‹Dåáôè…Ió…a…Káîäù‹

‹Dåáôè…Ió…a…Káîäù‹ or KandyBase is a Multiplayer level. The level was designed with vertical gameplay in mind, meaning a lot of floors with constant falling. This level is intended for 2-16 players.

On top of the idBase textures, this level includes a couple of textures ripped from Doom II, specifically and.

The level name is due to a trick utilizing the manner in which Quake displays various characters. Translated out, the name is "Death Is a Kandy". Surrounding the entirety of the text are square blocks, while each word is broken apart with a yellow dot. The reason for mostly being symbols is because every letter besides the first in each word is using the character necessary to make the text orange.

Included with this level was the DoomGuns modification, which this level was recommended to be used with alongside Deathmatch 2.

Spawn Locations

 * Green mound on the Bottom Floor, staircase leading to Upper Floor.
 * Bottom Floor, dead end corridor behind the staircase leading to the Second Floor.
 * Upper Floor, platform on top of raised area.
 * Second Floor, side overlooking Nailgun corridor of Bottom Floor, far side from Rocket Launcher.
 * Upper Floor, beside Elevator coming from Bottom Floor.
 * Bottom Floor, alcove at end of corridor connected to green mound room.
 * Grenade Launcher alcove of Bottom Floor.
 * Super Nailgun with Wind Tunnel on Upper Floor.
 * Beside Elevator on Second Floor leading to raised area of Upper Floor.
 * Hole of Upper Floor, drops to Rocket Launcher in Water tunnel of Second Floor.
 * Upper Floor, beside hole leading to Rocket Launcher in Water tunnel of Second Floor.
 * Wall separator between Second Floor and ramp from Bottom Floor to Upper Floor.
 * Water alcove nearest 25 Health on Bottom Floor.

Weapons

 * Double-Barrelled Shotgun - Bottom Floor, in front of Teleporter.
 * Double-Barrelled Shotgun - Second Floor, across from ramp leading from Bottom Floor to Upper Ramp.
 * Double-Barrelled Shotgun - Upper Floor, near middle of the room.
 * Nailgun - Bottom Floor, dead end corridor behind the staircase leading to the Second Floor.
 * Nailgun - Water of Second Floor, corner closest to ramp leading from Bottom Floor to Upper Floor.
 * Super Nailgun - Upper Floor, top of beam overlooking green mound of Bottom Floor, accessible through window.
 * Super Nailgun - Upper Floor, platform on top of raised area.
 * Grenade Launcher - Alcove of Water pool on Bottom Floor, across from doorways to staircase leading to Upper Floor.
 * Grenade Launcher - Second Floor, thin beam next to Nails between current floor and Bottom Floor.
 * Rocket Launcher - Second Floor, balcony overlooking Bottom Floor staircase to Upper Floor.
 * Rocket Launcher - Second Floor, Water tunnel under Double-Barrelled Shotgun platform.
 * Thunderbolt - Upper Floor, beside Elevator from Second Floor near hole dropping to Rocket Launcher in Water tunnel of Second Floor.

Powerups

 * Quad Damage - Upper Floor, structure overlooking ramp coming from Second Floor.
 * Ring of Shadows - Upper Floor, ledge overlooking Wind Tunnel beam.
 * Green Armor - Halfway point between Second Floor and Upper Floor.
 * Yellow Armor - Bottom Floor, alcove at end of corridor connected to green mound room.

Bottom Floor

 * Yellow Armor in alcove at end of corridor connected to green mound room.
 * Double-Barrelled Shotgun in front of Teleporter.
 * Nailgun in dead end corridor behind the staircase leading to the Second Floor.
 * Grenade Launcher in alcove of Water pool, across from doorways to staircase leading to Upper Floor.
 * Cells on alcove beside Grenade Launcher alcove, on land.
 * 25 Health near middle of Water pool.
 * 25 Health on alcove beside Grenade Launcher alcove, on land.
 * Teleporter under staircase leading to Upper Floor, leads to a drop that lands the player in the Water pool on the Second Floor.
 * Shallow pool of Water in middle of area.
 * Elevator beside Grenade Launcher alcove in Water pool, leads to raised area side of Upper Floor.

Second Floor

 * Green Armor at halfway point between current floor and Upper Floor.
 * Double-Barrelled Shotgun across from ramp leading from Bottom Floor to Upper Floor.
 * Nailgun in Water, corner closest to ramp leading from Bottom Floor to Upper Floor.
 * Grenade Launcher on thin beam next to Nails between current floor and Bottom Floor.
 * Rocket Launcher on balcony overlooking Bottom Floor staircase to Upper Floor.
 * Rocket Launcher in Water tunnel under Double-Barrelled Shotgun platform.
 * Nails on side overlooking Nailgun corridor of Bottom Floor, far side from Rocket Launcher.
 * 25 Health in middle of Water pool.
 * Pool with Water on middle of floor.
 * Elevator on opposite side of wall from Nails overlooking Nailgun corridor of Bottom Floor, leads to raised area of Upper Floor.
 * Elevator between Double-Barrelled Shotgun and ramp leading from Bottom Floor to Upper Floor, leads to Upper Floor area near hole dropping to Rocket Launcher in Water tunnel of current floor.

Upper Floor

 * Quad Damage in structure overlooking ramp coming from Second Floor.
 * Ring of Shadows on ledge overlooking Wind Tunnel beam.
 * Double-Barrelled Shotgun near middle of the room.
 * Super Nailgun at top of beam overlooking green mound of Bottom Floor, accessible through window.
 * Super Nailgun on platform on top of raised area.
 * Thunderbolt beside Elevator from Second Floor near hole dropping to Rocket Launcher in Water tunnel of Second Floor.
 * Rockets on ledge overlooking Wind Tunnel beam.
 * 25 Health on platform on top of raised area.
 * Wind Tunnel beside Super Nailgun, pushes player to Bottom Floor.