Outskirts of the Nuclear Reactor (MP)

Outskirts of the Nuclear Reactor or Nuclear is a Multiplayer level. This level is rather large and made up of a series of interconnected rooms. The Thunderbolt and Rocket Launcher are intended to be challenging to retrieve.

Note that there are two different versions of this level. The original version was a .MAP and was made on August 14, 1996 for the 0.91 shareware. An updated version was released a day later as a .BSP for 1.01.

Josh Robison intended to add Monsters in the next release, this was done in Outskirts of the Nuclear Reactor (SP).

Spawn Locations

 * Near Grenade Launcher of  Water Room.
 * Sealed area above ramp of Ventilation Room. (corrupt)
 * Ventilation Room, near doorway to Lower Tunnels.
 *  Slime Section, below Elevator, in Slime.
 * Slope of section leading to Rocket Launcher,  Water Room.

Weapons

 * Double-Barrelled Shotgun - Ventilation Room.
 * Double-Barrelled Shotgun - Dead end of Lower Tunnels, Teleporter side.
 * Nailgun - Lower Tunnels, below doorway from Ventilation Room.
 * Super Nailgun -  Slime Section, below Elevator, in Slime.
 * Grenade Launcher - Small corner platform of  Water Room, opposite Teleporter,  Slime Section side.
 * Rocket Launcher - Middle rafter overlooking Ventilation Room.
 * Thunderbolt -  Slime Section, middle of thin platform in Lava room. Picking it up causes the message "Ready for a little swim?" to be displayed.

Powerups

 * Biosuit -  Slime Section, thin platform between Slime and doorways to  Water Room.
 * Green Armor - Small corner platform of  Water Room, opposite Teleporter, opposite  Elevator Section side.

Ventilation Room

 * Double-Barrelled Shotgun beside doorway to  Water Room.
 * Rocket Launcher on middle rafter overlooking room.
 * 2 Nails, 1 on each pillar beside doorway to Lower Tunnels.
 * Lava under vent in the middle of the room.

Lower Tunnels

 * Double-Barrelled Shotgun at dead end, Teleporter side.
 * Nailgun below doorway from Ventilation Room.
 * 25 Health below doorway from Ventilation Room.

Water Room

 * Green Armor on small corner platform, opposite Teleporter, opposite  Elevator Section side.
 * Grenade Launcher on small corner platform, opposite Teleporter,  Elevator Section side.
 * 25 Health on platform halfway between doorway to Ventilation Room and lower floor.
 * 25 Health on lower Elevator leading to Rocket Launcher of Ventilation Room.
 * Water in area between doorway to Ventilation Room and platforms.
 * Teleporter to Ventilation Room beside wall, Double-Barrelled Shotgun of Ventilation Room side.
 * Lower Elevator across from sloped platform, on wall looking into room, leads to higher Elevator.
 * Higher Elevator across from lower Elevator, leads to Rocket Launcher of Ventilation Room.

Slime Section

 * Biosuit on thin platform between Slime and doorways to  Water Room.
 * Super Nailgun below Elevator in Slime.
 * Thunderbolt on middle of thin platform in Lava room. Picking it up causes the message "Ready for a little swim?" to be displayed.
 * Cells on thin platform in Lava room. Picking it up causes the message "Ready for a little swim?" to be displayed.
 * 25 Health beside wall of thin Biosuit platform.
 * Slime covering most of room closer to  Water Room.
 * Lava covering most of room further from  Water Room.
 * Elevator in middle of Slime room.
 * Elevator in middle of Lava room, underneath Lava.

Version Differences

 * Yellow Armor in Ventilation Room.
 * No Double-Barrelled Shotgun in Lower Tunnels.
 * 2nd Cells in Slime Section.
 * Deathmatch spawn locations do not exist, meaning it is impossible to play this in Deathmatch.

Alternate Versions
Aftershock=