Thread:Vorknkx/@comment-3547390-20120421171650/@comment-1915529-20120515213141

Unreal has its tough enemies, the Skaarj will always be a tough enemy to beat. But the enemies of Heretic easily compare. I'd say in someways, Unreal's more modern gameplay makes it a bit harder. But Heretic's tough guys are in a whole new leauge. To get a sense of how difficult the boss monsters are, imagine a Titan that can walk fast and who's rock throwing attack is much more accurate, and has slightly more heath, and you have the Maulotaur, no kidding, it is a fucking nightmare :D And that's why I like Heretic so very much, it's actully scary because the monsters are proper tough. Nothing like Quake where even the tough guys, Shambler and Vore can be easily beaten if you know how. No amount of experience will make fighting the Maulotaur or Iron Lich, or D'Sparil any easier because they are so powerful.

D'Sparil is much harder than the Skaarj Queen (using those jump boots), although without the jump boots, the Skaarj Queen still remains possibly the most difficult boss in any FPS. I do wounder if Godlike will remove the boots and make the Queen even more powerful than in Unreal. Good luck with that thought, mate ^_^