User blog:Le Rottweiler/My favourite level in Quake I!

I think that I’ve figured out what my favourite Quake level is. Surprisingly, it’s not a Base map. The answer is of course none other than…



Evil Palace!

Hahahaha, *snort*. I had you there, didn’t I? Erm, maybe not. Anyway! I’d say that, currently speaking, my favourite level really is…



the Nameless City!

the Nameless City is the only Quake I map that unambiguously constitutes a city, though admittedly it’s probably not the most realistic one; you have to use your imagination to explain certain features. Nonetheless, it’s the only city map that Quake’s gotten. Duke Nukem 3D had several city maps, but they were, of course, modern and more realistic, but Quake’s city is both less modern and less usual.

So why the Nameless City? A few reasons. Firstly, there exist quite a few traps in this map. We have one that reveals zombies in cramped chambers (alleyways?), we have an alleyway with a crusher in it, an elevator that places you in a cage to be assaulted by zombies, a lava pit that one must carefully jump past (it’s not as facile as it may sound), monstruous walls that fire away nails, and a teleporter to the underbelly of the city, which is filled with Fiends.

We also get to acquire another Thunderbolt, my favourite arm, and this map has quite a few Cells to keep us company.

We also have a Pentagram of Protection and not one but three Quad Damages to play with! This is especially good considering that there exists a grand quantity of zombies in this level that one has to blow up.

And as said before, this is our only city map, so it feels unique amongst all of the other levels; there exist quite a few windows, giving this level a more urban appearance, and there exist unusual lights that we can see throughout this place.

There exists one area that’s especially distinctive, and it appears to constitute…an arena? A town square, perhaps? It bears a strange Elevator, and I can’t quite figure out what its purpose would be. For construction, maybe? I can also remember what was probably a prison cell, which featured zombies chucking their guts at our hero above. We get another 100 Health down there!

(I attempted to replay this level today, but, erm, it’s not exactly facile when you are down to a Boomstick and your Ax. Still, I like this map!)

Hats off to Mister Petersen!