Thread:Deathstalker666/@comment-5557418-20131202044007/@comment-3547390-20140108101454

I still don't see where you mentioned it, XD. Yeah, Dark Forces is nearly impossible for me so I will be a while.

So pretty much if I am ending a level with less lives than I had previously, it is better to quit than finish. Okay. Wait a minute, what do you mean Level 2 with 5? You mean there is an area in level 1 with a life too? Well, I seem to be able to bang through level 1 easily so perhaps I should replay and see if I can find it. Maybe it has something to do with running, which means I can actually make use of that key. I do remember seeing some ledges I couldn't get to before...

Well, I finished level 3 with 0 lives and am starting level 4 with 3.

Will those tiny robots be appearing again? I think I should be fine as long as those things aren't around. I am excited to see proper challenges instead of running blindly and getting injured by tiny robots blocking my way due to trying to find the way forward.

If you could do it with 2 thermal detonators than it should be easier with 20 or so. Only problem is that I don't know how to use those stupid detonators. XD, sounds like a change for the better if I can build up my ammo supply.

Ugh, so headwave is just the bobbing of the gun? Who named these things?!?

Something I noticed was that only the sewer monsters could see me in the large grate room. None of the droids actually fired on me in that room, even though I saw outlines everywhere. Infared in dark. So flashlight is pretty much useless as long as you have infared?

EDIT: It was that simple? After trying to get to that ledge and finding nothing of interest, I ended up looking for other ledges I could run and jump to (making use of my new found ability). I found out I could leap to the other side, followed it around into a cave where I took advantage of the headlight and found a locked door. Knowing full well how I didn't find any switches that I didn't know what they did (using sound and observation I found a hatch opens in the area above when pushing a previously unseen switch beside a stormtrooper. Now that I know what buttons look like I suddenly am able to play a lot better.) I figured they pulled the Doom trick of making a hidden switch on one of the nearby walls. Well, I was 100% correct and everything else was pretty much straightforward. Hooray for old school intuition!

Still missed some secrets apparently, only had 71% (thank goodness for playing with the function keys). Unless they had other hidden walls I have no idea where the others are. Perhaps by those computer terminals, it sounds like the kind of thing that they would do (note to self, replay and test every computer terminal). Your example turned out to have more use than you let on! Now I get how the game works, every level they distribute the same powerups in secret areas (the weapon enhancer (which I found in level 2), the extra life (which I found in level 2 and told me that they probably wouldn't have distributed a second life in the same level, meaning your hint showed it was on level 1), and the reviver (which I had previously found in level 1 and therefore took full advantage of it in this playthrough). So now I know the location of all 3 in level 1, 2 in level 2, and none by level 3. Is it weird how much information I just figured out by basing it on old school logic and your hint? Go me.

Level 2 now starts me with 400 ammo and 4 lives. I wonder if that would make level 3 a bit better, as I only had 100 ammo to work with at the start (which as you showed didn't help when stormtroopers didn't exist).

I also saw how the infared worked in the dark area where the extra life was being guarded. The droids had a lot of trouble finding out where I was, they didn't even really fire at me. That is a complete difference from instantaneous action. Also, is it just me, or does it seem that enemies do not respawn in the first level? Does that only start happening on level 2 (the entry area in level 3 just kept respawning with probots, showing that that mechanic is highly existant by that evil level)?

Also, I was so excited before due to focusing on the whole extra life thing, but 12 levels at least? Oh boy, this is going to be one rocky ride. But it doesn't take long? I can see that too, even the sewer level wasn't that long once you know how to navigate it (I actually feel confident I know where everything is, just don't know how those switches work).

So the lesson is that your one message contained a plethora of hints that should help in continuing this game. Don't know if you meant for them or not.

EDITEDIT: Did level 2 again and now have 500 ammo and 5 lives for level 3. The last time I did level 2 I ended up running out of ammo, so this was a great improvement. Only found 33% of the secrets though, I saw a ledge but have no idea how to get there. Eh, didn't really matter as I found the extra life.

I also replayed level three. Probably missed all the secrets besides 1 (forgot to check). But I did beat the level without losing a life, meaning I am starting level 4 now with 5 lives instead of 3. I also still have 177 rounds (surprising, as this was the first time I actually tried gunning down all the swamp creatures and droids) and 12 thermal detonators (which I finally have figured out how to use somewhat efficiently). That means that the starting area of level 4 shouldn't be as rough.

I beat level 4 as well. Those turrents were a nightmare and wasted all of my lives. 3-4 shots by one of those things and I am dead. It doesn't help that they are hard to aim at! Entering the facility with 6 lives. I got out of there with 14 health and no lives. Finding out that puzzle for the door ended up being a bigger challenge than it had to be, it was just by accident that I noticed the keycard had symbols on it. Also, found an autogun and it seems my ammo problem is not as bad as it was (500 for the main gun, 200 or so for the autogun, no idea how many thermal detonators). Still, now that I lost all those extra lives I found it seems I will have to be more careful in the mining facility.