RacNab

🇮🇪

RacNab is a modification for Quake made by Levi Silver. This modification combines the mechanics of a pipebomb with the mechanics of a fragmentation grenade. The author warns against using this modification in Deathmatch due to the ability for it to crash servers.

RacNab is short for Radio Control Nail Bomb; it was originally going to be a code name, but the author could not come up with a better name to describe the file.

A RacNab costs 3 Rockets to fire, but can be fired regardless of the Weapon held. A normal grenade projectile is launched with the difference that no sound is made. This projectile does not explode on contact or after a period of time, instead it waits for the player to detonate it, much like a pipebomb.

The player can detonate the RacNab at any time, as long as they are within 1000 units of the projectile. Further than that, the command will simply be ignored. Upon detonation, the projectile launches into the air and breaks apart into 20 Nail fragments. Each fragment does 33 damage, making it highly devastating in a confined area.

Furthermore, the player can fire two "sets" of RacNabs that work independently from one another. This allows the player to stage multiple timed explosions from different areas, as opposed to attempting to sync all explosions at a single time.

Impulses

 * Impulse 61 - Fires a RacNab
 * Impulse 62 - Detonates all RacNabs
 * Impulse 63 - Removes all RacNabs
 * Impulse 64 - Fires a RacNab in a second set
 * Impulse 65 - Detonates all second set RacNabs
 * Impulse 66 - Removes all RacNabs from the second set.