Thread:Deathstalker666/@comment-1915529-20140221183807/@comment-1915529-20140423203624

You said that with buying FF1, FF2 and Dark Souls, I'd get bored of RPGs before I finish them. Now I've bought FF4 and FF6 just to prove a point... I think.

You've put me off FMs to be honest. A bunch of piss poor maps made by people who didn't put much effort into learning the editor. Even when you find the rare gem it's got no legs to stand on compared to the average of DP/MA. At least that's the impression I got from you.

Big levels work, such as the final mission in San Andreas. You have to drive to this drug factory, assault it, kill a fat soe, escape the factory as it burns down, chase a corrupt cop as a driver, then chase the cop riding shot gun while shooting at the cop, all ending in a spectacular cut scene where the cop drives off of a bridge.

By comparison, long levels can really suck, with another final mission in a GTA game, this time GTA4. You have to chase someone for miles around the city, assault an old carnival building, chase someone by helicopter, chase someone by boat and then have a massive shootout on Liberty Island.

Even though they may sound similar, the SA mission is done correctly while the GTA4 one is not. So I know what you mean about long missions being a total bore. But I also know how great a good one can be.

Would you like a