PipeBomb

The PipeBomb is a Weapon found in Skarmod or SGQCVER3. In Skarmod this is a custom Weapon that functions similar to the Grenade Launcher, while in SGQCVER3 it exists as an alternate mode to the standard Grenade Launcher.

No proper name is given to this Weapon outside of a message stating "PipeBomb Mode" when it is swapped to in SGQCVER3.

Skarmod lacked a firing sound, this was later fixed in SGQCVER3. There are no custom obituaries for this Weapon, meaning death will result in just the attacker's name being displayed.

This Weapon has a serial number running along the side of it, denoting it as E0-589.

Strategy
The PipeBomb can be an odd Weapon to use, since unlike most it is a bad idea to aim directly at the opponent. Projectiles will bounce off of anything, only when the explosion is triggered is it harmful, meaning it is necessary to properly bounce the projectile (which works in the same manner as a grenade) near the opponent.

Note that, as stated, the PipeBomb does not cause any immediate harm to an opponent. It instead waits for activation, which can occur at any time by hitting impulse 3. Impulse 3 is also used to swap to the Weapon. In SGQCVER3, activation was changed to impulse 62 and the PipeBomb is toggled to by using the Grenade Launcher impulse button.

If multiple PipeBombs exist, all will explode at the same time, making this quite lethal if the player has had the time to set up a room to be filled with these. Another property of the PipeBomb is that it will explode upon death of the player, thereby allowing revenge on their attacker.

Other than the fact that it does not explode immediately, it behaves in a very similar manner to the Grenade Launcher, though it costs a lot more to use.

Advantages

 * If a lot are set, it can become quite the hazardous trap. As long as the player stays alive, they can continue rigging up a complex trap system.
 * If the player times the Impulse 62 right, they can time an explosion in mid-air, meaning even if they miss it can explode and cause damage while being treated like a Grenade Launcher.

Disadvantages

 * Killing a player with this is a lot harder than the default Weapons, even the Grenade Launcher, since it is futile to aim directly at the opponent.
 * The cost can be rather expensive. The player is often better off using a Rocket Launcher or even a Grenade Launcher due to their much cheaper cost, especially since it causes no additional benefits in regards to damage.
 * Properly rigging this Weapon can result in a lot of wasted time that could be better spent fighting opponents.
 * Almost entirely worthless in Single Player due to it only being beneficial if the player has to backtrack.