Thread:Deathstalker666/@comment-5641163-20150522174501/@comment-3547390-20150526065417

Nothing beats mass nonlinearity with nearly nonscripted events and complicated AI.

Sounds like the first CoD, while a display of things to come, was a lot better than what we have today.

Who deserves to be torn apart by an angry mob was the person that thought that throwing a constant flow of triggers into a level was a good thing. One or two quick effects, fine. Using it for conversations and objectives, great. Using it as an effect down every corridor and blocking progress until it is finished, bad?