Quake 2 XP

Quake2xp is overhaul source port for Quake 2.

Features

 * Real time per-pixel lighting and shadowing (like DooM3) with hi quality parallax mapping (relief mapping technology) with self-shadowing
 * Oren-Nayar Diffuse with GGX Specular BRDF, Phong, Lambert and Sub-Surface Scattering lighting models
 * SLI friendly
 * Cubemaps and caustic light filters
 * Light coronas
 * Editable GLSL shaders
 * 2d lighting for hud digits, console background and menu tags
 * In-game light editor
 * Advanced decal and particle system (infinity decals and soft particles)
 * Md3 model format support (with out tags, no q3 player models support!!!)
 * Reflection (screen space local reflection) and refraction surfaces
 * Radiosity normal mapping with high resolution lightmaps
 * sRGB render buffer
 * Antialiasing - MSAA and FXAA 3.11
 * Postrocessing effects -Bloom, Depth of Field, Radial Blur, Thermal Vision, Film Grain, Gamma/Brightness/Contrast/Saturation/Vibration, Motion Blur, SSAO, Scanline and mediam cinematic filters
 * Raw mouse input (windows only)
 * xBox360 controller support (windows only)
 * OpenAL 3d audio engine with EFX (high-quality environmental audio sound effects both win and linux)
 * Playing OGG and WAV music tracks from the hdd
 * Native support for the Reckoning mp. All other addons and mods supported in compatibility mode