Life means death!

Life means death! is a Multiplayer level. It is relatively large, being intended for 6-14 players.

This level has a corrupt soundtrack directory as it searches for Track 1, which is a data track and therefore cannot be played.

Included with this level is a Demo file.

Quick Level Completion

 * Proceed forward through the doorway, then head through a small corridor into a larger room.
 * Head to the intersection of the platforms, then turn right.
 * Move forward into the next room, then continue down a staircase.
 * Turn around, then head to your right to reach the middle of the room, moving away from the staircase.
 * Turn around once more, then head up the staircase.
 * Continue forward to exit the level.

Spawn Locations

 * Central Room, near the doorway leading to the  Crate Room.
 * Outer courtyard connected to lower section of  Water Room, opposite Grenade Launcher side.
 * Lower floor of Exit Room, under the staircase further from the doorway to Central Room.
 * Lower floor of  Crate Room, under the section of balcony further away from the doorway to Central Room.
 * Lower floor of  Crate Room, beside balcony section leading to Central Room.
 * Small Lava corridor next to Central Room leading to  Water Room.
 * Lower floor of  Water Room, far side from doorway to outer courtyard.
 * Elevator in Lava beam room connected to  Water Room.
 * Beside the Teleporter in the Lava beam room connected to  Water Room.
 * Small corridor in Central Room leading to Elevator bringing the player to the upper balcony.
 * Small corridor in Central Room beside the upper balcony.
 * Intersection of small corridors beside  Crate Room.
 * Central Room, section of platform leading to Exit Room.
 * Highest point of ramp in Exit Room, intersection between 2 Cages.

Weapons

 * Double-Barrelled Shotgun - Higher shallow pool of Water in  Water Room.
 * Double-Barrelled Shotgun - Outer courtyard connected to lower section of  Water Room, opposite Grenade Launcher side.
 * Nailgun - Lower floor of  Crate Room, under balcony section leading to Central Room.
 * Nailgun - Highest point of ramp in Exit Room, intersection between 2 Cages.
 * Super Nailgun - Central Room, underneath exit sign.
 * Super Nailgun - Upper level platform in Lava beam room connected to  Water Room.
 * Grenade Launcher - Top of Crate in  Crate Room.
 * Grenade Launcher - Lower shallow pool of Water in  Water Room.
 * Grenade Launcher Lower floor of Exit Room, under the staircase further from the doorway to Central Room.
 * Rocket Launcher - Cage in Exit Room further from doorway to Central Room.
 * Thunderbolt - Larger pool of Water in  Water Room.

Powerups

 * Quad Damage - Top floor of Central Room.
 * Pentagram of Protection - Small pillar in Central Room suspended over Lava, near the bend of the upper balcony.
 * Ring of Shadows - Upper balcony of Central Room, opposite end from Elevator.
 * 100 Health - Middle of upper balcony in Central Room.
 * Yellow Armor - Lower floor of Exit Room, underneath the central ramp.
 * Red Armor - Small corridor running parallel with  Crate Room leading to wooden platform in Central Room.

Crate Room

 * Red Armor in small corridor running parallel with room leading to wooden platform in Central Room.
 * Nailgun on lower floor, under balcony section leading to Central Room.
 * Grenade Launcher on top of Crate.
 * 2 Nails beside the Nailgun.
 * Crate on lower floor, across from balcony.
 * Elevator under bend of balcony leads from lower floor to balcony.

Central Room

 * Quad Damage on top floor.
 * Pentagram of Protection on small pillar suspended over Lava, near the bend of the upper balcony.
 * Ring of Shadows on upper balcony, opposite end from Elevator.
 * 100 Health at middle of upper balcony.
 * Super Nailgun underneath exit sign.
 * Nails beside Super Nailgun.
 * 2 Rockets on top floor.
 * Two 25 Health on top floor.
 * Elevator at bend of wooden platform leads to top floor.
 * Elevator at end of corridor connected to wooden platform, opposite Red Armor corridor next to  Crate Room, leads to upper balcony.
 * Teleporter directly across from  Crate Room, leads to Teleporter in Lava beam room connected to  Water Room.
 * Lava covers the entirety of the lowest portion of this room.
 * Small corridor with Lava below it leads to the  Water Room.

Water Room

 * Double-Barrelled Shotgun in higher shallow pool of Water.
 * Double-Barrelled Shotgun in outer courtyard connected to lower section of room, opposite Grenade Launcher side.
 * Super Nailgun on upper level platform in Lava beam room.
 * Grenade Launcher in lower shallow pool of Water.
 * Thunderbolt in larger pool of Water.
 * 2 Cells beside the Thunderbolt.
 * Two 25 Health in outer courtyard connected to lower section of room, Grenade Launcher side.
 * Bars separate this room from the Central Room.
 * Elevator in room with thin beams and Lava on Grenade Launcher side, leads to upper level platform.
 * Teleporter on upper level platform in Lava beam room, leads to Teleporter of Central Room.
 * 2 shallow pools of Water at the lowest bends of the staircase leading to the Central Room.
 * Larger pool of Water in middle of room, bottom of staircase.
 * Large room with thin beams and Lava below it across from the courtyard.

Exit Room

 * Yellow Armor on the lower floor, underneath the central ramp.
 * Nailgun at highest point of ramp, intersection between 2 Cages.
 * Grenade Launcher on the lower floor, under the staircase further from the doorway to Central Room.
 * Rocket Launcher in Cage further from doorway to Central Room.
 * Rockets in Cage closer to doorway to Central Room.
 * 25 Health at top of staircase, far side from doorway to Central Room.
 * Two 25 Health on the lower floor, under the staircase closer to the doorway to Central Room.
 * 2 Cages in the middle of the room, each side of a central ramp.
 * A Button on the wall at the bottom the central ramp allows the 2 Cages to temporarily raise.
 * Bars separate Level Exit from the rest of the room.
 * Level Exit at top of central staircase just in front of the higher central ramp.