File:If the dogs don't get ya bubba will! Have a blast in Flesh Ville!

Description
It seems Dark Hour doesn't escape the whole "name that has nothing to do with the level" thing. Also, you should note that the names are taken from the Level Select screen and not from in-game (those are considered alternative names). Thank goodness, for the level name isn't exactly short. The full name is " If the Dogs Don't Get Ya Bubba Will! Have a Blast in Flesh Ville!". A ville suggests a town, which we do not get. Flesh suggests Zombies, which there is only one. The only true thing is that there are a lot of Rottweilers, though I have no idea who Bubba is.

Also, I hate the room with the metallic triangles. I lucked out entirely in the video, making it up on my first try, but normally it turns out to be tedious dropping and re-climbing. Otherwise, this is a linear level which feels worse in quality than the last one. There are only three multiplayer spawn locations and two are in the same air vent.

Also, it turns out that Dark Hour does play the Quake soundtrack (there is no custom soundtrack). The previous level, Abstractions, had nothing while this plays track 1. The problem with track 1 is that it is a data file, meaning that nothing ends up playing (due to the method I use, I actually get an error message upon leaving the game with logs specifically stating that track 1 is not found). Also, I have no idea why that sound plays in the Laser Trap corridor.