Thread:Raadec/@comment-1496755-20150818142850/@comment-1496755-20151012063000

I've been playing Wolfenstein (2009) these days and I can say that the game is awesome in terms of art and design (and it stays true to its direct predecessor, RtCW), but from a gameplay perspective, there is way too much CoD influence, which is probably why many people felt it was disappointing.

So Raven are evidently capable of recreating the good old spirit, but they have to find a good balance between oldschool and modern. I'm pretty sure they won't repeat the mistake of using the "take cover" system ever again.

I'd love to fight some hi-res 3D maulotaurs... or see what an Iron Lich's tornado would look like in a modern engine.