Thread:Deathstalker666/@comment-5557418-20131202044007/@comment-1915529-20131228110211

I don't care if a game looks like Doom or Doom 3, as long as it is fun. Basing on graphics alone I would say my preference is actually Unreal. It is much improved over DF2 and Q2 but it still has the same vibe that D3/Q4 lack. Although Thief is not as good, it is not dissimilar to Unreal and I prefer it to DF2 (still talking graphics here). However it would be interesting to see how Thief would look as a Star Wars game (or just a normal FPS) because I doubt those guards would look pleasing in light, open areas when shooting them. Thief if all about darkness, keeping distance and taking the enemy from behind. They look poorly drawn and ugly in the shadows, never mind in open sunlight.

Skyrim is fun but too big.

Perhaps nothing happened with Quake. Perhaps those later games were just more tailored to your preference. Taking Dark Forces and Unreal as examples, both are down to Earth bog standard FPS games with nothing much to do than walking around maps and shooting enemies. But they are still different, they feel, look and play very differently from each other. And in this case, the way Unreal happens to look, feel and play is more to your liking than Dark Forces.