Thread:Raadec/@comment-3547390-20130307195655/@comment-1496755-20130822074914

Well, this will be the genius of the Quake MMORPG - you won't grind like you do in other RPG's, you will still shoot and fight enemies in real time, like in an FPS game! You can even get some kind of bonus for dispatching enemies in a certain way (e.g. hacking them with an axe increase the chance for a cool item to drop, etc.).

Secret levels should be a nice source of special ingredients and other stuff. For example, "liquid void" can only be found in The Edge of Oblivion - but it drops very rarely, and only on Hard or Nightmare difficulty :)

And, as Death mentioned, players should be able to create and maintain their own servers, to prevent the game from dying when the developer decides to ditch it.