Thread:Deathstalker666/@comment-1496755-20180827202615/@comment-1496755-20190619122131

And as if horrible swimming that feels like being stuck in glue wasn't enough, they robbed Argonians of their aquatic advantage. Arena had a good idea when it made Argonians swim quickly, making these sections more enjoyable (they are a drag, usually). But in Daggerfall I didn't notice any noticeable advantage when an Argonian swims - I specifically checked this.

I think joinable guids are the best opportunity for roleplaying in this game. An Assassin would obviously join the Dark Borherhood (they are assassins, after all), but then (s)he can also join the temple of Arkay (god of birth and death) adding a philosophical layer to the character - a mediator between life and death, a "keeper of the balance." And for those with a twisted sense of humor, their murderous character can join the temple of Stendarr, god of mercy. Good thing guilds don't communicate with one another, it could have been pretty awkward... The choice of which Daedra lord to do a quest for could also be used for role-playing purposes, but it would take very precise planning.