Thread:Deathstalker666/@comment-1496755-20171111143841/@comment-1496755-20180813171615

I can understand the fear of running out of content, though as time passes, you might open up to stuff that you didn't notice before (like I did with RPG's). Another thing I do is replaying - yes, it's just repetition, but at least I know it's something I already like and care about. And it's always there, without changing to accommodate new trends or going away on a trip of self-discovery. And since we have such perfect lives, we do all this with a wide smile,while singing odes of joy.

I try new stuff pretty rarely too. It gets really awkward when people keep asking "Have you tried X or Y." Especially when they ask about Brutal Doom - as if it's the most original thing ever. It's a bit of a controversial topic since the mod's author is a fairly toxic person, which means his fans deride his critics (even the ones that make good and valid points) as "snowflakes". It's a trend I don't like seeing in the community. Hopefully, it will die off eventually.

I mentioned (on Discord) meeting some guys yesterday evening - they were actually a part of this big online group of friends that formed pretty much thanks to that false person. So after all this time we still maintain some degree of friendship, which is quite curious. And occasionally we talk about the mystery of the person behind the mask. We even have a prime suspect...

Classical music is a huge topic, for sure. I know a bit about it because I had this really nice cartoon-style musical encyclopedia as a kid and it presented things in a very accessible way. And that's how I know random things, e.g. the most dramatic (violent too) and tear-jerking operas were written by Puccini. My grandma always said it was important for me to have at least some background in this topic. And this reminds me how one of my college roommates liked to play classical music while eating. I guess it was a way to get a touch of sophistication, or maybe it helped digest the food. Can't really say.

Heh, most kids love dinosauts and I was no exception. Do you remember video rentals? You may be a bit too young for that, but perhaps you've seen it. There was a time when this was the most reliable way to see new movies.

We'll figure something out, worry not. At any rate, it should be more convenient than the whole 3 AM business. My upcoming vacation week could be a great time to try something out as I'll have all 24 hours of the day for myself without limitations.

Your efforts are made even more valuable by the fact that no one would ever really go into such depth. Especially for something like the Aftershock Toolbox. You can see why I hope the other games in the series would receive some of this detailed treatment some day...

I have made my own "Steam" with regard to old DOS games - years ago I turned nearly all of my classics library into electronic copies, for the sake of convenience. In more recent years this concept evolved a little - it's still an electronic library, but I try to keep games in the form of floppy or CD images because it's a bit more authentic (re-experiencing the whole installation process and all). The obvious advantage over Steam is that I'm not dependent on third-party authorization... though I do run into some of your favorite copy protection checks sometimes ;)

Aaah, I see. Well, I'd probably avoid mods altogether, not because I don't like immersion but rather because I prefer to play a game in its intended pure form, with all its advantages and disadvantages. One more reason to avoid Brutal Doom too, ha!

At this point my only remaining problem with DosBox is that it doesn't preserve files' original date and time modified - normally not an issue except with a few mission pack installers that fail to recognize their respective original game's files properly if the modified date/time are not exactly as they should be. This problem is solved by using a third-party program to fix the dates and times... or performing the installation in a virtual machine. I don't know if they are going to fix this issue - it seems they prefer to keep it the way it is.

So... we have a mod with throwable heads. Oh wow, it just keeps getting crazier :P