Thread:Deathstalker666/@comment-1915529-20140221183807/@comment-3547390-20140302151514

I like the positive stuff he had to say, but his gripes seems misplaced. He seemed to make it sound like conversations were the only way to find out information and therefore it is finding TRBs. Only in a few select locations would that be true.

I am not sure about his review style. He goes through so much of the variety that it almost spoils a good amount of the game, even showing the endgame level at one point. It is good for someone who has played the game to look back on it, but I wouldn't watch a review for something that I didn't play myself.

I have done near psychological views on the guards to argue with the whole "AI notices me then they don't" confusion. I guess for a player that has only played a bit it would appear to be this way.

I do agree with the buggy platforms, that is something well noticed in the Dark Engine games (System Shock 2 had some things that would make it even more glaring). Still, as he said, it is never too big of a deal.

Heat detection with certain items? Does he mean fires? That is the only thing I can think of with heat...

He also makes Thief 1 and Thief 2 sound like they are exactly alike besides in missions and story. I think the overall gameplay was improved greatly in Thief 2 to be quite honest.

The Thief Gold argument about how it killed the original game's pacing. I disagree with that as well, feeling that an important plot line makes a bit more sense in Thief Gold.

I advise you not to watch it unless you want a bunch spoiled. He says perhaps too much information for someone who doesn't know about the game.