Thread:Deathstalker666/@comment-1915529-20150523192506/@comment-1915529-20150617215857

By minimum do you mean only a few, or do you mean there should be not less than say 500 because they are so fun to be slaughtered by? I agree with you if you mean the latter. Barons were too few in number in Doom 1 and they don't even make an appearance in Doom 3. The Hell Knights make up for it slightly.

Another nice touch would be a Cyberdemon who does not need the games most powerful weapon to hurt it, and which can kill it without any difficulty at all.

It does feel a little forced that they are rebooting the same story for the third time. Doom 3's story is nicely wrapped up in Resurrection of Evil and so it does not need a sequel following the same story as Doom 2. But that however makes you ask, why do we need another Doom? If it is just an updated version of Doom 3 like that was for Doom 1, then it will feel pretty ball-numbingly forced. However it could to do something to combine the fast action of Doom 1 with the atmosphere of Doom 3 (for example), it would make for a very nice game to play.

With Doom 3 on the PS3/360, you can play a crystal clear dark corridor FPS without spending money on a new one that will no doubt require a very decent PC. So Doom 4 has to be different. But then CoD spews out the same thing over and over again and it sells, so Doom 4 doesn't have to be different to make money because dumb people will buy it anyway. It would be nice to have something different though.