Heavy Metal

Heavy Metal is a Multiplayer level in Q2. This level has the same geometry as Entering Death's Domain, though placement of Ammo and Weapons is entirely different.

Spawn Locations

 * Middle of Outer Room of Section #1: This room is used as a semi-origin point. The Central Room, a room at the middle of the map, is used as the true origin. On each corner is a doorway leading to a series of three rooms that constitutes a Section; these three rooms, named in order from closest to furthest from the Central Room, are denoted as the Inner Room, Middle Room, and Outer Room. A far corner is on the opposite side of the room from the closest side to the Central Room, while a near corner would be the one on the same side. The sections are counted clockwise from Section #1.
 * Middle of Middle Room of Section #1.
 * Middle of Inner Room of Section #1.
 * Middle of Central Room.
 * Middle of Inner Room of Section #2.
 * Middle of Middle Room of Section #2.
 * Middle of Outer Room of Section #2.
 * Middle of Outer Room of Section #3.
 * Middle of Middle Room of Section #3.
 * Middle of Inner Room of Section #3.
 * Middle of Inner Room of Section #4.
 * Middle of Middle Room of Section #4.
 * Middle of Outer Room of Section #4.

Weapons

 * Double-Barrelled Shotgun - Far inner corner of Inner Room of Section #4.
 * Nailgun - Far inner corner of Outer Room of Section #3.
 * Super Nailgun - Far inner corner of Inner Room of Section #2.
 * Grenade Launcher - Far inner corner of Outer Room of Section #1.
 * Rocket Launcher - Far inner corner of Outer Room of Section #4.
 * Thunderbolt - Far inner corner of Outer Room of Section #2.

Powerups

 * Yellow Armor - Between doorways leading to Section #3 and Section #4 of Central Room.

Central Room

 * Yellow Armor between doorways leading to Section #3 and Section #4.
 * 25 Health between doorways leading to Section #1 and Section #2.

Section #1

 * Grenade Launcher in far inner corner of Outer Room.
 * 3 Shells beside inner wall of Inner Room.

Section #2

 * Super Nailgun in far inner corner of Inner Room.
 * Thunderbolt in far inner corner of Outer Room.
 * 3 Rockets beside inner wall of Middle Room.

Section #3

 * Nailgun in far inner corner of Outer Room.
 * 3 Cells beside inner wall of Inner Room.

Section #4

 * Double-Barrelled Shotgun in far inner corner of Inner Room.
 * Rocket Launcher in far inner corner of Outer Room.
 * 3 Nails beside inner wall of Middle Room.