CTF3: DySpHoRiA

DySpHoRiA or DySpHoRiA C.T.F is a Multiplayer level in Threewave Capture. This level is designed for Capture the Flag.

Like all other custom levels in Threewave Capture, this map was entirely designed to be used on their specific server. While it can be used outside of the server without the proper version of Threewave Capture, it will not be identical to how it was intended to be played.

Also note that all players spawn inside of their base when Capture the Flag is enabled. Spawn locations designates locations players spawn if Capture the Flag is disabled. In Capture the Flag, the flags themselves can be found in the area behind the Bars of each base.

Spawn Locations

 * Middle of upper bridge in Central Section.
 * Double-Barrelled Shotgun square in red base of Bases.
 * Beside 2 Nails of raised platform in Underground Section, red base side.
 * Beside 2 Nails of raised platform in Underground Section, blue base side.
 * Beside Thunderbolt in Underground Section, blue base side.
 * Beside Thunderbolt in Underground Section, red base side.
 * Green Armor of red base of Bases.
 * Green Armor of blue base of Bases.
 * Blue base of Bases, Double-Barrelled Shotgun side of upper floor.
 * Blue base of Bases, Super Nailgun side of upper floor.
 * Red base of Bases, Double-Barrelled Shotgun side of upper floor.
 * Red base of Bases, Super Nailgun side of upper floor.
 * Red base window of Central Section.
 * Blue base window of Central Section.
 * 25 Health corner of Central Section.
 * Nails corner of Central Section.
 * Double-Barrelled Shotgun square in blue base of Bases.
 * Super Nailgun square in red base of Bases.

Weapons

 * Double-Barrelled Shotgun - Large square in red base of Bases, same diagonal corners from the Shells of the Central Section.
 * Double-Barrelled Shotgun - Large square in blue base of Bases, same diagonal corners from the Shells of the Central Section.
 * Double-Barrelled Shotgun - Inner section of red base of Bases, same side as Double-Barrelled Shotgun square.
 * Double-Barrelled Shotgun - Inner section of blue base of Bases, same side as Double-Barrelled Shotgun square.
 * Nailgun - Upper floor of red base of Bases, beside Wind Tunnel leading to 100 Health Crate.
 * Nailgun - Upper floor of blue base of Bases, beside Wind Tunnel leading to 100 Health Crate.
 * Super Nailgun - Large square in red base of Bases, opposite square from Double-Barrelled Shotgun.
 * Super Nailgun - Large square in blue base of Bases, opposite square from Double-Barrelled Shotgun.
 * Super Nailgun - Raised platform in Underground Section, same corner as Super Nailgun of red base of Bases.
 * Super Nailgun - Raised platform in Underground Section, same corner as Super Nailgun of blue base of Bases.
 * Grenade Launcher - Bridge overlooking Central Section, side closer to red base of Bases.
 * Rocket Launcher - Central Section, middle of central area.
 * Thunderbolt - Underground Section, beside Water tunnel leading to red base.
 * Thunderbolt - Underground Section, beside Water tunnel leading to blue base.

Powerups

 * Quad Damage -  (#2)  of Underground Section.
 * Pentagram of Protection -  (#1)  of Central Section.
 * Ring of Shadows - Bridge overlooking Central Section, side closer to blue base of Bases.
 * 100 Health - Crate of red base of Bases on Super Nailgun side.
 * 100 Health - Crate of blue base of Bases on Super Nailgun side.
 * Green Armor - Upper floor of red base of Bases, beside doorway leading to bridge over Central Section.
 * Green Armor - Upper floor of blue base of Bases, beside doorway leading to bridge over Central Section.
 * Yellow Armor - Crate of red base of Bases on Double-Barrelled Shotgun side.
 * Yellow Armor - Crate of blue base of Bases on Double-Barrelled Shotgun side.

Central Section

 *  (#1)  in Lava, corner closest to Shells beside blue base of Bases.
 * Ring of Shadows on bridge overlooking section, side closer to blue base of Bases.
 * Grenade Launcher on bridge overlooking section, side closer to red base of Bases.
 * Rocket Launcher in middle of central area.
 * 2 Shells in diagonal corners, 1 beside each staircase leading to base of Bases.
 * Nails beside staircase leading to blue base of Bases, between 2 Shell corners.
 * 25 Health beside staircase leading to red base of Bases, diagonal from Nails.
 * 2 Teleporters in middle of central area, leads to appropriate middle of upper floor of base of Bases, opposite side leading to base of Bases.
 * Lava below the middle of central area.
 * 2 Doors, 1 beside each window designating a base, leads to the appropriate base of Bases.

Bases

 * Two 100 Health, one on top of each Crate in each base on Super Nailgun side.
 * 2 Green Armors, 1 on the upper floor beside the doorway leading to the bridge over the Central Section.
 * 2 Yellow Armors, 1 on top of each Crate in each base on Double-Barrelled Shotgun side.
 * 2 Double-Barrelled Shotguns, 1 on each large square in each base, same diagonal corners from the Shells of the Central Section.
 * 2 Double-Barrelled Shotguns, 1 in each inner section of base, same side as Double-Barrelled Shotgun in outer section.
 * 2 Nailguns, 1 beside each Wind Tunnel doorway on the upper floor leading to Crate with 100 Health.
 * 2 Super Nailguns, 1 on each large square in each base, opposite side from Double-Barrelled Shotgun square.
 * 4 Shells on the upper floor, 1 beside each doorway in each base leading to Green Armor.
 * Nails on upper floor of blue base between Elevator and central ring.
 * 2 Nails, 1 beside each Wind Tunnel doorway on the upper floor leading to Crate with Yellow Armor.
 * 4 Rockets, 2 in each inner section on side opposite Double-Barrelled Shotgun.
 * 2 Rockets, 1 in each dead end of the upper floor of the central ring, Super Nailgun side.
 * 4 Cells, 2 in each dead end of the upper floor of the central ring, Double-Barrelled Shotgun side.
 * Eight 25 Health, two beside each column in each base.
 * 25 Health on upper floor of blue base between Elevator and central ring.
 * Water in container in middle of each base, leads to Underground Section.
 * 2 Bars, 1 in each base on opposite side from Door to Central Section, lead to an inner section.
 * 4 Elevators, 2 in each base, 1 on each side perpendicular the Door and Bars.
 * 4 Wind Tunnels, 2 in each base, 1 on each side of the inner section and are accessible by same side of the upper floor.
 * 4 Crates, 1 beside each Wind Tunnel end, requires player to hug far wall from entrance to get on top of.
 * 2 Teleporters, 1 at the top of each inner section, leads to the middle of the upper floor of the retrospective base.

Underground Section

 * 2 Super Nailguns, 1 on each raised platform in diagonal corners, same corner as Super Nailgun of Bases.
 * 2 Thunderbolts, 1 beside each Water tunnel leading to each base.
 * Two 25 Health, one beside each Thunderbolt.
 * 4 Nails on raised platform heading towards middle of room, same side as Super Nailgun.
 * 4 Radioactive Containers, 2 beside the doorway to each base on a raised platform, same side as Super Nailgun.
 * Water covers the majority of the middle area.
 * 2 Shootable Buttons, 1 beside the 2 Radioactive Containers, temporarily opens up a Movable Wall in the same corridor as the 2 Nails that leads to  (#2) .