Demented Delirium

Demented Delirium is a Single Player and Multiplayer level. While primarily intended for Deathmatch, Single Player was included due to the author feeling that it was becoming harder to find people to play levels with.

As the original Deathmatch level included a large number of Powerups, the author made the map relatively difficult by including mostly higher tier Monsters.

Walkthrough
Turn around from the start, then head through the Movable Wall. Kill the 4 Scrags and the Death Knight, then head to your right to collect the Nails. Head to your left, towards the middle of the room, to collect the Super Nailgun. Head to your right to collect the 25 Health, then proceed forward to collect the Nails before turning left. Proceed forward to collect the 25 Health, then turn left to kill the Ogre patrolling on the balcony above you. Move forward, past the structure on the right, before turning right. Move past the structure, then turn right to collect the 25 Health. Turn left, then head around the Elevator to collect the Nails. Turn left to look into the room, then cross to the far side to collect the Nails and two 25 Health. Turn left to collect another 25 Health. Return to the starting corridor and begin heading down it, then kill the Vore patrolling the corridor. Continue down the corridor to kill the 2 Death Knights, 1 to your left and 1 to your right. Turn left to collect the 25 Health, then jump to your right to collect the Gold Key.

Turn left and hug the left wall to reach the next alcove, then turn left and jump up. As you collect the Rune, you will receive the message "If you haven't read the text file may the lord have pity on your soul." Jump to your right to collect another Rune, this will display the message "The level was created by Eric Braun. This level is freeware. Please Distribute." Turn around, then cross the corridor to reach another alcove. Jump up to collect the Rune, this one states "Water holds many secrets but evil lurks in every corner". Jump to your right to collect another Rune, this one says "This level is not to be sold which includes Actura Software". Turn left, then head towards the next alcove to collect the Rockets. Jump upwards to collect the Red Armor, then turn left. Jump to your left to collect the Silver Key, then turn left and head towards the middle of the room. Kill the 2 Fiends on the far side of the room, then turn left. Head to the upper left corner to collect the 25 Health, then turn right and head to your left. Collect the Rockets at the furthest point of the room, then head to your right to reach the back wall. Collect the Quad Damage, then turn around and head to your left. Collect the two 25 Health in the furthest corner of the room, then turn right and head to the middle of the room. Get on the Elevator and ride it to the top, then turn right. Collect the Rocket Launcher, then turn around and drop to the lower floor.

Return to the starting area, then turn right and go through the Door. Kill the Ogre and the Fiend, then head to your right to collect the Rockets. Head to your left to collect the Nails, then head to your right to collect the 25 Health. Turn left to kill the Death Knight, then head down the corridor and collect the Shells to your right. Kill the 2 Knights to your left, then turn left and kill the Ogre at the top of the ramp. Collect the Rockets and 100 Health beside the ramp, then turn right to collect the Double-Barrelled Shotgun in the opposite corner. Head up the ramp you previously ignored and begin crossing the bridge, then look to your right to kill the Shambler on the balcony. Continue up the balcony to collect the 25 Health, then continue to the corner to collect the Red Armor. Turn right to kill another Shambler on another ramp, then head up the ramp to collect the Shells. Turn right, then head up the stairs. Kill the Vore, 2 Fiends, and Death Knight to your right. Turn right, then head to the middle of the room to collect the Cells. Turn left, then head to your left to collect the Grenade Launcher. Straight ahead is a hole overlooking the Scrag room, turn right to collect the Nails to your right and Shells to your left. Turn left, then head to the wall to collect the 2 Rockets. Turn left, then head to your left to collect the Quad Damage. Retrace your steps to the middle of the bridge overlooking the Scrag room, then turn left and drop to collect the Pentagram of Protection on a raised platform in the middle of the room.

Proceed forward to go up the Elevator you previously ignored, then turn left. Collect the Double-Barrelled Shotgun and 25 Health on the upper left corner of the platform, then turn right and enter the next corridor. Kill the Death Knight and Fiend at the bottom of the stairs, then head down the stairs. Collect the Shells and two 25 Health to your right, then turn left at the end of the corridor. Hug the left wall to collect the 2 Cells, then continue to the next doorway. Kill the 2 Knights beside the entrance, 1 to your left and 1 to your right. Kill the 2 Fiends, 1 to the left of the staircase and 1 to the right of the staircase. Turn right to collect the Shells, then turn around and head to the upper right corner of the room to collect the Rockets. Head up the staircase you previously ignored and head through the doorway at the top. Kill the 2 Vores, 2 Death Knights, and the Shambler. Turn left to collect the 25 Health, then turn around to collect the Shells in the opposite corner. Turn left, then head to your left to collect the Yellow Armor. Turn left and cross the room to collect the Rocket Launcher, then turn around and cross the room. Collect the 25 Health to your left, 25 Health straight ahead, and Shells to your right.

Retrace your steps to the bottom of the ramp, then turn around and head through the doorway to your left. You will drop through a hole and collect a Thunderbolt at the middle of an intersection. Ignore the Teleporter straight ahead, it just leads back to the Yellow Armor room. Turn right to kill the Fiend, then turn around to kill another Fiend. Turn left to kill the Death Knight, then proceed forward to collect the Cells. Turn around and return to the intersection, then turn left. Collect the 2 Cells, then turn around and cross the intersection. Collect the three 25 Health. Each of the four corners of the room has a hole with Water. Drop into the Water and kill the 4 Vores, 1 in each corner, as well as the Death Knight in the middle of the room. Collect the Ring of Shadows under the Teleporter, the Quad Damage under the 2 Cells, and the Pentagram of Protection under the Cells.

Spawn Locations

 * Grenade Launcher room.
 * Double-Barrelled Shotgun platform overlooking Super Nailgun room.
 * Thunderbolt intersection.
 * Yellow Armor room, two 25 Health side.
 * Super Nailgun room, underneath upper floor doorway of bridge.
 * Rocket Launcher room, beside Rockets.