Thread:Deathstalker666/@comment-1915529-20140121210201/@comment-1496755-20140209150055

Oh yes, I've seen the droid ballet, though I can't remember how exactly I got in there. It's pretty fun to see. The whole concept of a level where you have time to sneak around and explore before the enemies become hostile to you is pretty cool.

Last night I beat level 18 with all secrets found. I think I know why I dislike this level - because I can't memorise it. For every FPS I've played (starting with good ol' Doom), I've always been able to memorise the levels and remember them in detail. But level 18 eludes me - the structure is pretty complicated, and there are lots of deadly falls. Level 19, on the other hand, is lovely :)

The levels in MotS are a lot more dynamic than what you have in JK. Imagine a Rebel base under attack by Imperial forces... or a spaceship that is being hijacked by pirates! The designers have used every possible trick with the engine. They made some enhancements to it too - like colored lighting. It's a small detail but it really makes the game look better.

Lightsaber combat is a lot more realistic in JO. More moves, three fighting styles (medium, fast and strong), better parry/deflection system, improved saber throw. Besides, you will have a lot more lightsaber-wielding enemies to fight. Plus, there is a really cool option for a slow-motion camera spin every time you slay an enemy Jedi - it feels great! The Quake 3 engine really shines in this game.

EDIT: By the way, nice map, Raadec!

EDIT 2: Forgot to mention - when you finish JK with all secrets found, you get a total of 31 stars. That means you can max out all skills except one, which will only have 3 stars in it (in my case it was Pull because I never use it). I guess the missing 32nd star is the bonus skill that you get for being loyal ;)