User blog:Le Rottweiler/Quake dream

So, I had another dream related to Quake. There were some other things that occurred that were unrelated to video games, but I remember the Quake parts better. I looked on the Wiki and saw that somebody played Shrak for Quake, and it included demos of future Quake add‐ons and… Quake II. But this Quake II was actually a proper sequel! The Quake II demo started out in a bright, grey Aztec temple fighting new monsters, the most notable being an archer with red eyes. Then I teleported myself into a steel military base back on Earth, fighting more (new) monsters. John Romero worked on this version before being removed from id Software.

It was only a demo; this version of Quake II was never fully released, being replaced with the Strogg shooter just like the one in reality. Still, I thought that it would be pretty useful to upload its contents on‐line to help modders. Amongst the other Quake add‐ons, there was a preview for Quake’s third mission pack, designed by some imaginary company. Strangely, this was already going to receive a GameCube release, for some reason (I don’t think that the GameCube was released yet in this world). I was going to make an entry on the Wiki for this Quake II because we had only described the current version.

I can’t remember much else; I had an appointment with the eye doctor this afternoon, so I had no time to fully record my dream. I was disappointed when I woke up because it was only a dream.