Thread:Deathstalker666/@comment-1496755-20170225142933/@comment-3547390-20170609215556

Heh, thanks, I think!

Well, the problem is that this is MMO oriented and I am not a big fan of MMOs or indeed RPGs in general. You also inferred incorrectly that you would only be one type, the way it is designed you basically are different levels for all four. Regardless, I think I am highest in the Explorer. My frustration with numerous games can be summarized as "They often feel restricted when a game expects them to move on within a certain time, as that does not allow them to look around at their own pace.". Combat and gaining levels is pointless to me, I am only doing that to build in the world to further explore. The only thing wrong with the entire thing is of course the whole focus on puzzles, which of course I loathe. But yes, I live to gain memories from a game and try to get involved in the lore even though it usually ends up incredibly frustrating me. PKers in Multiplayer are an extra feature, but often just get in the way, and I will rage quit a game if I spawn at a town I did not manually walk to and check out every corner of prior to dying. Plus, as said, I am notoriously fickle.

I am also a high Achiever (both combine to basically mean I do arbitrary challenges, which is exactly what I end up doing). The main reason I am an explorer more is because experience points get in the way of exploration and make me feel I am flying through an area too fast to the point I get stressed out. But, permitted to go at my own pace, I become obsessive and start hoarding. I hoard as a general rule of thumb. I will go out of my way to endure a lot of pain just to get some random trinket, if I get blocked from getting the trinket the game heavily bothers me. 100% completion is pretty much my thing. But at the same time I don't care about high scores in the slightest, I feel like I would need to devote my life to trying to achieve the same scores, and honestly it just would take away my enjoyment of checking out the world. Basically, I am an achiever when it doesn't get in the way of being an explorer, which is my main goal. Usually this is the negative side and what drives me crazy in any game, my kleptomania is usually punished.

Much like Achiever, I am a Killer if it doesn't get in the way of exploration. Though I am not sure if this isn't just more of being an Achiever, since an Achiever needs to kill everything for 100% completion. I love creatively finding ways to kill things. Plus this is usually what happens when I have explored everything, I start indulging in my killer tendencies and doing more ridiculous things just because. Really this only starts coming out fully after I have let my Explorer side fully out and feel I know an environment comfortably enough.

I don't mind being a Socializer, at least to a degree, but I am averse to most people as it conflicts with everything else I try to do. People are always rushing forward because they are simply Achievers, meaning I end up getting frustrated with them as I don't get to Explore. As I am too busy Exploring, I am slower than the rest of the group and become a terrible Achiever. Then, because I have weak gear, I cannot become a Killer against any of them.

Heh, take all the time you need, you know I will take every excuse in the book to avoid Hexen.

Oh nice... right before you get out and don't need to worry about fires, they teach you how to deal with them.