Thread:Deathstalker666/@comment-1915529-20140702204420/@comment-3547390-20141014055437

Katarn evolved as a character to the point that he changed his voice and was constantly a different person. It was like James Bond all over again!

There are so many aspects to rant on about MMOs. But you are right that one of the worst is the inability to change anything. Skyrim wasn't the only Elder Scrolls title where things changed, Morrowind had quite a bit of that as well. Maybe this is also why I hate Arena, nothing in that game changes. You get different cutscenes and all, but the cities look the same (giant random mazes) and you spend most of your time going into different dungeons with respawning enemies. There is no feeling of anything permanent until you beat the game (I assume as I never beat the game). After getting a quest item a group of enemies will attack you when you rest (this is a one time thing and not a reoccurring thing), but that is about it for change.

You know, after all of the above, I might retry Morrowind like Raadec is replaying Skyrim (why cut off a game just because the earlier entries to the series were terrible). Before I do that I should also check out Daggerfall and see if I can get past that first dungeon. I have concerned myself with the lore of Arena, yet I already knew it and can basically assume the rest (It is a very simple plotline where only the first two-three cutscenes are important, the rest is finding Macguffins before fighting the ultimate baddy I assume).