Soul Swapper

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Soul Swapper is a modification for Quake by Jeff Epler on August 24, 1996. This modification allows the player to swap their soul with an opponent.

Note that this modification only works on other players, meaning it is useless in Single Player. The author suggested it could be possible to expand this to attacking player-based Monsters if combining this with one of his other modifications, Morph.

The player performs the soul swapping by pressing impulse 12, whereupon a field of particles will travel wherever the player was aiming. This field is relatively slow and can be dodged if the victim has a bit of distance. This impulse can be fired every eight seconds; note however that the player cannot fire during this length of time.

Swapping souls essentially means that the players swap positions; they also swap whatever Weapons and Health they currently have. This will also swap Armor and Powerups, meaning a player can swap with a player with a Quad Damage to get one themselves. Note that the 100 Health rot only occurs on the initial player; a player that swaps will be able to retain whatever amount of health their opponent had.