Thread:Vorknkx/@comment-3547390-20150204202730/@comment-1496755-20150423062309

Yeah, and I wonder if the lack of obituaries in Q2 was due to time constraints... or due to some issue with the engine. They made quite a few changes to it since Q1, though it is still very similar to its predecessor.

Quake's wavy effect underwater was an amazing thing to behold. Until then, the impressive environmental effect I had seen was the fog in Rise of the Triad and Hexen. Heretic II tries to make even more realistic water in the GL renderer - I hope you'll see it some day.