Thread:Deathstalker666/@comment-1915529-20140702204420/@comment-3547390-20141107023656

Don't sweat it, this stuff can be extremely frustrating. I get this way a lot too.

Well, it is your opinion and you can use whatever option you choose, but I prefer doing something that doesn't have to be changed every time I start the game.

Okay... you are talking about Tafferpatcher, not NewDark. NewDark is basically the patch for Thief 2 that supposedly makes things work better for modern systems. Tafferpatcher basically is the Thief 1 variant of that patch and was created from NewDark. So, to answer your question, if you use Tafferpatcher you are actually running Thief Gold on the NewDark engine. As the NewDark engine is basically a modified version of the Thief 2 engine, this means that the Thief 2 mechanics such as food restoring you are retained. I don't have to like it (for similar reasons as you described, it nerfs levels that did not intend for food to be used for healing and only for decoration), but I understand why it exists.

My biggest beef with NewDark and all related engines has to be the new mantling system. Garrett can climb onto almost anything, meaning many challenging climbs are nerfed entirely. It is entirely possible to climb gates, which means that they can't block your progress, plus the greater amount of mantling means less of a need for rope arrows. If you want a feature that in my opinion makes the game worse, it is this new mantling system (it is fine for levels designed with it in mind, but it just is otherwise changing a core mechanic so things are too easy). Don't even mention that there is a button designed to mantle in the air due to it being impossible to reach some ropes in NewDark...

xD, I know. Don't believe yourself that impressive if you do beat me, for I am but a mere fan myself. There are hundreds, perhaps thousands, of people that could clobber my knowledge of Thief.

It still is a big feature more prevalent in modern gaming. Like I said, it existed in gaming back in 1999 with System Shock 2.

Exactly, the whole latter portion of the game makes you find pieces of Karras' plan that just slowly shows a bit more of his madness. It really makes you appreciate the whole thing more.

One of the best missions ever, the Police Station is. I am looking forward to you not knocking out a single guard, this is your first test at ghosting.