Qu......ke

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Qu......ke is a commercial add-on for Quake published by KröGer Software. This add-on was released on September 10, 1996.

Like many id Software based shovelware releases in Germany, the Quake name had to be censored due to it being on the The List of Media Harmful to Young People.

Levels
Main Article: Qu......ke Levels

Levels in Qu......ke are separated into two categories, BSP and MAP, with each individual file being stored inside of a .ZIP file. Each file is simply named PRG with a number, meaning there is no simple way of determining which file is which without opening the .ZIP files. There are also duplicate unpacked files stored on the CD.

The launcher requires Windows 95 to run, meaning it can only be loaded with a 32-bit OS and does not function in DOS. The program doesn't run the files directly, it only installs them to the Quake directory, and is as unclear as to what the files are. A large button at the top can be used to change categories, while navigation can be done through a list near the middle of the screen. While documentation exists in German, it consists entirely of instructions for installing said files, meaning most are identical between categories.

Weapons

 * Bouncing Betty - Similar to the Grenade Launcher, but fires a grenade that bursts into Nails.
 * Cluster Launcher - Similar to the Grenade Launcher, but breaks apart into seven grenades.

Closed-Source Mods

 * Explosive Darts
 * proxmin1

Open-Source Mods

 * Atom Bomb
 * CTAGGUNS
 * FRIEND
 * Lava Gun
 * Homing Sticky Missiles
 * ROCKETS WITH GUIDED LIGHTNING
 * Pipebombs
 * Player laser
 * Proximity Mines
 * The Axe of Command
 * Vhold's Weapons & MORE

Level Editing Software

 * Quake Brush Generator

Tools
Also includes QUAKEMON for Qtest, which can be used to place specific Monsters in a level.

Also included are Visual Basic .dll files.


 * AdQuedit Quake Workstation - An all-in-one editor for Win95. Can navigate directories. Can replace, rename, or export textures to .MIP file format in both .BSP files and .WAD files. Can open and extract .PAK files. Can open .MDL files and extract, add, or replace skins.
 * PKZIP 2 - Compression software.
 * Quake Editing Utilities - The source code to a very early Quake editor.
 * Quake Texture Ripper - Imports and exports textures from .MDL files.
 * QuakeME 2.2 - Windows 95 tool. Animation viewer for MDL files, can also edit textures.
 * QuakeView - View the graphics in a .PAK file.
 * QUtils Binaries - DIRPACK (obsolete method to collapse directories into .PAK files), UNPACK (unpacks a .PAK into a directory tree), QLUMPY (grabs graphics from .lbm files, not generally used), TEXMAKE (takes .tri files and generates a wireframe in .lbm for artists to draw on), MODELGEN (takes .tri files along with the TEXMAKE skin to output a .mdl file) and SPRGEN (grabs sprite data). Tools made by John Carmack.