Office Hell

Office Hell is a Single Player and Multiplayer level in Dark Hour intended to be a high tech base covered in steel walls. It is the second level of a "campaign" created by a chain of levels being linked together. If considered to be a campaign, this level brings back the Grunt, Zombie, Enforcer, Spawn, and Ogre. This level has a corrupt soundtrack directory as it searches for Track 1, which is a data track and therefore cannot be played.

In Deathmatch, it is intended for 9 players or less. There are no differences between the Single Player and Deathmatch versions of this map.

Quick Level Completion

 * Proceed forward to the end of the corridor.
 * Go down the staircase and turn right.
 * Proceed forward to the first doorway on the left.
 * Turn left and head down the corridor.
 * At the end of the hallway, turn left.
 * Proceed down the passageway.
 * At the end of the corridor, turn right.
 * Go down the staircase and turn right.
 * Proceed forward to the first doorway on the left.
 * Turn left and head down the corridor.
 * At the end of the hallway, turn left.
 * Proceed down the passageway.
 * At the end of the corridor, turn right.
 * Go down the staircase and turn right.
 * Proceed forward to the first doorway on the left.
 * Turn left and head down the corridor.
 * At the end of the hallway, turn left.
 * Proceed down the passageway.
 * At the end of the corridor, turn right.
 * Go down the staircase and turn right.
 * Proceed forward to the first doorway on the left.
 * Turn left and head down the corridor.
 * At the end of the hallway, turn right.
 * Proceed down the passageway.
 * At the end of the corridor, turn right.
 * Proceed forward to exit.

Walkthrough
Ignore the corridor straight ahead, instead turning right and heading down a small corridor. Collect the Double-Barrelled Shotgun and Super Nailgun before reaching a dead end, then return to the start. Proceed down the corridor to the first doorway on the right, go through this doorway to enter the next room. Collect the two 25 Health in the lower left corner, two 25 Health in the upper left corner, and 2 Shells in the lower right corner. Go through the doorway in the upper right corner from the entrance to this room. Collect the 2 Shells, then turn right to kill 5 Grunts and 2 Ogres. Return to the corridor and turn right. Pass the light in front of the doorway you just came from, then turn right to collect the Grenade Launcher. Turn left once more and proceed down the corridor to the next doorway on the right. Go through this doorway to enter the next room. Collect the two 25 Health in the lower left corner, two 25 Health in the upper left corner, and 2 Shells in the lower right corner. Go through the doorway in the upper right corner from the entrance to this room. Collect the 2 Shells, then turn right to kill 5 Grunts and 2 Ogres. Return to the corridor and turn right.

Proceed down the staircase and turn right. Cross the bottom of the staircase, ignoring the first doorway on the left, while collecting 2 Shells. Continue to the wall, then turn left and go through the doorway. Kill the Grunt and Enforcer while collecting the 25 Health, then return to the previously ignored corridor. Turn right and start to head down the passageway. Kill the 2 Grunts in the alcove to the right, then go through the first doorway to the left. Kill the 2 Enforcers, then collect the 2 Shells on the near side of the room and the two 25 Health on the far side of the room. Return to the corridor, then turn left and start heading down it once more. Kill the 2 Grunts in the alcove to the right, then go into the alcove to collect the 25 Health. Turn around and go through the doorway on the opposite side of the corridor. Kill the 2 Enforcers, then collect the 2 Shells on the near side of the room and the two 25 Health on the far side of the room. Return to the corridor, then turn left and start heading down it once more to reach a staircase intersection. Ignore the corridor to the left, instead going down the corridor to the right. Turn right at the end to kill a Grunt in a small room. Return to the intersection and go down the corridor on the opposite side. Turn right at the end, then go down the stairs.

Cross the bottom of the staircase, ignoring the first doorway on the left. Kill the Grunt and Enforcer, then return to the previously ignored corridor. Turn right and start to head down the passageway. Kill the 2 Grunts in the alcove to the right, then go through the first doorway to the left. Kill the 2 Ogres, then collect the 2 Shells on the near side of the room and the two 25 Health on the far side of the room. Return to the corridor, then turn left and start heading down it once more. Kill the 2 Grunts in the alcove to the right, then go through the doorway to the left. Kill the 2 Knights, then collect the 2 Shells on the near side of the room and the two 25 Health on the far side of the room. Return to the corridor, then turn left and start heading down it once more to reach a staircase intersection. Ignore the corridor to the left, instead going down the corridor to the right while killing an Enforcer. Turn right at the end to kill an Enforcer in a small room. Return to the intersection and go down the corridor on the opposite side. Turn right at the end, then go down the stairs.

Cross the bottom of the staircase, ignoring the first doorway on the left. Kill the 2 Enforcers, then return to the previously ignored corridor. Turn right and start to head down the passageway. Kill the 3 Enforcers in the alcove to the right, then go through the first doorway to the left. Kill the 2 Death Knights, then collect the 2 Shells on the near side of the room and the two 25 Health on the far side of the room. Return to the corridor, then turn left and start heading down it once more. Kill the 2 Enforcers in the alcove to the right, then go through the doorway to the left. Kill the 2 Fiends, then collect the 2 Shells on the near side of the room and the two 25 Health on the far side of the room. Return to the corridor, then turn left and start heading down it once more to reach a staircase intersection. Ignore the corridor to the left, instead going down the corridor to the right while killing an Enforcer. Turn right at the end to kill an Enforcer in a small room. Return to the intersection and go down the corridor on the opposite side. Turn right at the end, then go down the stairs.

Cross the bottom of the staircase, ignoring the first doorway on the left. Kill the 2 Enforcers, then return to the previously ignored corridor. Turn right and start to head down the passageway. Kill the 2 Enforcers and 2 Zombies in the alcove to the right, then go through the first doorway to the left. Kill the 2 Ogre Marksmans, then collect the 2 Shells on the near side of the room and the two 25 Health on the far side of the room. Return to the corridor, then turn left and start heading down it once more. Kill the 2 Zombies in the alcove to the right, then go through the doorway to the left. Kill the 2 Spawns, then collect the 2 Shells on the near side of the room and the two 25 Health on the far side of the room. Return to the corridor, then turn left and proceed to the end. Turn right and proceed down the corridor, then turn right into a small room. Proceed forward to walk into the exit Teleporter.

Spawn Locations

 * Closer office from Single Player spawn point.
 * Further office from Single Player spawn point.
 * Further room of identical section #1 (sections numbered in closeness to Single Player spawn point) from Single Player spawn point.
 * Identical section #1, room across from staircase leading to identical section #2.
 * Closer room of identical section #2 from Single Player spawn point.
 * Identical section #2, room across from staircase leading to identical section #1.
 * Staircase of identical section #3 leading to identical section #2.
 * Outside doorway of further room of identical section #3 from Single Player spawn point. (corrupt)