File:Unreal

Description
This is the level that Negke made a screenshot of and proceeded to describe the whole game as being very similar to this level. I would agree for the most part, this level is another corridor run with a central area like Legion of Darkness. The biggest difference between the two is that the corridors themselves are segmented and that there are no rooms to enter.

I think this in Q2 that this is the second largest in regards to Enemies (after Demon's Lair with 69) as it has 55. Many Enemies are clustered together, which makes it rather convenient when combined with the plentiful ammo for the Rocket/Grenade Launcher. Combine that with a Pentagram of Protection and numerous 25 Health across the map, this is no longer a challenge but instead a kill-fest!