Thread:Deathstalker666/@comment-1496755-20180827202615/@comment-3547390-20181113183634

A shame, all we can do is hope and wait.

Wait, what? I do hope you are joking about dancing in FPS games.

It is almost like every word added to a book was intended to contribute somehow to the plot! Quite the novel concept, since most books are supposed to just include irrelevant facts that don't change the plot in any way. Of course, then an adventure into chaos is the plot, and that means all of them are plot devices. Every level in Quake is a plot device as it moves the story forward, as is every page since it is one more to the story being done :P

Makes sense that there would be a lot of proponents against capitalism in your old literature, just like ours is filled with anti-communism propoganda. "Commies just want world domination, meaning they are our enemies and there can be no reasoning with them.". They are evil people who just seek to control others, they find democracy weak and thus exploitable. They cannot be trusted, every single commie will always betray each other, especially if you show signs of having more power. The biggest difference between Nazis and Communists are that the latter can be redeemed and taught the error of their ways, the former will always be a monster (thus why today people will call someone a Nazi before they say Commie, because Nazis are better villains due to this lack of redemption), but otherwise they pretty much are the same. While we hold compassion for people and try to redeem them, they hold zero mercy and would massacre us if they could. All of this is able to be blanket-termed so that any Commie obviously will be thinking of betraying his leader while also carrying out his mission to destroy America. I am surprised Commies don't wear goatees and twist them as they plot their next move from the Legion of Evil (remember kids, evil exists and Communists will wake up saying how their primary purpose is to cause evil) alongside space invaders and Hitler come back from the dead.

I love that as well, dark themes really work well and definitely seem to be trending more recently. The leather-like back almost seems sort of "tome" like, like we are a book of Eldritch horrors. The orange links, normally a color representing danger, lurks around every corner. I think that works better as a theme than "space database" for Quake, even attempts to tie in the sequels usually link back to the Eldritch abominations.

Quite so. We may not have a large number of users, but we get devoted people who get editing moods. Le Rottweiler, Raadec, you, plenty have made massive "wiki-wide" edits that contributed to improving things. I am quite proud for my contributions and feel you are right, more will likely come as I keep moving along. Once I get the energy to fire all cylinders again, who knows what innovations we can make. Right now can be compared to wading in the shallows, not dead but definitely moving rather slow.

I think a lot has to do with my life situation. Since people are noisy, it is hard to record when they are around, so I wait for them to leave or at the least calm down. As the colder months come in, that gets harder to do, they don't go to the beach for hours on week days anymore. Most days end up running late, so by the time things get settled they are going to sleep, whereby I can't record. Also dealing with pains that make it a bit more inconvenient and of course plenty of days I feel unmotivated to do anything. On top of that I have been going for months on end and need more activity in the server. So, yeah, a lot of factors just make it hard to output much like I was doing a few weeks back. I can't imagine it getting better for a little while, but hopefully as the warmer season approaches we can start getting more life. Until then I can just jump on opportunities as best as I can as long as I can bring up the motivation in the first place. It doesn't help that I usually feel better in the early morning, when I can't record...

Yes, the sequel saw him go a bit insane as he started getting arrested by those same ghosts. They were tired of speaking to him in dreams, so they started yelling at him.

Remember kiddies, you can be a Communist plumber who plugs womens' issues for a living, but don't you ever forget to register.

Precisely, that being slowed down is more worth it in my eyes. Quake has a bit of a flaw whereby levels are sort of like popcorn, you can complete them in 5 minutes when you know what to do. This means, even with a lot of coop levels, you just end up flying through all the content and then getting bored. That is pretty much what happened with the initial cooperative run with Rottweiler a few years back, flew through every level we had in a single night, had nothing left to do and thus he got bored. So I find it better to drag out content since it means this issue will be less likely to occur, especially since we do have a lot more maps than those days.

You know, backpacks can go through teleporters in the server and have the power to telefrag. Now you got me curious, we need to try it. Monsters can use teleporters... now I am wondering about that Vore on the end platform. Is it possible to kill Shub-Niggurath without entering the Teleporter yourself or is there some script intelligent enough to prevent that?

Perhaps, that totally sounds like a logical name. Knowing Quake maps, they are anything but logical. "funny's map o' rama! visit the mecca for all your quake needs! http://www.mm.com/user/tcdmntia/wwd/index.htm" just rolls off the tongue, you know? Maybe we should just refer to it as Cthon's Crusher. Goes great with Oger's Cavern.