Thread:Vorknkx/@comment-3547390-20161116194210/@comment-3547390-20170106000716

"I was about to hit that subscribe button until I heard him scream like a child.﻿" - John Travolta, 2017. The main actor from Grease don't want no fun and games here, only serious conversations! Am I being serious! Who knows!

Back in the old days though you had a bunch of chaotic ports. Or do you not remember Parallel Ports, Serial Ports, and Com Ports? Or when the CPUs were weaker and so you NEEDED a separate sound card and a network card?

Really a lot of it is enthusiast. If you are casual user you probably aren't going to care about all the different technology you could get. You get a basic computer cheap online with some mouse and keyboard, then call it a day. Those who obsess about custom builds try to get the best bang for their buck, the most power, or whatever else they want. A lot of it comes down to opinions, research, knowledge, and trying to get the best experience possible with the thing you use the most. As I said, I grew up with a lot of limitations and living on the very edge of play-ability for most things (meaning I probably spend big to compensate for this now if you want to get psychological). When not at work, I am probably at my computer, so I put all my funds into it. At the end of the day, that is what it is about, spending for a better experience. Many things are just minor improvements, but they add up, and I have yet to regret any purchase I have made on this computer.

From personal experience, I can say a mechanical feels a lot better. I personally like Cherry Red key caps, which are the most sensitive and easiest to hit out there. It makes it quite difficult to type according to most people, but I have always preferred light sensitivity and control. It is much like a guitar, you just learn to move where you want to move and know that anything you hit will result in contact being made. It feels easier to react in a game with a mechanical keyboard, plus I am not limited by a certain number of keys being able to be pressed in a limited time span. The clicks aren't exactly my thing, but they also don't annoy me. RGB lighting is something every part in computers seems to have, they just released motherboards with RGB lighting, but I just like it on my keyboard as a little bit extra customization (not really a selling point, more like an extra benefit and why I went with the RGB version, since you can turn off lights but you can't turn on lights that don't exist). Going from a cheap keyboard from Walmart to this, it feels a lot more firm and doesn't move around when I type. The arm rest is a lot more comfortable in my opinion. Finally, I absolutely enjoy the ridiculous number of macros I can make. Some could use it to automate things, but I just use it as extra keyboard keys. It works wonders on RPGs and games where you have a lot of hotkeys to use items. They are clustered in groups of six, so I can select quickly based on type, having the most important at the bottom where I am most likely to navigate in a time of crisis. In Quake, it is pretty much useless since Quake is one of the simplest games of all time for key bindings, but other games that aren't shooters really benefit from these extra keys. The problem prior to this setup was that I often found myself with a bunch of arbitrarily placed keys or just running out of ideas of keys within easy reach. This 18 key (times three, I have three profiles worth of Macros that do their own things) setup allows for me to organize things a lot better without having to make it funky. This is also why I don't get why the new K95 has 6 keys, the entire selling point of the K95 over the cheaper K70 was the large number of macro keys.

Yeah, my day consisted a lot on translating very cryptic notes on designs that made little to no sense into something that was legible. The chaos was because this "translation" had to be done in the course of a few hours and made up only one part, though a major player in everything else, of the entire thing.