Butthead Quake Sounds

🇮🇪

Butthead Quake Deathmatch Sounds or Butthead Quake Sounds is a modification for Quake made by Toby Joseph Herman. This modification replaces various sounds in the game with audio from Butt-Head of Beavis and Butt-Head.

While the name suggests that this is intended for Deathmatch, there are also sounds for various Monsters. It appears this was designed for the shareware release; none of the sounds in the retail version are included.

The author of this modification also designed a sister pack, Beavis Quake Deathmatch Sounds, with audio from Beavis. These were later combined into one modification, Beavis & Butthead Quake DEATHMATCH Sounds.

Sounds
Player=



Monsters=

{{#tag:tabber| Rottweiler= {{{!}} class="wikitable" style=margin:auto; text-align:center" ! Sounds {{!}}- {{!}} The Rottweiler spotting an opponent

The Rottweiler assaulting somebody

The Rottweiler being injured

The Rottweiler being killed

{{!}}-{{!}}

Grunt= {{{!}} class="wikitable" style=margin:auto; text-align:center" ! Sounds {{!}}- {{!}}

The Grunt firing his Shotgun

The Grunt being injured

The Grunt being killed

{{!}}-{{!}} Zombie= {{{!}} class="wikitable" style=margin:auto; text-align:center" ! Sounds {{!}}- {{!}} The Zombie's projectile hitting somebody  The Zombie misfiring its projectile  The Zombie being injured  The Zombie collapsing  The Zombie being gibbed

{{!}}-{{!}} Knight= {{{!}} class="wikitable" style=margin:auto; text-align:center" ! Sounds {{!}}- {{!}} The Knight spotting an opponent  The Knight being aware of threat  The Knight swinging his sword  The Knight being injured  The Knight being killed

{{!}}-{{!}} Scrag= {{{!}} class="wikitable" style=margin:auto; text-align:center" ! Sounds {{!}}- {{!}} The Scrag spotting an opponent  The Scrag being killed

{{!}}-{{!}} Ogre= {{{!}} class="wikitable" style=margin:auto; text-align:center" ! Sounds {{!}}- {{!}} The Ogre spotting an opponent  The Ogre being injured  The Ogre being killed

{{!}}-{{!}} Fiend= {{{!}} class="wikitable" style=margin:auto; text-align:center" ! Sounds {{!}}- {{!}} The Fiend spotting an opponent  The Fiend leaping into the air  The Fiend assaulting somebody  The Fiend being injured  The Fiend being killed

{{!}}-{{!}} Shambler= {{{!}} class="wikitable" style=margin:auto; text-align:center" ! Sounds {{!}}- {{!}} The Shambler detecting his enemy.  The Shambler generating a lightning bolt.  The Shambler's claws making contact with somebody.  The Shambler being injured.  The Shambler being killed.

{{!}}-{{!}} Chthon= {{{!}} class="wikitable" style=margin:auto; text-align:center" ! Sounds {{!}}- {{!}} Chthon emerging from Lava  Chthon being injured.


 * }

}}

Powerups=

Weapons=

Triggers=

Doors=

Menu=

Macros=

Butthead Quake Sounds - July 3, 1996

 * All sound files were included in this release, regardless if they changed sounds or not.
 * DDEATH and DPAIN1 have been added to the Fiend.
 * DEATH1 and PAIN1 has been added to Ranger.
 * SATTCK1 has been added to the Shambler.
 * WSIGHT has been added to the Scrag.
 * In addition to the sound replacements, 10 additional macros exist that allow the player to play various sounds at any time. By default, they are bound to the number keys, going from 1-0.

Butthead Quake Deathmatch Sounds

 * Official release