Thread:Deathstalker666/@comment-1915529-20120712125232/@comment-3547390-20120908035531

Also, I realize I have become quite the Unreal fanboy. Whenever I test something in Quake I have to spend a minute figuring out the cheat codes (Many of which don't exist in Quake, like spawning monsters or changing damage of projectiles, both of which would be very useful for quicker Quake statistics).