Red Rum

Red Rum is a Multiplayer level in Q2. This level has the same geometry as Dead Screams, though placement of Ammo and Weapons is entirely different.

Spawn Locations

 * Middle of Room #4.
 * Middle of Room #6.
 * Middle of Room #8.
 * Middle of Room #10.
 * Middle of Room #2: This room is used as a semi-origin point. A small room exists off the side of this room that is referred to as Room #1 and is used as the true origin. The other doorway in Room #2 leads to another Room, each Room is numerically connected to the previous so that the largest numbers are the furthest away from Room #2. Room #10 connects to Room #4, the doorway is found beside the doorway leading to Room #3. This means a majority of the rooms are used to form a large ring. Room #11 is a side room found off of Room #10, it does not connect to any other room.

Weapons

 * Double-Barrelled Shotgun - Middle of Room #9.
 * Nailgun - Middle of Room #2.
 * Super Nailgun - Middle of Room #7.
 * Grenade Launcher - Middle of Room #5.
 * Rocket Launcher - Middle of Room #10.
 * Thunderbolt - Near middle of Room #11.

Powerups

 * Quad Damage - Near middle of Room #1.

Room #1

 * Quad Damage near middle of room.

Room #2

 * Nailgun in middle of room.

Room #3

 * 2 Nails in corner beside outer wall and doorway to Room #4.

Room #4

 * 2 Cells in corner beside outer wall and doorway to Room #5.

Room #5

 * Grenade Launcher in middle of room.

Room #6

 * 2 Shells beside outer wall.

Room #7

 * Super Nailgun in middle of room.

Room #8

 * 2 Rockets beside wall of doorway leading to Room #7.

Room #9

 * Double-Barrelled Shotgun in middle of room.

Room #10

 * Rocket Launcher in middle of room.

Room #11

 * Thunderbolt near middle of room.