DeathMatch 3 Rules

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Deathmatch 3 is a modification for Quake made by Remy Horton on August 21, 1996. This modification adds a third Deathmatch mode, Deathmatch 3, to the game. This is inspired by Deathmatch rules in Doom.

Deathmatch 3 mixes the first two modes, having normal respawning Ammo and Health, but only permitting the players to pick up a Weapon once like in Deathmatch 2.

Note that this modification is very similar to the earlier modification Deathmatch 3. The main difference between the two is that this modification does not alter respawn times.