get out of there" to R2-D2 when eaten by the monster thing in the swamp land, because that was such a close call. The original line about not tasting good is offensive to robots, R2-D2 may taste perfectly fine. This is further retconned by the Ewoks trying to eat him. Nobody will understand the logic of that scene with Luke's contradictory statement. Droids have a lot in common with cake in my universe, which is great as I can tell my 5 year old nephew that he is eating R2-D2 when I buy him his birthday cake."

That song I mostly remember due to it being in Battlefront 2.

Play-doh would dry too quickly, so I lived off silly putty a lot as well, which was great for being a blob-like enemy for my character to fight, even if it ends up a bit messy in the end.

Indeed, her bad side can poke your eye out.

That seems to be the logic, they are emanations of the force to fool Luke like in Dagobah! Then Luke gets to face off against Vader at Yavin IV and the story is sane again.

Oh, I highly recommend it. The expansion, Clone Campaigns, I played a bit but never as frequently as Galactic Battlegrounds. There are some awesome cheats in that game, plus I loved using the scenario editor to try to recreate A New Hope only for Darth Vader to get a bit enraged and kill everything in his path, stormtroopers and a giant band of Ewoks that happened to be on the Tantive IV included. I did much the same, perhaps even more, for Episode 1. One day I will get back to it. If you know Age of Empires II, it is pretty much like that, though I always preferred Galactic Battlegrounds due to the Star Wars connections.

So I have a couple sourcebooks to read, which means more dragging along to my goal. Regardless, I got through the modules already as well as the Miniatures Rulebook (that was horrible to read) and Cracken's Rebel Field Guide (talking about how to jury rig various gear in dangerous ways).

Remember how I said there were too many Star Wars planets, 90% of them entirely pointless and forgettable? Well, Here's a whole book adding some more! Forget plot, we just got a bunch of planets we will never see again.