Thread:Deathstalker666/@comment-26005008-20160407215658/@comment-3547390-20160805000906

Luckily my mail captures the messages, since it is the main notifier that I am actually getting anything (the Youtube app does come through, but seems unstable for these at times). "The EHD series keeps getting better and better...not :P".

You know, my videos have many benefits for me. I have the worst memory under the sun, so having some way to refer to old stuff is absolutely brilliant, meaning I can quickly load something up and refresh my memory. Plus any really cool experiences are captured, even if they are buried in a sea of other stuff due to my belief of keeping absolutely everything. If you are interested and want to see everything, why should pieces be missing because it didn't serve to entertain? Basically, it is great due to allowing the option to see the whole thing or skip around to what you want.

Plus the other brilliant thing is that I remember a lot more what I play. Now, I forget level names a lot too, you can hear me fumble with names in my intros sometimes, but I do feel I have a much greater memory with these than I otherwise would have, especially with what the level generally contained. If I don't remember, I can easily refer, but I also find that I generally remember a lot more compared to when I don't record. That is why a lot of these levels are so forgotten by me, I went through them but had no real significance applied to them and therefore forgot about them almost immediately.

Plus of course there is the whole sharing it with others thing. It is definitely an added bonus if people comment, just because I am a very opinionated person. I love talking about my opinions and hearing the opinions of others. By recording them, no longer is it just me going along for the ride, but anyone can come aboard and join the journey. A comment to an old video brings back memories, a comment to a new video adds for extra commentary. It just makes it even more enjoyable. I think that is why I am willing to suffer through such terrible stuff sometimes, it is because it almost becomes a conversation piece. I could describe how terrible a level is, but now I can show you. Meanwhile it makes it much easier to remember what level I played last or what I did last in Daggerfall. In fact, Daggerfall had several points that would have been a lot more of a headache if I didn't have a video to refer to. So, yeah, that is basically a summary of the various reasons why I record so often.

My system works well with recording too, which means it is not intrusive but also fun. I render and upload when busy, I record when I am playing something. If I am going to do something, why not flip on the recorder, so generally whatever I happen to play goes up. By not wasting time trying to cut down my content (beyond separating the videos), adding animations, cleaning up the audio, or other such post-processing I am able to quickly get something up and get back to more gaming. While I set my settings to as high quality as I can possibly reach, I don't want it to become so obtrusive that it takes away from the gaming. We have discussed the reasons why I focus on being raw and indeed one of the benefits is the fact that we can focus on what is important instead of adding some complex animation to the introduction that nobody really is going to care about. I am willing to waste my time with that type of stuff for animation like Derp-a-Derp, but my gaming series' focus on rawness makes it easier for me to get back to recording and easier for you guys to see exactly what each one is like. No cut opinions, no flashy transitions and other stuff to break into the game, no color editing to make the game look differently than it is, and no animated face of myself talking during the entire thing that blocks half of the entire screen. Seriously, I get post-processing for most things, but for Let's Plays it feels like it goes against the spirit of just being a gamer and seeing what that gamer is. But I digress, we have rambled about this before :P