Thread:Deathstalker666/@comment-1915529-20150523192506/@comment-3547390-20150630170730

Exactly, sometimes it is best to focus more on compatibility and popularity if you want to make yourself easier to find.

All three Wikias focus on stuff different from our goal. Quakewiki.org is the closest, though I have always seen that one as more of a technical site. It has a lot of good info when working with files for Quake, it just is useless for walkthroughs and game lore as the level pages tend to be empty. I think that community is dead. Quakewiki.net isn't a true Wiki in my eyes, it is more of a mod depository than anything. I don't get info there, I download mods. I don't even get much info on said mods! Quakeworld.nu is a pretty good site, but of course their focus is on Quakeworld and the more popular stuff. They have info on stuff that pertains to them, but of course they aren't focusing on Single Player at all.

Haha, I thank you. As I have said before, my main desire was to make a Wikia "the right way" as I felt so many were managed incorrectly. I often check various gaming Wikias to hunt for different ideas, taking anything I find good or suddenly get inspiration from, leaving what I find pointless and clutter. Personally, I feel we are leagues better than even Doom Wikia. Plus, I have yet to find any Wikia with a video series created just for the Wiki like ours. Others have walkthroughs they found on Youtube which might not be consensual or might happen to be a version that isn't considered official. Even if it is a functional walkthrough video, I make a point in my videos to go at a certain pace to try to show off the level from all different angles. Most would just blast through the level, often making you wonder how they got a secret or something. If I can help it, I try to keep it slow, often apologizing in the video description when I need to speed something up just to survive (Outskirts of the Nuclear Reactor (SP) was like that).

Indeed, one of the things I was never happy about on various other Wikias was the apparent closed niche of content. Doom Wikia did a better job than most, but for "unimportant" mods it would be limited to a single page. Here, anything can honestly be made into a page as long as you are willing to do the work in the creation of it. I don't care about how many similar names we get, that is what Disambigs and the search bar is for, I care about getting as much content and detail as possible.

Of course, even this Wikia does have some niches in terms of design. Anything can be created, but everything has its place and has standards to follow to ensure upkeep of quality. My biggest concern at times is the learning curve for some of these, I think a lot of people have been scared off levels due to my extreme dedication for quality and similarity between pages. Overall, the design choices make it much better for a reading experience, but it definitely is a lot rougher in the creation stage for beginners. Le Rottweiler originally wrote a quick walkthrough, then was quite shocked as he saw how much more time needed to be devoted to writing a proper walkthrough. He got pretty frustrated with my constant criticism as I would notice a lack of clarity on some point. It pains me that it is so hard to design these, especially since it is somewhat conditional and is therefore hard to lay down a set of ground rules that could be written somewhere. Having written over 100-200 level pages, I am able to write stuff a lot easier than someone else who is just starting. Plus, it doesn't help that I created it all. Still, I remind myself that we can't appease everybody and I would rather a better end product to be enjoyed by all than a better editing experience to be enjoyed by one person.