Thread:Deathstalker666/@comment-1915529-20140702204420/@comment-3547390-20141029190830

Quake 1 multiplayer... I think Dominus has yet to set up another date on that one. Even Vork has yet to try what I asked.

Nope, I didn't tell you about it. I hinted that there was an easter egg in that level, but wanted you to find it for yourself. You didn't have to venture into that room, that objective could be checked off via a book in the gardens. So, yeah, you blundered on the easter egg I was hoping you would find (It is called Little Big World by the way).

I have a love/hate relationship with Little Big World. I love the creativity (did you search out every niche, a lot had various items in creative instances) and the idea of Little Big World. I just hate the rope arrows of Little Big World as they are some of the most unstable rope arrows in the game (plus you are required to use even more of them, like 20 or so)! Remember what I said about dying over and over for about 27 hours of gameplay when trying to Iron Thief this level? This area is why, I was determined to go to Little Big World (due to my belief of going anywhere I know about).

I'm working on a problem with my screenshot functionality, but I just finished Unwelcome Guests, a fan mission it would be best not to play.

Exactly, I am happy you are catching these things on your second playthrough. Honestly, you see so much more of the greatness after you know the basic story. Thief really has layers of depth. The massive use of organic materials hinted to his Pagan roots, yet most people just see it as a mad house. There are plenty of references to rocks, flowers, and other natural things being combined with magic.

You are looking at Little Big World in the wrong way though. The whole point is that this place is just so impossible, so illogical, that it could not have been built by human hands. Imagine it instead as an awesome display of the Trickster's power. This is the Trickster's private quarters, though many guards get trapped here due to curiosity.

Speaking of Easter Eggs, I hope you are playing the Blooper Mission this time around. You can't exactly blunder onto that mission like you can Little Big World (or the one you missed back in A Keepers Training that is only present on Expert mode).

Raadec, you are asking a question many have asked. Of course, to understand the answer you just need to remember what the Keepers do. The Keepers are about keeping balance by doing the minimal amount of work until it is absolutely needed. This means they will save the world at the last minute from the Trickster, but at the same time won't get in the way of the Trickster coming back to power and threatening the world. Remember also that they are obsessed with fate and that everything has been written in the glyphs. So, what they are doing is basically allowing fate to run its course and for the Trickster to come back. They will intervene if needed, but mainly they let the world maintain its balance by doing nothing themselves. If you doubt any of this, just think of the cutscene before Escape and the amount of action they took to restore the balance to the city.