JoinInAndDie!-1

'''JoinInAndDie! -1''' is a Multiplayer level. This level is intended for 2-4 players.

Spawn Locations

 * Middle of Top Floor.
 * Lower Floor, beside Nails.
 *  Water Section, beside Elevator from Middle Corridors.
 * Middle Corridors, opposite end of corridor from staircase leading to Wind Tunnel.
 * End of raised structure of  Water Section.
 *  Water Section, Elevator from Middle Corridors.
 * Middle Corridors, top of raised platform below hole from Top Floor, behind Wind Tunnel area.

Weapons

 * Double-Barrelled Shotgun -  Water Section, corner of balcony above doorway leading to Lower Floor.
 * Double-Barrelled Shotgun - End of raised structure of  Water Section.
 * Nailgun - Middle Corridors, top of raised platform below hole from Top Floor, behind Wind Tunnel area.
 * Super Nailgun - Middle of Lower Floor.
 * Grenade Launcher - Middle of Top Floor.
 * Rocket Launcher - Middle Corridors, corridor beside Quad Damage corridor.
 * Rocket Launcher - Lower corridor between Lower Floor and  Water Section, far side.
 * Thunderbolt - Pool of Water in  Water Section.

Powerups

 * Quad Damage - Middle Corridors, opposite end of corridor from staircase leading to Wind Tunnel.
 * Quad Damage -  Water Section, balcony across from Elevator coming from Middle Corridors.
 * Pentagram of Protection - Under staircase of  Water Section.
 * Green Armor - Lower corridor between Lower Floor and  Water Section, near side.
 * Yellow Armor - Corner of Wind Tunnel room of Middle Corridors, inner side.

Top Floor

 * Grenade Launcher in middle of room.
 * 2 Nails, 1 in each corner on hole side.
 * 2 Rockets, 1 in each corner opposite hole side.
 * Wind Tunnel in middle of room brings the player here from Middle Corridor.

Middle Corridors

 * Quad Damage at opposite end of corridor from staircase leading to Wind Tunnel.
 * Yellow Armor in corner of Wind Tunnel room, inner side.
 * Nailgun at top of raised platform below hole from Top Floor, behind Wind Tunnel area.
 * Rocket Launcher in corridor beside Quad Damage corridor.
 * 2 Shells in Wind Tunnel room in opposite corners, 1 beside doorway across from Yellow Armor, 1 in corner across from Yellow Armor.
 * 2 Nails, 1 in each corner, beside doorway leading to  Water Section.
 * Rockets beside doorway diagonal from Yellow Armor in Wind Tunnel room.
 * Rockets in middle of corridor leading to Wind Tunnel.
 * Rockets beside hole leading to Lower Floor, opposite side from staircase leading to Wind Tunnel.
 * Rockets in corridor leading to  Water Section.
 * Cells beside hole leading to Lower Floor, opposite side from staircase leading to Wind Tunnel.
 * Wind Tunnel at bottom of grey staircase brings the player here from Lower Floor and can bring the player up to the Top Floor.
 * Elevator leading to  Water Section at end of corridor across from hole leading to Lower Floor.

Lower Floor

 * Green Armor in lower corridor between this floor and  Water Section, near side.
 * Super Nailgun in middle of room.
 * Rocket Launcher in lower corridor between this floor and  Water Section, far side.
 * Nails beside Wind Tunnel.
 * Rockets in corner across from corridors coming from  Water Section.
 * Cells between corridors coming from  Water Section and Super Nailgun.
 * Two 25 Health, 1 beside hole from Middle Corridors, 1 diagonally across from the first.
 * 25 Health in upper corridor between this floor and  Water Section.
 * Wind Tunnel to Middle Corridors at far side of room from hole from Middle Corridors.

Water Section

 * Quad Damage on balcony across from Elevator coming from Middle Corridors.
 * Pentagram of Protection under staircase.
 * Double-Barrelled Shotgun in corner of balcony above doorway leading to Lower Floor.
 * Double-Barrelled Shotgun at end of raised structure.
 * Thunderbolt in pool of Water.
 * 2 Nails, 1 in corner between Double-Barrelled Shotgun and Elevator coming from Middle Corridors, 1 diagonally across from the first.
 * 2 Cells, 1 in corner with Double-Barrelled Shotgun, 1 diagonally across from the first.
 * Cells at end of raised structure.
 * 25 Health under raised structure.
 * Pool of Water in middle of room.