Thread:Deathstalker666/@comment-1496755-20180827202615/@comment-1496755-20190624202256

It's the cold logic of marketing - you have to offer new products all the time, old stuff loses its relevance and is not worth keeping up. So they impose progress, force you to get into their next product. Yeah, it sucks. "You liked the older stuff? That's your problem, not ours."

Just yesterday I encountered another little software problem, which is yet another embodiment of that philosophy. Some game installers refused to run at all. It took me only 5 minutes to find out why - there's that driver thingie, which exists as a service in Windows, but was disabled in a security update (due to security concerns). And Microsoft were fully aware this would screw up a bunch of older games and/or their installers, judging by the fact they wrote an article explaining the workarounds. It's a simple matter to re-enable this service... but was it really that hard to fix it somehow, in order to maintain compatibility? Nope, marketing logic says older games are unimportant.

Thanks to DOSBox and PCem, I don't face a risk of losing a huge part of my old favorites for now. This is one thing I love about DOS games - they never change. And you have full control over what version you want to play. Patched or unpatched; latest version or an intermediate? It's all up to you.

Yeah, I was very reluctant about RPG's for many years - felt too slow for me. But I can enjoy the simpler ones, the Diablos especially. The Elder Scrolls is somewhere in the middle, not slow enough to annoy me... for now anyway.

Based on my research, the number of towns and dungeons in DF is finite (and their names are pre-set)... but still a number so huge that visiting them all is a dautning task that would take years. I'd rather discover witch covens - there's only a few of them, and they offer interesting quests sometimes.