User blog:Deathstalker666/Why Duke Nukem is amazing while Quake is horrible

Hey everybody! I just got back from Duke Nukem 3d, which is now considered by me to be the best game of all time! Not only is it an amazing game, but it has made me realize just how terrible Quake is.

Reason 1: Duke Nukem has strippers. Face it, when you first started Quake you were expecting topless dancers only to be disappointed by fat guys holding chainsaws. I call this a win for Duke3d!

Reason 2: A use key! I know how super annoying it is in Quake to constantly hit buttons as I walk past them that I didn't mean to hit. Having a use key is just what I needed! Another win!

Reason 3: That use key is needed for pressing tiny buttons arbitrarily hidden in the level, sometimes less obvious than all the secrets in the levels! Who needs direction, blinking lights, or a way forward. It is much more fun and rewarding to question where the exit switch is for the next hour!

Reason 4: Secrets are actually secrets! In order to find them, you will need to spam every wall while hearing Duke grunt! Who doesn't miss that classic gameplay element from Doom?

Reason 5: Two dimensional sprites and mouselook. I know what you are thinking, this is a flaw of the engine. Well, it isn't! It is actually the monsters using special cloaking techniques that are totally superior to anything seen in Quake.

Reason 6: The levels are much more connected! I mean, it makes absolutely no sense why I am going from a high tech base to a medieval level after going through a teleporter. That is stupid. It makes much more sense to go from a demolished building to an underwater submarine after hitting a button that blows up stuff.

Reason 7: Much more balanced weaponry! You know how unbalanced Quake's weaponry is, while Doom's is perfection. Well, Duke is like Doom in perfection of weapons. A few seconds holding down the Rocket Launcher and every boss is dead! It feels a lot more like Doom's balance with the BFG than Quake with its whole "you will actually use every gun". It is much better to have choice, having weapons such as the Expander which you will never use!

Reason 8: Enemies can shoot you around corners and kill you almost instantly! See how much more challenge there is in this game than Quake? Quake is so lame with its whole fairness to Enemies.

Reason 9: Security cameras! Nothing says awesome like the ability to see portions of the level before you get there! Who needs exploration? Much better to flick through a ton of screens!

Reason 10: Quake has Rotfish breaking the Enemy counter, but I found Duke Nukem had almost everything breaking its counter! Even in terms of failing to keep count of the number of Enemies, Duke 3d wins again!