222x3

222x3 is a Multiplayer level. This level travels through a few rooms with Weapons containing custom pickup messages. This level is intended for 5 players or less.

Quick Level Completion

 * Proceed forward to enter the next room.
 * Head up either Water column to reach the next room.
 * Turn around at the top, then go through the doorway in the upper left corner.
 * Go onto the Elevator to your right, then wait for it to ascend.
 * Turn left, then follow the corridor to the end.
 * Turn left to reach the next section, then follow it to a gap.
 * Jump over the gap, then proceed forward to exit the level.

Spawn Locations

 * Middle of single-fire room of Fire Section. (corrupt)
 * Fire Section, room overlooking Slime pool of  Water Column Room.
 * Pool of Water in Courtyard. (corrupt)
 * Middle of multi-fire room of Fire Section. (corrupt)
 * Middle of  Water Column Room. (corrupt)

Weapons

 * Double-Barrelled Shotgun - Pool of Water in Courtyard.
 * Grenade Launcher - Water column of  Water Column Room, opposite Biosuit side.
 * Rocket Launcher - Upper floor of single-fire room of Fire Section.
 * Rocket Launcher - Bottom of gap in front of exit in Torch Corridor.

Powerups

 * 100 Health - Pool of Water in Courtyard.
 * 100 Health - Fire Section, room overlooking Slime pool of  Water Column Room.
 * Biosuit -  Water Column Room, beside doorway to Courtyard, Water tunnel side.

Courtyard

 * 100 Health in pool of Water.
 * Double-Barrelled Shotgun in pool of Water.
 * Shells beside wall opposite doorway to  Water Column Room.
 * Rockets in Water tunnel leading to  Water Column Room.
 * Pool of Water on darker side of room, tunnel in Water leads to  Water Column Room.

Water Column Room

 * Biosuit beside doorway to Courtyard, Water tunnel side.
 * Grenade Launcher in Water column opposite Biosuit side. Upon taking, a pickup message will be displayed - "Throw grenade not Pin!".
 * 2 Shells, 1 on each side of doorway to Courtyard.
 * Shells in corridor leading to Slime pool.
 * Columns of Water in middle of room, both lead to Fire Section. Column of Water closer to Biosuit also has a tunnel leading to Courtyard.
 * Slime pool at end of corridor opposite Courtyard.
 * Elevator in front of Slime pool, leads to Fire Section.

Fire Section

 * 100 Health in room overlooking Slime pool of  Water Column Room.
 * Rocket Launcher on upper floor of single-fire room.
 * 3 Rockets on wall of multi-fire room, opposite Elevator leading from  Water Column Room.
 * Elevator in single-fire room, opposite doorways, leads to upper floor.
 * Elevator in single fire room, near doorway to multi-fire room, leads to Torch Corridor.
 * Dark corridor accessed by doorway in single-fire room leads to Elevator, leads to room overlooking Slime pool of  Water Column Room.

Torch Corridor

 * Rocket Launcher at bottom of gap in front of exit. Upon taking, a pickup message will be displayed - "Kill Yourself".
 * Particle for Electric Terminal at gap in front of exit.
 * Exit at end of corridor opposite Elevator from Fire Section, exiting the level will cause the message "Have a Nice Day!" to be displayed.

Alternate Versions
Aftershock =