Thread:Deathstalker666/@comment-1915529-20140121210201/@comment-1915529-20140221182121

Yeh, Stalker sounds epic. It feels like it should from the 90's as it does not sound like the generic-shoot-the-bad-guys-in-a-War game that most FPS games go with because it's safe and plenty of sheeple will buy a War FPS. But it was released in 2007, the time of Crysis and no doubt some crappy Call of Duty. From what I've seen (brief glimpses at gameplay videos and screenshots) this may be a great combination of modern game engine with 90's ingenuity.

Stalker has RPG elements. Being a sandbox, it is full of NPCs going on with their daily lives. You can find money and use it to buy stuff. In a world with the Chernobyl Power Plant around the corner, it'll be interesting to find out who is selling stuff and why they are even there along with all the other characters. What it does not have that is common in almost every RPG is levels/skills/exp. They (I read the devs FAQ) say that instead of levelling up like you would in a normal RPG, you yourself have to increase your ability at playing the game in order to get by tougher challengers. Sounds interesting if it is presented properly so that it works. But I may be expecting something more than it really is. After all, improving your own ability to play a game is what you do on EVERY SINGLE GAME EVER as the game becomes more difficult the further you play through it.

So, yeh, Stalker, it's an RPG, apparently, if you want to try it but it's also a sandbox, which I think you hate.

I really have no idea. I have probably had every problem under the sun that comes with running Jedi Knight on a modern computer. If I had kept track of the problems and fixes I could probably give you a hefty document that would help you greatly. But this is not any help to you because I didn't. All I can say is to check the internet since that is all I ever did and it worked because I now have both games running perfectly(ish).

Sorry.