Thread:Deathstalker666/@comment-5557418-20131202044007/@comment-1915529-20131204215828

Not long ago I hated stealth games. I couldn't stand the slow, trial by error, wimpy bull shit. My first stealth game was Manhunt and I only wanted it that because it was a Rockstar game. Interestingly enough a review I read said:

"Ultimately, Manhunt won't change most people's minds about whether they like stealth games or not."

However over the years following Manhunt I have slowly got into stealth, trying (without success) to get into the MGS series. Dishonoured is what did it for me though. I played it first time guns blazing and slitting every throat I could get my blade on. Second time though (this fall) I decided to go with the stealthy kill-no-one (almost) route and despite expecting it feel like a chore I quickly found myself enjoying more ten-fold. So now I’ve been looking for a really good stealth game and what appears to be a stealthy Quake might just be what I need. MGS feels like a big leap because the games are so big and I feel I’d need to play all four games to get the most out of it.

How did you guys get into stealth? I know Death at least has played Thief since 1742 but did you ever find it wimpy bull shit compared to games where you go into a room full of enemies and kill them all no hassle?

One thing I am thinking about going to a Quake like game is that in most stealth games the enemies are mostly identical apart from skin changes (and in Manhunt’s case) and what words they use to insult you. Is Thief like this or does it feel like you have to use different tactics for different enemies like going from a Death Knight to an Ogre?