Wheel of Time Quake

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Wheel of Time Quake is a modification for Quake made by Brian Murphy. This modification is based on the Wheel of Time franchise, specifically the first seven books.

Note that this modification was highly unfinished when released. Head Gibs, while being included in the file, are just the vanilla textures. Shells are referred to as Earth units, while the Double-Barrelled Shotgun allows for more powerful weaves of Earth, but said elements behave identical to the original game. All Weapons and Monsters have the same obituaries as usual.

Callindor only included a mesh, meaning no textures were included for the model, meaning it appears entirely black in hardware accelerated Source ports. Note that Callindor never runs out, even though there is a message stating "You overused Callandor, you moron!" in the .DAT file. The Invisibility Ter'Angreal cannot be seen from most angles and is made up of a simple yellow texture that also turns black in hardware acceleration; it also retains the Ring of Shadows timeout message.

Monsters

 * Trolloc - Health has been reduced from 600 to 200. Does not have a resistance to explosions.
 * Myrddraal - The missing attack animations have been restored. Health has been increased from 250 to 500. Lacks any sort of ranged attack.

Weapons

 * Nailgun and Super Nailgun - Fires projectiles similar to Death Knight projectiles. Nails are now Spirit units, which are combined with Fire to produce the Weapons.
 * Grenade Launcher - Fires projectiles similar to Chthon, which fire in a straight line a bit below where the player fires the Weapon. Rockets are now Air units, which are combined with Fire to produce the Weapon.
 * Rocket Launcher - Uses the weaves of Fire to shoot Lightning. Note that this Lightning has a totally different appearance from the Thunderbolt.
 * Thunderbolt - Is now Balefire, the most powerful magic attack. Costs 10 Cells per shot, which are now referred to as Fire units. Uses a thinner beam than normal. Does 1000 damage per shot, can instantly Gib any opponent other than Shub-Niggurath.

Powerups

 * Callindor - Never runs out once taken.
 * Pentagram of Protection - Renamed to the Foxhead Medallion. Uses the timeout message of "The Medallion is starting to grow warm".

Gallery
Monsters=