Thread:Deathstalker666/@comment-1915529-20140702204420/@comment-1915529-20140703112209

CoD's stealth is a joke. I played the first level of Black Ops II just to see what it was like. After three minutes of gunning down waves of enemies, you had to sneak past this heavily guarded base. You have to crouch when you are told, move forwards when you are told. If you do what you're told you won't get caught. If you slightly deviate from your list of instructions, you know, like trying to find a different path like you would in DP/MA, you will get caught and get instant failure.

I have to refer to DP/MA as DP/MA as oppose to Thief to differate it from the new Thief game and Deadly Shadows. DS is not bad but I tried it again this week and there's something about it that makes it very inferior to DP/MA. At least we'll always have DP/MA and Dishonoured as brilliant FPS stealth games.

I haven't read them for quite some time but I remember seeing them now. Sorry.

I need to catch up on your videos. Like I said, I've found it very difficult to do nothing. Plus I bought ******** *** box set last Saturday and I am already on Season 3. That's a good round up of my week so far. Soon I'll get use to having all this free time and thus will then be able to do more stuff with it like Quakewiki. I censored it so you guys don't start talking about and accidently spoil it for me (in the event you two really like it).

I don't understand you on that. I have no problem going from Heretic (technological advancement in gaming in 1993) to Doom 3 (same again in 2004). How can the game engine dictate when you play something?