User blog:Vorknkx/Borrowed textures

In today's episode of The Quake Geek's Dark Delight we shall talk about lazy game developers who steal borrow textures from other games. In Quake's case, id Software limited their borrowing to their own games. Let's take a look at what Wolf 3D and Doom resources were "recycled".

References:
 * Wolf 3D textures (ripped by Ultimecia)
 * Doom textures

IdBase theme

 * Comp1_6 - Not exactly borrowed, but fairly similar to a Doom texture, which is the metallic door of a machine compartment of some sort, with the same stripe symbol on it.
 * Comp1_7 - Very similar to a series of "wall with pipes" textures in Doom.
 * Sfloor1_2 - Lifted straight out of Doom II, where it serves as a flat (floor and ceiling artwork is called "flats" in the Doom engine and are separate from wall textures).
 * Sfloor3_2 - Another direct copy off of Doom/Doom II.
 * Tech02_1 - Very similar to a "pipes" textures from Doom II, only the background behind the pipes is slightly different.

Common theme

 * Altar1_6 (and the other altar textures) are very similar to Doom's green marble with skulls textures.
 * Ground1_6 - Pretty much an exact copy of a floor texture from Doom II.
 * Wgrnd1_5 - A variation of Ground1_6.
 * Trigger - The background is very similar to the background of the Doom II level tally screen.

Medieval theme

 * Rock1_2 - First appearance was in Wolfenstein 3D where it was brown. Then it was used in Doom II with a very slight change in hue. Finally it ends up in Quake... and it's dark green now.
 * Rock4_2 - A variation of Rock1_2.
 * Woodflr1_2 - Very similar to a wooden floor from Doom/Doom II.
 * Woodflr1_4 - Very similar to another wooden floor from Doom/Doom II.

Elder World theme

 * Azwall3_1 and Azwall3_2 - borrowed from Doom II.

Terracotta theme

 * Afloor1_4, Afloor1_8 and Afloor3_1 - Very similar to a wooden and green marble floor from Doom.
 * City1_4 - Muddy bricks from Doom II, which are also usually used for "city"-themed levels.
 * City1_7 - Another Doom II borrow.

Wizard theme

 * Floor01_5 - And yet another variation of the checkerboard wooden/marble floor from Doom.
 * Wall5_4 - From Wolfenstein 3D, in which these stone walls (in several color varieties) are the most commonly used textures.
 * Wall9_8 - And another Doom-inspired floor.

Runic theme

 * Cop4_3 - Somewhat reminiscent of the grates spewing toxic sludge in Doom.
 * Elwall2-4 - Reminiscent of a floor in Doom II.

Dark Hour Level Theme

 * AFLOOR1_4 - This should be painfully familiar by now...
 * GROUND1_1 - From Doom/Doom II.

By the way, you can see some familiar textures in Quake 2 as well... but this is a story for another time.

I hope you enjoyed this highly-geeky bloog post!