Thread:Deathstalker666/@comment-26005008-20160407215658/@comment-1496755-20160421051529

DOSBox makes things so easy - it provides tons of memory, without having to play around with configurations. An emulator that surpasses the original... Since this was such an issue back then, some games actually had cheat codes that displayed your memory usage (Wolf 3D had this, along with a prominent gauge in the startup screen) - this feature was mostly used for troubleshooting purposes.

So far the only thing that comes to mind is MAP15 - it is massive, has lots of grass, and lots of shotgunners perched at various spots, sniping at you. There is a lake in this level, but it's inaccessible, serving as "scenery". The cage is a problem since there aren't any. So this makes me think about MAP19, which is massive, has a moat (not exactly a lake, but it could look like one) and some monsters in cages... but it lacks grass. So then comes MAP26 which has cages and a few lake-like pools, but no grass again (and it's not exactly a massive level).

The mystery deepens!