Thread:Deathstalker666/@comment-1915529-20140121210201/@comment-1915529-20140209095149

Sorry, on re-reading your other comment about where you are, I knew exactly where you were. Did you get to the two rooms either side of the wind tunnel by running up the tunnel (using Force Speed and run)? Or did you appear in that area after passing the outside of the wind tunnel some time ago? In either case it's no big issue. But you're not meant to be able to run up it and if you did you missed quite a bit of the level.

To continue the level you do need to press the two buttons either side of the wind tunnel (going underneath it to reach the other side). Then when the wind tunnel is sealed off you need to go to that hole and open the door, dropping down into the control room. If you can’t see the hole in the wind tunnel, then go under it to the other room and look in the section.

This goes towards the end of the level and you do not need to return up that hole. Just make sure you press all the buttons you see. You will find the large horseshoe room with a large circular metal door on the floor. This needs to be opened for your path to the top of the tower.

Level 18 shows you how adept the Imperials is at building. Level 17 of course see’s you using the ventilation tunnels (used to vent out the old dusty air of the Valley and bring in new fresh air) and the Imperials would have had to build them in the Valley Tower very quickly. But as you descend down the centre of the Valley Tower in Level 18, you’ll find an entire Imperial Base with cargo transportation and everything.

Since you are nearing the end of the 17, I will tell you that on the Dark Path, a pretty important cut scene is left out because it includes Jan. It shows Jerec and Boc (with Jan in tow) arriving at the Valley Core (centre of the Valley of the Jedi) and Jerec being sucked into the Core where he begins to obtain the vast knowledge and power from 1000’s of trapped Jedi and Sith souls.

I’m glad that over half of what you’ve said I already knew. That means I’m not doing too badly in finding the information about the wider City that is found throughout the levels. The Trickster was once the most powerful force in the world, with its destruction in his hands. But now the Pagans are weak and whose pastime is waiting for their dead God to return, all the while the Mechanists are bringing in a new age which has been allowed due to the death of the Trickster.

All I understand of the Eye is it is central to a ritual that the Trickster performed in order to bring the world back to nature (much like the sealed section of the city, right?). Everything is full of life, trees, plants, even the dead. But now the opposite, no trees no life. Just robots and technology. It’d be interesting if Victoria did return, to confront the Mechanists and finish what her master started. There’s no hint of her death in Thief 1 is there? She just vanishes, leaving the Trickster to do his bit in the Maw.

I'm going to continue MotS today. One of the great things is even when you look at just one part (each part is 3 to 4 levels), what you do is quite expansive. Plus there is no Jan :D Just Kyle and Mara.

EDIT: Vork! I'm on the first Katrassi Sapce Port mission and I just found something I've never seen before. Have you ever seen the Droid Ballet? It's a huge room with like 12 Gonks and 12 Protocol Droids walking in sync. It's not an official secret (none in this level) so I've never this before. I think the door is normally locked but is opened by a protocol droid who walks around the level.