Melee01.bsp

Melee01.bsp is a Multiplayer level. There is no in-game name for this level, the name comes from documentation included with the level. This was Jeremy Statz's first attempt at making a Deathmatch level for Quake.

This is the first map in the Melee series. It was succeeded by Qmelee02.bsp.

Spawn Locations

 * Middle platform of Upper Platforms.
 * Rocket Launcher platform of Upper Platforms.
 * Nailgun platform of First Level.
 * Highest platform of Upper Platforms, near staircase to middle platform.
 * Double-Barrelled Shotgun platform of First Level, near staircase to Rocket Launcher platform of Upper Platforms..
 * Water Level, near Nailgun platform of First Level.
 * Water Level, near Double-Barrelled Shotgun platform of First Level.
 * Double-Barrelled Shotgun platform of First Level, near hole leading to Water Level.
 * Highest platform of Upper Platforms, near Grenade Launcher.

Weapons

 * Double-Barrelled Shotgun -  Water Level, under Nailgun platform of First Level.
 * Double-Barrelled Shotgun - First Level, near staircase leading to Rocket Launcher platform of Upper Platforms.
 * Nailgun -  Water Level, under Double-Barrelled Shotgun platform of First Level.
 * Nailgun - First Level, near staircase leading to middle platform of Upper Platforms.
 * Super Nailgun - Ledge in block structure of First Level.
 * Super Nailgun - Corner between staircases of middle platform of Upper Platforms.
 * Grenade Launcher - Highest platform of Upper Platforms, side overlooking room.
 * Rocket Launcher - Upper Platforms, platform overlooking block structure of First Level.
 * Thunderbolt - Corner of  Water Level, under middle platform of Upper Platforms.

Powerups

 * Green Armor -  Water Level, under hole of Nailgun platform of First Level.
 * Yellow Armor -  Water Level, under hole of Double-Barrelled Shotgun platform of First Level.

Glitches

 * Shells exist on the highest platform of the Upper Platforms, though it falls through the map on startup.

Water Level

 * Green Armor under hole of Nailgun platform of First Level.
 * Yellow Armor under hole of Double-Barrelled Shotgun platform of First Level.
 * Double-Barrelled Shotgun under Nailgun platform of First Level.
 * Nailgun under Double-Barrelled Shotgun platform of First Level.
 * Thunderbolt in corner, under middle platform of Upper Platforms.
 * Shells under Rocket Launcher platform of Upper Platforms.
 * Water at bottom section of room.

First Level

 * Double-Barrelled Shotgun near staircase leading to Rocket Launcher platform of Upper Platforms.
 * Nailgun near staircase leading to middle platform of Upper Platforms.
 * Super Nailgun on ledge in block structure.
 * Shells on Nailgun platform, opposite side of hole from staircase to middle platform of Upper Platforms.
 * Nails on Double-Barrelled Shotgun platform, near staircase leading to Rocket Launcher platform of Upper Platforms.
 * Nails on ledge in block structure.
 * Rockets on Nailgun platform, near staircase leading to middle platform of Upper Platforms.
 * Cells on ledge in block structure.

Upper Platforms

 * Super Nailgun on corner between staircases of middle platform.
 * Grenade Launcher on highest platform, side overlooking room.
 * Rocket Launcher on platform overlooking block structure of First Level.
 * Nails in far corner of middle platform.
 * Rockets on Rocket Launcher platform.
 * 25 Health on highest platform, opposite staircase to middle platform.

Alternate Versions
Aftershock=