Thread:Deathstalker666/@comment-82.144.200.220-20181125201858

You wrote:

tried in DOS 10 times,

and

noclipped right to Rotfish if helps

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I play Quake via QuakeSpasm (version 0.93.1 to be precise) without any extra modifications. Vanilla glitches apply, e.g. each killed rotfish counts as 2 enemies and so on. I can't be too sure, but I think this glitch should be reproducible under DOS as well.

Noclipping straight to the Water room in E4M4 like you did is the way to circumvent this glitch, not reproduce it. It appears to manifest only after a period of prolonged play, possibly after saving & loading a game, and possibly under some other condition. As I stated, I ran into it at least twice.

In my case (Nightmare difficulty), when I finally reached the Water room there were only 7 live rotfish in the water instead of 9. The 8th was lying dead on the floor (I doubt me or any other monster could have possibly gotten her somehow) and the 9th was nowhere to be seen. I noclipped & made several tours around the level and couldn't find its dead body. It simply vanished and I was not credited a kill.

This was how it happened the 2nd time, after I restarted E4M4 with the 'kill' cheat. (The 1st time this glitch happened, I cleared the whole level before noticing that I missed an enemy.)

Afterwards, I entered 'kill' again and raced to the Water room where 9 live fish greeted me with their happy chatter.

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Istfemer 