Thread:Vorknkx/@comment-3547390-20161116194210/@comment-3547390-20170215201222

That is absolutely terrible! Students should have the right to be failures in life! You shouldn't hold them up man! This is just how the man helps us get better.

Indeed, I find 11INHELL to be a pretty good example of a terrible level. Thankfully the lack of being able to be completed means you are totally justified to rage quit in it. Yes, I have had other coop levels, even ones where "it was impossible to exit" where it really wasn't.

Heh, thank goodness you got quite a few of the WADs I have covered in your collection. Having someone check over the stuff helps since I am absolutely terrible at looking in SLADE and figuring out squat. It makes me miss the very easy to read 3d editors. For example, Doom should have a better way to figure out what is a secret without needing to click every brush and see if it has a secret flag. Quake, being designed with a very different mentality, is very easy to figure out.