Thread:Deathstalker666/@comment-1915529-20140221183807/@comment-1496755-20140319212101

Commander Keen is a very weird game sometimes - it looks very nice and cute, and yet there are levels where you can kill children and their mothers (yeah, they are aliens, but still children and mothers). You save a planet by wiping out most of its population... and then the survivors have the nerve to give you a medal for this. On top of all that, Keen gains points by consuming tons of junk food (burgers, soda cans, candy, cakes, etc.). Also, messing things up in the second game could cause you to (accidentally) blow up Earth. Oopsie!

In the sequels they toned it down by making you "stun" enemies instead of kill them (though it's the same from a gameplay perspective). Though you still get junk food... and this time you can blow up the entire galaxy if you mess up (there is a unique animated sequence depicting it)!

It's interesting how id Software's true colors were revealed, despite the highly cartoonish style. After playing the first Keen trilogy ("Invasion of the Vorticons"), the release of Wolfenstein and Doom, just a couple of years later, became a lot more logical and understandable. Keen was just the dress rehearsal :)

To be honest, I enjoyed playing it - the game has an atmosphere, despite the poor EGA graphics.