Thread:Vorknkx/@comment-3547390-20120421171650/@comment-1915529-20120504173922

Oh yes, the final three levels of Sith are among my favourite levels in all games ever. The lightning and thunder alone in the swamp truly scares me into submission. Then you have the uber scary dark temple and then you find yourself in the core of the temple. :'(]

Of course, forgetting the superbly freighting decor of those levels, the thing that makes it truly terrifying are the Vornskers. The last time I played Sith (as with Jk I always play it on hard), I managed to create the perfect Force Power power-pack to most easily rescue Kyle and kill all the enemies (without running away). I of course refer to the three Vornskers who are off in that little room that you don't need to even go to. Killing them was truly an achievement if I ever saw one :D

However, although JK plays perfectly, Sith does not any more. Some graphical glitch where as soon as you look at a wall, it becomes frozen on your screen and you move around with this wall on your face.

One thing I don’t like about modern games is you have no freedom. You are in an area, boxed in by scripted doors and invisible walls. Once you kill all the enemies and make your way from one end of the room to the next, you get to the next area and then you’re boxed in again by scripted doors and invisible walls. At least with Quake and Dark Forces, you can backtrack to pick up health you were saving or that cheeky little Quad Damage.