Thread:Deathstalker666/@comment-1915529-20140702204420/@comment-3547390-20141116155314

Fair enough, the confined spaces and silent nature make the levels a bit more eerie. There isn't a level in Thief 2 lacking in ambiance.

What I don't get is why Garrett had to get into such a highly guarded manor with heavy security to secure a Servant mask. Couldn't he just take a servant walking around Soulforge or something? They weren't exactly hard to find. So doing one that requires Garrett wait for the masks to be on display is a little odd. Apparently they couldn't receive much information from an actual servant, it needed to just be the masks. Gotta love hard difficulty especially, Garrett only will work with a wooden mask.

The biggest problem with Gervasius' manor is that it is when Garrett needs to rush before the climax of the game. If you remember Thief 1, they stopped having loot objectives around the same point that Garrett was nearing his objective. He put money aside when time was of the essence. In Thief 2 however, Garrett will refuse to part the manor unless he collects most of the loot in the manor!

Yeah, the library was way too subtle without looking it up. You should at least have some clue how many there are. There are sound cues, but that only gets you in the general area (to the point that I spent 5 hours on one book shelf before nearly giving up and leaving, only to walk straight into it). I wonder if Thief 2 Gold would have made it less frustrating.

Ah, Thief 2 Gold. Some stuff has come to light over the years. The Artist for Thief 2 Gold in particular has released various images about Thief 2 Gold.

http://3.bp.blogspot.com/-Pc2iX63yges/Uww6Bzi0oCI/AAAAAAAAAPU/N2oe1o4rCB8/s1600/skeletonwarrior01.jpg. http://3.bp.blogspot.com/-WOXi912FkX4/Uww6Ec99QTI/AAAAAAAAAPc/X4BKdfwEdvs/s1600/ghoul.jpg http://2.bp.blogspot.com/-fFGZDabhK60/Uww9sOvepxI/AAAAAAAAAPk/jX-oDM7hkCw/s1600/ghoul02.jpg https://www.youtube.com/watch?v=z1h3SWbOUh8 https://www.youtube.com/watch?v=BI3FyQ4_Lz8

I NEVER use Noisemaker Arrows to be honest. I find them to be one of the most useless tools in Garrett's arsenal, usually because the Guard heads towards me instead of the direction of the sound.

Like I said, Flash Bombs and Gas Arrows aren't needed too much when you have a save and load function. Take those away for a bit and you will find yourself being thankful for these things.

Thinkest thou that butchering Guards and other men will be glorious for human interaction? Nay, it is thine own self that gives off pleasure from interaction. So these guards tis useless and may be exterminated if it pleases the Builder. Still... thou cant sayest that thou art a master of thievery lest thee canst do it on Expert, simply using Normal and Hard as amusement rather than actual playing.