Thread:Deathstalker666/@comment-1915529-20120712125232/@comment-1496755-20120828131545

Technically, SW has cantinas, not pubs :P

Most of my childhood games were Apogee and id Software stuff. I guess it was easier to order their games in this part of the world. But I don't regret that - they make great stuff and I was never disappointed. Wolfenstein, Doom and Rise of the Triad dominated the playfield for many years.

Everyone in my family is a Star Wars fan, so getting SW games was only a matter of time. First came a platformer - Super Star Wars, which was fun, even though the difficulty was monstrous at some places. Then came the "holy trinity" - Dark Forces, X-wing, and TIE Fighter. They are very similar in spirit, so I usually think of them as a group.

In the Windows age, the main limiting factor was hardware. That's when 3D-accelerated cards started to appear and games started to require them. I could play some of the modern stuff (e.g. JK, Quake 2 and Heretic 2), but on lower resolutions. Around that time I got my first Tomb Raider - TR3. I was hooked up by the demo (and a magazine article I had read). I played it on 320x200 but I still enjoyed it :P

At first I enjoyed reading gaming magazines, but later they started to annoy me - they were filled with cool games I couldn't play because their system requirements were too high (and upgrades were very expensive). On the other hand, I started to get better at tweaking things or finding workarounds for bugs. Getting a new game to run fine an older computer can teach you a lot... patience, especially ;)

The Internet helped me to fill my collection with many old classics that I had missed in the past. For example, C&amp;C and Red Alert - they were released as freeware a few years ago. Another interesting new addition was the Zork series - they are text-only games but somehow they captivated me. Probably because they stimulate the imagination ;)

And speaking of semi-official mission packs, recently I played one for Quake - Abyss of Pandemonium (it's freeware). It was suprisingly good, much better than Aftershock or Q!Zone... though still below the quality level of the original game. I uploaded some screenshots to a website, but they have to be approved before you can see them. I will post a link here once they are published ;)