Thread:Deathstalker666/@comment-1496755-20171111143841/@comment-3547390-20180227133617

Oh, you know me, I am possibly crazy and would go into painful levels. Not the first time I have done something insane in Quake. Make sure to make it in THRED or something, or even better something like Quest. Try and make a level entirely in DOS :P

Too lazy and not really interested in history.

Well, that is good for that market that has a fetish for old women baking pies. id Software had to draw in all the sickos after all.

Nods, exactly, the level needs to have some sense of progression or getting somewhere. One room levels aren't considered, as are levels where the exit is pretty much right next to you. It needs to be a level where you need to play it to beat it. I find it hard to describe, but you seem to get it at least, and it seems we are on the same level about what a "campaign level" should be defined as.

If you can't exit a level, there is no real progress made. Sure, you can kill everything, but at the end of the day there really wasn't any goal to work for besides 100% completion.

It seems the weather is pretty nasty over there constantly.