Thread:Deathstalker666/@comment-1915529-20140702204420/@comment-1496755-20150126204802

My admirations for the monster texture maps - an excellent idea! These images are a great way to appreciate the artistic effort that went into designing these creatures. And it lets us see all the details that could otherwise be obscured in-game.

Too bad Raadec isn't here right now - I was just wondering if Quake 2 has themes. I think it does, but they are harder to differentiate than the ones in Q1. Some levels definitely have a more unique look and use a more specific set of textures than the rest of the game (like the power plant levels, the palace levels, the laboratory level, or the levels set in outer space). I'd love to hear his opinion when he returns.