Death By The Dozen

Death By The Dozen is a Multiplayer level. This level is intended for 4-8 players, though Gene Jones was unsure if it could support more than 6 players. There are a couple hidden rooms in the level, the level designer suggests that the player walks through the level prior to playing a Deathmatch round on this map.

A Level Exit exists in the map, though it does not function in the level as the script was changed to not function. This allows players the ability to edit the level, changing the functionality of the Level Exit, and adding whichever level they wish to go to.

Spawn Locations

 * Corridor between  Water Room and  Double-Barrelled Shotgun Room.
 * Lower interior corridor of Courtyard.
 * Exterior section of Courtyard.
 * Near upper platform of  Water Room, 100 Health side, drops to Water below.
 * Wooden platform of Water room, Quad Damage side.
 * 2 Nails alcove of Courtyard.
 * Corridor between  Water Room and Central Room.
 * Bottom of staircase of Couryard leading to upper level of  Water Room.
 * Upper level alcove of  Water Room.
 * Wooden platform of  Water Room, side with doorway to Door of corridor leading to Central Room.
 * Near upper platform of  Water Room, opposite 100 Health side, drops to Water below.
 * Nails side of Central Room.
 * Dead-End Hallway.
 * Corridor between Dead-End Hallway and Central Room.
 * Top of staircase of Couryard leading to upper level of  Water Room.
 *  Double-Barrelled Shotgun Room.
 * Rockets side of Central Room.

Weapons

 * Double-Barrelled Shotgun - Middle of  Double-Barrelled Shotgun Room.
 * Super Nailgun - Central Room, on middle of staircase leading to Upper Corridor.
 * Super Nailgun - Upper Corridor, beside shadowed wall.
 * Super Nailgun - Upper Room, between middle of room and 3 Nails.
 * Super Nailgun - Beside wall opposite Elevator of Courtyard, upper interior corridor.
 * Super Nailgun - Secret Sky Room, between Rocket Launcher and two 100 Health.
 * Super Nailgun - Corner of Mother Lode, near Grenade Launcher.
 * Grenade Launcher - Middle of Upper Room.
 * Grenade Launcher - Upper level platform of  Water Room, near middle of platform.
 * Grenade Launcher - Corner opposite Teleporter in Mother Lode leading to Upper Room.
 * Rocket Launcher - Upper Room, between middle of room and 4 Rockets.
 * Rocket Launcher -  Water Room, beside wall opposite Quad Damage.
 * Rocket Launcher - Upper level alcove of  Water Room.
 * Rocket Launcher - Middle of Secret Sky Room.
 * Rocket Launcher - Middle of Mother Lode.

Powerups

 * Quad Damage - Upper level structure of Central Room, Nails side.
 * Quad Damage - Upper level structure of Central Room, Rockets side.
 * Quad Damage -  Water Room, under platform leading to Central Room, side section.
 * Quad Damage - Middle of Mother Lode, wall opposite Wall to  Double-Barrelled Shotgun Room.
 * Pentagram of Protection - Mother Lode, near Rocket Launcher, side with Wall to  Double-Barrelled Shotgun Room.
 * 100 Health - Middle of Upper Room.
 * 100 Health - Upper Room, between middle of room and hole overlooking Quad Damage platform on Rockets side of Central Room.
 * 100 Health -  Water Room, beside Elevator leading to  Double-Barrelled Shotgun Room.
 * 100 Health - Secret Sky Room, beside wall opposite Wall leading to Courtyard.
 * 100 Health - Secret Sky Room, beside wall opposite Wall leading to Courtyard.
 * 100 Health - Mother Lode, between Red Armor and Rocket Launcher.
 * 100 Health - Mother Lode, between Grenade Launcher and Wall to  Double-Barrelled Shotgun Room.
 * Yellow Armor - Upper right corner of  Double-Barrelled Shotgun Room when looking into room from staircase leading to  Water Room.
 * Red Armor - Upper Room, near 100 Health beside hole overlooking Quad Damage platform on Rockets side of Central Room.
 * Red Armor - Secret Sky Room, near two 100 Health.
 * Red Armor - Mother Lode, near Teleporter to Upper Room.

Central Room

 * Quad Damage on upper level structure, Nails side.
 * Quad Damage on upper level structure, Rockets side.
 * Super Nailgun on middle of staircase leading to Upper Corridor.
 * 2 Nails, 1 on each side of  Water Room side.
 * 2 Nails in corridor leading to  Water Room.
 * 2 Rockets, 1 on each side of Dead-End Hallway side.
 * 25 Health beside doorway leading to Doors.
 * Door on 25 Health side leads to corridor leading to Dead-End Hallway.
 * Door at end of corridor on 25 Health side leads to Dead-End Hallway.
 * Door opposite 25 Health side leads to corridor leading to  Water Room.
 * Door at end of corridor opposite 25 Health side leads to  Water Room.

