Thread:Deathstalker666/@comment-1496755-20160820115218/@comment-3547390-20160823223332

I was wondering if it would be part of that terrible WAST series. Heh, it is the sequel to Scream and the level I played right after that terrible mission, so you can just imagine it went peachy. Somehow I didn't think it was that bad... until I went back and saw just how long it took to get some parts done. Combined with the fact that I had an interruption and so had to section it into multiple video parts edited together (which doesn't account for more than a minute) it is perhaps a new record for the longest rendering session. 15 hours for just rendering, then waiting for it to upload, all the while not knowing if it would have an issue which would prevent proper playback as usually videos over 1:46:00 do. This thing was one of the rare ones I actually let fully process before making it public, simply because I wanted to avoid this glitch ruining the experience.

Interesting solution... though I wonder why you take 320x200 screenshots to begin with. Either you are playing in a rediculously small screen or you are outputting it wrong. Ever try just print screen instead of using Dosbox's native screenshot thing?

Selene's Web was a big part for me as well, it taught me that the game was glitchy. A lot of my audio issues started in Selene's Web and got worse from there.

And to think I did the entirety of Selene's Web without a paralyzation potion, I didn't get those until later, when I stocked up on a ridiculous number so I would be able to spam them like crazy.

Now... why would a little old spooky ghost be so deadly? They seemed easy enough to me, especially since I never saw any.