Thread:Deathstalker666/@comment-1915529-20140121210201/@comment-3547390-20140210221618

Hahahhaha! I beat Jerec! No saves, no healing, no force powers, just running around in circles with my lightsaber! I can't believe it! I thought you guys said he was hard... I am scared, I thought I was terrible with a lightsaber. Yun was a problem, those brothers were a nightmare, and that floaty dude was impossible. But Jerec? Stay close enough to him so he doesn't shoot destruction and you have a chance. I am surprised, it took a lot reloads but he didn't run away (not that he had a chance, I lured him away and was going to block his entry like I did in a previous practice run when I found 2 slashes could kill him).

Just goes to show. I fail at the easy stuff and conquer the hard. Kell Dragons were easy, a locked door was hard. Jerec was rather easy, while that small thing was a nightmare. I need a challenge, what's the easiest FPS ever? I need to fail hard :P!

Also, I did so awesome that I broke the end! I hope there wasn't anything after the credits as the game crashed at that point...

Still, the end was the best cutscene of the game. Kyle was finally a good person, simply wanted to slaughter a ton of innocents (hooray!), got the older woman who doesn't say much to be his copilot (somebody who can shut up!), and crushed all dreams of his father (who's death caused me all this trouble). The best happy ending I have ever seen! If you don't know what I mean, think of the Smurfs. Sure, the whole movie (show, I actually am just using this as an example and haven't seen the movie nor do I really want to do to how I know the movie must end) has a guy wanting to eat them, but in the end the singing blue things run rampant and we have to worry if they will want revenge in their deranged minds!

For Thief....

Wow, I can't believe your skipping a day. Well, at least now we can actually talk about it after you beat a level. I have plenty of time during the night and therefore do not worry about time. Level 10 might be a 4-5 hour just so you know, it is EXTREMELY large, perhaps the largest in the game. Though I could be exaggerating due to a lack of memory.

Exactly, what is Thief about anyway? It isn't about a proper fighting game, it is about sneaking. So, simply put, you stealthed a God.

Quake definately needed better boss fights. Unreal's boss fights are great. SS2 can teach you how to make a terrible boss fight (to summarize, it is just based on luck like an RPG).