Thread:Deathstalker666/@comment-26005008-20160407215658/@comment-3547390-20160624022918

Yeah, I remember when I was young living in a city where it was too dangerous to really go outside. I never was interested in the TV, meaning the computer was my main form of entertainment even when young. As I have said, I would go to school and write about games. Even then, video games pretty much described my life.

I believe I started on GLQuake, I didn't want the hassle of DOSBox and saw GLQuake as the final official and superior version of the game. I eventually jumped up to FitzQuake before downgrading when I started making everything official-based on the Wikia. Basically, the evolution went from Doom 3 to Unreal to Quake. I remember my father believing I was getting out of Doom 3 because I wasn't skilled, when I simply preferred the fast-paced nature of older FPS such as Unreal. Then I pretty much realized Quake was that dividing line between sprite games, which I realized tended to be dull, and 3d games (as in fully textured, couldn't stand Alone in the Dark's appearance and shut it off immediately after loading it up).

I can't believe how long I went without being able to listen to Quake's music. It took quite a bit of time to realize it had music, I think I only knew after somebody posted something here. When I installed the game, I simply extracted the files and removed the CD so I wouldn't have to load it every time, but that resulted in no music playing and me not being aware of it. Now that I know how to set it up properly, I can finally listen to it in-game instead of just on Youtube.