Thread:Deathstalker666/@comment-26005008-20160407215658/@comment-26005008-20160420003538

Well, maybe ‘realistic’ isn’t the most accurate word. Verisimilar, c’est‐à‐dire, internally consistent. Quake is irrealistic because somebody can survive rockets, heal wounds instantly, and fight fictional creatures, but (at least for the first entry) it is verisimilar and predictable.

Speaking of chaingunners, I think that it’s safe to say that most of Doom II’s enemies are more annoying than anything else. I can’t count how many times I’ve lost to an Archvile. And then we have the Pain Elementals, Revenants, Mancubi… it’s all painful as hell.

I probably sound pretty hard on Doom II, but I still like it.