Thread:Deathstalker666/@comment-1496755-20180827202615/@comment-3547390-20190520140340

Quite nice, glad to hear everything worked out well.

Quite intriguing indeed to hear about the BDSM Wiki, I figured there was one but didn't know about "trances" either.

My delving into adult gaming is definitely going pretty obscure (the main reason for focusing on it so much is because it harms nothing for video content, since I can't exactly record porn games on Youtube it provides a useful escape). A lot has to do with the fact that I prefer female protagonist due to this not really being about "fulfillment fantasies", but instead a sort of alternative gaming system. For obvious reasons, this kills a lot of titles that are made just to acquire harems. Also note it can be hard to track down games since purchasable games are mostly out of the question interestingly enough, Patreon requires a credit card (debit won't work) or Paypal (which tends to be scammy and actually closed my account within 2-3 days of making it because someone tried hacking it). So thus it becomes a quest to find the obscure title you want to check out while knowing file hosting sites tend to slow you down to a crawl so it will take hours to get unless it is Megaupload (which is limited to a GB or so) or Mediafire (I am happy when I find this because of how easy it makes life).

Sadly, this can kill a lot of potential angles. Brothel building sims don't interest me, nor do prostitution games. I also don't really want only furry content. This means it could be an absolutely amazing design, but lacks much in what particularly interests me.

This means there are potential games I could like that haven't been supported in years and lack download links. Did I say I hate the modern era? Back up everything good, that is definitely important. My job as a historian shall be to catalog good adult games for the future. It is a pretty important task that may also show I am a bit insane.

The popular categories as somewhat mentioned before are either visual novels or RPG titles. Visual novels suck, they are choose your own adventure in a technological form, with a couple limited buttons and a lack of real replayability due to its predictable nature. The benefit is that they are easy to make, being a lot of still images, so they flood the adult market. Look up adult gaming, you will be having to pass by a bunch of these things. The better ones are made on Unity or something, the worst are literal localized webpages, entirely made in HTML of all things. You learn somehow people thought clicking links was as fun as any other game. Of course, I find visual novels tend to be so barren and boring in gameplay that I avoid them if I can.

RPG titles have the problem of being very wack-a-mole. They are better than visual novels since they have actual gameplay, but the problem is that the danger is less due to skill and more due to not spamming potions. You either end up in a situation where you do too well that the game becomes too quick and mindless, or it is painful but mostly because you were intended to take a different route and level up, so that the entire thing becomes almost mindless button pushing. The best are ones that offer real-time combat like Malise and the Machine as then the wack-a-mole feels more tense (while also offering clothing damage that must be restored by reaching an area), the worst are time-based battles where the consequence is just having to fight the boss again (and for no real reason since clothing damage exists in each battle, it is restored fully after each fight). Of course, enemies just appearing from thin air can be frustrating, especially in the aforementioned Malise and the Machine as it results in a puzzle game combined with hunting for specific drops. Needless to say, tedious at best, mind-numbing at worst.

There is a game called Zero Hour or something where you play as someone in a fast moving suit in a world where women are meat. This leads to a lot of stealth and strategic gaming. It works pretty well until you get to a lesbian scene, which is possibly one of my biggest pet peeves. If the main heroine is dreaming of sex with someone else, that sort of kills the stakes a bit, it should be more asexual in nature or else it doesn't quite have the same punch. Plus lesbian scenes feel forced for obvious reasons.

There is another game involving horror and bondage, plus floating magical talking dogs and deformed monsters. Once again, she starts dreaming about having lesbian sex and then has her friend make her sexually service people as a joke. This just kills the entire design for me, the stakes become minimal and pointless.

There are quite a number of text adventure games. They are about as limited as you can imagine, though they do try with some sort of display of your character and some images. They are like slightly better HTML games. A lack of sound really gets frustrating quickly, plus you tend to read the same sentences over and over. The best are things like Trap Quest (great for hazards and traps, a tough roguelike) or Degrees of Lewdity (Probably the best for a premise and can get quite good, but has some of the most repetitive text of them all), which offer a lot of consequence and danger. There is plenty of gameplay, albeit limited to textual instructions. The worst tend to be like Corruption of Champions, where you essentially keep spamming a certain area for the hope of opening up another area, so that the repetitive reading gets even worse. Overall they tend to have great ideas, but just aren't good long term.

There are also "sprite text games" which are sort of like the former, but instead of typing text you get to see a box moving around. House of Pandemonium is a good example of this, you have a 3d dungeon crawl environment with even some basic ambient sounds. The 3d mode was pretty buggy, the 2d mode was more fun. Offering randomization as well, it can be good for a bit, but the main issue is once again you are pretty much going to be reading text. There is also a certain developer I forget the name of that has released some games like this. I forget the name, but essentially it is like a visual version of Trap Quest without the traps or randomization or consequences. Needless to say, it is there, but it feels very bland, I rather play Trap Quest than this, even if it has a better engine.

Moving forward, we get to sprite puzzle games. There is a game called Elf Quest like this, as well as Daemonophobia. Feeling much like a "try a million times to get the right pattern, upon which the game becomes too predictable" as all puzzles are, you can see this not being my type at all.

