Thread:Deathstalker666/@comment-1915529-20150523192506/@comment-3547390-20150702053327

Yeah, PlanetQuake was pretty limiting in comparison to this. That is the point of being after the previous site, we improve on the model. I wonder if any will improve on us.

Most likely you are right, CoD will indeed be a state of art standing the test of time...

It seems a usual marketing strategy when you want to say your product is going back to the original or doesn't need the original to be understood.

Yes, I never really brought it up as there seems to be more of a pain than it is worth to get QuakeWikia back to a good point. Even if we left, Wikia would branch, meaning anyone looking on Google would most likely come here regardless of where we went. We couldn't use Wikia templates, we would be stuck with whatever we could get. If we were starting from the ground up it might be a possibility, but the investment makes it seem more worthy to stay here regardless of Wikia's flaws. Plus, like I said, Wikia is popular. With a game like Quake that only sees a person searching for information once in a great while, it is quite possible that moving would only push us into total obscurity. We would have a great looking site, but be even less known than we currently are.

Trust me, I get bugged by the usage of the Quake name on all the games. I say Quake and someone thinks Quake III, even though both are totally different in how they are presented.

No other Quake site goes into the detail we go into with our walkthoughs. Like I have said, I have hunted on various sites and read various ways to write a walkthrough. I have read walkthrough writing strategies and tore apart everything at the core to make it optimal. Even if another site existed, I would be bound to come across it and try out something to see how I liked it here. Oftentimes I try a bunch of various things that don't get published, you see perhaps only half or a fourth of the stuff that actually gets attempted. By actively searching for improvement and asking for it from our users, we ensure we do not fall into stagnation and instead get the ideal resource for this stuff.

Name one other site that can give me the info about Q2 we can find here. Name another site that goes into detail on Level Themes and makes it pretty clear which levels belong to each. Name another site that gives a nice easy list for all levels designed by a certain developer and not just the most popular examples. Name another site which offers both video and text designed for the sole purpose of being part of the walkthrough and is willing to go slower. Name another site which can quickly tell me what new stuff I will see in E3M3? Name another site which even bothers with the Deathmatch mode of the Quake levels beyond E1M2. Name a site besides ours that could even give me a decent amount of information on DM1. In all honesty, I think we have managed to create an amazing resource as well as an ideal example for how a gaming Wikia should be designed.

Usually I search for a random level that isn't E1M1 just to see if that place offers content, then I go to E1M1 if they don't.

Exactly. Ignore the top bar and you have a pretty functional site. I do apologize to everybody else for the "not ideal" look that we shall be getting now, though perhaps it comes down to preference. In my eyes, I liked the CSS that violated the TOS and so applied it to my own user page. It luckily doesn't seem too bad without it, still much better than other Wikias, but I guess I just can't downgrade to a clustered look again. If any of you want the previous widescreen look, no share button, and no "add to gallery button" than just say the word and I will customize it for you. Or you could do it yourself, it honestly is a cut and paste operation from my custom CSS area.