Thread:Deathstalker666/@comment-1915529-20140702204420/@comment-3547390-20140828052926

Did I say that? No, I was referring to you hating Morrowind. But, for COD, I once again can't have much of an opinion. What I do know and have heard is not good though. I accept it for what it is, but it isn't the type of game I would like to play. Of course, I have touched the game a little in Multiplayer so that would be the only input I could have. From what I have seen, it is something to do and not something to absolutely loathe. However, would I buy the game? Most likely not.

I guess the biggest problem I had with COD was that I was "good" at it. One, two games, and I am headshotting everybody and looked at like a skilled veteran. If that is what it takes to be good in the game, there is no real point in playing. With iron sights causing random dispersion, regen health, and other functionality I don't agree with the game becomes less of a sport and more of a causal thing. It is made for such an audience, a casual audience, and that means that it works fine for its audience. However, for someone who wants to spend time with their game and search for depth/complexity, it just isn't there.

I guess it is like "The Very Hungry Caterpillar" versus "Moby Dick". Are they made for the same audience? Definitely not, one is made for casual immature people while another is made for those who want depth and immersion. Do you want to go out in a rage and go to a book burning for having read a book made for children? Do you loathe the book for having a picture and a short line of text? Yet you can probably appreciate it. It is an important book covering the importance of obesity and why children should eat a ton of food. Just because there was no depth didn't mean it wasn't something somebody could enjoy and it be a good time waster. Yet, if given the choice, would you choose The Very Hungry Caterpillar over Moby Dick? Especially if Moby Dick wasn't just one story, but thousands piled on top of each other in an amazing fashion? That is basically what I see with modern FPS. I don't hate them, I just feel they lower the industry due to catering to the lowest denominator. Yet, that is the fault of the audience. I would love to see more games like Thief, but nobody could create one today due to there not being much of a loyal audience. See, old school fans wouldn't play a new school title. New school fans wouldn't want to devote time to the game. So, instead, we get books that are classics that we love and enjoy while having sequels for The Very Hungry Caterpillar coming out every year that aren't the experience we enjoy, but understand the differences and thus can leave it alone. So, basically, it is more like a restraining order than anything. Does that mean you hate the person you restrain? No, but of course if you let Cousin Jimmy within ten feet of you he is going to slit your throat, so thus you need the restraint. Thus it is with me and COD.

Strange. But yeah, my internet is spotty. Due to the fact that people are up at all hours, it is impossible for me to test to see if it is the router or modem that is causing the instabilities. It's okay for talking, but it isn't for editing. Those last few levels will probably have to wait (I was going to do some today, but gave up almost immediately after starting due to an internet failing every few minutes).

"Our cocaine is yours friend. Mmmm, sweet cocaine." - Cat People addicted to illegal drugs.