Thread:Deathstalker666/@comment-1496755-20171111143841/@comment-3547390-20180809131517

Except it isn't my choice to bring the cat to a vet.

Sadly, British metal is generally either really generic or filled with traits I hate like high pitched voices. But yes, the overlap means we got plenty of high pitched singers. Look at power metal. A lot of bands add clean vocals, even in metal.

Definitely worth the attempt. It is intriguing, a lot like Therion as I said. I just really dislike those vocals, it is like Kali Yuga all over again.

The thing about being fun, you usually are doing such as a diversion from your own self. You need distractions constantly, sitting still is when you think, and thinking is what causes my emotional collapse. As I have said, my biggest issue is that I have little to do (since times I can record are limited) and a lot of time to think. The lack of hobbies leads to me thinking a lot and thus getting more miserable.

I could support the early 2000s as well. I have my nostalgia mostly set there, since that was the period I was trying out a lot of games and whatnot. Mainly, I am in 1996 because I like building forward as opposed to jumping in the middle. But yes, my era probably is more 1996 (if Quake, otherwise more like 1998) to 2001-2002.

You need to add a number to the end of the name with a number symbol separating them. Look for "Burnmarks Never Fade#0122". Not sure if spaces work for searching, so it would be a good thing to try out. If it doesn't work, give me a number and I will add you.

It is a really weird and curious situation. Someone that took the time to make a fake account... just to bring people together. I am surprised they didn't just be themselves.

The entertainment industry in general is like the modern gold rush. Yes, you can strike some gold, but it just is more likely that you will end up with an empty pan. The problem is that if I like it, it probably is something that the mainstream won't approve of.

Reminds me a lot of VCRs. I remember using them as a kid, I had a giant stack stored on a shelf, and then near the end of the 2000s we finally upgraded to DVDs. I don't miss them, they were a pain to rewind. I also remember really getting excited about DVD menus.

Hopefully the series continues well. The whole plan was to get a consistent schedule for this thing, but it seems so far we have two episodes and no consistency. No idea what the reason even was this time. I really wonder how people hang out all the time, it sure seems like it is impossible to do such, especially when everyone else has a far more busy life than me.

Precisely. It is quite the rewarding thing to know this information exists in some place. I never saw a Wikia with proper coverage of mods, so being able to get one where we are tackling one of the most modded games out there is quite nice. Much better than all the Wikias where they just would put up some placeholder templates or just not add the older stuff. It really helps that the admins are good, too many have people that don't know how to do things and thus just give up without wanting to admit it. Or they don't touch the game in question and they argue based on incorrect information. Thief Wikia had something where they followed some broken fan transcript instead of bothering with the actual cutscenes, then excusing it by saying it was in the unpatched game. Only problem is that when talking Thief, I probably have experience with it, and have done iron modes on every version of Thief 1. If it is something I am unsure about, I go into Quake and test it out myself, so I can say with confidence if something is accurate or if they pulled it out of their hat.

Oh yes, Steam really is brilliant with its design. I felt it bad enough to use it to install the game, but I figured I could play it after I validated it one time. Nope, you need to have it loaded before the game to validate it every time you play. Imagine needing to load a program before needing to play Quake, it just isn't ideal. Especially since Steam is internet connected, meaning it needs to update, and it tends to fail to load properly when it does need to update. So you might have some frustrations just loading your game due to this DRM.

I didn't know if you wanted me to get spoiler related, but I guess I can explain. Oblivion works off the regular RPG elements, so one big thing is that everything is still stat-related. Stats can either be fortified, damaged, or drained. Damaged stats don't really exist, so it is all about drains. Essentially, elements exist in the world that weaken a particular stat, dropping your level and weakening your character until you can fix it. The problem with Oblivion that didn't exist in Morrowind is that there is no real cap on the stats, you can hit negative values. Note also that when a character hits 0 fatigue, they shall collapse to the ground, only to get back up when their fatigue rises once more. Except with drains, it never goes back up, and instead is stuck at a negative number. So you need to wait for the drain effect, if it is temporary, to end. This can last 5 hours of real time, but luckily they can be fixed a lot quicker if you wait in-game. Only problem is that you can't wait with enemies around. Note enemies can't attack you when passed out. So now you are collapsed on the ground due to running out of fatigue near some enemy, perhaps because they had a fatigue draining spell, and so are forced to wait those 5 hours of real time.

