The ARKA sections

The ARKA sections is a Multiplayer level. This level is intended for 2-16 players.

This level is intended to be a sequel of sorts to The BENTA Base.

Spawn Locations

 * Middle of Ancient Ruins room.
 * Small room above Water in Under Water Section.
 *  Teleporter Hub, beside Grassy Hills Teleporter.
 *  Water Pillar, rafter overlooking Thunderbolt.
 * Near middle of Crate Room.
 * Grassy Hills, near tall grassy hill.
 * Ancient Ruins room, near Movable Wall to hidden room.
 * Under Water Section, between dark side Biosuit and Nailgun platform.
 *  Water Pillar, near alcove with Elevator to Super Nailgun.
 *  Teleporter Hub, beside  Water Pillar Teleporter.
 * Small platform of  Water Pillar room.
 * Staircase of Grassy Hills leading to top of tall grassy hills.
 * Small corridor between Ancient Ruins and Crate Room.
 * Water pillar of  Water Pillar room.
 * Water pillar of  Water Pillar room.
 * Empty alcove of  Water Pillar room.
 * Hidden room of Ancient Ruins.

Weapons

 * Double-Barrelled Shotgun - Middle of Crate Room.
 * Nailgun - Under Water Section, raised platform near hole to  Teleporter Hub.
 * Super Nailgun - Balcony of  Water Pillar opposite side of room from two alcoves.
 * Grenade Launcher - Small platform of Grassy Hills, across from second floor balcony.
 * Rocket Launcher -  Teleporter Hub, between 2 Teleporters.
 * Rocket Launcher -  Teleporter Hub, between 2 Teleporters.
 * Thunderbolt - Balcony of  Water Pillar above dead end alcove.

Powerups

 * Quad Damage - Sealed alcove of hidden room of Ancient Ruins.
 * Pentagram of Protection - Slime container of Grassy Hills.
 * Ring of Shadows -  Water Pillar, rafter opposite small platform.
 * Biosuit - Grassy Hills, small platform above small grassy hill.
 * Biosuit - Dark side of Under Water Section, across from hole to  Teleporter Hub.
 * Biosuit - Small room above Water in Under Water Section, accessed by hole in middle of large structure.
 * 100 Health - Flat corner of Grassy Hills, across from hole leading to Ancient Ruins.
 * Green Armor - Ancient Ruins, beside staircase leading to crate room.
 * Yellow Armor - Grassy Hills, small platform above small grassy hill.

Ancient Ruins

 * Quad Damage in sealed alcove of hidden room.
 * Green Armor beside staircase leading to Crate Room.
 * Elevator leads to second floor balcony of Grassy Hills.
 * Cracked Wall can be hit to reveal hidden room.
 * Two slow moving Movable Walls contain a small alcove in the middle of the hidden room.
 * At top of staircase leading to Crate Room, two Movable Wall sections slide out and the center Portion raises to reveal the corridor beyond.

Crate Room

 * Double-Barrelled Shotgun in the middle of the room.
 * 2 Shells, 1 in each corner without a set of crates.
 * Four 15 Health, two in each corner without a set of crates.
 * Fast moving Movable Wall opens and closes at entrance to small corridor to Ancient Ruins.
 * Teleporter at far end of room from Movable Wall, leads to  Water Pillar.

Water Pillar

 * Ring of Shadows on rafter opposite small platform.
 * Super Nailgun on balcony opposite side of room from two alcoves.
 * Thunderbolt on balcony above dead end alcove.
 * Shells on small platform overlooking room near Super Nailgun balcony.
 * Nails on Super Nailgun balcony.
 * Rockets on small platform overlooking room near Super Nailgun balcony.
 * Cells on small platform overlooking room near Super Nailgun balcony.
 * 2 Cells on Thunderbolt balcony.
 * Teleporter on Super Nailgun balcony, leads to Grassy Hills.
 * Large Water pillar in the middle of the room allows access to rafters above.
 * Elevator at end of lower alcove furthest from small platform, leads to Teleporter bringing player to Super Nailgun balcony.

Grassy Hills

 * Pentagram of Protection in Slime container.
 * Biosuit on small platform above small grassy hill.
 * 100 Health in flat corner, across from hole leading to Ancient Ruins.
 * Yellow Armor on small platform above small grassy hill.
 * Grenade Launcher on small platform across from second floor balcony.
 * 2 Rockets on Grenade Launcher platform.
 * Tall grassy hill with pool of Water at the top, has Teleporter inside leading to staircase of Ancient Ruins.
 * Container with Slime next to tall grassy hill.
 * Movable Wall slides back and forth across middle of room, allows access to small ramp leading to Yellow Armor without using second floor balcony.
 * Hole at top of small grassy hill leads to  Under Water Section.

Under Water Section

 * Biosuit on dark side, across from hole to  Teleporter Hub.
 * Biosuit in small room above Water, accessed by hole in middle of large structure.
 * Nailgun on raised platform near hole to  Teleporter Hub.
 * Two 15 Health between dark side Biosuit and Nailgun platform.
 * Two 15 Health in small room above Water.
 * Water covers most of this area outside of a small room.

Teleporter Hub

 * 2 Rocket Launchers between 2 Teleporters.
 * 2 Rockets beside large light.
 * Teleporter on large light side leads to middle of Grassy Hills.
 * Teleporter on side with hole to  Water Section leads to corner underneath Super Nailgun platform of  Water Pillar room, opposite small platform side.