Thread:Deathstalker666/@comment-1496755-20151224121621/@comment-1496755-20160223123550

Good to know others enjoy exploration too. Sometimes it feels a bit lonely, being the only one to ever visit some really obscure and forgotten spots in the game world. I just sit there, wondering if anyone ever came here before... then I realize life is a meaningless abyss. In WoW, one of my favorite spots is this lonely tower off the coast, which requires some swimming in uncharted waters to get to. I think I am the only one on that server that actually bothers going there... but it's a really cool place. And it's a great place to go if you really want to be alone ;)

For sure, 1996 was a pretty important year in gaming - it was a border between two ages, the classic DOS era and the rise of Windows games. Hexen was one of the last oldschool titles to bridge the gap between the two generations. Duke Nukem and its likes (e.g. Shadow Warrior, Blood) used the VESA/UNIVBE technology that allowed higher resolutions in DOS, though it became outdated very fast (due to Windows and DirectX, of course).

Oooh, I can already smell those Q2 streams. That would be interesting to see - you playing the sequel, which is not really a sequel :P

Yep, Antarctica is the final part of TR3 - most interesting levels, but the hardest ones too.

You're pretty strict about this sequence of engines thing. I know I'm not. The latest Wolfensteins use id Tech 5, which would mean you'd have to at least play Quake 2, Quake 3, Doom 3, Quake 4, ETQW and the 2009 Wolf first (in this order), before reaching this engine. And then you'd probably have to play Rage because it was the first game to use it, so it's an earlier version of it :P

Gaganhöre!