Monster (Q1)

In Quake, most of the monsters are creatures descended from Shub-Niggurath. They populate the realms of Quake and it's the Ranger's goal to slaughter any enemies he encounters while trying to destroy Shub-Niggurath. Most of the creatures do not have eyes, as the world would be too dark and dingy for them to be able to see. There exists a total of fifteen monsters in Quake.

Behavior
Each monster in Quake has its specific behavior, they can be seen either on a stationary pose or patrolling around the level in a walking stance. Once they detect nearby opponents they will begin chase to its prey, if they sucessfully defeat their target they will return to/begin their "patrol state". They will begin chase if they detect any nearby enemies. If the game is being played on Cooperative they will begin to chase any players they spot first.

Monsters can also Infight if they accidentally provoke each other, this can be used as a strategy by the player. However monsters of the same type cannot infight each other, the only exception is the Grunt.