Thread:Vorknkx/@comment-3547390-20161116194210/@comment-3547390-20161229010232

Exactly. I just don't get why it was removed. Was it because computers got so powerful it wasn't needed? Was it a security risk? I haven't seen anything clarifying this issue. It is depressing to think that as time goes on, things become harder to play from our childhoods, and that we will have to eventually settle for everything instead of enjoying it natively. The PC is the device for ultimate backwards compatibility, but even that seems shaky, and sometimes it feels like games from the 80s and early 90s have a greater chance of working with modern computers than a game from the late 90s that isn't Quake.

Yes indeed, I remember the days when Realplayer was needed for watching videos and where every video would have some different file format that would require some random codec. I couldn't tell you the last time I needed to download a codec, yet I remember having to do that a lot back in the day. Bloatware used to be a lot bigger too, I remember DivX and to this day get it mixed up with DirectX. I honestly still thought Shockwave was still relevant, I just thought I personally had no reason to use it.

Heh, I have a Windows 7 installation set up on my laptop, so far haven't gotten anywhere to getting any of my Thief versions working. Of course I had to rush off so we could do the stream, but it stands that it isn't a simple fix. At least knowing what exactly I need to do again will result in me being able to test it on Windows 8. Now I just have to remember the archaic instructions. Somehow it involves getting this computer to recognize DirectX 6 so it isn't in Software mode, but even installing DirectX 6 doesn't result in the computer seeing DirectX 6 even when it says I have DirectX 6 as my current DirectX version.

Yes, I definitely am streaming, just had to shut down my laptop after fighting with it for the last hour. Oh, and then replying to this comment took about 20 minutes...

By the way... what about morehell?