Thread:Deathstalker666/@comment-1496755-20171111143841/@comment-1496755-20171128210240

Yeah, it seems to have some oddities. I just realized I've been using DOSBox for 10 years already... older versions were weaker, it was very hard to get something like Quake to run properly. The big improvement came with version 0.70 which brought a faster and smoother emulation, especially for the dynamic core. I wonder why they're stuck on 0.74 for so long... forcing me to use SVN builds, in which video recording is broken.

Yes, DOS isn't exactly a very smooth platform. There was a time when PC's in general were not considered a viable gaming platform. This started to change very slowly in the early 1990's, and Doom pretty much nailed it. I'd say the DOSBox experience is very faithful to the actual DOS (in terms of performance and smoothness), though it is still somewhat superior because you don't have to bother with memory management (conventional memory capped at 640K - and Bill Gates himself said that no one could possibly need more than this :P ) or loading up drivers and other technicalities. So you're having a "Lite" version of the DOS experience... you are actually spared some of its annoying aspects.

All in due time. To be honest, if that training course wasn't optional, I might have given up on this game too and never really delved into it. It was made even worse by the fact that I didn't really need training - I already had fairly good experience from TIE Fighter (yup, another case of me playing things in reverse order).

I think completionism is part of the problem - yeah, the training course is entirely optional and you can skip it altogether (as I did in my first playthrough). But if you want to get that sweet badge, you'd have to suffer through it, just like certain other achievements require a lot of effort and sweat (or wrist pain) to get. And this is why I haven't done a real 100% playthrough of XW for so long - because I'd have to start with the training course and devote a good deal of time to it... But yes, I generally hold the game in high esteeem - not because of any individual component of it, but because of what it is as a whole, as the sum of all of its good and bad sides. If I spent so many nightly hours trying to master this thing and get as much completion as possible, then it must have touched me on some level... and then I did the same with its sequel too :P

(Of course, since we have different tastes, it's perfectly okay if you don't feel the same way - I don't blame you in any way)

Oh, I'm sure even Big Rigs has fans. As I have learned no torture can be TOO horrible for a human.

(been a while since I linked you one of these, eh?)