There are basic flash animation games generally referred to as "Run or Rape". These tend to be very basic and very quick in design, they feel like flash games and generally have clunky design. I guess they get made a lot since you can reuse a background and have a couple enemies. Main issue is they are like popcorn, more enjoyable than some of the other types even if sort of repetitive, but last so quickly you really don't have much of a game.

There are some fighting games, but they offer little in the way of exploration. They are just a genre I don't really bother with as it tends to not be what I am looking for. Similar are other genres I just find uninteresting like card games or tower defense titles. There is an alright game known as Angel Quest or something involving shooting enemies before they rape you, but due to it being mostly buying upgrades, the whole thing takes a "earn to die" approach (reference to a flash game with upgrades where the point is to fail to get money to get slightly further).

There is a game called Naked Adventure which is pretty decent and is stealth based. You run around and do tasks, but can get caught and raped, which forces you to try again the next night. Main issue here is that the tasks are relatively easy outside of the final due to the game being stuck in a perpetual alpha. Note this also means using the crouch key, which you are expected to do, is so overpowered you can sneak in front of people a few feet from you. You pretty much need to be reckless or try to fail to even make a mistake, which just isn't ideal obviously.

A bit more involved is something called a Metroidvania. Now you are getting a wide variety of skills and weapons, the game is focusing a lot more on skill, and it is starting to flow pretty nicely. Of course, the main one known is a really clunky design where you will struggle to do anything since you lack a gamepad. That seems to be the issue here, mostly they are intended for consoles and so don't feel fun on the computer. There is a relatively good one known as Alien Quest that I ran across. Controls are pretty fluent, the opponents can get challenging as time goes on, and failure means going back to a checkpoint (which means some sort of consequence at least, as opposed to so many where you just regenerate). I would definitely say it is one of the best I have found in the genre. Main gripes are that it is relatively linear and is still just an early demo.

The real treasures are full 3d games with real time combat, almost sort of Skyrim lites, which works when you realize Skyrim sucks at doing the one thing you needed it to do. Obviously, due to how complex they are, they are very rare. There is The Last Barbarian, but the problem here is that due to fears with Patreon there has been a lot of modifications made for the worse. Specifically instead of sex being a defeat, it now heals you to full health, sort of killing the risk of defeat. Note enemies respawn and there are a couple regions to go with a town that allows you to buy literally nothing. There isn't much stopping you from just running past everyone outside of that money which gives you nothing, so it ends up feeling sort of aimless.

There is also Boobs Saga, a game which pretty much makes fun of itself and is as gratuitous as you get. Plant mines to destroy enemies or try to defeat them with your weak attacks, plenty of traps and dangers, and a clear goal with freeing shrines. Only real problem is that the end goal is to get to the land of the penises so you can have sex forever, while the failure state is having a cult make you have sex forever. Needless to say, the stakes sort of feel pointless at this point, since no matter what the outcome feels the same. Ideally, the game should allow for a purity state, where you got to avoid rape or sex by being skilled and perhaps lucky. That seems to be a common issue if you notice, guys like lesbian sex scenes or active sexual healthiness. I want a nun.

So I have now found a game with no name in an early alpha state. It is a game designed to harvest monster girls in a slavery farm to sell to the leaders. Except, you know, none of those elements exist and the story isn't anywhere expect on the page. What this means is instead of a monster girl slavery farm, you get a procedural-generation dungeon crawler. Built with JSON files like Minecraft, it is quick to modify and change (meaning you can quickly add even more content to the random lists), in fact there seems to be a (albeit small) modding community. It is like Minecraft without the online garbage (Minecraft's main issue is that to play older versions you need to go offline, since otherwise you have sound issues due to them being called from the cloud, which just isn't much of a solution when you want to do things online). I found a porn version of Minecraft that is better than Minecraft.

This nameless game functions much like your general 3rd person action game, so you got rolls and real time combat. In fact, the game focuses a lot on giant swarms overwhelming you. There are some teammates you can use, if you get the required stats, which provide a useful meat shield diversion without feeling unbalanced. Of course, they have a tendency to rape the people you are trying to kill, but that just adds to the insanity as it is not the player directly. Clothing damage is punishing as you must then restore it at camp, otherwise be left exposed and easier to violate. This means consequences.

There also is a quite interesting mechanic whereby enemies can take you on defeat, lock you in chains, carry you to a device, and then perform a gangrape on you. There seems to be no death states, but there are definite consequences such as the lack of armor and some bad statuses on top of trying to break out of being confined (which can be rough when you got a mod constantly raping you). Needless to say, somehow a game without even as much as a name that is still relatively buggy has managed to become the best adult game out there. Add more content through the community, it could be quite a great game indeed, and it is already quite a bit of fun for me.

On top of all of this, there is a lot of customization options such as sliders and dyes. You can make you and your followers look pretty much however you want, at least in most needed ways. Not the most detailed system I have seen, but definitely quite nice. Then there is the fact that dungeons can be added at whim, specifically with whatever range of units and resources you want, which means you can make a dungeon for almost any fetish out there. It is quite insane how much potential is there and what is even offered so far, hopefully they will not ruin it with the whole "monster girl slave running kingdom" nonsense, which has been done quite a few times.

Yeah, I guess Advent Sorrow wanted to keep it limited to their Topic channel, which sort of sucks since Topic doesn't really work outside of a localized country. This means while it is great for listening to albums on Youtube, it is bad for sharing with European friends.