Thread:Deathstalker666/@comment-1496755-20180827202615/@comment-3547390-20180920201916

Pretty much, I am not precisely one for being good at conversation. Depressing.

I use ImgBurn, it works pretty well for what I need. But yes, it is better than Virtualbox at least. Of course, it is always better if it just works. Emulated stuff just always has its own set of frustrations. Look at Dosbox-Daum and my fun with all of that.

You are right there, it is very good this change was made when it was, as there was no way tabs could have handled that old style.

That is very true, Fandom is all about ad-revenue, so we can hope they can fix this. Of course, they have quite the history of upsetting their user base and not really caring...

Quite correct, the lack of knowledge is the scariest part. We can hope sites will be smart about this, though it is depressing to think you are blocked off from even some content. And yes, the less people the less ad revenue, sort of why I need to be worried. The big businesses will stoop to the strictest laws to ensure they get the most visitors.

There is hope, it just feels slim if it was already voted on and made it. You are very right, it is complete censorship. There is little to no copyright that is being harmed if you take a screenshot from a game. The medium is designed to be played, thereby you are still not providing the primary purpose of it. I guess this would be a problem for Telltale Games and Call of Duty, but for Quake it is pretty much cut and dry, the gameplay is the game and nothing can really take that away.

Dominus has actually asked for something like that, I just am not sure how to change the actual model appearance. That would require me to have some ability at 3d modeling, something I just have never been able to grasp. Trying to add a donkey skin to a Fiend just wouldn't look right. I am not even sure if it is possible to change .MDL files (not skins) in GLQuake and derivatives; they are not compatible at all with DOS .MDL files and I am not sure what the difference would be.

Quite the fun experience indeed. Definitely will be nice when things slow down. As seen, the server is still being built up slightly, so we can have a good v1.1 release :P

Hey, I am glad you moved, it sounds like life was pretty stressful at the old place.

Perhaps he would. A shame he isn't around to be one. Not really sure why he disappears for so long, I hope he is happy doing whatever he wanted. I am glad that you didn't disappear, as said you are pretty much what keeps me going. And yes, thinking about the server and how these files can add to it really helps with that as well.

Oh yes, I have heard something like that mentioned numerous times. You can definitely tell it is a male oriented industry when females are frequently designed in such a way.

New to the list of playable skins is Optimus Prime, a Sandtrooper, a Medieval Crusader, a Hitman, Delavar (think a weird hybrid between Chthon and a Biosuit), Barbarian (think a weird hybrid between a Vore and an Enforcer), an Enforcer, an Ogre, a Knight, and a Death Knight (we now have expanded 10 skins from the previous version of the server). Now that you think about it, I am surprised we don't have a Grunt player skin...

A head for Spawn was found, so he is yet another choice. Spiderman has also had a bit of an update to be less horrible, now he has a logo on his back and much better eye sockets. The Custom .MDL Files page is far more fleshed out now, plus we got plenty of variety for the server.

Speaking of the server, we could always have Torgo on there...

I have also found a large number of animated cursors and other desktop themes for some reason (actually, no surprise, since everyone and their grandmother used to make Windows themes, I remember filling my computer with Thief themed stuff so that it was hard to click anything with the confusing cursor and every click would result in a loud noise... seems those days are dead).

Another thing I should mention, the compilation I am touching has completely butchered its timestamps so that the only files with them are in .ZIP files. This means I won't be bothering with download links, since it makes sense to try to retain the original timestamp version. So expect more ambiguous dates like the days prior to the Aftershock Toolbox (good to document them now as I see them and retroactively add the dates back later as I find them along with download links; every page is another seed to search and find more resources).