HoloSelf QuakeC Mod

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HoloSelf QuakeC Mod is a modification for Quake made by Perecli Manole (Bort) on August 10, 1996. This feature was inspired by the Holoduke in Duke Nukem 3D.

Using impulse 99, the player is able to bind a key that allows them to create a holograph of themselves. This holograph will last for ten seconds and a second cannot be activated while the first is present. Usage of the holograph requires 10 Cells. As Monsters do not attack the holograph, this feature is mostly useful for Deathmatch games.

This modification was later expanded into Bort's QuakeC Mod, the first version of which included an identical version of the HoloSelf.

v2.0 - August 10, 1996

 * The holographic self now moves like a player as opposed to staying stationary, thereby giving a greater illusion that it is a player.

v1.0 - August 10, 1996

 * Official release