Thread:Deathstalker666/@comment-1496755-20170225142933/@comment-1915529-20170829211915

"The goal was to build a modification that stays as much as possible true to the original. This is Quake 2 in it purest form with all the much needed fixes implemented without adding anything that will take away from its originality to ensure its look and feel stays preserved."

I am very intrigued because as far as I am aware, patch v3.20 pretty much makes Quake II perfect in its 'purist form'. All of the bugs and glitches I am aware of are completely removed with v3.20. I think I will have to give this mod a go.

I remember that level playing it for the first time. I knew there was something waiting for me on the other side. Little did I know that the most powerful enemy I'd ever faced in Quake II was awaiting me. That is until the next Unit when you face that bi*ch!

I know what you mean about Ground Zero's atmosphere. It remains loyal to the Quake II gameplay but adds enough to make it a worthy addition and not just a map pack.

You could make things happen that people don't want but they'd never know the source of! You pretend you are a hero with that Spiderman bull, but you have in fact got the capability to become the ultimate villain!