Thread:Deathstalker666/@comment-1915529-20140702204420/@comment-1915529-20141107232624

I’ve only played Lift of the Party once, mind you. So to me from memory, the map is a giant L where you start at the lower end point and you have to reach the tower at the higher end point. L is still a line. While a Q or a F would be less linear.

You have played Metal Age far too much. No wait, the exact amount of time, because MA is so brilliant! I had forgotten how much better MA is over DP. DP is great but MA is a different league.

I don’t know what to say. Despite its closed maps, I think it would have been a mediocre revamp (as opposed to a craptastic failure) to the series. It definitely feels like the developers have no idea what DP/MA is other than it’s a stealth game. But because Dishonoured is so heavily based on Thief you can’t not compare it to NuThief and NuThief fails against both DP/MA and Dishonoured in every way. Not to say I won’t enjoy it. But I think I will focus mainly on MA. Because... well... I don’t think I need to explain why. I will go on NuThief when I don’t feel like turning my PC on.

No question, MA is the best. I was on Recieving and Shipping after completing Chapter 1 of NuThief. And I looked up at this catwalk. Although the maps may not be complex, you can look up at the catwalk and know... ‘I can get up there if I want’. Whilst a balcony in a brilliantly drawn city can be beyond your reach and that is enough to ruin the experience.