Thread:Deathstalker666/@comment-1496755-20160820115218/@comment-1496755-20160923102316

Vaults are an important thing in Bethesda games, considering the Fallout series. But I am sure the Fallout vaults are not nearly as bad as what I've been though.

Yup, the Vaults of Genim accomplished what I thought was impossible - they annoyed me more than the Mines of Khuras. Nasty monster spawns, various damage types (good thing I carry lots of potions), and cubicular map design in the best traditions of Catacomb 3D. At least the second level was a bit more interesting with its island-based layout... though it was also problematic at times when enemies would spawn on a nerby isle and snipe me from there (sigh). The onion riddle was nice - it was easy due to being somewhat similar to a Bulgarian riddle - "An old man wrapped in furs - once you release him, you shall weep."

So, I got another tablet (this game loves tablets) and now have the evil Murkwood on my map. I wonder why I keep hearing Admiral Ackbar in my head - "It's a trap!" :P

I am glad to say I did not have any memory issues in the Vaults.