Thread:Deathstalker666/@comment-26005008-20150114044816/@comment-3547390-20150115073741

Yes, I would love to see GlQuake working for you as it means we can optimize results on what is personally my favorite source port. I have played with WinQuake and whatnot, but my home is GlQuake, meaning I am a lot more comfortable playing with it.

Don't worry about crowding of my discussion page. First of all, I always promote conversation and thus am always willing to talk. Second of all, we don't have a massive stream of users which means it isn't overwhelming for me to respond. Third, I don't use the discussion page to access old threads on a regular basis, meaning I don't even notice the crowding.

Alrighty, I deleted that page. Talk pages still are a bit of a head shaker for me as I never use them, nor do any of the other admins or other users, meaning they haven't really been touched in years.

You honestly didn't need to worry about fixing those links, but it is good to see you put forth an effort to improve. I was just saying for future standard practice, especially as you talked about eventually tackling much bigger fish that would require you to link this type of stuff on a regular basis.

Also, I am amazed at how much I am learning from your recent delvings into Quake. I never connected the Ogre's idle sounds or dragging of the chainsaw, assuming both to be ambient sounds. Very neat to see the truth.