Thread:BiggestQuakefanEver/@comment-3547390-20120420060047

Hello, thanks for attempting to contribute to Quake Wikia. However, you are incorrect in your theroy it was an incomplete corridor or that it was unused. It was unused in singlyplayer, but if you loaded up a multiplayer game you would see that corridor being wide open. It allows for easier navigation through the level, apparently they just didn't get rid of it and closed up the wall. I think something similar happens in E2M3. It has already been mentioned in the deathmatch section for changes (4th bullet up). Sorry to disappoint you. 