Thread:Deathstalker666/@comment-1496755-20180827202615/@comment-3547390-20181024124339

Wonderful, I shall download it later, thanks for finding these treasures.

Indeed, Minecraft is one of the most popular sandbox games, meaning its focus is pretty much on doing what you want. Many enjoy building stuff. Same reason I could never really get into The Sims like other people, my only goal would be to collect every piece of furniture and put it on my lawn. I just really love the hunt, the challenge of finding something hard to get. You know, MMOs do provide an element of rare drops, one thing highly missing from most other titles.

Quite so. Mods can help with all of that, but of course it never gets as good as say Thief would. Being able to throw random furniture and use it all as strategy, or just having the insane strategy of stacking boxes over a guard, are just things you can never really find in other games. That of course isn't without even touching the unique ambience that game offers. It really is weird how nobody has come up with something to touch it.

My family tends to insist on throwing lights up everywhere and thinking I need them. The problem is, they end up blinding me more than anything. I see much better in low light, my eyes are so used to the darkness that I can see rather well. Give me a computer monitor, that is light enough right there.

Funnily enough, that is exactly how I see Quake, a fix for earlier attempts that simplified the mess that came earlier. But yes, you are right, people tend to focus on the newest projects. Even with older titles, people tend to want to move forward, so they hang all around the same popular titles. It just feels so... cookie cutter... to touch the few everyone knows and avoid the rest.

Well, you have talked to me for years, you were bound to reuse one eventually. I am quite surprised I remembered it. Quite the inspirational comic and quite the important lesson about riding bears.

Glad to hear, I don't like being like that at all. Nods, I have had quite the miserable memories of thinking back to when I spent an entire year doing nothing but D&D. But yes, right now is one of those times where I just am in a more... confused... state of mind. I have a stronger urge to collect random stuff, so I am pulling back from Quake for a little bit, hopefully getting back into it with the server. MMOs sound promising, Minecraft's main problem is that you tend to hit a wall fairly quickly. I already gathered an amount of the rarest stuff that would make any ten year old think I hacked it in. The only thing I have yet to find is something so ridiculously rare it might not even exist. Oh, there are mentions of it, yet I am not sure there has ever been a video or documented proof of its existence. Of course, I have already found one of those mythological things (the rarest enemy in the game, which the developer said were taken out a bunch of versions prior, though because I version hopped it might have been generated with my earlier world). I guess the benefit of newer Minecraft is there are more rarities to go after, but the cost is that those rarities are so easy to gather due to such ridiculously overpowered things that they can't be seen as rarities. There are a large number of reasons newer Minecraft just got butchered, which is a shame because I could have some more targets to go after.

It isn't that it isn't vanilla compatible that is what matters, more about the year it came out. What I am saying is that people tend to gravitate towards the newer content and forget the old. But yes, purity is something I love.