Thread:Deathstalker666/@comment-1915529-20140121210201/@comment-1915529-20140221183500

Yeh, Stalker sounds epic. It feels like it should from the 90's as it does not sound like the generic-shoot-the-bad-guys-in-a-War game that most FPS games go with because it's safe and plenty of sheeple will buy a War FPS. But it was released in 2007, the time of Crysis and no doubt some crappy Call of Duty. From what I've seen (brief glimpses at gameplay videos and screenshots) this may be a great combination of modern game engine with 90's ingenuity.

Stalker has RPG elements. Being a sandbox, it is full of NPCs going on with their daily lives. You can find money and use it to buy stuff. In a world with the Chernobyl Power Plant around the corner, it'll be interesting to find out who is selling stuff and why they are even there along with all the other characters. What it does not have that is common in almost every RPG is levels/skills/exp. They (I read the devs FAQ) say that instead of levelling up like you would in a normal RPG, you yourself have to increase your ability at playing the game in order to get by tougher challengers. Sounds interesting if it is presented properly so that it works. But I may be expecting something more than it really is. After all, improving your own ability to play a game is what you do on EVERY SINGLE GAME EVER as the game becomes more difficult the further you play through it.

I decided to play Pokémon Yellow this week but had to wait until now coz my Gameboy is here. I couldn't remember how far I got. Was it 3 Gyms? No, it was 4. At least 4. Just turned on my Gameboy and I have done 7 out of 8 badges. Continuing to play from this point would be pointless since I only need 1 badge and then its the end of the game. The last time I played Yellow (and got 7 gyms) was like May. So for the first time in like 10 years, I'm going to quit a Pokémon game before finishing and start again.

I find it scary that I think back 10 years and realise it was only 2004.

Sorry, can't help you. If I'd kept a record of every problem I've had with Jedi Knight and their fixes (and it has been every problem under the sun), I could give you the massive document I'd have made. But I can't.

Sorry.