FredCast

FredCast is a Multiplayer level. This level consists of a lot of tight corridors and is intended for close combat. There is no in-game name for this level, the name comes from documentation included with the file.

Using transparency through a Source port can reveal that the Teleporters in this level include an additional series of brushes inside the Teleporter to make them function. As the original DOS version did not include transparency, the author did not clean up the interiors of the Teleporters.

Spawn Locations

 * Teleporter room in  Water Level.
 * Teleporter room in Larger Side Area.
 * Teleporter room in Main Section.
 * Teleporter room in Small Skybox Side Area.
 * Main Section, windowed room overlooking large staircase.
 * Hole leading to  Water Level, between pillar room and area beneath Grenade Launcher balcony.
 * Outside the map. (corrupt)
 * Main Section, room between pillar room and area beneath Grenade Launcher balcony.
 *  Water Level, ramp leading to Larger Side Area.
 * Larger Side Area, intersection between Teleporter room and Nailgun room.

Weapons

 * Double-Barrelled Shotgun - Dark corner behind pillars of Main Section, near large staircase.
 * Double-Barrelled Shotgun - Main Section, room between pillars and area beneath Grenade Launcher balcony.
 * Double-Barrelled Shotgun - Larger Side Area, between two doorways of Teleporter room.
 * Nailgun - Teleporter room of Small Skybox Side Area.
 * Nailgun - Beside Water hole in Larger Side Area.
 * Super Nailgun - Bridge crossing middle area of Main Section.
 * Super Nailgun - Main Section, under Grenade Launcher balcony.
 * Grenade Launcher - Top of three floor staircase in Main Section.
 * Grenade Launcher - Main Section, windowed room overlooking large staircase.
 * Thunderbolt - Hole in middle of  Water Level.

Powerups

 * Quad Damage - Beside Teleporter in Main Section.
 * Red Armor - Intersection between ramp leading to Small Skybox Side Area, Teleporter, and route to Super Nailgun bridge of Main Section.

Main Section

 * Quad Damage beside Teleporter.
 * Double-Barrelled Shotgun in dark corner behind pillars, near large staircase.
 * Double-Barrelled Shotgun in room between pillars and area beneath Grenade Launcher balcony.
 * Super Nailgun on bridge crossing middle area.
 * Super Nailgun under Grenade Launcher balcony.
 * Grenade Launcher at top of three floor staircase.
 * Grenade Launcher in windowed room overlooking large staircase.
 * Shells behind middle pillar near large staircase.
 * Shells beside staircase in room between pillars and area beneath Grenade Launcher balcony.
 * Nails under bridge in middle area.
 * 2 Nails beside Super Nailgun under Grenade Launcher balcony.
 * Rockets on balcony overlooking large staircase.
 * Rockets beside Grenade Launcher in windowed room.
 * 25 Health beside stone arch, side closer to Teleporter.
 * 25 Health at middle point of large staircase.
 * Two 25 Health beside staircase leading into windowed room.
 * Teleporter in central area, leads to Teleporter in  Water Level.
 * Doorway in area between pillars and area beneath Grenade Launcher balcony leads to  Water Level.

Water Level

 * Thunderbolt in hole in middle of the section.
 * Rockets beside Elevator.
 * Cells in Thunderbolt hole.
 * Cells beside Thunderbolt hole.
 * Cells at start of tunnel leading to ramp leading Larger Side Area.
 * 25 Health in Teleporter room.
 * 25 Health beside ramp leading to Larger Side Area.
 * Area is almost entirely submerged with Water.
 * Small side room with Teleporter, leads to Teleporter room in Small Skybox Side Area.
 * Tunnel leads to Elevator which in turn leads to the room beside the Super Nailgun bridge of the Main Section.

Small Skybox Side Area

 * Red Armor at intersection between ramp leading to this section, Teleporter, and route to Super Nailgun bridge of Main Section.
 * Nailgun in Teleporter room.
 * Nails in Teleporter room.
 * 25 Health at base of ramp leading to this section from the Main Section.
 * Small side room with Teleporter, a lit skybox can be seen above it, leads to Teleporter room in Larger Side Area.

Larger Side Area

 * Double-Barrelled Shotgun between two doorways of Teleporter room.
 * Nailgun beside Water hole.
 * Shells beside Teleporter in Teleporter room.
 * Shells beside Double-Barrelled Shotgun in Teleporter room.
 * 2 Nails beside Water hole.
 * Room with hole to  Water Level near corridor leading to area underneath Super Nailgun bridge of Main Section, hole leads directly across from Elevator.
 * Teleporter room in middle of section, leads to Teleporter in Main Section.
 * Doorway inTeleporter room opposite one leading to Nailgun area leads to ramp leading to  Water Level.