E2M2: The Descent

The Descent is the second level of Corrupt Mischief.

The player must search for the Gold Key in order to proceed. This level brings back the Death Knight and Shambler. This level also brings back the Vore on Hard/Nightmare.

Quick Level Completion

 * Jump up three platforms straight ahead, then turn left and push the Button.
 * Turn around and drop to the floor, then go to the wooden platform in the upper right corner.
 * Turn left, then jump up three platforms and turn right at the top.
 * Push the Button, then turn around and drop to the floor.
 * Turn right and proceed through the doorway.
 * Turn left and cross the room to the opposite side.
 * Turn right and head forward to the opposite end of the platform.
 * Go down the ramp to the right and hit the Button.
 * Go down the ramp to the left and hit the Button.
 * Turn right, then follow the platform as it veers to the right.
 * Press the button at the top, then turn around and return to the second Button you hit on the platforms.
 * Turn right and go down the ramp to enter an Elevator.
 * Press the Button on the left to lower the Elevator.
 * Turn right and leave the Elevator, then go through the Door straight ahead.
 * Proceed into the next room, then turn around and hit the two Shootable Buttons on the wall beside the Door.
 * Return to the previous room, then go through the doorway to the left.
 * Proceed forward across the room, then descend down the staircase of the next room.
 * Go through the doorway straight ahead, then turn right and descend the ramp.
 * Turn right and descend the next ramp, then turn left.
 * Descend the ramp, then turn left and descend another ramp.
 * Turn right and descend another ramp, then turn right at the bottom.
 * Proceed forward to the corner, then kill the Shambler.
 * Turn around, then head about halfway between the corner and the ramp.
 * Enter the alcove to the right to collect the Gold Key.
 * Return to the room at the bottom of the Elevator, then go through the doorway on the opposite side.
 * Proceed forward across the room, then turn left and go through the Gold Door.
 * Follow the corridor as it veers to the left to reach the next room.
 * Proceed forward to the opposite side of the room, then turn right.
 * Proceed forward to the opposite side of the room.
 * Press the Button to your right, then go through the Bars straight ahead.
 * Drop through the hole to exit the level.

Walkthrough
Jump from the starting wooden platform to the one straight ahead to collect the Shells. Proceed to jump to the next platform, then the platform after that. Turn left and jump to push the Button, then turn right to jump to the next platform. Collect the two 25 Health, then turn right and drop to the floor. Kill the Ogre underneath the wooden platforms straight ahead. Turn around to kill another Ogre under the platforms you were previously on, then proceed under the portion of staircase by the Button to collect the Double-Barrelled Shotgun. Turn around and return to the middle of the room. To your left is a large Door, this must be opened by 2 Buttons, 1 of which you have already pushed. Proceed to the upper right corner of the room to reach the bottom of the wooden platforms, then collect the Nails and turn left. Jump to the next platform to collect the Nails, then jump to the next platform to collect the 25 Health. Leap to the next wooden structure. Turn right and jump up to push the Button to open the Door, then turn left. Jump to the top platform to collect the Nails. Turn left and drop to the floor. Turn right to look through the newly opened Door. Kill the Death Knight, then proceed through the doorway. Collect the 25 Health to the right, then turn around to kill the Death Knight. Proceed to the opposite end of the room, then turn right to look over a pit of Lava. Walk onto the platform straight ahead, then aim forward to kill the Ogre on the alcove on the opposite side of the Lava pit. Proceed down the ramp to the right to press the 1st Button. Proceed down the ramp to the left to press the 2nd Button. Turn right and follow the narrow platform as it veers to the right. Collect the Nailgun and press the 3rd Button at the top. Return to the platform with the 2nd Button, then turn right and descend the ramp. A Wall has been opened by the 3 Buttons to reveal an Elevator beyond. Press the Button to the left to descend down the Elevator. Exit the Elevator at the bottom, then turn left to kill a Knight. Turn around to kill a 2nd Knight. Proceed down the corridor to collect a 25 Health by the left wall and 2 Shells by a Locked Door. The Locked Door will display the message - "This Door opens nearby...". Turn around and start to proceed down the corridor once more. Ignore the Door to the right and instead continue forward to collect a 25 Health by the right wall. Proceed to the Locked Door at the end of the corridor to collect the Nails, the Locked Door will display the message - "This Door opens elsewhere... Get crackin". Return to the middle of the room and go through the previously ignored Door to the left.

