Thread:Deathstalker666/@comment-1496755-20171111143841/@comment-1496755-20180220185611

Yes, being o close to the final release really mattered in this case. Though there is one case of an even more playable id Soft beta - the one for the first Keen game. It can actually be beaten, although the ending sequence is missing and thus your only reward is a black screen. The Wolf 3D beta is mostly functional, though the final boss is just like the Beta Shubby - a useless statue. The interesting thing about it is how bigger (and thus more confusing) all the levels were. Good thing they all got trimmed down.

Makes me wonder why they decided to switch around the Wind Tunnels and the Haunted Halls. Maybe we can ask Romero one of those days...

It's great to see you gaining the upper hand against your inner demons. Kind of ironic to think XW was the little push you needed.