Thread:Deathstalker666/@comment-1496755-20151224121621/@comment-3547390-20160330113209

Me, beyond a game of COD or two on a console, I haven't seen much more recent. Doom 3 is the most recent in PC gaming I have seen.

Lesson: Being bald in Hell is an advantage.

A lot of people also criticize Empire Earth, saying that the 3d aspects were inferior to the older 2d games. Basically, what happened when Quake came out. Me, I like the ability to get cinematic at times, though in general the 3d aspect doesn't matter too heavily. The best thing about the game is the level of detail and how much it offers. I definitely plan on checking out these games again, I never made it too far in Empire Earth's campaign, most of it was pretty brutal for me. Still, I had an insane amount of fun with the scenario editor. My favorite thing to do was to race the computer. I would put a powerful robot on the map and have to build up from the stone age before we were all destroyed. I think there were times when I would just sit and watch my base evolve through the ages. Environmental hazards, plane combat, machine guns and towers, giant war galleys and men who throw spears, and armies of robots. In sheer expansiveness and the amount of stuff you can do, there is no competition. I would glance over Stronghold and AoE2, using both and enjoying them for a bit, but Empire Earth was the Thief of RTS games. Usually a game that would offer so much variety wouldn't play well, yet the functionality is quite similar to AoE with minor details that make it play better in my opinion. This is because it was made by the same guy who made AoE.

In fact, looking it up online, I just see an endless sea of "EE is terrible" comments, you will find a lot more people that like AoE than EE. Criticism includes not being able to cheat in EE, the fact that it took too long to get everything from the first to last era, 3d being terrible in comparison to sprites, and units having to be managed a lot more because they are "stupid". The only ones I even feel are valid are the length in multiplayer games (it requires much more of an investment, that is a good thing in my book) and AI being terrible (I don't remember AoE2 and EE enough to make a good comparison on AI challenge, I was so terrible that any RTS was difficult for me. I also see that EE AI cheats and everyone gets upset, but AoE AI cheats and nobody cares). The Ages in EE felt more like ages than the ones in AoE, which were relatively similar but with slightly improved units. EE, each age feels entirely different in combat.

Oddly, I don't remember being able to level in Diablo. I think it was entirely based on what gear you had. I cannot recall a stats screen. Maybe that was part of my problem, I played the entire game on level 1. Strength is the most important to combat for warriors? Usually when I do that in a RPG, I end up being punished by getting extremely powerful mages that can one-shot me since I don't have great willpower. Forget asking me to control a mage, I get entirely confused on what I am doing.

That is another problem with WADs and me, I have never touched a custom WAD for Doom 2 beside one wad called Foghorn. It was a maze level with stormtroopers while the level talked about being in love with a little girl. That is the most recent WAD I have played and probably the one with the best quality. I don't recall any situations with having to punch Barons of Hell, a noticeable difference (I didn't call my channel Punching Barons for nothing).

I ain't a headphones expert, I don't even know how you would be one. Still, I know what I have used and strive for the best quality I can find.

Thanks, it should go to plan, though saying so will probably result in a train-wreck. As for the smart option, it just requires you to right click and navigate to a menu to turn it off. The problem is that it is such a small detail that you often forget to bother with it before you hit the render button, plus as I said I have never noticed the difference when testing videos that differ between these two settings. I will try to deactivate it if I remember, but it isn't something to sweat over since practically everything I have ever recorded has been without disabling this setting and it seems to make no difference to the quality of the video.