I must break you (Box)

I must break you is a Single Player and Multiplayer level in Quake. This level is a smaller version of I must break you (Expanded).

This map was designed primarily as an easy way to select entities for 3D Studio.

Quick Level Completion

 * Turn left, then proceed to the opposite side of the room.
 * Go to the upper right corner to exit the level.

Walkthrough
Proceed forward while killing the Grunt straight ahead. Turn left, then kill the Rottweiler straight ahead. Proceed forward while killing the Ogre. Proceed forward while killing the Knight. Avoid the Zombie straight ahead, going around either side of it. Kill the Scrag straight ahead while proceeding forward. Kill the Fiend straight ahead, then continue forward once more. Kill the Shambler straight ahead, then continue forward once more. Kill the Spawn straight ahead, then continue forward once more. Destroy the Radioactive Container to your right, then proceed forward to collect a Green Armor. Proceed forward to collect the Yellow Armor, then continue forward to collect the Red Armor. Turn right, then proceed forward to collect a 25 Health. Turn left, then move forward to collect the 100 Health. Turn left, then head forward to collect the Double-Barrelled Shotgun and 2 Shells. Turn right, then head forward to collect the Nails. Turn right, then proceed forward to collect the Nails and Nailgun. Turn left, then proceed forward to collect a Super Nailgun, Grenade Launcher, and Rocket Launcher. Turn left, then proceed forward to collect the 2 Rockets. Turn right, then proceed forward to collect the Cells. Turn right, then proceed forward to collect the Cells and Thunderbolt. Turn left, then collect the Pentagram of Protection to your left. Proceed forward to collect the Quad Damage, Ring of Shadows, and Biosuit. Collect the Silver Key and Gold Key to your left. A Nail Trap exists to your left, though it is inactive. A Lavaball can be seen leaping out of the ground straight ahead. Go through the Teleporter in the upper left corner to return to the starting point. Proceed down the room once more while killing the Zombie that you previously ignored. Continue to the far end of the room, then step onto the Platform in the upper right corner to exit the level. As the Platform leads to the same level as the one that is currently being played, that means that the level is essentially restarted though you receive the Weapons, Ammo, and Health you received from the previous play-through.

Differences

 * The Nail Trap is active and fires continuously

Spawn Locations

 * Middle of the room, near the Green Armor

Alternate Versions
Aftershock=