File:Metal Works

Description
Definitely the hardest level of Q2 thus far. Suddenly we are thrown into a map that bombards us with enemies at the start and leads to a Shambler/Vore/Fiend/Death Knight combination (all the bad stuff in one room!). Luckily, the tightness means that infighting is very possible. The bad news is that beyond one room, there are no methods of healing in this level. There is also a limited supply of ammo, it is rather hard to properly manage supplies. So, yeah, a surprising challenge in Q2.