Devil's Decree

Devil's Decree is a Single Player level. This level features a large number of traps as the player traverses through a church, descends into a catacombs, and ends up in a large open arena.

This level does not support Deathmatch in any way. While most levels will display an error message, trying to load this level in said Game Mode will immediately cause the game to crash due to the player model not being precached.

Quick Level Completion

 * Turn around, then head through the doorway to your right.
 * Ignore the Gold Door to your right, instead turning left.
 * Head down the corridor and go through the Door at the end.
 * Ignore the Silver Door at the top of the Elevator on the far side of the corridor.
 * Enter the upper right room, then go up the stairs and turn right.
 * Step onto the Elevator, then turn right and head to the wall.
 * Turn right, then move to the next wall and turn right.
 * Head to the next wall, then turn left and cross to the far wall.
 * Turn left, then move to the next wall and turn left.
 * Cross the corridor and turn right, then move to the next wall.
 * Turn left, then move to the next wall before turning right.
 * Pass the intersection and enter the next room, then head to the far wall.
 * Turn right, then hit the Button to your right.
 * Head to your right to reach the middle corridor, then head around the structure straight ahead.
 * Turn around to press another Button, then continue to the far wall.
 * Press the Button on the wall to your left to cause a Movable Wall to open in front of you.
 * Hug the left wall, then cross the room and collect the Silver Key.
 * Go through the Teleporter to your right, then turn right and drop to the lower floor.
 * Go through the Silver Door, then turn left and head to the wall.
 * Turn right, then go through the Movable Wall before turning left.
 * Head down the ramp, then turn right and cross to the far side of the room.
 * Turn around, then head down the stairs before turning around once more.
 * Head around the staircase, then turn right and enter the next large room.
 * Kill the Monsters on each balcony.
 * Kill the Monsters in the alcoves on the right side.
 * Kill the Monsters in the alcoves on the left side.
 * Head through the doorway on the far side from the entrance.
 * Drop through the hole at the end of the corridor to reach the room below.
 * Turn around to collect the Gold Key, then around around once more.
 * Head up the Elevator straight ahead, then turn right.
 * Head through the Teleporter in the upper right corner of the room.
 * Return to the Gold Door and go through it.
 * Continue down the corridor to exit the level.

Walkthrough
Collect the Shells and Double-Barrelled Shotgun, then collect the 100 Health to your left. Turn around, then head to your right to collect the Yellow Armor. Head through the doorway to your left, then begin heading down the corridor. As you pass the light fixture on your left, turn around to kill a Fiend that has teleported into the corridor. Turn around once more and head to the bottom of the corridor, Kill the Fiend to your left and Ogre to your right, then head to your right to collect the Shells. To your right is the Gold Door, head to your left to collect the 25 Health in the upper left corner of the room. Turn left and go through the doorway to your left, then head down the corridor to collect the Shells. Open the Door at the end of the corridor to enter the church, then kill the Knight on the far side of the room. A Bar will slide in front of the Door you just entered, preventing you from returning to the beginning area. Kill the 2nd Knight that spawns when the first one is killed, then continue forward to an intersection. Turn right to kill the Ogre on the balcony to your right, then turn left and move forward. Turn around to kill the Ogre in the room to your right, then turn around once more and continue to another intersection. Ignore the Elevator straight ahead, that just leads to the Silver Door, and instead kill the Death Knight on the ledge to your left. Turn left to enter the room, then turn left once more and kill the Knight. Turn right once more, then pass the staircase to your right and turn right. Collect the Rockets from the alcove, then turn around and continue forward to collect the 25 Health. Do not pass through the doorway on this side, there is a Small Wall Spike separating the two rooms.

