Thread:Deathstalker666/@comment-1496755-20170225142933/@comment-1496755-20170226123805

Look at it from a positive perspective - it's an homage to the old silent treatment videos from the ancient days of Heretic.

Now that you have conquered the world of Hexen, I think I can reward your inner nerd with some technical trivia. Korax is known for being a very heavily scripted boss - if you just place him in a map without any scripts, he'll most likely just stand in one place and not do anything, even if attacked. This is why his actor has to be linked with a number of scripts that must have been placed in the map in advance. This highly scripted nature allows for some pretty interesting effects, though - don't know if you noticed it, but Korax can randomly change his environment, e.g. turn the room's floor into lava, cause spikes to erupt from the ground, summon ghostly serpents (the ones that vanish when killed), activate concealed lava ball launchers, and even open up additional caches of reinforcements (you saw there were two doors that were still closed after the battle - he never had the time to activate them - they contain serpents and Bishops). The Death Wyvern is also heavily scripted and always flies on a predetermined path. Without scripts, it can't move at all. The Heresiarch is quite the opposite - no scripts involved. You just place him in a map and he's ready to go (and make your life miserable).

Several cases of reused assets (cause game devs are lazy) - the Bishops' pain sound is actually the pain sound of D'Sparil. And the Cleric's grunt (when you spam walls) is the same sound as the grunt of Heretic's unnamed elf hero (the warrior has a deeper and more masculine grunt, while the Mage has a more high-pitched grunt).

One thing to bear in mind about the mission pack - the initially released version had a bug that caused no music to play. Raven released a patch that fixes this. The version you have might be the fixed one, but there is no guarantee. So, if there is no music when you start playing, you'll have the pleasure of patching it (it's a DOS patch, so you'll have to run from DOSBox :P ).

Left you a comment under the new PWAD video, by the way ;)