Thread:Deathstalker666/@comment-1915529-20140221183807/@comment-1496755-20140303220409

Ooooh, Aladdin - I've played that. I hated the level inside the genie's lamp. But the Sultan's palace was very beautiful, especially the flamingos.

My fondest gaming memories are from Apogee games - they were awesome during the first half of the 1990's. They changed their name to 3D Realms, released two good games (Duke Nukem 3D & Shadow Warrior) and then everything went down the drain... it's a sad story.

Most of their stuff was 2D platformers (e.g. Crystal Caves, Secret Agent, Paganitzu, etc.) and arcade-style sidescrollers (e.g. Major Stryker and the awesome Raptor: Call of the Shadows), yet they were really good. One could tell that they were made with love and dedication. They made some shooters too - e.g. Blake Stone and its sequel, Planet Strike. The real jewel here is Rise of the Triad. It may look simplistic, but it's super-fun to play, especially if the violence level is set to maximum :)

Monolith also started very good, with the brutal FPS Blood and the 2D platformer Claw, then went down the drain as well...

Descent was another thing I played as a kid - it looks like a simulator, but it's not. It's a pure first-person shooter with an interesting peculiarity - zero gravity and 360-degree movement (you can go in any direction without restrictions, you can also turn upside-down, etc.).

Let's not forget Commander Keen - id Software's debut. Again, it's simplistic, yet obviously made with love and creativity.

Very few modern games can attract my attention. I usually play sequels of old classics (e.g. Doom 3, Quake 4, etc.)

...

Gaming (especially PC gaming) made its greatest advancements during the 1990's, which coincides with my childhood and early adolescence. Not surprisingly, most gamers I've met are around my age - they were caught by the same wave.

Of course, there are some additional factors, e.g. the low availability of computers and good hardware in my country during the 1990's (those were poor years). Have you ever had a Cyrix CPU? It's an abomination! But it was also the cheapest thing on the market, so...

Still, there was a positive effect from this shortage of hardware and software - I learned to respect my games. I would never play something and then just toss it aside like some kids do nowadays.