Fatigue drains aren't too common in the vanilla game, so as long as you play it such you should be fine, but it is present and all the elements are there. You can permanently pass out in the vanilla game. The problem is that negative side effects are entirely based on stat drains, which means any negative effects in any mod results in fatigue dropping. This is really noticeable with survival mods. Add in a hunger mod which drains stats as you go without resources and a weather mod which drains stats as you are exposed to the weather, you already have plenty of stat drains that makes that issue far more prevalent. Morrowind mostly was a case of survival not really being a thing, while Skyrim doesn't have stats and advanced scripting, plus Oblivion is the only one where you pass out from 0 fatigue. Then add in an alternative to death so you can roleplay better, except that involves temporary stat drains. Add in a hygiene mod, but that drops stats. Needless to say, everything is stat draining. This would normally be fine, I like being punished and made weaker, but the whole lack of a cap on fatigue results in a lot of tedium. If the factor isn't easily reparable, reloading an old save also won't be a good solution, since it just will happen again. That is the big problem, a lack of control and a lot of fatigue drains.

I also added a slave mod (yes, it is adult, but it is for the element of losing resources and limiting the player) as a further alternative to death and, more importantly, a way to lose resources (since building up to overpowered gear wasn't my style). I figured it would mean I would get moved to unpredictable locations and need to find a way to escape. I found that it involved standing somewhere and waiting for a lockpick to appear. Essentially a RNG is rolled and at some point, you may be given a lockpick in your inventory to unlock it. Otherwise you probably will just be stuck with an enemy. Note enemy AI is as complex as Doom, meaning most things just hide in monster closets, so essentially you get a system where you wait around for something to be given to you while having nothing to do in the meantime or even a situation changing. Oh, and as for stolen items, they just get dropped in a bag on the ground. You can get bandits that rob from you when you sleep, but then they just take your 2 gold coins and leave behind your collection of expensive armor to collect as soon as you get unlocked. It is absolutely pointless and gets rid of the purpose; adding incentive to explore bandit caves to get back your resources and also punishing players that sleep too much. Yet playing the vanilla game means there is no unpredictability, you just build yourself to better and better armors on a linear system. I just like a high risk, high reward system, where you can easily lose those hard earned goods.

A real shame that DOSBox Daum seems to be the only DOSBox release that consistently likes to work. I tried out Dosbox-x, but found that it had more audio bugs, was slower to load, and actually lowered performance. SVN is nice, but then your recorder likes to ignore it, with the only real solution being to play in a window or capturing the monitor itself. Neither is really a good solution with Daum existing, I just wish Daum worked a bit better.

I generally don't touch things that require Glide, interestingly enough. It is always DirectDraw that is the issue.

Glad to hear you are feeling better at least.

I can confirm that, while Intel uses scare tactics with no support, there are still drivers for the 8000 series. It was a rather seamless transition; beyond having a bit more power under the hood (and missing a row of USBs due to getting a different model motherboard that I didn't realize had this difference), it functions the same. Friday I will be checking out what thermal levels are like after the paste; I may need to go to water-cooling. With my computer being as powerful as it is and the general lack of post-processing I do to my videos, I have the benefit of not really needing to keep my computer running when I am not around.

I have reverted the change as I entirely agree. This isn't the first time this has been done as well, I have seen quite a few edits insisting on changing it is to it's, for reasons I can't really understand. The problem is that we don't generally have people who log in, so thus there is nobody to really communicate this issue to. The best I can do is revert things as needed or just roll my eyes at the pointless changes. You can't even argue they are doing it for an edit count or for appearing to be a bigger contributor, they are doing this while anonymous. I just can't understand this dedication of changing it is to it's.