Thread:Vorknkx/@comment-3547390-20161116194210/@comment-3547390-20170128194827

As I have stated, they are pretty much the same besides being able to change to software mode. Truecolor is pretty much worthless in OpenGL, there are dynamic lights that already do that in GZDoom as seen in my videos.

The only difference I have seen beyond the addition of this extra menu is OpenAL missing, which is pretty easy to ignore due to FMod working pretty much the same.

EDIT: PS, I am streaming at 9 PM my time, just like I stated I would :P