User blog comment:Vorknkx/The Guide to id Software's Game Characters/@comment-3547390-20120409162520/@comment-1496755-20120411121919

Yeah, I've always thought that id games' non-detailed storylines can be advantage because they allow the player to add a lot from his own imagination. And that makes the game come to life :)

I used to write a lot of Doom fan fiction in the period 2004 - 2006. Maybe I should start writing again - it makes me feel really good.