Tightrope by g.ancheta

tightrope by g.ancheta or Tightrope is a Single Player and Multiplayer level. This level is rather small and tight.

Since Glenn Ancheta tended to put Shamblers in his levels, he tried to avoid doing such in this map, but ended up having to do such since the level otherwise felt too easy.

Note that Monsters can easily get stuck under the Elevators or travel through the Teleporters, making this level more chaotic. The Grenade Launcher alcove also was intended to be more hidden, but is triggered by picking up various resources in the level.

Quick Level Completion

 * Move backwards to the Shells, which will trigger a Movable Wall to open in front of you.
 * Move forward, triggering the Movable Wall behind you, and head up the Elevator at the end of the corridor.
 * Cross the thin beam, then turn left and collect the Silver Key.
 * Return to the starting intersection, then continue down the hallway and head up the Elevator.
 * Turn right, then cross the thin beam and enter the dark doorway on the far side.
 * Collect the Gold Key.
 * Retrace your steps to where you collected the Silver Key.
 * Continue forward to exit the level.

Walkthrough
Proceed forward to collect the Double-Barrelled Shotgun, this will cause a Movable Wall to open behind you. Turn around and head down the corridor, avoiding the Shells, and head up the Elevator at the far end of the corridor. Turn right to kill the 4 Rottweilers on the near side and the 4 Grunts on the opposite side. Proceed to the thin beam separating the two sides, then look downwards to kill a Shambler in the pit below. Drop to your left, landing in the pit, to collect the Rockets below. Return to the starting room by using the Elevator behind you, then collect the Shells you previously ignored. A Movable Wall will open in front of you, revealing another corridor with an Elevator. Move quickly down the corridor to avoid the Nail Traps near the end, then head up the Elevator on the far side. Move forward into the next room, then turn left to kill a Scrag. Turn right to kill another Scrag, then turn left to kill the 2 Scrags, 1 in each far corner of the room.

Proceed forward onto the thin beam to cross to the far side of the room. Below the beam is a pool of Slime, there is a Teleporter in the lower right corner that will return you to the beam in the event you fall. Turn right on the far side of the beams, then head towards the wall to collect the Rockets. Turn around, then cross the ledge to collect the Silver Key. This will cause a Movable Wall to open on the ledge where the Grunts were. Return to the starting intersection, then turn right to collect the Nailgun. This will cause another Movable Wall to open behind you, turn around to kill the Ogre in the newly revealed alcove. Collect the Nails in front of you, then turn around to see another Movable Wall slide aside. Kill the Ogre in the newly revealed alcove.

Proceed forward to touch another Movable Wall, which will slide aside to reveal another alcove. Kill the Ogre inside, then collect the Shells to your left and 25 Health to your right. You will cause a Movable Wall to slide aside in front of you, plus trigger a Nail Trap that temporarily opens the Movable Walls behind the Ogre on the opposite side. Continue forward to collect the Shells and two 25 Health, then turn around and return to the starting intersection. Continue forward into the alcove where you killed the first Ogre. Touch the far wall to reveal another Movable Wall, which will move aside to reveal another alcove. Kill the Ogre inside while collecting the 2 Nails, 1 to your left and 1 to your right. Collect the 25 Health in the upper left corner, then hit the Shootable Wall in front of you to reveal another alcove. Much like the opposite side, a Nail Trap will be fired that alerts anything on the opposing side while also opening the Movable Walls. Collect the Green Armor, Rockets, and Grenade Launcher inside.

Return to where you killed the Rottweilers, but this time drop into the pit where you killed the Shambler. Head to your left to collect the Rockets, then continue forward to collect the two 25 Health. Collecting the resources down here will cause the Movable Walls in the starting room to slide open. Turn right, then cross the pit to collect the Nails to your left. Turn right, then collect the Shells and 25 Health. Turn right, then head to the upper left corner of the room to head into the Teleporter and return to the floor above. Turn around and head to the middle of the room, then turn right and cross the thin beam. Continue forward into the newly revealed alcove to collect the Gold Key. Retrace your steps to the Silver Key area, then kill the Ogre behind the newly revealed alcove behind the Silver Key alcove. Head into the Teleporter straight ahead to exit the level.

Spawn Locations

 * Single Player intersection.