Proceed forward into the next room to kill the Knight and Death Knight. Collect the Shells to your right. Ignore the bottom of the two ramps, one to the left and one to the right, and instead proceed forward into an alcove. Collect the 4 Shells and two 25 Health in the alcove, then turn around. Ascend the left wooden ramp that starts in the upper left corner and ascends to your left. Collect the Shells and Yellow Armor as you ascend. As you get near the top, the Wall will rise to reveal an alcove. Kill the Ogre on the alcove, then ascend the rest of the platform to reach the alcove. Proceed forward on the alcove to collect two 25 Health and a Grenade Launcher. Proceed down the ramp to the left, which is the one you previously ignored, to collect the Nails and reach the floor. Aim upwards to look at the wall by the Door, then hit the 2 Shootable Buttons. Return to the previous room and go through the newly opened Door to the left. Kill the Ogre. Collect the Nails, Shells, and 25 Health to your left. Turn right to collect the Nails, Shells, and 25 Health on the opposite side of the room. Turn left, then go through the doorway to enter the next room. A ring runs around the outer lip of the room, while the rest of the room drops to a lower floor with a staircase allowing access to the lower floor straight ahead. Follow the lip around to the left to collect the 25 Health, Shells, a second 25 Health, and Nails. Go down the staircase to the right to reach the lower level. Collect the 25 Health to your right, then go through the doorway straight ahead. Proceed forward to collect the 2 Rockets and Nails. Turn right and descend the ramp. Collect the 25 Health and 2 Rockets at the bottom, then turn right. Proceed down the next ramp and kill the Fiend, then turn left to kill a 2nd Fiend. This new ramp overlooks a pit of Lava. Head down the ramp, then collect the three 25 Health at the bottom. Turn left to kill the Fiend, then descend the ramp. At the bottom, turn right and proceed down the next ramp. You are now on a platform that creates an outer lip around the pit of Lava. Collect the two 25 Health, then turn right. Proceed forward to collect the Nails. Kill the Shambler in the upper left corner. Turn around and proceed about halfway between the corner and the ramp. To the right, a Wall lowered when the Shambler was killed to reveal an alcove. Step into the alcove to collect the Gold Key, then turn around and leave the alcove. Turn left and proceed to the end once again, then turn right. Proceed down the next section of the lip, collecting the Shells and Nails on the raised edge of the lip to your right (the side closest to the Lava). Continue to the opposite end of the lip while collecting the two 25 Health, then turn right. Proceed forward to the opposite end of the lip, then turn right. Collect the two 25 Health, then proceed forward to the opposite end while collecting the Shells on the raised edge of the lip to your right (the side closest to the Lava). Turn right at the end of the section, you will have returned to the bottom of the ramp and the side with the Shambler.

Return to the top of the ramp series and turn left to look into the room with the staircase. Kill the Ogre and Rottweiler that spawned when you killed the Shambler. Proceed forward into the room; then kill the Ogre, Rottweiler, and 2 Knights on the upper lip that spawned when you killed the Shambler. Go around the staircase and kill the Knight on the opposite side, this Knight spawned when you killed the Shambler. Go through the Teleporter across from the back portion of the staircase, there used to be a Wall that opened when you killed the Shambler (#1) . Return to the intersection with the Elevator and previously Locked Door, this Door was lowered when you killed the Shambler to reveal a room beyond. Enter the room and kill the Death Knight. Collect the 25 Health to your left and the 25 Health to your right, then go through the dooorway straight ahead. Turn left at the end of the passage, then go through the Gold Bars straight ahead. Proceed into the next room as the passageway veers to your right. Enter the next room and kill the 2 Fiends. Collect the Nails to your right, then proceed forward into the next section of the room. Collect the Nails to your right, then proceed forward into the next section of the room while collecting the Rockets. Collect the Rockets to your left, then proceed forward into the next section of the room. Collect the three 25 Health at the end of the passageway, then turn right into another corridor. Proceed forward past the first section of the room. Collect the Yellow Armor to your left in the second section of the room, then go through the doorway straight ahead. Kill the Shambler, then press the Button to your right to lower the set of Bars straight ahead. Proceed past the lowered Bars and drop into Pit, which has a Teleporter at the bottom, to exit the level.

