Thread:Deathstalker666/@comment-82.144.200.220-20181125201858/@comment-82.144.200.220-20181125210643

My version of Quake is 1.09 and I'm running QuakeSpasm 0.93.1 on Windows.

My refutation is that it is likely something exclusive to QuakeSpasm

Maybe, but it may well be not.

It might have also been a case of the levels falling apart with stability, which tends to happen after long sessions and isn't really exclusive to this level.

Hmm, this point merits some consideration. I do play long(ish) sessions, but I tend to exit the game fairly regularly too. The glitch did happen to me twice though and the 2nd time it happened it was one of the shorter sessions. How long is Quake-long anyway? What's the average session time till the stability issues begin popping up?

---

''I launched the game and saved immediately. I then exited and reloaded. I then reloaded once more. I killed the Fiend and reloaded. I died to the Fiend and reloaded.''

You *are* thorough in your approach, just like me when I'm hunting for bugs.

Do you use Quicksaves and Quickloads?

No quicksaves or quickloads. I don't use them.

''Did you go to the Water earlier and leave the Rotfish alive? Were they alerted in any way?''

Yep, I did go there. They might have been alerted.

---

Istfemer