Thread:SirPatticus/@comment-1915529-20121207193221/@comment-5822962-20121208184832

True, there's always more info out there, more things we don't or can't know.

I enjoyed writing the Phobos and Deimos pages. It was pretty nice to get to contibute in such a big way, rather than merely editing others' articles. :P

I do try to focus 100% on the facts, however when it comes to Q4 enemies I have a habit of trying to link them to Q2 enemies, maintain the coherency of the game world in my mind. It's the only way I can play it and not feel like Raven's crapping all over my childhood. Luckily, Raven did a pretty good job on linking the game to its predecessor, though it could've been done better (Captain Hindsight, to the rescue!) and to my mind it would've been nice if Bitterman's survival on the planet during the follow-up invasion was explored. Could've been really interesting - wandering dazed, blaster in hand, into a Strogg outpost, killing its occupants, patching yourself up and watching out the window as huge Human ships enter the atmosphere and start raining hell upon Strogg buildings in the distance. Something like that. And now that won't happen because we may never see the Strogg in a Quake  game again, at least not until Q6 which may not be for a good decade yet. :(