Thread:Deathstalker666/@comment-5557418-20131202044007/@comment-3547390-20131227010035

Combat knife? Where are you? Also, if you feel that is weak, it isn't good when I run through the mansion with mines and blow up every guard I see. All over a piece of bread (for some reason I am always targeting bread, when I could just as easily go after deer legs).

XD, graphics wasn't Thief's strength. I notice some improvements in Thief II, like legs being normal and a better color resolution.

That would be hard as I have yet to play through most myself and am probably missing out on many. Based on your experiences I would say more human based levels, but that still leaves a wide variety.

System Shock started out interesting, yet so far I am either completely missing the ambience or just can't appreciate its age (the game reminds me a lot of Elder Scrolls which was made in the same year). It is complex, which is good, and presents quite a challenge. However, now it just feels tedious after running around the map numerous times looking for some hidden switch or other way forward whilst fighting respawning enemies. Maybe the sequel improved some things, but the original is nothing like what I had heard.

I think the storyline is difficult to follow due to it all being vocal, which requires decent audio. The problem is that the sound quality is on par with old Sierra games and therefore it is pretty much understanding small fragments. Just cleaned out most of floor 2 and the game seems to be picking up somewhat due to learning the controls. Still, I might just do this game to reach System Shock 2 (which sounds like it is more of an FPS than a point and click, plus Thief's engine definately will make it more familiar than the Ultima engine of this one).

EDIT: Well, turns out that System Shock has had an improved patch come out. I had heard about it before, but thought it was just a graphical update which I normally steer clear of. Seems the only update in graphics is just to make it cleaner on the screen. Otherwise I found an option to show text for audio and got a midi enhancer to eliminate the Nintendo vibe. Though it still shows its age (which is what I wanted) now I can at least play it and figure out what is going on. A replay of the first level (on highest difficulty again but with time limit off as I want to have time to just play the random minigames). was much more enjoyable with the fixes. I can definately see its influence on Doom 3, almost everything reminds me of it. Though the control scheme makes the game rather odd (the patch only gives a toggle for mouselook as you need to contantly switch huds), it seems to be better than Doom.