Thread:Deathstalker666/@comment-1915529-20140702204420/@comment-1496755-20150124203014

I guess they had to adapt to the technical limitations of the time. The engine probably doesn't handle huge models very well.

But hey, a part of old games' charm is exactly in their limitations - that's because the designers had to think of ways to circumvent them and still make an awesome game. And this requires a lot of creativity and improvisation ;)