Horn of Conjuring



The Horn of Conjuring is a new Powerup introduced in Scourge of Armagon.

When picked up, the Horn summons one or two friendly monsters to fight by your side. The monsters are randomly selected - it could be a lowly Rottweiler, but it could also be a mighty Shambler.

The summoning affects the feeble minds of the servants adversely, so consequently, they usually have a difficult time executing their tasks. The servants are obligated to follow Ranger as long as they are not assaulting another creature.

Strategy
The summoned monsters are distinguishable by a glowing aura. Their main disadvantage is that they move around slowly and sometimes have difficulties finding their enemies. Also keep in mind that, even though they are friendly, the summoned monsters are still vulnerable to your weapons, so you might accidentally kill them in a hot firefight.

Because the summoned creatures are randomly chosen, you will have to adapt your strategy accordingly. Weak creatures are generally not worth the trouble and some people prefer to shoot them, instead of using them.

If you are lucky enough to get a Shambler, try get the most out of it. Another interesting situation is when you get a Zombie, as it cannot be killed by most monsters.

Your summoned monster does count towards the total number of enemies for the purposes of your kill count, so if you wish to achieve completion in that regard then you will need to kill your summoned monster if it is not killed anyway.