Thread:Deathstalker666/@comment-1915529-20140221183807/@comment-3547390-20140626223147

Heh, guess you don't like games where you bash down doors with a sword or blow them up with explosives, barge in, and swing a sword around like a maniac for anyone unfortunate enough to be in the room.

Wait... what games have civilians running around in panic besides Thief?!? You said Blood 2 was the best example at that it still didn't do a good job of it. Of course, they aren't really collateral damage, they are just useful for adding to your collection of dead bodies.

Raadec, remember Ambush? Well, gotta love that conversation at the start. "Goodness me! Is this man dangerous?" That is always my cue for murdering the asker and proceeding to cause murder up and down the streets of the town.

In fact, Thief excels in being a simulator for insane murderers as well as for stealth! Of course the hardest difficulty tries to prevent you from doing this... and basically the entire game is designed with stealth in mind.... but sometimes you just lose control and murder everything you see. Now that Raadec has completed the games, he has an excuse to become a sword welding psychopath as well.

Vork, do you like to beat monkeys with a wrench?