FORTRESS OF DEATH

FORTRESS OF DEATH is a Multiplayer level. It is recommended to be played in Deathmatch 2.

The default settings in the original DOS engine cannot properly view the level, since it features large open areas. This can be fixed using the r_maxsurfs and r_maxedges Console Commands.

Spawn Locations

 * Rear Section, beside pool of Water.
 * Grenade Launcher platform of Central Room.
 * Nailgun corner of Central Room.
 * Super Nailgun of Towers.

Weapons

 * Double-Barrelled Shotgun - Upper floor of Central Room on same side as Nailgun, beside staircase.
 * Nailgun - Corner of Central Room on cross side, opposite corner from 25 Health.
 * Super Nailgun - Towers, top of spiral staircase.
 * Grenade Launcher - Central Room, platform above entryway Door.
 * Rocket Launcher - Central Room, central well of Central Room.
 * Rocket Launcher - Towers, bottom of Water tower.
 * Thunderbolt - Roof of tower filled with Water of Towers, accessible via Teleporter in Ring of Shadows room.

Powerups

 * Quad Damage - Towers, small beam at the halfway point of the Water tower.
 * Ring of Shadows - Towers, bottom floor of the spiral staircase.
 * Red Armor Platform above Teleporter in Rear Section, accessible via middle floor.

Central Room

 * Double-Barrelled Shotgun on upper floor on same side as Nailgun, beside staircase.
 * Nailgun in corner of room on cross side, opposite corner from 25 Health.
 * Grenade Launcher on platform above entryway Door.
 * Rocket Launcher on central well.
 * 25 Health in corner of room on cross side, spiral staircase of Towers side.
 * Crucified Zombie on cross.
 * Door opposite cross leads to empty entryway.
 * Lava surrounds a central well filled with Water.
 * Water in well connects to tunnels running to two symmetrical rooms perpendicular to the entryway.
 * 2 Teleporters, 1 in each side room, lead to the empty entryway on the same side as the side room.
 * Button beside staircase on lower floor, causes a Movable Wall to lower in the Water tower of Towers, temporarily trapping players in the Water without the ability to reach an air pocket.

Towers

 * Quad Damage on small beam at the halfway point of the Water tower.
 * Ring of Shadows on the bottom floor of the spiral staircase.
 * Super Nailgun at top of spiral staircase.
 * Rocket Launcher at bottom of Water tower.
 * Thunderbolt on roof of tower filled with Water, accessible via Teleporter in Ring of Shadows room.
 * Teleporter beside Ring of Shadows leads to roof of tower filled with Water.
 * Water fills almost the entirety of the tower on the Double-Barrelled Shotgun side of the Central Room.

Rear Section

 * Red Armor on platform above Teleporter, accessible via middle floor.
 * Rockets on upper floor, diagonal corner from Elevator.
 * Water in corner of room directly across from staircase leading to middle floor, leads to Water tunnel on Nailgun side.
 * Teleporter on far side of room from pool of Water, leads to tower of Towers filled with Water.
 * Elevator on upper floor on same side as staircase leading to floor, leads to empty balcony of Central Room on 25 Health side.