Thread:Deathstalker666/@comment-1915529-20140121210201/@comment-3547390-20140214023843

Actually, the scary thing is that isn't a joke. You just described the logic of the first game.

Hey, Karras isn't evil either. It is that Builder that keeps telling him to exterminate the world with rust gas (besides himself). What a terrible God for the Hammerites to worship!

So... you didn't beat level 13? So we are still at the same place surprisingly.

The doll is a flash bomb that is only one use. You never got caught by the Mechanists that means. Like I said, I didn't even get to see it on my original playthrough. To me, a better memory would be to carry her corpse everywhere. Yeah... I have no life and can afford to waste time carring the body of a little girl through an area infested with people carrying maces.

I think so as well, I just explained what the next level is. There is something about the final level that I know (probably one of the only things, I never really made it far into that level though I have heard rumors that it is supposed to be extremely difficult) that would back up that theroy of Karass being the final boss. Maybe Victoria appears in Thief 3. Then again, you might be right. Though she acts tough, Garrett destroyed the god. What is a little wood nymph (that is what is is considered). Sure, she may rule now, but Garrett killed the original and strongest.

I am a sadist at that, I will go anywhere. Let me guess, you avoided site 7 (or perhaps site 4). I found that one to be one of the most guarded. On both I had to use flash bombs, plus I think I used some gas arrows at some points. I had enough to expend, so I thought to use them as I didn't feel like waiting for them to come to me.

Metal faces are easy to avoid if you know how. There are some tricks that I know. Still, blow them to bits? What happened to how unstealthlike that would be? I actually only blew up metal faces while I was leaving (I wanted to conserve just in case I needed the ammo later). Like I said, the 2 metal faces in site 7 are perhaps the worst as you have to rush from building to building.

The Metal Age is considered worse by game sites (you looked at gamespot) as it didn't "improve" on the formula with a new engine. Due to looking like Thief 1, it got a lower score. People also hated robots as it wasn't realistic. Plus those that hated the monsters and thought they were getting a much better game was surprised by robots all over the place. The Thief games are somewhat disliked in general as jumping is clunky (a lot of people cannot climb ladders properly). The story was deemed less quality (it was developed later and wasn't the main focus this time around, as I said the focus was on gameplay). Also "poor voice acting".... did you notice this? I actually enjoyed the voices of Thief 2.

Deadly Shadows, I am curious how that one turned out. Be sure to tell me, I am definately curious if it is worth wasting time on that one. Still, I would rather try that than Thief (remake).

Put up his fists? How about the 50000000 robots created so far? Just give me an infinite supply of fire arrows and mines, then we can go to town.

EDIT: Just looking at the bank level on hard... wow. There is a lot less cameras and security. I don't know what I expected, but it definately surprised me to not see certain things where I remember seeing them.