ASMOQC11

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ASMOQC11 is a modification for Quake made by AsmodeusB. This modification includes no documentation, though comments appear for most of the changes. This file combines his Kicking mod and his Modified Corpses modifications; the latter now works properly. The solid corpses are however limited to the Rottweiler, Grunt, Enforcer, and Ogre.

Impulse 61 can be used to fire a pipe bomb, which appears relatively similar to a Grenade Launcher projectile except that there is no firing sound. Unlike the grenade from a Grenade Launcher, the pipe bomb only explodes when the player uses impulse 62. All pipe bombs explode when the player dies.

Furthermore, the player cannot change colors in Deathmatch unless they are dead, prior to respawning.

Backpacks dropped by Monsters now provide varying levels of Ammo. Backpacks dropped by the player can now carry the Quad Damage, Biosuit, Ring of Shadows, and both Keys.

Monsters that drop Backpacks (the Ogre, Enforcer, and Grunt) can now pick up Backpacks. This will remove them from the level, instead being combined with their own Backpack, which means combined rewards when the Monster is killed. They also can collect Ammo, Powerups, Armor, and Keys. A Pentagram of Protection will result in a Monster being invulnerable for 30 seconds.

Ogres now have a limited amount of Rockets, they must rely on their chainsaw when they run out, but can restock by picking up Backpacks with Rockets in them. They are also somewhat more intelligent, not firing Rockets when directly beside a wall. While still likely to spam grenades if on a ledge above them, they are more accurate.

While originally intended to include a homing missile modification for the Rocket Launcher, the lag on E1M3: the Necropolis was too severe and it had to be removed.

Killing a Grunt with Splash Damage will Gib the corpse, but the problem is that the Grunt itself will remain. As it is now recognized as dead however, this means that the Grunt will be made invulnerable and unable to be hit with any Weapon.

There is also a modification that makes Ranger's head solid. However, this just results in the game crashing if a player head needs to spawn.