Thread:Deathstalker666/@comment-26005008-20160407215658/@comment-3547390-20160419091347

Yeah, Doom 1 is bearable, Doom 2 is miserable. Level design isn't enjoyable or actually interesting until 1996 at the least with Quake, yet I feel true quality level design didn't exist until 1998. Unreal and Thief are what I consider to be quality, even if they also have some examples of bad level design :P

You haven't seen the commentary for that video... because I didn't think it was worthy of being uploaded. Check out archives in Twitch if you are really curious, I just do not feel I did a decent job.