Thread:Deathstalker666/@comment-1915529-20140121210201/@comment-3547390-20140207205631

... I don't understand that middle sentence. You only knocked out 2 people? If you understand that, maybe you will like the FMs (they had similar confusing text).

So weird how different the two games are. Thief 1 had a tendency to hiss when it got too loud on my headphones, while Thief 2 sounds fine with double the channels.

Still, I can see how the plot direction wasn't the strong point this time. Thief 1, though somewhat disconnected, still had some sort of story between the missions. Garrett robs from Bafford but Cutty gets arrested and as a way to repay him tells him about the Horn of Quintus in the Bonehoard which Garrett retrieves and sells to Farkus only to barely avoid assassination. The only one that didn't connect was the Thieves' Guild. Thief 2, there is little to no connection between the missions so far. I suspect that is going to change soon though, with the whole storyline about the recording from mission 5. Ah, as I said, plot is very minor in comparison to gameplay. Thief 2's nonlinearity is amazing even after all these years!

EDIT: Deciphered your message! You liked that you only could bludgeon two people.

Did you ever find the Easter Egg? I think I already saw where to throw it.