Thread:Deathstalker666/@comment-1915529-20150523192506/@comment-1915529-20151012121522

I seem to remember that thing in to open the rest of the map requires the use of a certain set of controls/gameplay physics that is not required anywhere else in the game. Such as the swim up/down keys in Quake not being needed until a single point in an expansion pack of a game that isn't even Quake but just uses the same engine.

I am trying to be as vague as possible to avoid any spoilers for our dear old heretic before he even has a chance to get to the final level.

To be fair though, the final level isn't all that difficult. I found the fight with D'Sparil to be much more difficult.

Also Death if you really don't want to play another Doom clone, but instead fancy a bit of Quake action, I greatly recommend Hexen II as your next game. The stories are loosely connected so there is no problem on taking on Eidolen first before Korax.

I know how unwilling one can be to play a game of the same engine straight after another. Especially when you consider that both games are very long. Hexen II though offers a much different experience. Well... it's just like Quake and you know Quake :D