Thread:Vorknkx/@comment-3547390-20150204202730/@comment-1496755-20150222134116

Don't worry, problems are to be expected from time to time. It's one of the things that makes our job exciting.

I haven't tried any Quake editors, but I don't think I'd fare well with them. Map making requires a lot of patience and attention to detail (except for Q2, of course), and I am not exactly the patient type of person. I am fairly prone to ragequit when things start going wrong.

I think I've told you that my first map making attempts were aimed at making a Doom level based on my high school. Funny, because I would have probably been arrested if I did that in the US. But here it was quite the contrary - even my computer science teacher liked the level (and did not interpret it as a warning sign that I intend to go on a killing spree). I used a worse editor back then - DeepSea, which is not very bad, but is more likely to create bugged stuff, if you're not careful.

For your viewing pleasure, here are 4 screenshots of my dark creation - ; ; ;

Yeah, it's not much, but it's still better than Q2 :)