Thread:Raadec/@comment-3547390-20130307195655/@comment-3547390-20130822000952

Keep your eyes out, there seems spam is still around in this wikia. In fact, has anyone been watching it to make sure none is slipping through? I think a look through recent changes soon is in order if not.

Raadec, I was talking about the death of a RPG that prohibits server use. Isn't Quake3Arena, Q3, and UT99 all dedicated servers run by individuals? They can never have a death, just like Quake won't. Even games from the 1970's are still playable (not with people, but you can still create an empty LAN server). The problem with an MMORPG is that it is totally multiplayer and also only has servers designed by the creator, thus meaning when the game dies the servers die and nobody can touch the game anymore.

Also, another thought that Vork made me think of. You can't butcher gremlins and have it enjoyable, people would complain about grinding. See, in an FPS killing hundreds of things is fun. In an MMORPG it is a harassment called grinding. I wonder if a big reason is the lack of interactivity (Aim and shoot versus click and watch).