Thread:Deathstalker666/@comment-1496755-20180827202615/@comment-1496755-20181219221258

And right on time for the holidays, which (as I mentioned) typically revolve around obscene amounts of eating and drinking. And I'll want to have all my teeth in top shape for that!

Oh yes, I have observed the slog phenomenon in many places, even when there are no clearly defined episodes. Curiously (or not) sewer levels are prime candidates for slogness because it's so easy to make them unnecessarily long - just keep adding more tunnels and pools of brown muck. And don't forget to also thrown in soem swithes that have to be activated in a certain sequence to open that tiny door on the other side of the map. Vehicle sections can be sloggy too, if not done properly. Even the famous Half-Life has its "On a Rail" chapter (which is a little like a vehicle section, though not exactly) and it's a horribly prolonged slog, one that can easily kill your motivation to play. At least its final part is decent, like an apology for having endured this chapter.

I suppose American McGee likes linearity? But his Doom maps weren't very linear, though, so maybe the engine affected his mapping style. Can't say for sure. Yeah, it's pretty claustrophobic, which isn't nice for players that use explosives recklessly, heh heh :P

Cleaning is the main part of the job, though she also has some other duties, like sending and retrieving mail. It's a large and maze-like building, so even something as trivial as delivering mail (or bringing stuff to and from people, as a whole) turns into an annoying chore and is usually relegated to the cleaning lady. The previous one also helped quite a bit with the registration of the new freshmen - something that she wasn't required to do at all, but did anyway. It was nice.

Hmmm, PAK0.PAK page... not sure if we really need that, but if we do, it definitely shouldn't look like this. It could feature some technical stuff, like a listing of what it contains. But then we'll need a page for PAK1 as well. The whole thing reminds me of this.