KINGS1

KINGS1 or Kings Arena 1 is a Single Player and Multiplayer level. This level is intended for 12 players or less.

This level is relatively large, featuring numerous Super Nailguns, Rocket Launchers, and Grenade Launchers in an expansive arena. There are areas that are darker for campers and balconies surrounding the arena to provide for snipers.

Walkthrough
Turn around, then head to your right to reach the base of a ramp. Turn left on the ramp, then head up it before turning left at the top. Jump to the platform straight ahead to collect the Ring of Shadows. Turn around, then jump past the ramp to land near the doorway exiting the starting room. Cross the small alleyway to reach another building, then turn left inside the doorway to collect the Nails. Turn around, then head forward into the darkness to collect the Super Nailgun. Turn left, then continue forward to a doorway with a 25 Health beside it. Ignore this doorway for the time being, instead going through the doorway to your left before turning left. Collect the Super Nailgun to your left, 2 Nails straight ahead, and 25 Health to your right. Head to the wall straight ahead, then turn left and head down the length of the large room. Turn left at the end, then continue forward to reach a pillar of Water. Collect the 25 Health on the far side, then head through the doorway to your right. Proceed forward to collect the 2 Nails and the Super Nailgun. Turn around, then cross to the opposite side of the room while collecting the Rockets. Collect the 2 Nails and Super Nailgun on this side. Ignore the Teleporter straight ahead, it just leads to the roof of the building across from the start, which does not include anything of use.

Return to the Water pillar. To your right is a surface that extends from the wall, this has an invisible Teleporter. Ignore this for the time being, instead swimming to the top of the Water pillar. Turn right, then drop to the platform below. Continue forward to collect a Rocket Launcher. Ignore the platform on the opposite side as it would alert the Monsters in the main area. Drop back into the Water pillar, then cross to the opposite side. You will be on top of a series of structures providing corridors to the Water pillar. Turn left, then jump to the structure to collect the Grenade Launcher. Turn around, then jump to the middle platform before jumping to the far side platform to collect the Cells. Turn around, then head into the Water pillar once more. Cross to the far side to land on a platform. Jump to the corridor straight ahead to collect the 100 Health. Follow the corridor as it turns a few times to the right. Continue down the corridor to collect the Nails, Super Nailgun, Shells, and Double-Barrelled Shotgun. Turn right to look at a series of platforms over a pool of Lava. Jump to the platform straight ahead, then turn left and jump to the far side platform to collect the Ring of Shadows on the thin platform between the two platforms you landed on. Turn around, then jump to your left to reach the opposite side from the one you started on. Turn left, then head up the ramp to reach the next room. Turn right at the doorway, then step out onto a balcony overlooking the large room. Turn right to collect the Grenade Launcher and 25 Health.

Return to the previous room, then collect the 2 Nails to your right. Cross the room diagonally to your left to collect the Super Nailgun and Quad Damage, then turn right. Proceed forward to collect the Rockets. Ignore the Teleporter to your left, you will be reaching the room it leads out to by another method. Head down the ramp to your right to reach a pool of Water, then swim forward before turning right at the end. Swim into the next room, then turn right to reach another ramp. Before reaching the top, there is another doorway to your left, turn left into it. Swim down the corridor to collect the Nails and Super Nailgun. At the intersection, turn right to head up the ramp and reach a balcony overlooking the building across from the start. Turn left to collect the Grenade Launcher, then turn right and drop to the floor below. Head to your right and enter the doorway you previously went through. Face the doorway you previously ignored. Enter the room, then collect the Cells to your left and Double-Barrelled Shotgun straight ahead. Head to the upper right corner of the room to collect the Yellow Armor. Turn around, then go through the doorway in the upper left corner before turning around once more. Kill the Death Knight, 2 Zombies, Grunt, Rottweiler, and Ogre. Head to the shadows to your right to collect the Super Nailgun and 2 Nails.

Return to the Water pillar and head to the platform you previously ignored. Collect the Thunderbolt on the near side, then continue forward to collect the Cells. Drop back into the Water, then swim to the Teleporter you previously ignored. You land on a balcony on the far side of the room from the Grenade Launcher balcony. Continue forward to collect the Super Nailgun, then drop to the ground straight ahead. Continue forward, through the doorway on the far side, to reach another room. Turn left to look up a long ramp covering the expanse of the room. There is an invisible wall beside the fourth face to your left that allows access back to the Water beside the balconies, this serves no purpose so instead continue up the ramp to collect the Double-Barrelled Shotgun. At the top of the ramp is a hole overlooking the Water room near the Quad Damage, to your right is a platform with a Red Armor. Ignore this for the time being, instead heading onto the platform to your left and continuing forward to collect the Nails. Turn left, then cross to the opposite side of the structure to collect the Super Nailgun and Nails. Head down the length of the balcony to collect the Rocket Launcher, then turn left to collect the Nails. This balcony is where the Teleporter in the Quad Damage room would have led you. Return to the Red Armor platform and jump across to it to collect it.

Spawn Locations

 * Back side of Water pillar, side opposite Teleporter.
 * Back side of Water pillar, side with Teleporter.
 * Beside Super Nailgun just outside of structure with Yellow Armor.
 * Dark area with Super Nailgun in main room.
 * Balcony beside Water ramps, near Grenade Launcher.
 * Quad Damage room.
 * Building with Super Nailgun, beside room with Yellow Armor.
 * Super Nailgun balcony.
 * Grenade Launcher platform beside the Water pillar.
 * Roof of Yellow Armor building.
 * Bottom of large ramp.
 * Lava room.