Differences from Easy to Normal

 * Ogre behind Door across from starting room.
 * No 25 Health behind Door across from starting room.
 * 2nd Ogre in alcove of 3 Button room.
 * 2nd Ogre in Grenade Launcher alcove.
 * Only one 25 Health in Grenade Launcher alcove.
 * 2nd and 3rd Ogre behind first Locked Door from Elevator intersection.
 * Knight behind first Locked Door from Elevator intersection.
 * Shambler in left corner from ramp of lipped Lava pit room.
 * No 25 Health on side opposite Elevator in  (#1) .
 * Knight in room leading to Gold Bars.
 * 3rd Fiend in corridor after Gold Bars.
 * Rocket Launcher beside three 25 Health in corridor after Gold Bars.
 * 2nd Shambler beside exit Bars.

Differences from Normal to Hard/Nightmare

 * No 25 Health on opposite series of wooden platforms from start.
 * Knight behind Door across from starting room.
 * 3rd Ogre in alcove of 3 Button room.
 * Death Knight at Elevator intersection, in front of Door leading to Gold Key.
 * 2nd Death Knight in Shootable Button room.
 * 3rd Ogre in Grenade Launcher alcove.
 * No 25 Health in Grenade Launcher alcove.
 * 4th Ogre and 2nd Knight behind first Locked Door from Elevator intersection.
 * No Nails on lip of staircase leading to Gold Key.
 * Only two 25 Health on base of second to last ramp leading to Gold Key.
 * 2nd Fiend on second to last ramp leading to Gold Key.
 * No 25 Health on Elevator side in  (#1) .
 * Ogre in room leading to Gold Bars.
 * 4th Fiend in corridor after Gold Bars.
 * No Rocket Launcher in corridor after Gold Bars.
 * Only two 25 Health in corridor after Gold Bars.
 * 2 Vores replace 2 Shamblers beside exit Bars.

Glitches

 * It is possible to crash in the first room of this map. This crash appears to be seemingly random and involves a Door function not having a related model. Upon crashing, the player will receive the error message - "MOVETYPE_PUSH with a non bsp model"

Differences

 * No Buttons or Door in Single Player starting room.
 * Thunderbolt under opposite platform in Single Player starting room from Single Player start.
 * No Buttons or Movable Wall in Lava platform room.
 * No Doors in rooms leading to exit and leading to staircase to Gold Key.
 * No Shootable Buttons in room across from Elevator.
 * Super Nailgun under ramp with Nails in room across from Elevator.
 * Rocket Launcher on platform with three 25 Health in lipped Lava pit room.
 * Double-Barrelled Shotgun in lipped Lava pit room on side without Nails.
 * No Movable Wall concealing alcove to Gold Key.
 * No Movable Wall under staircase leading to  (#1) .
 * Grenade Launcher under staircase leading to  (#1) .
 * Nailgun on wooden lip overlooking room leading to exit from Elevator.
 * Nailgun and Cells in room leading to exit from Elevator.
 * No Gold Bars.
 * Rocket Launcher beside three 25 Health in corridor leading to corridor leading to exit.
 * Rocket Launcher in far left alcove from exit.

Spawn Locations

 * Opposite platform in Single Player starting room from Single Player start
 * Corridor leading to exit Bars
 * Room leading to exit from Elevator
 * Wooden lip overlooking room leading to exit from Elevator (corrupt)
 * Behind Wall of Grenade Launcher alcove in room across from Elevator
 * Yellow Armor ramp of room across from Elevator
 * Lava platform room, beside Elevator
 * Room leading to staircase to Gold Key from Elevator
 * Rocket Launcher ramp of lipped Lava pit room.
 * Nails side of lipped Lava pit room.