Dusk2Dawn

Dusk2Dawn is a Multiplayer level in Q2. This level has the same geometry as Renegade, though placement of Ammo and Weapons is entirely different.

Spawn Locations

 * Small room in Section #1: This room is used as an semi-origin. The Central Corridor is used as a reference and therefore is used in regards to direction. The Sections are numerically ordered from this room in a clockwise order around the Central Corridor.
 * In Section #1, past first turn from Central Corridor.
 * Middle of Central Corridor.
 * Straight section of Section #4 near Central Corridor.
 * Middle of large room in Section #4.
 * Middle of large room in Section #3.
 * Middle of large room in Section #2.

Weapons

 * Double-Barrelled Shotgun - In Section #1, past first turn from Central Corridor.
 * Double-Barrelled Shotgun - Stretch of Central Corridor, between Section #3 and Section #4.
 * Super Nailgun - Small room in Section #1.
 * Grenade Launcher - Middle of large room in Section #3.
 * Rocket Launcher - Middle of large room in Section #4.
 * Thunderbolt - Middle of large room in Section #2.

Powerups

 * Green Armor - Straight section in Section #1 near Central Corridor.

Section #1

 * Green Armor in straight section near Central Corridor.
 * Double-Barrelled Shotgun just past first turn from Central Corridor.
 * Super Nailgun in small room.
 * 2 Rockets to the right and Rockets to the left in large room.

Section #2

 * Thunderbolt in middle of large room.
 * 2 Shells in straight section near Central Corridor.

Section #3

 * Grenade Launcher in middle of large room.
 * 2 Shells in middle of corridor.

Section #4

 * Rocket Launcher in middle of large room.
 * 2 Cells in straight section near Central Corridor.

Central Corridor

 * Double-Barrelled Shotgun in stretch between Section #3 and Section #4.
 * 2 Nails in stretch between Section #1 and Section #2.
 * 25 Health in middle of corridor.