BFG4000

The BFG4000 is a Weapon found in DaScott's Quake Deathmatch mods. A modification of the BFG found in the DeathMatch PLUS PACK!, this has been altered to have a very different range formula. It cannot instantly kill

This Weapon is found in the same locations as a Thunderbolt, meaning both Weapons will be picked up at the same time. This Weapon appears the same and functions similar to the Grenade Launcher so that it can be used on Multiplayer servers without requiring work on the client side. This Weapon uses 20 Cells per shot.

Strategy
The BFG is a rather powerful weapon, a direct shot can Gib a Shambler. Furthermore, multiple enemies can be taken out in the blast radius. Taking a few seconds to fire, a ball of fire is shot from the BFG towards whatever the player has aimed it at. An extremely powerful weapon, the BFG is well-known for being a powerful weapon for beginners, and even more deadly in the hands of experts due to the more unconventional traits of the Weapon.

The BFG9000 has a rather unique ray system; the closer to the opponent, the more powerful the shot. The BFG attempts to emulate this, resulting in shots where the player can shoot at the wall and still hit an opponent far away from them.

Unlike the BFG in the DeathMatch PLUS PACK!, this Weapon can often Gib as long as the player is in the same room and has the player in their line of sight. This makes it a lot more powerful than the aforementioned Weapon, since even firing at a random wall in the general proximity is enough to instantly kill their opponent. On the other hand, the BFG is no longer as overpowered as it was at close range, meaning while it can kill a player in a single shot it cannot break such things as Shub-Niggurath. There is also a small degree of Splash Damage that might hurt the player if they are too close.

Advantages

 * Extremely powerful, more powerful than anything in the vanilla arsenal, and can kill any opponent in a single shot.
 * Splash damage means the player doesn't need to be the best at aiming. In fact, if the player is not too far from their opponent, they can cause 300 points of damage, instantly killing any other player. Even from a distance, a single shot is often enough to kill an unarmored player.

Disadvantages

 * Requiring 20 Cells per shot, it is very easy to run out of Ammo, especially as Cells are the rarest type.
 * This weapon is a bit slow to fire, taking longer than a Rocket Launcher between shots and having a slow buildup prior to each shot.

Regular Death

 * "Player" bows before "Attacker"'s BFG

Gibbing

 * "Player" was gibbed by "Attacker"'s Ball o' Death