Thread:Deathstalker666/@comment-1915529-20140221183807/@comment-3547390-20140301130718

Information? Why would I want information? I want them dead! Give me thier corpses and let me lug them across the map! I am pretty simplistic in my desires... One NPC? Now it sounds like your saying it was built in like a New School game. I want freedom! Give me my ability to throw corpses off rooftops!

Friendly NPCs beside you? If you shoot them, do they turn on you? That can be pretty addicting too, they usually are quite powerful. Are they annoying before you kill them?

I trust the Cyberdemon I just spawned into the map. No way will it betray me!

Also, Raadec might have to ignore this as it is a possible spoiler, but is there a button that destroys the world? System Shock which was made 2 years before at least had that satisfying part!

Perhaps it has killer monkeys and a wrech to beat them up with? I can get the ASPCA as well as the Human Rights on my case study for video game slaughter.

Do I need therapy with my desire to slaughter innocents? Why are we so limited in the number of games where this is possible. Also... does any game but Thief have enemies that flee from you? We need more psycho murder simulations!

Back to the FMs! I just have to steal something being revieled at an opeing. Good to know this was checked for spelling!

EDIT: And it turns out that it is another mission that is impossible to complete. Why is the ratio of uncompletable to completable missions so bad?