Thread:Deathstalker666/@comment-1915529-20120712125232/@comment-3547390-20120813122650

Oh, I have been ready for him.

There aren't that many games with evil cults that I can think of. Resident Evil 4 comes to mind, otherwise really nothing.

I noticed that twist (never mentioned as that was a silent period for me). Father beats other father, son gets revenge as son tries to stop him.

Watching Indiana Jones due to the Tomb Raider mood still in me. After playing Tomb Raider the similarities are extremely apparent. Course, I don't think Indy fought anything besides people. I am one for the odd creatures (I always focus on enemies with a strong interest, I came to Quakewiki originally due to my interest of the creatures and my desire to add info about them but changed to levels as it leads to all others). Same thing for my desire to write documents about the enemies only to scrap it due to a lack of formatting like a wikia.

That probably explains why I debate myself in Doom. It has an interesting bestiary, yet the creatures are 2d sprites and end up looking like cartoons instead of feeling real. Quake looks real to me after years of growing up on those graphics, but 2d images are just cartoons that don't really have creatures as immersive. Gameplay is important and thus I enjoy Doom, yet the lack of immersive enemies gets to me. Thus new school games like COD are double whammys, as they are terrible in gameplay that feels less realistic than Doom (ironically they keep pushing for more realism, yet it ends up feeling goofy), plus a lack of abnormal creatures. Every time I see a new enemy my interest in the game I am playing peaks.

I am pumped for the expansion! That's all I can say at the moment without actually seeing anything.