COBRA 01

COBRA_01 is a Single Player and Multiplayer level. There is no in-game name for this level, nor is there any documentation. This level is therefore named after the filename.

This level is the first in the COBRA series and was succeeded by COBRA_02.

Walkthrough
Proceed forward to collect the Double-Barrelled Shotgun and Shells, then turn around. Cross the room to reach a ramp, on the right hand side is a doorway. Ignore the doorway for the time being and instead head down the ramp. Collect the 2 Nails and Nailgun at the bottom, then head through the doorway you previously ignored. Move down the small corridor, then drop into the Water at the far end to descend to a room below. Continue forward to collect the Quad Damage, then turn around and head around the Water pillar you just descended. Collect the two 25 Health to your right, then turn left and head down the ramp. Turn left at the bottom to kill 5 Rottweilers. Ignore the ramp to your left, instead continuing forward into an alcove to collect 3 Shells and a Double-Barrelled Shotgun. Return to the ramp you previously ignored and head down it. Be careful not to fall off, as directly below is a pool of Lava.

Near the bottom you will enter a box of Water made out of the Teleporter texture. Kill the 8 Rotfish in front of you, then turn right to kill another Rotfish beside the ramp. Swim down to collect the Nails, then turn around. Collect the Nails to your left under the ramp and the Nails straight ahead, then turn right. Follow the ramp to the bottom to collect the Nails at the bottom, then continue to the far wall to collect the Super Nailgun. Turn left and exit the Teleporter Water. Kill the 2 Fiends and Death Knight beside the structure to your left. Turn left and follow the corridor to reach a ramp, then turn around and head up it. Jump into the hole of the structure at the top. Collect the 2 Rockets, Grenade Launcher, 25 Health, Nails, and Cells inside. Turn around, then head into the Water pillar to collect the Green Armor. Raise to the top of the pillar, then move forward to exit the hole of the structure. Cross the room once more, reaching the far side this time and turning left. Kill the 2 Zombies and the Grunt, then cross to the extreme opposite side of the room.

Ignore the Water pillar straight ahead, instead turning left to look down the next corridor. Kill the Shambler on the far side, then cross the length of the room. Near the Shambler is a staircase of platforms you must jump on, ignore this for the time being and instead turn around. Head into the structure to your right. Collect the Rockets to your right, then head to your left to pass the right wall. Turn right and head to the wall, then turn left. Collect the Rockets, then turn left and head to the next wall. Turn right and head to the wall, then turn right. Head to the next wall before turning left, then head to the next wall. Turn left, then head to the next wall before turning right. Continue forward to collect the Rockets, then turn right and head to the next wall. Turn left and head to the wall, then turn left. Head to the next wall before turning right, then head to the next wall. Turn right and head to the wall, then turn left. Head to the next wall before turning left, then head to the next wall. Turn right and collect the Rockets, then turn right. Continue into the Water pillar, then turn right and raise to the top. Continue forward to collect the Rocket Launcher on top of the last wall.

Retrace your steps to the staircase you previously ignored. Jump up the six platforms in front of you, then turn right and jump up three more platforms. Turn right to walk onto a thin beam, then turn right. Collect the Ring of Shadows, then turn around. Continue forward to collect the Yellow Armor and two 25 Health. Straight ahead is the Water pillar you previously ignored, ignore it once more by turning right. Jump to the roof of the Rocket Launcher building to collect the Thunderbolt and 3 Cells. Turn around and drop to the ground, then head up the Water pillar you previously ignored. Turn around at the top, then move forward to reach the roof of another structure. Kill the 6 Zombies straight ahead, then continue to the middle of the structure before turning right. Start to head down the long platform to collect the Nails, then continue down it to collect the Rockets. Continue forward to collect the Cells, then continue once again to collect the Quad Damage. Head to the end of the platform to collect the Ring of Shadows, then retrace your steps to where you killed the Zombies and turn right. Head to the end of the structure, then turn right and begin heading up a ramp. Ignore the Water pillar straight ahead, instead heading to your right around it. Continue up the ramp to collect the Super Nailgun at the top.

Retrace your steps to the Water pillar you previously ignored and head up it, then turn around. Continue onto the platform straight ahead to collect the Nails. Head to your left to collect the Nails, then continue forward and to your right to collect some more Nails. Continue forward, heading down a ramp, and turn right at the end. Jump onto the Water pillar made out of the Teleporter texture, then swim to the far side to continue to the next room. Cross to the middle of the room to collect the Green Armor, then head to your right to collect the Cells. Turn right to look into the room, then move slightly to your right to collect the 25 Health. Quickly cross the length of the room while moving to your right, collecting the Shells in the middle of the room, to collect the Pentagram of Protection on the far side. Turn around to kill the 4 Vores scattered around the room. Head to your right to collect the Rockets, then head to your left to collect the Nails.

Spawn Locations

 * Beside the Water pillar leading to the middle section.
 * Beside the ramp leading to the Grenade Launcher structure.
 * Middle of the larger pool of Teleporter Water.
 * Beside the upper Double-Barrelled Shotgun.