File:Shuidle.ogg

The sound of Shub-Niggurath being aware of her threat. Called idle.wav by the game. There is no code that plays this sound in Quake, so it is unfortunately never used. It is still precached upon loading the final level, which is how it was accidentally included, since id’s PAK building utilities include every file referenced in the precache functions by the QuakeC code.

This sound effect is used in Aubrey Hodges’s Lost in the Void, where it is slowed down by 400%.