Thread:Deathstalker666/@comment-1496755-20171111143841/@comment-3547390-20180619195637

You never know where I am going to wander. Ranger just wanders around where he is needed and murders things before wandering again. That is the amazing story of Quake.

Very fascinating indeed. Meanwhile I live a rather predictable life. I eat the same thing every day, I follow mostly the same routine, and just don't have much interesting to ever talk about.

Actually, the funny thing is that I am quite a fan of female-fronted metal. The problem is that I don't like regular female vocals, they sound too bombastic and whiny, so you end up with a lot of contemporary bands that just sound like annoying pop music. If you are talking about Epica or Within Temptation, that isn't my style at all. There needs to be an overt classical style for me to appreciate it; ideally with gothic overtones and a lot of violins. Viking albums usually aren't the best, going off Amon Amarth's track record of having zero interesting songs after thirteen albums or so. Plus I am not a fan at all of power metal; high-pitched male vocals are some of the worst vocals you could give me.

My stuff is rather... difficult... to pin-point. It revolves a lot about how the music works together as a whole; I find most metal tends to plod along to some generic riff while the singer growls over it. None of that is what I would consider quality or even that interesting; I am not someone to go to if you are hunting for the average gothenburg death metal or black metal album.

As said, I have been a bit more lucky lately, so here are some I have found this year. Ironically I hate every new album released in 2018 by a band I thought I would like. My method mostly is going to the Metallum and just digging through bands until I find something I like.


 * MuTuM - Sua Nostalgia - Gothic metal, very similar to symphonic metal and female fronted as well. Sadly the band went terrible past the demo, but this song was pretty stand-out.
 * Nota Profana - The Trickster - Massive orchestra metal, sort of like Therion, but heavier and better (still need to listen to disk 2 and 3 of Therion's newest album, but I really hate those vocals).
 * Tears of Martyr - The Renascence - Want even more heavy and orchestra-oriented? This is how it is done properly. Be sure to check out Chasing the Sun, part 2 of this song, which is even more intense.
 * Hypocrisy - Nightmare - Classic death metal, but with more synthesizers.
 * Crematory - Waiting - A good example of traditional and gothic, rather nice song. Crematory has been hit and miss a lot.
 * Mean Messiah - Temple Of Hell - Probably not at all your style, but rather powerful.
 * Le Grand Guignol - Mens Insana In Corpre Insano - Not much in the way of female vocals, but this is just the unique experience.

EDIT: So I also made a page for Death Match Stats, our second mod and also the first QC mod, thus the first to REALLY change things around besides audio and visuals. Of course, it is a bit anti-climatic, just displaying text in multiplayer when you hit a button. But it is a step into a larger world :P

Also be sure to check out the Happy Fun Quake Server, which finally solved the mystery of MultiSkin. Sounds like that feature could be nice on the server, though I am not sure about the overpowered weaponry. Speaking of which, we got a page for our first fully custom weapon, the Pulse Cannon. Pretty much just a reskinned Nailgun that shoots lasers like the Enforcer, plus it manages to entirely break the balance of the weapons. I did simplify the infobox, I am not really sure how you figure out muzzle velocity or range. I also didn't separate Single Player and Multiplayer, mainly as I am not too big on the Multiplayer component. Still, it should look rather good and provide a good example of how custom content will work in the future.

Here is the code for the weapons. I see velocities for the projectile speed, but nothing for rates of fire (apparently at 10 Nails a second, I have no idea how people measure how many go in a second) or whatever a muzzle velocity even is. If velocity is 1000, where do we even get 110 for muzzle velocity? Being the admins, we need to clear up any fan-based speculation... yet the problem here is that I have no idea how they are even getting to their answers. As much as I hate removing information, especially if it might be valid, if you don't know how to get this information we will probably need to chalk it up as pure conjecture. I'm not even sure how people figure out range...