Thread:Deathstalker666/@comment-1915529-20150523192506/@comment-1496755-20150531135118

I'm surprised Greg McMartin hasn't tried to recreate a Radix level in the Quake engine. Though, of course, only I would be able to recognize it when I see it ;)

What was John Romero's golden rule? The first level of the new game (with a new engine) should not be possible to recreate in the engine of the previous game. I think they started to break the rule after Romero left. I believe there is only one small structural element in the first level of Quake II that cannot be faithfully recreated in the Q1 engine. The rest of the level should be possible to copy.

Somewhat related to Quake - on the WoW server where I play sometimes, I have characters named "Chthon" and "Niggurath" - I don't really play them often, but I don't delete them either, so that these names would be under my control (as long as they exist, no one else can create characters with these names). As a Quaki Wiki Admin, it is a matter of honor for me to possess these names!

I wonder if the name "Armagon" is already taken? I will try later ;)