Thread:Deathstalker666/@comment-1915529-20140121210201/@comment-3547390-20140216121843

.... you didn't get that from my plot summary though? That was all there in the scripture. I wish the intercom messages had worked, it was rather quiet for me besides one or two Garrett voice overs once I got to the plan room. I believe that is when it started, as I remember him babbling at the beginning and I loved that first intercom message. But, yeah, I explored the entire map without hearing his messages of insanity.

Eh, one problem with that theroy. The Trickster did wait for a man to do his bidding, namely Garrett. Remember, the Trickster had to wait for a manfool to get the Eye? The difference is that the Builder would be also not acting during the actual near-apocalypse. In the end, everyone wants us dead. Glad you got all that about the precursors. interesting connection to the Lost City.

I actually believed more that Karras was just insane. If you read documents near the beginning of the mission and heard some of what he was saying, you will start to see that this isn't just him believing in the Builder. He starts to believe he is the Builder in some of his hysteria. Plus, I find it funny that Karras was specifically required to stay behind to overwatch the new world. Sounds more like crazy guy was smart enough to know to save his own neck and make up an excuse why it needed to be done.

Those servants you are seeing aren't regular servants. They are Mechanists converted into servants, showing even the loyal weren't safe from Karras (a book near the start elaborates a bit more on this). This is the only mission I allowed myself to kill enemies (besides the tree beasts back in Trail of Blood). Those servants are interesting as they thank you for killing them upon death.

Storage Room 3 seems to be a lot harder for you to find than I thought. How can a door evade you? I am trying to remember what exactly you needed in there that you couldn't snatch from one of the other rooms.

EDIT: So for MoTS, I am basically looking for secrets? Oh boy, so much for this game being easy... I think I will do better with a room full of enemies than a TRB.

Speaking of such difficulties, I clear out the room and find out that I am back at the start.... the game already hates me on level 2. 2 locked doors, no keys, this sounds like an evil keyhunt...