Thread:Deathstalker666/@comment-5557418-20131202044007/@comment-1915529-20140113201823

Thieves Guild was good and bad. There was one room near the start where I tried and tried to get by without alerting any of the guards. Before I knew it I'd spent half an hour in this area that you can walk from one end to other in 10 seconds. I ended up killing everyone in sight. The rest of it however was very good I thought. Going through the sewers to the two houses.

Thank you for the tip. I know how it is when a level (like Dark Forces level 6) is just that little bit too complicated. I'm sure you'd have figured out Level 6 eventually but I hope you didn't mind. I should definitely finish Dark Cathedral this weekend but if the next one is as long as you're saying it is, I probably won't get very far. I'll keep you updated.

It'd be very easy for Thief 4 to suck ass. Trying to not spoil too much, in Jedi Knight there's a level where you have to escape a ship that's about to be destroyed. If it was made today it'd probably be quick-time events and other button mashing shite. That's what modern games are full of. Developers must think that because it looks cool it is cool. But whenever a prompt comes up on screen to press X followed by my character doing something is so boring and dull. Pressing X to open a door is fine. Pressing X to defeat an enemy or jump from a platform onto a moving ship is dull and boring. But pressing X instead of doing things yourself is much easier, both for developers and gamers.

I realise you don't like Doom but I have been playing Doom on the PlayStation 3 (both Doom and Doom II came with the Doom 3 re-release). While it is lesser compared to Dark Forces and Quake, it is still extreme fun on a level modern games can't even begin to reach. I have played Call of Duty: Black Ops and Battlefield 4 and even when there was explosions and bullets everywhere, hand-on-heart it is no where near as fun as shooting an Imp in Doom 1. So can Thief 4 break the mould? Taking into consideration that Doom 1 was the beginning of a new era of FPS games and Thief was considered to improved the FPS genre far beyond Quake and Dark Forces... I read that Doom 4's development at one stage was a heavily scripted cinematic adventure. Call of Duty is heavily scripted and cinematic. So if Doom, the alpha of FPS, can't escape what makes modern FPS games shit, can the fuck can Thief do any better? Of course from what you've said, Thief 4 looks like CoD.

It's not all shit. Dishonoured could be considered the modern Thief and that was exceptionally brilliant. So some games break the mould. I guess we'll wait and see.

Have you not even killed athe Kell Dragon yet? You waiting for something? All you have to do is hit it on the head :D with your fists.