Upper Corridor

 * Super Nailgun and Nails beside shadowed wall.
 * Floor on Super Nailgun side, leads to lower interior corridor of Courtyard.

Dead-End Hallway

 * Two 25 Health beside wall opposite Door leading to corridor between this room and Central Room.
 * Wall in middle of room, 25 Health side, leads to Upper Room.

Upper Room

 * 100 Health in middle of room.
 * 100 Health between middle of room and hole overlooking Quad Damage platform on Rockets side of Central Room.
 * Red Armor near 100 Health beside hole overlooking Quad Damage platform on Rockes side of Central Room.
 * Super Nailgun between middle of room and 3 Nails.
 * Grenade Launcher in middle of room.
 * Rocket Launcher between middle of room and 4 Rockets.
 * 3 Nails between middle of room and hole overlooking Quad Damage platform on Nails side of Central Room.
 * 4 Rockets between middle of room and hole overlooking Quad Damage platform on Nails side of Central Room.
 * Elevator at end of small corridor opposite Wall leading from Dead-End Hallway, leads to main section of room.

Water Room

 * Quad Damage under platform leading to Central Room, side section.
 * 100 Health in front of Elevator leading to  Double-Barrelled Shotgun Room.
 * Grenade Launcher on upper level platform, near middle of platform.
 * Rocket Launcher beside wall opposite Quad Damage.
 * Rocket Launcher in upper level alcove.
 * Nails on middle of upper level platform.
 * 3 Rockets under platform leading to Central Room.
 * 2 Rockets in upper level alcove.
 * Rockets on upper level platform, beside doorway leading to small alcove.
 * 25 Health beside Door leading to corridor leading to Central Room.
 * Elevator leading to  Double-Barrelled Shotgun Room, beside wall opposite 3 Rockets.
 * Door on platform side leading to corridor leading to Central Room.

Double-Barrelled Shotgun Room

 * Yellow Armor in upper right corner when looking into room from staircase leading to  Water Room.
 * Double-Barrelled Shotgun in middle of room.
 * Shells near staircase leading to  Water Room.
 * Shells near Yellow Armor corner.
 * Rockets on wall opposite staircase leading to  Water Room.
 * Door at top of staircase leading to  Water Room.
 * Dark Wall in lower left corner when looking into room from staircase leading to  Water Room, can be hit to reach Mother Lode.
 * Wall behind Rockets leads to Teleporter leading to Courtyard.
 * Teleporter behind Wall behind Rockets, leads to Courtyard.

Courtyard

 * Super Nailgun beside wall opposite Elevator, upper interior corridor.
 * 2 Nails beside wall near doorway leading to lower interior corridor.
 * Nails in upper interior corridor, section leading to upper level of  Water Room.
 * Sky in corner of courtyard can open to reveal Secret Sky Room.
 * Elevator in small section opposite 2 Nails leads to upper interior corridor.

Secret Sky Room

 * Two 100 Health beside wall opposite Wall leading to Courtyard.
 * Red Armor near two 100 Health.
 * Super Nailgun between Rocket Launcher and two 100 Health.
 * Rocket Launcher in middle of room.
 * 4 Nails on Teleporter side.
 * 3 Rockets beside wall opposite Nails.
 * Wall in middle of room, near Rocket Launcher, leads to Courtyard.
 * Teleporter in upper left corner when looking from doorway of Wall to Courtyard, leads to Upper Room.

Mother Lode

 * Quad Damage in middle of room, wall opposite Wall to  Double-Barrelled Shotgun Room.
 * Pentagram of Protection near Rocket Launcher, side with Wall to  Double-Barrelled Shotgun Room.
 * 100 Health between Red Armor and Rocket Launcher.
 * 100 Health between Grenade Launcher and Wall to  Double-Barrelled Shotgun Room.
 * Red Armor near Teleporter to Upper Room.
 * Super Nailgun in corner near Grenade Launcher.
 * Grenade Launcher in corner opposite Teleporter leading to Upper Room.
 * Rocket Launcher in middle of room.
 * Nails near Wall to  Double-Barrelled Shotgun Room.
 * Nails near Red Armor.
 * 4 Rockets spread around room.
 * Wall in dark corner of room, leads to  Double-Barrelled Shotgun Room.
 * Teleporter in far opposite corner from Wall to  Double-Barrelled Shotgun Room, leads to Upper Room.

Alternate Versions
Aftershock=