Thread:Deathstalker666/@comment-5557418-20131202044007/@comment-3547390-20131228130538

Graphics normally don't matter, as long as they are 3d. I just have some problem with sprites that I can't seem to get over. It seems I constantly try to enjoy the older titles, yet cannot get into them. Thief fails in graphics, it is more of a gameplay based game. I seem to prefer old school to the round style of Doom 3, it just is more fun to bunny hop with the old physics as well. When I look at Thief though, I don't see a difference in graphics to Unreal. For some reason as long as it is polygonal, it looks the same to me.

Too big? You definately didn't play far into Elder Scrolls 2 (or 1). Either of those titles allows you to explore an entire continent, not just a section. Only problem is that there is little to do in said places. How does Skyrim compare with the mechanics in comparison to Thief? I assume Skyrim has a sword and a bow.

I guess that is a viable truth. Still, it is weird that polygon games in the later nineties I usually enjoy while sprite based from the early nineties are horrible.

For example, look at Dark Forces to Quake. What does the latter have that the former doesn't (not including multiplayer)?

System Shock II does do some great fixes. A lot of hotkeys exist and can be managed in a configuration menu that looks exactly like Thief. When enemies hear you, they start searching for you. There is some things in the game that even reminds me of certain things in Thief II, meaning it was a welcome return. Dead Space (did play for a bit, one of the only modern games I touched) seems to have been heavily influenced by it, the power nodes used to upgrade different fields is extremely familar. Also there is a shop to buy items that looks very similar. Both Dead Space, System Shock 2, and Doom 3 had introductory areas to show how the place looks before the action starts. They have calming military videos talking about the station. Audio logs exist everywhere and are accessed via a PDA. Doom 3 had Super Turbo Turkey Puncher 3, SS2 has some arcade games as well. The list goes on, but this just shows how similar they are in idea to one another. The difference is that Dead Space plays like Resident Evil, Doom 3 like a horror/shooter mixup, and SS2 like an old school FPS.