Weapon Mods for Quake

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Weapon Mods for Quake is a modification for Quake made by O. Marlowe. While the name implies that the modification alters Weapons, this actually features tweaks to Monsters and Hazards as well.

As O. Marlowe tended to do, all portions of Non-Pixel Explosions has been included in this modification. Nailgun or Super Nailgun projectiles, or anything related like the Nail Trap, now have projectiles that can bounce off walls. Unlike CSPIKE10, the projectiles in this modification are entirely harmless.

The Enforcer now fires at a faster rate, 1/3 of an increase from the original speed. Spawns now have Gibs when killed, Lavaballs are used as a placeholder for what was planned to eventually be a custom model.

Radioactive Containers, upon explosion, release 5 Grenade Launcher projectiles that quickly blow up to create an even wider radius of damage.

Marlowe planned to add shrapnel mechanics to the Rocket Launcher and Grenade Launcher in a later release. He also thought to possibly add a method to fire 5-6 Rocket Launcher projectiles at once.