Demented

Demented is a Single Player and Multiplayer level in Dark Hour. It is the tenth and last level of a "campaign" created by a chain of levels being linked together. There are three floors to this level, all are filled with a large number of Enemies. This level has a corrupt soundtrack directory as it searches for Track 1, which is a data track and therefore cannot be played.

In Deathmatch, it is intended for 9 players or less. As this level is rather dark and has numerous small walls, it is ideal for camping. There are no differences between the Single Player and Deathmatch versions of this map.

Quick Level Completion

 * Proceed forward to the first intersection.
 * Turn left and proceed past the first section of wall.
 * Follow the "corridor" to the right, then go slightly left to the next intersection.
 * Go through the opening straight ahead.
 * Jump onto the staircase straight ahead.
 * Turn right and ascend it, jumping over the broken sections.
 * Turn right at the top.
 * Cross over two bridges that are straight ahead.
 * Follow the next bridge to the left and then the right into a darkened section.
 * Proceed forward, crossing a bridge to reach another platform.
 * Turn right and ascend the staircase, jumping over the broken sections.
 * Turn right at the top.
 * Go straight until you reach the opposite side of the floor.
 * Turn left to reach the exit.

Walkthrough
Collect the 2 Shells and Double-Barrelled Shotgun straight ahead. Ignore the opening to your left and instead go through the one straight ahead. Continue to another opening directly in front of you to collect the Cells. Continue straight to the far wall. Collect the Shells to your right and kill the Grunt to your left. Continue forward to the next intersection, then collect the Shells to the left. The opposite path of the intersection leads to a dead end. Instead of continuing straight, follow the corridor to the right. Kill the 2 Grunts and collect the two 25 Health at this intersection. Continue straight forward, past another wall, to kill another Grunt. Ignore the pathways to your left and instead collect the Cells to your right just beyond another wall. Proceed to the far wall and turn right. Head to the darkened corner straight ahead to kill the Grunt, then return to the previous pathway. Use one of the two pathways across from you to get around the wall. You should find yourself underneath a flight of stairs. Kill the Ogre in the far right corner. Turn around and proceed to the opposite side of the staircase to kill another Ogre and collect two 25 Health. Turn left at the wall and start proceeding up the pathway. Kill the Grunt straight ahead while collecting the Cells slightly to your left. Turn right and go past the walls to kill the Ogre. Go through the opening to your left. Kill the Grunt to your right, then proceed forward to the next intersection. Kill the Grunt and collect the Shells to the left, then return to the intersection. Cross to the opposite side, then kill the Grunt while collecting the Shells. Turn right and proceed through the next opening, then go through the opening straight ahead to collect the Cells. Follow the pathway to the left, then turn around and kill the Grunt. Proceed forward to a dark corner to collect the Grenade Launcher.

Return to the staircase and ascend it, jumping a few times to get over the broken sections, to collect the Super Nailgun. Turn right onto the platform, then turn right once more. Proceed down this section of the platform to kill the Grunt and collect the 25 Health. Turn left near the end and cross the bridge to collect the Cells. Cross the bridge straight ahead to collect the two 25 Health. Ignore the bridge straight ahead and instead return to the first platform. Turn right to start returning up the passageway. Kill the Death Knight in the small alcove to the right, then proceed to the halfway point of the platform. Turn right and proceed over the bridge. Collect the two 25 Health and Shells, then cross the bridge straight ahead. Kill the Death Knight, then collect the Shells on the bridge straight ahead. Return to the first platform and turn right once more. Proceed down the platform to the end, then turn right onto the bridge. Collect the Cells on the next section of platform, then cross the bridge straight ahead. Kill the Death Knight and collect the Shells. Follow the bridge straight ahead, turning left and then right into a dark section. Kill the Death Knight, then proceed across the next bridge to the next section of platform. Turn right and ascend the staircase, jumping over the broken sections.

Turn right at the top onto the first section of platform. Turn right once more and proceed down this section, collecting the Shells between the second and third structure. Turn left onto the bridge at the end to reach the next section of platform. Kill the 2 Grunts straight ahead. Turn left and proceed down the platform to collect the 25 Health beside the middle structure, then proceed to the end of the platform while killing the Grunt between the second and third structure. Turn right onto the bridge at the end and proceed to the next section of platform. Turn right, then go between the first and second structure. Kill the Grunt while collecting the Cells and 25 Health, then proceed to the opposite side of the platform to kill another Grunt. Turn left and cross the next bridge to reach the next section of platform. Kill the 2 Grunts, then turn left and start to proceed down the platform. Kill the Grunt near the end, then turn right. Go through the exit Teleporter to your left.

Glitches

 * It is possible to jump from the structures on the top floor to reach the Water above.

Spawn Locations

 * Bottom floor, in corner near Shells across from Single Player spawn point. As the spawn point is too close to the wall, the player respawns almost instantly on top floor beside staircase.
 * Bottom floor, underneath staircase.
 * Bottom floor, in corner beside staircase.
 * Middle floor, far bridge from Bottom-Middle staircase.
 * Middle floor, beside Bottom-Middle staircase.
 * Spawns in broken section of Middle-Upper staircase, lands on bottom floor near Cells across from Single Player spawn point.
 * Top floor, middle bridge on platform containing staircase.
 * Top floor, middle bridge on platform containing exit Teleporter.