Thread:Deathstalker666/@comment-1915529-20140221183807/@comment-3547390-20140412234303

I'm a judge? Awesome! Guilty! Now.. what was the case on again?

Logs are thick, this thing is a very thin pole made to bash in the heads of cows.

You are not supposed to kill the cows, they belong to NPCs that will attack you. Interesting thing is that the only one that made the entire town turn hostile was a cow that was dying of some deadly disease. Yes, protect the diseased cow over the healthy ones!

I kill them for the XP!

Rules of every RPG ever

Rule #1 - Search the room.

Rule #2 - Get the most powerful armor and weapons.

Rule #3 - Get some random stuff that seems completely useless.

Rule #4 - Charisma leads to the dark side.

Rule #5 - When you accept the quest, you must follow it through until the end.

Rule #6 - Learn your friend, fireball. Use it on trees, rocks, and underwater.

Rule #7 - When drawing a map, learn from Garrett. Draw a big circle with the only landmark being "Forest?".

Rule #8 - Loot every house. Even if your characters are the good guys.

Rule #9 - Take every item you can. You can sell them later.

Rule #10 - Go on random killing sprees. It will give you weapons, armor, XP, and basically everything else you need.

Rule #11 - People come in three varieties - Shopkeeps, Quest givers, and Free XP.

Rule #12 - Make sure to put up a long barter with high stakes.

Rule #13 - Get a bounty on your head as soon as possible. Convince people to do tasks to you before showing them where you are. Escape before they come to collect.

Rule #14- If the game is going in your favor, you are incredibly skilled. If the game is going against your favor, it is rigged.

Rule #15 - Have you been listening? The goatee guy was the snitch! The only way we can be sure is to send him unarmed into combat. If he lives, he is a traitor.

Rule #16 - Sacrifices must be made. NPC sacrifices. Try to make deals that will limit the amount of people killed in return for their help.

Rule #17 - When you have a giant army, use it to invade something.

Rule #18 - If you haven't seen the "you have altered the fate of the world and have made it impossible to complete the main campaign, the forces of evil will inevitably win" then you are doing something wrong.

Rule #19 - Keep the computer on its toes. Make sure to wander aimlessly for a while to make it lose your scent. Plus you might come across a big giant killer monster worth loads of XP.

This is all coming from a person that has never won a RPG (usually due to getting bored).

I found another bar! Time for more beer (aka the reason I have trouble hitting the side of a barn door)!

EDIT: I decided maybe my problem with creating my series is that I don't have enough series. You have two, so of course you find it easier. So I have a low budget version of Derp-a-Derp. I am not exactly sure how involved the animation for this one will be, I think I want to focus on a narrative (kinda the antithesis to Derp-a-Derp). So, yes, my laziness has made me do a very low budget thing indeed.

This one is all about thinking ahead and I already have. I think the story for this will drag out pretty far, but it is involved.

This is the worst thing I have ever done. Don't watch it. I just wanted to tell you I had my own Steve and Josh since Derp-a-Derp seemed too complex for some reason. So if Derp-a-Derp is when I want quality, this is terrible animation (I don't even know if it can be called that) at it's worst.