Thread:Deathstalker666/@comment-1915529-20140221183807/@comment-3547390-20140312011951

Well, we stole your flawed language and made it better. Look at the word program! You add so many extra letters that don't change the pronunciation!

I have no problem finding the location of anything. You don't get randomized locations until Thief 2. It isn't the sense of direction that makes a level challenging for me, I always know where I am (even in a new FM). It is finding TRBs that is the nightmare.

I'm sitting, thinking about how much fun it will be to play Thief... oh wait, I can right now. Sorry :P.

The Trickster could have succeeded if he moved a bit faster. Walking extremely slow as you lumber to the next object definately didn't help things.

I set my ringtone to be the Trickster. Now we can conjure up the DP with every phone call!

EDIT: The super hard level was beat on my second try.... yeah. Still, there were some close calls and I wasted a ton of healing potions in the fire tower as I kept alerting the mages even when I tried spamming the place with moss (the reason I got injured is because I would back into shadows that also concealed hot plates). I also had a lot of bad luck with stuck guards and other bugs (there was an annoying mage facing in my direction in the fire tower that I somehow knocked out in a strange fashion that should not have worked). Still, somehow I made it through and am quite happy with how I managed the game prior to the air tower (I think an air mage walked into me and I spent some time running around in darkness with air elementals going crazy).

Somehow I beat the level in an hour and thirty minutes. No idea how on earth I managed to stretch it out to three hours on my first playthrough.