Thread:BiggestQuakefanEver/@comment-3547390-20120420060047/@comment-3547390-20120429030038

If I think I understand it, the files would be linked to the main game, thus changing any mod/expansion. Vorknkx's idea might work, but some games will not run saying it cannot find the file (I have experienced this with mods for GZDoom, probably my closest comparison to Darkplaces). You can't just remove files, you have to edit your autorun file (there should be something around for autorun, either alone or is part of a cfg file or something. That is how it would be installed in the first place, to uninstall you work backwards and delete the line that says to run the file. Copy the line somewhere, and anytime you play the original quake just add the line back in with the other file (or type it manually).