User blog:Le Rottweiler/Who’s leaving all this crap lying around‽

A typical cliché in old school first‐person shooters is the tendency to insert munition, firearms, and other equipment where one would not normally expect to find them. This is pardonable in environments populated by people (Wolfenstein 3D), and Quake indeed has a few maps where this is more comprehensible. But most of the game does not take place in these areas. Armour, munition, Biosuits, healthkits, and firearms are scattered across primitive dimensions.

Who’s leaving this crap lying around, and why? I have a hypothesis: some marines were sent, before you, to put an end to Quake. They carried all types of equipment around, but they were not strong enough to persevere, so their spoils scattered the realms of Quake. As for why their corpses are nonexistent, it’s probable that the monsters devoured them. The problem with this hypothesis is that it doesn’t explain why this stuff (except for the 15 Health) is in good condition, particularly the armour and suits. It’s difficult (yet possible) to credit that some of the soldiers were never hit in their torsos, but perhaps there’s armour lying around because it’s in good condition. The suits are less facile to explain, but it’s possible that a few scientists travelled with the marines and required Biosuits to facilitate their research.

What else could be causing this?