Thread:Vorknkx/@comment-1915529-20120523190003/@comment-3547390-20120526021448

Heretic sounds like some odd fps/rpg mix, like a prior version of Deus Ex. I like challenge, so one day I might need to try it. However, for now I won't because of my dislike for games on the Doom engine right now (love-hate relationship). That means it will eventually swing back, and I will be found playing Doom and probably Heretic finally.

Unreal's skyboxes are good, I never have found a game where they were used for such impressiveness as you described. At least you go outside in these games btw, Doom 3 has it so you only have a small amount of air outside and uses it very rarely. Also, at Nali Castle! This has been an awesome experience again (Just like Unreal difficulty I am not really having too much of a challenge though, odd). I honestly feel Unreal could have not had any enemies, players, weapons, or items and it would still be awesome. The atmosphere is just that great to me (especially since I have constricted myself to indoor shooters like Doom and Quake for 2 years). Honestly I feel I have gained the full experience one must have experienced back in 1998, and couldn't be happier.

Editing other comments are completely useless btw, they are all over the place instead of in one area and no notifications show a new message.

