Thread:Deathstalker666/@comment-1496755-20180827202615/@comment-1496755-20190621115705

Had a bit of an unpleasant experience these days. You know how a Windows feature you never use could sometimes mysteriously start causing problems? A few days ago I noticed older games (including Quake) behaved oddly - refused to start at all, and yet CPU usage skyrocketed to 100%. I started digging into the issue, initially thinking it was a driver problem or something about security updates. Eventually I noticed rundll32 was at the bottom of this. I did some research online and found out the real cause behind all this is Game Explorer - some Windows thingie I've never used. Luckily, its core is a single dll file. Once the file was eliminated (by renaming it, I thought deleting it was too drastic), Game Explorer was effectively dead, and the problems stopped. (sigh) I've dealt with all kinds of software issues over the last 20 years, but this was really, really obscure and hard to figure out - took me at least 4 hours. Glad it's over!

Arena didn't have underwater area - a very good idea, in retrospect. WoW has underwater stuff, but you can swim fairly fast (regardless of weight) and the breath meter is quite adequate. Undead players get to stay longer underwater, though I've always thought it should be indefinite - why would an Undead need to breathe at all?

Sadly, you run out of quests, eventually, even with all the randomization that can happen. Rewards for gaining ranks in guilds can be nice, but you only get them once... And the most useful among them (buying/making potions) is usually available early on.