Thread:Deathstalker666/@comment-1915529-20140121210201/@comment-3547390-20140129224006

Oh, I knew you mentioned the keystone tree but never said how bad it was to find it. Apparently the way it works is that the trees in the garden make an arch. The one in the middle is the keystone, the one that holds up "the arch". Yeah, I still don't see how it was an arch.

Exactly, now you know my gripes with Undercover. I warned you that it was the worst part of the game. It is fun to replay with no seriousness though, just messing with the hammers at the gate. Otherwise it is a mix between too easy as you know where the switches are and the hammers can be taken on too easily or too frustrating due to buggy AI getting alerted for no reason (I had it happen a lot on stairs especially).

Hahah, now you are thinking like a real pro for JK. I really should represent "pro"ness for Thief, but I still manage to surprise myself in my inability to find TRBs.

I actually am quite weird with guns and sabers. I use guns to snipe, while using the saber when I know I can get away with it (tight corridors). Plus I never kill an innocent without my trusty saber in hand (I actually replayed the first level and had ignored the NPCs until they finally annoyed me by getting in my way of a button). On level 1, there is a room with 2 people and a button that releases a sliding door that covers the area you are at so you can access the final crate room. I had to rush like a maniac to reach it, but was there a simpler way?

Level 5 made me interested in the game somewhat. It is fun to attack innocents.