Thread:Deathstalker666/@comment-1496755-20171111143841/@comment-3547390-20180606131115

There must be sad mimes for it to be alternative art. That and me yelling about the state of corn stocks. Very important to... the plot.

No kidding. Being alien suddenly sounds like a much better origin story. Superman was alien and look at what he accomplished.

Nods, the PC communities are definitely uncomfortable to be around. If you want Quake, it is going to be Quake Champions. If someone plays Quake, it will be in a modern source port while they laugh at you for playing in DOS or touching old shovelware when "there is so much better to play". And yes, you don't have a gaming computer unless it causes seizures. Saddest thing is that I probably have a more powerful computer than a lot of those enthusiasts, yet I have no real care for "aesthetics" or showing off with blinking lights. I am all about function over form, haha.

Eventually I need to replay some of that stuff... I miss Episode 1 Racer, that was possibly the best racing game out there. I just can't bother with X-Wing, too much tedium for my liking.

Actually, there have been a couple maps where you can fall out of the map... but I assume you mean levels where the entire thing is impossible due to this. Nods, shovelware doesn't really care, and slaps everything together.

Shovelware can definitely be something intriguing to check out... but can also have its cons. I have to remind myself a lot that I am actually quite justified for giving up quickly on puzzles or searching large maps for the last enemy (lately it feels like I am reliving Doom in an odd way, meaning that while I can still appreciate it for being a Quake level it definitely is a "low" point for me); there are far too many examples where it is virtually impossible to get 100% completion. Combined with obscure hidden areas that really feel cheap, it is not something I should feel bad for, but I always end up regretting a noclip after finding out it was possible to do something if I had looked around more thorough. Part of the problem of something of lesser quality, you never know how well-designed it is, especially since well-designed maps can have issues that people overlook because "100% completion" doesn't matter. I wonder what such people would think the purpose of Q2 was.

Sounds a bit chaotic and difficult indeed, I wish you luck, haha.