Head up the staircase you previously ignored, then turn left to collect the Grenade Launcher. Return to the Silver Door elevator corridor, then continue to the room on the opposite side and turn right. Kill the Knight, then head to the wall and turn left. Cross the room while collecting the Shells, then turn left and head up the staircase to your left. Turn left to collect the Nailgun and Nails, then turn around and step onto the Elevator on the opposite side. Turn right to kill the Scrag, then continue forward to the wall and turn right. Head to the next wall, then turn right before heading to the next wall. Turn left to kill the Rottweiler, then move to the middle of the corridor. Turn right to hit the Movable Wall and reveal a hidden alcove  (#1)   (#2) . Continue to the far wall, then turn left and move to the next wall. Turn left to kill the Scrag, then cross the corridor and turn right. Move to the next wall, then then left and move to the next wall. Turn right, then move forward to reach an intersection. Ignore the doorway straight ahead, instead turning right. Cross the corridor, ignoring the doorway to your right, to collect the 25 Health on the far side. Head through the last doorway you previously ignored, then turn left and enter the next room. Kill the Shambler in the lower right corner of the room. Cross the room to collect the Shells, Green Armor, and Rockets. Return to the intersection with the doorway you have not gone through, then head through it. Kill the 2 Zombies in the two doorways to your right, then continue to the far wall. Turn right to kill the Zombie, then press the Button on the right wall.

You need to press 2 Buttons in addition to the one you just hit to open the next area. Head to your right to reach the middle corridor, then continue forward to another intersection. Kill the Zombie to your left and Zombie to your right, then head around the structure straight ahead. Turn around to press the Button on the wall, then turn around once more and continue to the next intersection. Kill the Zombie to your left, then move forward to the next intersection. Kill the Zombie to your left, then hit the Button on the left wall, which will cause a Movable Wall to slide aside in front of you. Move forward towards the doorway, then turn right to kill the Zombie. Turn left once more, then enter the next room. Ignore the 2 Moving Platforms over the pool of Lava, instead hugging the left or right walls to get to the opposite side. Collect the Silver Key to the left and Shells to the right, then head through the Teleporter in the middle of the room. You are now on the Ogre balcony in the church, continue forward to collect the Nails. Retrace your steps to the Silver Door, then head through it and turn left. Head to the wall, then turn right and kill the Ogre. Head through the Movable Wall straight ahead, then turn left. Head down the ramp while collecting the Nails, then turn right at the bottom. Kill the Ogre patrolling the room, then cross to the far side of the room and turn around. Head down the stairs and collect the Cells, you will also be close enough to a Movable Wall that it will slide aside. Kill the Knight to your left, Knight to your right, and Fiend in the middle of the alcove. Turn around, then head around the staircase to collect the Super Nailgun.

Turn right and head through the doorway, a Door will slide aside behind you to seal you in this section. Continue forward through the doorway to enter a large open courtyard. Kill the 2 Knights straight ahead, then continue forward to collect the Shells. Collect the two 25 Health, one to the left and one to the right, then cross to the far side of the altar. Collect the Shells to the left, Nails straight ahead, and Nails to the right. Turn around, then collect the Quad Damage beside the altar. Turn right to kill the Death Knight on the balcony, then turn around to kill the Death Knight on the opposite balcony. As the 2nd Death Knight dies, 3 Movable Walls will slide aside below the balcony to reveal three alcoves. Kill the 3 Scrags, 1 inside each alcove, then turn around to see the next series of 3 Movable Walls slide aside from killing the 3 Scrags. Kill the 3 Spawns, 1 in each alcove, then turn right to see a Movable Wall open from killing the 3 Spawns. Head through the small corridor, then drop through the hole near the end to land in a pool of Water. Kill the 2 Rotfish in front of you, then turn around to kill the 2 Rotfish. Collect the Gold Key on the far wall, then turn around and collect the Shells to your left. Head to your right to collect the Thunderbolt and go up the Elevator, then turn left. Kill the Death Knight, then turn around to kill another Death Knight. Head to the wall, then turn right to collect the 25 Health. Pass the Teleporter on your left to reach the far wall, then turn right to collect the Nails.

Head through the Teleporter you previously ignored. You will land on the Death Knight balcony of the altar room, Spawn side, and collect the Nails. Turn left to kill the Vore that has spawned in the altar room, then drop to the lower floor. Head around the altar to kill the Vore that has spawned on the opposite side of the altar. Retrace your steps to the top of the staircase, a Movable Wall has slide aside to reveal "666" written in Lava. Kill the 3 Rottweilers in the newly revealed alcove, then kill the Grunt that spawns when the middle Rottweiler is killed. Kill the Enforcer that spawns when the Grunt is killed, then kill the Ogre that spawns when the Enforcer is killed. Collect the Shells to your right, then retrace your steps to the church. The Bar is no longer blocking the Door, so head through it. Kill the Spawn to your right, it appeared when you killed the Ogre by the "666" alcove. Go through the Gold Door, then continue through the Arch to exit the level.