DeathMap

DeathMap is a Multiplayer level. There is no in-game name for this level, the name comes from documentation included with the file.

This level features numerous Hazards and supports up to 8 players.

Spawn Locations

 * Danger Corridors, beside invisible wall.
 * Long Blue Corridor, small room beside Central Staircase.
 * Underneath stairs of Central Staircase, opposite Double-Barrelled Shotgun side.
 * Central Staircase, upper brick room.
 * Central Staircase, lower brick room.
 * Near pointed structure in Long Blue Corridor.
 * Near Nails in Fire Room.
 * Fire Room, beside doorway leading to Central Staircase.

Weapons

 * Double-Barrelled Shotgun - Near pointed structure in Long Blue Corridor.
 * Double-Barrelled Shotgun - Central Staircase, side facing Long Blue Corridor.
 * Nailgun - Fire Room, beside set of Bars, side with Button.
 * Super Nailgun - Central Staircase, tunnel reached by using Wind Tunnel.
 * Super Nailgun - Danger Corridors, behind invisible wall in Thunderbolt corridor, side facing Large Wall Spike.
 * Grenade Launcher - Central Staircase, underneath staircase in lower brick room.
 * Rocket Launcher - Danger Corridors, side Bridge Section in Lava room.
 * Thunderbolt - Danger Corridors, just past set of Bars near Large Wall Spike.

Powerups

 * Quad Damage - Danger Corridors, behind invisible wall in safe room across from corridors leading towards Hazards.
 * Quad Damage - Middle of Small Blue Room.
 * Ring of Shadows - Central Staircase, beside doorway to Fire Room.
 * 100 Health - Danger Corridors, behind invisible wall in safe room across from corridors leading towards Hazards.
 * Green Armor - Lower brick room of Central Staircase, diagonal corner from Grenade Launcher.
 * Yellow Armor - Danger Corridors, corridor between Lava room and Large Wall Spike.
 * Red Armor - Danger Corridors, between the Nail Traps.

Fire Room

 * Nailgun beside set of Bars, side with Button.
 * 3 Nails beside set of Bars, opposite side from Button.
 * Three 15 Health beside doorway to Central Staircase.
 * Button opens nearby set of Bars, leads to Long Blue Corridor.

Long Blue Corridor

 * Double-Barrelled Shotgun near pointed structure.
 * Shells near Button.
 * Shells in small room next to Central Staircase, side facing away from corridor.
 * Nails near Button.
 * Rockets in small room next to Central Staircase, side facing towards corridor.
 * 15 Health in doorway leading to Central Staircase.
 * Button nearby Bars opens set of Bars, leads to Fire Room.

Central Staircase

 * Ring of Shadows beside doorway to Fire Room.
 * Green Armor in lower brick room, diagonal corner from Grenade Launcher.
 * Double-Barrelled Shotgun on main staircase, side facing Long Blue Corridor.
 * Super Nailgun in tunnel reached by using Wind Tunnel.
 * Grenade Launcher underneath staircase in lower brick room.
 * 3 Shells in upper brick room, 2 on side opposite Double-Barrelled Shotgun, 1 on side with Double-Barrelled Shotgun.
 * Nails at top of main staircase.
 * Nails at bend of staircases between two brick rooms.
 * 2 Rockets in lower brick room, across from Grenade Launcher corner.
 * Cells near top of staircase in upper brick room.
 * Cells beside doorway to Fire Room.
 * 15 Health at top of main staircase.
 * Wind Tunnel at top of staircase, leads to Long Blue Corridor.

Danger Corridors

 * Quad Damage behind invisible wall in safe room across from corridors leading towards Hazards.
 * 100 Health behind invisible wall in safe room across from corridors leading towards Hazards.
 * Yellow Armor in corridor between Lava room and Large Wall Spike.
 * Red Armor between the Nail Traps.
 * Super Nailgun behind invisible wall in Thunderbolt corridor, side facing Large Wall Spike.
 * Rocket Launcher on side Bridge Section in Lava room.
 * Thunderbolt just past set of Bars near Large Wall Spike.
 * Shells in safe room beside doorway to Central Staircase.
 * Nails in safe room, beside corridors leading towards Hazards.
 * 3 Nail Traps in corridors just past safe room.
 * Room with Bridge Sections that drop into a pool of Lava just after the Nail Traps.
 * Corridor with Large Wall Spike just past the Lava room, Button exists at opposite end to open set of Bars nearby.
 * Teleporter at opposite end of corridor from Bars, leads to Small Blue Room.

Small Blue Room

 * Quad Damage in middle of room.
 * Rockets in corner opposite Teleporter.
 * 25 Health beside Teleporter.
 * Teleporter in room leads to central fire of Fire Room.