Thread:Deathstalker666/@comment-5557418-20131202044007/@comment-3547390-20140115114418

Now you know where I am! I raised the pit, that is the switch in the guardhouse. Gear? You get that back before you go in the door? Well, that's interesting... Still have no idea where that would be found in the 3-4 rooms I keep circling.

You still haven't told me the secret to the door but I have some new ideas. The Quarren head might be the switch. Perhaps all I need to do is shoot it to open the door!

EDIT: I hate my lack of perception so much right now. When I jumped to punch it, I suddenly got 50 thermal detonators and all my other weapons. That Quarren head was apparently my gear...

Well, at least collecting all the ammo wasn't for nothing.

EDITEDIT: Beat the mission... barely. All lives collected, wasted on those stupid Grans and Mines. The Kell Dragons weren't that bad, only lost 3 lives to them. The rest was due to the 2 nightmares. Sad, I didn't even die once from a Trandoshian yet give me a couple of Grans and it is a nightmare. I actually wish the level had more Trandoshians, they are great for ammo for the Autogun (100 rounds per enemy) and easy to kill. I saw two lives but have no idea how to get to them, and I know where another is after blundering into the room.

This level seems to be built in 2 parts. Part 1 is challenge, fighting everything with your fists. Part 2 is ambush, constant ambush. Every door opened had mines behind it, every stockpile had mines in it, behind every pillar was a mine. The Grans covered the rest and have become real nightmares when trying to use thermal detonators (trying to conserve ammo after they stopped tossing me Trandoshians).

Ugh, do I even want to try the mission again for those extra lives? I have spent enough time with this level already, yet feel I need those lives.