Thread:Deathstalker666/@comment-26005008-20160407215658/@comment-3547390-20160802213915

Heh, yes, it would pretty much be done horribly unless it was well designed.

Well, the problem is that Q2 and Dark Hour used custom textures. Even Aftershock uses mostly custom textures, so it is hard to pinpoint one that is heavily overused. Look in the Common category, those are probably what it would be made of. I could imagine Ecop1_1 being overused a lot (probably not a default texture, but it feels like it just is everywhere in Quake and is one of those REALLY generic textures), as well as Metal4_4 (a wall with little to nothing happening on it, perfect for almost every level!). Bricka2_4 feels like it would also be used an awful lot and could possibly work more as a default texture.