Thread:Deathstalker666/@comment-5557418-20131202044007/@comment-3547390-20131211225211

Actually I played both ways as a kid and was playing stealth before I ever touched an FPS. I just was a quick trigger finger away from a walkthrough if I am correct. But I knew when I was doing stealth versus killing. Eh, in an FPS I always love the frontlines and would rather be charging at every enemy with an assault rifle (Everyone I played with was shocked how accurate I was, but my flaw was I didn't know the maps). I just prefer charging in Quake or Unreal than COD, because you lose the element of exploration. You know where you are in COD. It is your job to figure it out and move forward in old school FPS.

I guess it depends how good you are at Thief when it comes to combat. I am so used to it that I have just loaded up levels on normal and had killing sessions (or expert and lose after the first one). Me, I play the game in many different ways, usually under different saves when goofing around. I also just ran through Bafford's through the main gate and got the scepter plus the gold before leaving, without one piece of stealth. I ran through Craigsleft, though the Expert objective makes it quite difficult to get out without stealth.

Hard is good for Thief Gold, doing the hardest difficulty is usually finding something that is more difficult than the objective. I think that the extra objective in the bonehoard has many more challenges in comparison to the ones you are after. I guess that is why they call it Expert. On the other hand, I don't think Thief 2 hides objectives from you (but each level has secrets to find like in Quake, apparently Thief Gold doesn't have that based on no mention of it in the stats).